diff options
author | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-08 19:30:07 +0000 |
---|---|---|
committer | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-08 19:30:07 +0000 |
commit | 31825ccc2dde034a218d9ad466dd721c40b5651d (patch) | |
tree | 961b976e45988f7f7158d33b3f11a18688f34b1f /npc/re/guides/guides_payon.txt | |
parent | 22c75b070526de8b103032f5bf13504af81e0095 (diff) | |
download | hercules-31825ccc2dde034a218d9ad466dd721c40b5651d.tar.gz hercules-31825ccc2dde034a218d9ad466dd721c40b5651d.tar.bz2 hercules-31825ccc2dde034a218d9ad466dd721c40b5651d.tar.xz hercules-31825ccc2dde034a218d9ad466dd721c40b5651d.zip |
Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/re/guides/guides_payon.txt')
-rw-r--r-- | npc/re/guides/guides_payon.txt | 292 |
1 files changed, 292 insertions, 0 deletions
diff --git a/npc/re/guides/guides_payon.txt b/npc/re/guides/guides_payon.txt new file mode 100644 index 000000000..c703a98c9 --- /dev/null +++ b/npc/re/guides/guides_payon.txt @@ -0,0 +1,292 @@ +//===== rAthena Script ======================================= +//= Payon Guides +//===== By: ================================================== +//= L0ne_W0lf +//===== Current Version: ===================================== +//= 1.1 +//===== Compatible With: ===================================== +//= rAthena SVN +//===== Description: ========================================= +//= [Aegis Conversion] +//= Guides for the city of Payon. +//===== Additional Comments: ================================= +//= 1.0 First version, Renewal guides. +//= 1.1 Fixed and optimized. [Euphy] +//============================================================ + +payon,163,64,3 script Guide#01payon::GuidePayon 708,{ + cutin "pay_soldier",2; + mes "[Payon Guide]"; + mes "Welcome to ^8B4513Payon^000000,"; + mes "the Mountain Village."; + mes "Do you need help navigating the village?"; + next; + while (1) { + switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) { + case 1: + set .@loop,1; + while (.@loop) { + switch(select("[ Archer Village ]:[ Tool Shop]:[ Weapon & Armor Shop ]:[ Inn & Tavern ]:[ Central Palace ]:[ Palace Court ]:[ Royal Kitchen ]:Previous Menu")) { + case 1: + mes "[Payon Guide]"; + mes "^B9062FArcher Village^000000 is where"; + mes "the Archer Association resides."; + mes "Please use the far north gate to enter the village."; + mes "Would you like to check any other locations?"; + viewpoint 1,227,328,0,0xFF0000; + next; + break; + case 2: + callsub L_Mark,"^0000FFTool Shop"; + viewpoint 1,144,85,1,0x0A82FF; + next; + break; + case 3: + callsub L_Mark,"^FF5400Weapon & Armor Shop"; + viewpoint 1,139,159,2,0xFFB400; + next; + break; + case 4: + callsub L_Mark,"^006400Inn & Tavern"; + viewpoint 1,220,117,3,0xAAFF00; + next; + break; + case 5: + callsub L_Mark,"^7F3300Central Palace"; + viewpoint 1,155,245,4,0xD2691E; + next; + break; + case 6: + callsub L_Mark,"^800080Palace Court"; + viewpoint 1,107,325,5,0xDA70D6; + next; + break; + case 7: + callsub L_Mark,"^B9062FRoyal Kitchen"; + viewpoint 1,154,325,6,0xFF0000; + next; + break; + case 8: + set .@loop,0; + break; + } + } + break; + case 2: + set .@loop,1; + while (.@loop) { + switch(select("[ Eden Teleport Officer ]:[ Kafra Shop ]:[ Repair / Armsmith ]:[ Kafra Employee]:[ Trap Specialist ]:[ Seiayblem ]:[ Leablem ]:[ Jade ]:[ Pet Groomer ]:[ Chef Assistant ]:Previous Menu")) { + case 1: + callsub L_Mark,"^0000FFEden Teleport Officer"; + viewpoint 1,177,111,7,0x0A82FF; + next; + break; + case 2: + callsub L_Mark,"^FF5400Kafra Shop Girls"; + viewpoint 1,164,157,8,0xFFB400; + next; + break; + case 3: + callsub L_Mark,"^006400Repairman & Armsmith"; + viewpoint 1,144,170,9,0xAAFF00; + next; + break; + case 4: + callsub L_Mark,"^7F3300Kafra Employees"; + viewpoint 1,181,104,10,0xD2691E; + viewpoint 1,175,226,11,0xD2691E; + next; + break; + case 5: + callsub L_Mark,"^800080Trap Specialist"; + viewpoint 1,123,109,12,0xDA70D6; + next; + break; + case 6: + mes "[Payon Guide]"; + mes "^B9062FSeiyablem^000000"; + mes "is a technician"; + mes "who can create ^0000FFslots^000000 on weapons and armors,"; + mes "but not all equipment"; + mes "can be slotted. Well, that's what he says."; + mes "Would you like to check any other locations?"; + viewpoint 1,140,151,13,0xFF0000; + next; + break; + case 7: + mes "[Payon Guide]"; + mes "^0000FFLeablem^000000"; + mes "is a technician"; + mes "who can create ^0000FFslots^000000 on weapons and armors,"; + mes "but not all equipment"; + mes "can be slotted. Well, that's what he says."; + mes "Would you like to check any other locations?"; + viewpoint 1,236,199,14,0x0A82FF; + next; + break; + case 8: + mes "[Payon Guide]"; + mes "^FF5400Jade^000000"; + mes "can exchange different types of"; + mes "^FF5400Gemstones^000000."; + mes "Would you like to check any other locations?"; + viewpoint 1,173,238,15,0xFFB400; + next; + break; + case 9: + callsub L_Mark,"^006400Pet Groomer"; + viewpoint 1,177,131,16,0xAAFF00; + next; + break; + case 10: + callsub L_Mark,"^7F3300Chef Assistant"; + viewpoint 1,206,119,17,0xD2691E; + next; + break; + case 11: + set .@loop,0; + break; + } + } + break; + case 3: + mes "[Payon Guide]"; + mes "Sure, I'll remove all marks from your mini-map."; + mes "Is there anything else I can do for you?"; + viewpoint 2,1,1,0,0xFFFF00; + viewpoint 2,1,1,1,0x000000; + viewpoint 2,1,1,2,0xFF0000; + viewpoint 2,1,1,3,0xFFFF00; + viewpoint 2,1,1,4,0xFFFF00; + viewpoint 2,1,1,5,0xFFFF00; + viewpoint 2,1,1,6,0xFFFF00; + viewpoint 2,1,1,7,0xFFFF00; + viewpoint 2,1,1,8,0xFFFF00; + viewpoint 2,1,1,9,0xFFFF00; + viewpoint 2,1,1,10,0xFFFF00; + viewpoint 2,1,1,11,0xFFFF00; + viewpoint 2,1,1,12,0xFFFF00; + viewpoint 2,1,1,13,0xFFFF00; + viewpoint 2,1,1,14,0xFFFF00; + viewpoint 2,1,1,15,0xFFFF00; + viewpoint 2,1,1,16,0xFFFF00; + viewpoint 2,1,1,17,0xFFFF00; + next; + break; + case 4: + mes "[Payon Guide]"; + mes "Enjoy your stay."; + close; + cutin "pay_soldier",255; + end; + } + } + end; +L_Mark: + mes "[Payon Guide]"; + mes "Let me mark the location of the"; + mes getarg(0)+"^000000"; + mes "on your mini-map."; + mes "Would you like to check any other locations?"; + return; +} + +payon,151,182,6 duplicate(GuidePayon) Guide#02payon 708 +payon,221,85,6 duplicate(GuidePayon) Guide#03payon 708 +payon,233,324,4 duplicate(GuidePayon) Guide#04payon 708 + +pay_arche,86,33,4 script Guide#05payon 708,{ + cutin "pay_soldier",2; + mes "[Payon Guide]"; + mes "Welcome to ^8B4513Archer Village^000000,"; + mes "a subsidiary village of Payon."; + mes "Do you need help navigating the village?"; + next; + set .@str$,"Would you like to check any other locations?"; + while (1) { + switch(select("[ Payon Dungeon ]:[ Archer Guild ]:[ Tool Shop ]:[ Kafra Employee ]:[ Mercenary Guildsman ]:[ Alchemist Guildsman ]:[ Eden Teleport Officer ]:Remove Marks from Mini-Map:Cancel")) { + case 1: + mes "[Payon Guide]"; + mes "Let me mark the entrance of"; + mes "the ^B9062FPayon Dungeon^000000"; + mes "on your mini-map."; + mes .@str$; + viewpoint 1,38,131,0,0xFF0000; + next; + break; + case 2: + mes "[Payon Guide]"; + mes "The ^0000FFArcher Guild^000000"; + mes "is where you can change"; + mes "your job to Archer."; + mes .@str$; + viewpoint 1,143,164,1,0x0A82FF; + next; + break; + case 3: + mes "[Payon Guide]"; + mes "Let me mark the location of the"; + mes "^FF5400Tool Shop^000000"; + mes "on your mini-map."; + mes .@str$; + viewpoint 1,72,156,2,0xFFB400; + next; + break; + case 4: + mes "[Payon Guide]"; + mes "Let me mark the location of the ^006400Kafra Employee^000000"; + mes "on your mini-map."; + mes .@str$; + viewpoint 1,55,123,3,0xAAFF00; + next; + break; + case 5: + mes "[Payon Guide]"; + mes "Let me mark the location of the"; + mes "^7F3300Bow Mercenary Manager^000000 and"; + mes "^7F3300Mercenary Goods Merchant^000000"; + mes "on your mini-map."; + mes .@str$; + viewpoint 1,101,166,4,0xD2691E; + next; + break; + case 6: + mes "[Payon Guide]"; + mes "Let me mark the location of the"; + mes "^800080Alchemist Guildsman^000000"; + mes "on your mini-map."; + mes .@str$; + viewpoint 1,127,113,5,0xDA70D6; + next; + break; + case 7: + mes "[Payon Guide]"; + mes "The ^0000FFEden Teleport Officer^000000"; + mes "is currently staying inside"; + mes "the Archer Guild building."; + mes .@str$; + viewpoint 1,143,164,6,0x0A82FF; + next; + break; + case 8: + mes "[Payon Guide]"; + mes "Sure, I'll remove all marks from your mini-map."; + mes .@str$; + viewpoint 2,1,1,0,0xFFFF00; + viewpoint 2,1,1,1,0x000000; + viewpoint 2,1,1,2,0xFF0000; + viewpoint 2,1,1,3,0xFFFF00; + viewpoint 2,1,1,4,0xFFFF00; + viewpoint 2,1,1,5,0xFFFF00; + viewpoint 2,1,1,6,0xFFFF00; + next; + break; + case 9: + mes "[Payon Guide]"; + mes "Enjoy your stay."; + close2; + cutin "pay_soldier",255; + end; + } + } +} |