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author | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-05 13:23:07 +0000 |
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committer | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-05 13:23:07 +0000 |
commit | 288490094a7fe9167747dc78d416940759a31197 (patch) | |
tree | 53dc4f5c2375f4b688b53ca8841630ddec5e1f88 /src/char_sql/itemdb.h | |
parent | 8ec1c47aed09c90343949d57c92760ba84738a46 (diff) | |
download | hercules-288490094a7fe9167747dc78d416940759a31197.tar.gz hercules-288490094a7fe9167747dc78d416940759a31197.tar.bz2 hercules-288490094a7fe9167747dc78d416940759a31197.tar.xz hercules-288490094a7fe9167747dc78d416940759a31197.zip |
- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/char_sql/itemdb.h')
-rw-r--r-- | src/char_sql/itemdb.h | 86 |
1 files changed, 43 insertions, 43 deletions
diff --git a/src/char_sql/itemdb.h b/src/char_sql/itemdb.h index d19dd498c..53b1d3e02 100644 --- a/src/char_sql/itemdb.h +++ b/src/char_sql/itemdb.h @@ -1,43 +1,43 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#ifndef _ITEMDB_H_
-#define _ITEMDB_H_
-#include "mmo.h"
-
-//FIXME: Maybe it would be better to move this enum to mmo.h,
-//instead of having it twice on the map server and here? [Skotlex]
-enum {
- IT_HEALING = 0,
- IT_UNKNOWN, //1
- IT_USABLE, //2
- IT_ETC, //3
- IT_WEAPON, //4
- IT_ARMOR, //5
- IT_CARD, //6
- IT_PETEGG, //7
- IT_PETARMOR,//8
- IT_UNKNOWN2,//9
- IT_AMMO, //10
- IT_DELAYCONSUME,//11
- IT_MAX
-} item_types;
-
-struct item_data {
- int nameid;
- char name[ITEM_NAME_LENGTH],jname[ITEM_NAME_LENGTH];
- int type;
-};
-
-extern char item_db_db[256];
-extern char item_db2_db[256];
-struct item_data* itemdb_search(int nameid);
-#define itemdb_type(n) itemdb_search(n)->type
-
-int itemdb_isequip(int);
-int itemdb_isequip2(struct item_data *);
-
-void do_final_itemdb(void);
-int do_init_itemdb(void);
-
-#endif
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#ifndef _ITEMDB_H_ +#define _ITEMDB_H_ +#include "mmo.h" + +//FIXME: Maybe it would be better to move this enum to mmo.h, +//instead of having it twice on the map server and here? [Skotlex] +enum { + IT_HEALING = 0, + IT_UNKNOWN, //1 + IT_USABLE, //2 + IT_ETC, //3 + IT_WEAPON, //4 + IT_ARMOR, //5 + IT_CARD, //6 + IT_PETEGG, //7 + IT_PETARMOR,//8 + IT_UNKNOWN2,//9 + IT_AMMO, //10 + IT_DELAYCONSUME,//11 + IT_MAX +} item_types; + +struct item_data { + int nameid; + char name[ITEM_NAME_LENGTH],jname[ITEM_NAME_LENGTH]; + int type; +}; + +extern char item_db_db[256]; +extern char item_db2_db[256]; +struct item_data* itemdb_search(int nameid); +#define itemdb_type(n) itemdb_search(n)->type + +int itemdb_isequip(int); +int itemdb_isequip2(struct item_data *); + +void do_final_itemdb(void); +int do_init_itemdb(void); + +#endif |