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author | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
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committer | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
commit | 124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch) | |
tree | ebc5aeee49da96f88e55358c184d69d90eae9289 /npc/re/merchants/coin_exchange.txt | |
parent | e7efdfe96e1b4c288bca845c03512da6842d6425 (diff) | |
download | hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.gz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.bz2 hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.xz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.zip |
Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/re/merchants/coin_exchange.txt')
-rw-r--r-- | npc/re/merchants/coin_exchange.txt | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/npc/re/merchants/coin_exchange.txt b/npc/re/merchants/coin_exchange.txt index 2796a4a70..fb20726a3 100644 --- a/npc/re/merchants/coin_exchange.txt +++ b/npc/re/merchants/coin_exchange.txt @@ -15,7 +15,7 @@ // Malangdo //============================================================ -malangdo,220,167,5 script Coin Exchanger CX-1 564,{ +malangdo,220,167,5 script Coin Exchanger CX-1 2_VENDING_MACHINE1,{ if (checkweight(1201,1) == 0) { mes "You have too many kinds of objects. Let's try to continue after reducing those objects."; close; @@ -106,7 +106,7 @@ malangdo,220,167,5 script Coin Exchanger CX-1 564,{ close; } -malangdo,218,165,5 script Special Vending Machine 562,{ +malangdo,218,165,5 script Special Vending Machine 2_DROP_MACHINE,{ if (checkweight(1201,1) == 0) { mes "You have too many kinds of objects. Let's try to continue after reducing those objects."; close; @@ -176,7 +176,7 @@ L_AddItem: } } -malangdo,236,179,5 script Dark Merchant K 554,{ +malangdo,236,179,5 script Dark Merchant K 4_CAT_REST,{ if (checkweight(1201,1) == 0) { mes "It seems you have too much in your inventory. Let's try again after getting rid of some of your belongings."; close; @@ -221,7 +221,7 @@ malangdo,236,179,5 script Dark Merchant K 554,{ } } -malangdo,233,180,3 script Dark MachineTX100 564,{ +malangdo,233,180,3 script Dark MachineTX100 2_VENDING_MACHINE1,{ if (checkweight(1201,1) == 0) { mes "It seems you have too much in your inventory. Let's try again after getting rid of some of your belongings."; close; @@ -342,7 +342,7 @@ malangdo,233,180,3 script Dark MachineTX100 564,{ close; } -malangdo,175,145,4 script Can Agency Guard 549,{ +malangdo,175,145,4 script Can Agency Guard 4_CAT_MERMASTER,{ if (checkweight(1201,1) == 0) { mes "You seem to have too many items. Give it a try after sorting out the item kinds."; close; @@ -567,7 +567,7 @@ function script F_mal_coin { } } } -malangdo,162,146,5 script Wandering Merchant#mal 495,{ +malangdo,162,146,5 script Wandering Merchant#mal 4_M_MERCAT1,{ callfunc "F_mal_coin",0,"[Wandering Merchant]",1; setarray .@items[1], 16743,16747,16741,16745,16749,16751, // 1 hour items. @@ -698,7 +698,7 @@ malangdo,162,146,5 script Wandering Merchant#mal 495,{ } } -malangdo,173,145,4 script Stinky Merchant 496,{ +malangdo,173,145,4 script Stinky Merchant 4_M_MERCAT2,{ callfunc "F_mal_coin",0,"[Stinky Merchant]",2; setarray .@items[1],2873,16015; setarray .@names$[1],"Cat Hand Glove","Cat Club"; @@ -749,7 +749,7 @@ malangdo,173,145,4 script Stinky Merchant 496,{ } } -malangdo,150,135,5 script Roving Merchant 495,{ +malangdo,150,135,5 script Roving Merchant 4_M_MERCAT1,{ callfunc "F_mal_coin",0,"[Roving Merchant]",3; setarray .@items[1],12639,12637,12638,12640; setarray .@names$[1],"Flying Fish","Sow Bug","Dried Squid","Starfish"; @@ -827,7 +827,7 @@ malangdo,150,135,5 script Roving Merchant 495,{ // Eclage //============================================================ -ecl_in01,66,95,2 script Armor Merchant Naphara 436,{ +ecl_in01,66,95,2 script Armor Merchant Naphara 4_F_FAIRYKID,{ mes "[Armor Merchant]"; mes "Hello, this is Naphara's store, a place of high class goods."; mes "What would you need?"; @@ -901,7 +901,7 @@ ecl_in01,66,95,2 script Armor Merchant Naphara 436,{ close; } -ecl_in01,64,97,4 script Slot Expert Nattuer#ecl 436,{ +ecl_in01,64,97,4 script Slot Expert Nattuer#ecl 4_F_FAIRYKID,{ mes "[Slot Expert]"; mes "I am Slot Expert Nattuer."; mes "If you bring me an item from my little brother Naphara along with 5 Splendide Coins, I will open up one Slot for you."; @@ -956,7 +956,7 @@ ecl_in01,64,97,4 script Slot Expert Nattuer#ecl 436,{ close; } -ecl_in01,67,39,4 script Replication Expert Palt 445,{ +ecl_in01,67,39,4 script Replication Expert Palt 4_M_FAIRYKID4,{ emotion e_lv; mes "[Paltu]"; mes "Woohoo- Greetings. What are you looking for? Lots of goods here."; @@ -1107,7 +1107,7 @@ ecl_in01,67,39,4 script Replication Expert Palt 445,{ close; } -ecl_in01,33,98,4 script Herb Merchant Plafina#e 443,{ +ecl_in01,33,98,4 script Herb Merchant Plafina#e 4_M_FAIRYKID2,{ mes "[Herb Merchant]"; mes "Welcome, this is Plafina's Herb Store where only the freshest herbs are provided~!"; next; |