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author | daegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-01 04:29:56 +0000 |
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committer | daegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-01 04:29:56 +0000 |
commit | 8832adba3ec9df0f7f890154f69f0993b8d1d8e5 (patch) | |
tree | 0e73afe6a780abf29fe035301f1354f24762da7a /npc/re/events/nguild/nguild_ev_agit.txt | |
parent | fa533907d49c7e288be33efb55fcb094f8e48591 (diff) | |
download | hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.gz hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.bz2 hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.xz hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.zip |
Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/re/events/nguild/nguild_ev_agit.txt')
-rw-r--r-- | npc/re/events/nguild/nguild_ev_agit.txt | 216 |
1 files changed, 0 insertions, 216 deletions
diff --git a/npc/re/events/nguild/nguild_ev_agit.txt b/npc/re/events/nguild/nguild_ev_agit.txt deleted file mode 100644 index 1dad83b83..000000000 --- a/npc/re/events/nguild/nguild_ev_agit.txt +++ /dev/null @@ -1,216 +0,0 @@ -//===== rAthena Script ======================================= -//= War of Emperium - NGuild Wars Events -//===== By: ================================================== -//= kobra_k88 -//===== Current Version: ===================================== -//= 1.5 -//===== Compatible With: ===================================== -//= rAthena 0.1+; RO Episode 4+ -//===== Description: ========================================= -//= Event Triggers for NGuild Wars -//===== Additional Comments: ================================= -// Based off existing guild scripts. Do not know if it is accurate.[kobra_k88] -//= 1.3 Added code for abandoning captured castles on /breakguild [Lupus] -//= 1.4 AGIT Functions added, treasure spawning added. [L0ne_W0lf] -//= 1.5 Emperium should now properly respawn. [L0ne_W0lf] -//============================================================ - - -// Function for OnAgitStart ========================================= -function script F_AgitStart { - set .@map$, getarg(0); - set .@castle$, getarg(1); - set .@empx, getarg(2); - set .@empy, getarg(3); - - MapRespawnGuildID .@map$,GetCastleData(.@map$,1),2; - monster .@map$,.@empx,.@empy,"Emperium",1288,1,"Agit_"+.@castle$+"::OnAgitBreak"; - GvgOn .@map$; - if (GetCastleData(.@map$,1) != 0) return; - end; -} - -// Function for OnGuildBreak ====================================== -function script F_GuildBreak { - set .@map$, getarg(0); - set .@castle$, getarg(1); - - killmonsterall .@map$; - - Announce "Guild Base [" + GetCastleName(.@map$) + "] has been abandoned.",0; - disablenpc "Kafra Staff#"+.@castle$; - - SetCastleData .@map$,0,0; - return; -} - -// Function for OnAgitBreak ====================================== -function script F_AgitBreak { - set .@map$, getarg(0); - set .@castle$, getarg(1); - - set .@GID,getcharid(2); - if (.@GID <= 0) return; - - set .@Economy,GetCastleData(.@map$,2) - 5; - if (.@Economy < 0) set .@Economy, 0; - SetCastleData .@map$, 2, .@Economy; - - set .@Defence,GetCastleData(.@map$,3) - 5; - if (.@Defence < 0) set .@Defence, 0; - SetCastleData .@map$, 3, .@Defence; - - SetCastleData .@map$,1, .@GID; - MapAnnounce .@map$,"The emperium has been destroyed.",bc_map,0x00CCFF; - Announce "The [" + GetCastleName(.@map$) + "] castle has been conquered by the [" + GetGuildName(.@GID) + "] guild.",bc_all; - donpcevent "::OnRecvCastle"+.@castle$; - - disablenpc "Kafra Staff#"+.@castle$; - - // remove investment data and kafra - for( set .@i, 4; .@i <= 9; set .@i, .@i+1 ) - SetCastleData .@map$, .@i, 0; - - // if the new guild doesn't have Guardian Research, erase guardians - if( getgdskilllv(.@GID,10002) == 0 ) - for( set .@i, 10; .@i <= 17; set .@i, .@i+1 ) - SetCastleData .@map$, .@i, 0; - - return; -} - - -// Function for OnAgitEnd ====================================== -function script F_AgitEnd { - set .@map$, getarg(0); - set .@castle$, getarg(1); - - GvgOff .@map$; - // Disable the following if statment to keep empty - // castles from being aquired after after WoE ends. - if (GetCastleData(.@map$,1) == 0) return; - MapRespawnGuildID .@map$,GetCastleData(.@map$,1),4; - KillMonster .@map$,"Agit_"+.@castle$+"::OnAgitBreak"; - end; -} - -// Castle 1 ================================================================ -nguild_alde,0,0,0 script Agit_N01 -1,{ -OnInterIfInitOnce: - donpcevent "::OnRecvCastleN01"; - end; -OnRecvCastleN01: - RequestGuildInfo GetCastleData("nguild_alde",1); - end; -OnAgitStart: - callfunc "F_AgitStart","nguild_alde","N01",216,24; - end; -OnAgitBreak: - callfunc "F_AgitBreak","nguild_alde","N01"; - goto OnAgitEliminate; - end; -OnGuildBreak: - callfunc "F_GuildBreak","nguild_alde","N01"; - end; -OnAgitEliminate: - MapRespawnGuildID "nguild_alde",GetCastleData("nguild_alde",1),6; - Monster "nguild_alde",216,24,"EMPERIUM",1288,1,"Agit_N01::OnAgitBreak"; - end; -OnAgitEnd: - callfunc "F_AgitEnd","nguild_alde","N01"; - end; -} - -// Castle 2 ================================================================ -nguild_gef,0,0,0 script Agit_N02 -1,{ -OnInterIfInitOnce: - donpcevent "::OnRecvCastleN02"; - end; -OnRecvCastleN02: - RequestGuildInfo GetCastleData("nguild_gef",1); - end; -OnAgitStart: - callfunc "F_AgitStart","nguild_gef","N02",198,182; - end; -OnAgitBreak: - callfunc "F_AgitBreak","nguild_gef","N02"; - goto OnAgitEliminate; - end; -OnGuildBreak: - callfunc "F_GuildBreak","nguild_gef","N02"; - end; -OnAgitEliminate: - MapRespawnGuildID "nguild_gef",GetCastleData("nguild_gef",1),6; - Monster "nguild_gef",198,182,"EMPERIUM",1288,1,"Agit_N02::OnAgitBreak"; - end; -OnAgitEnd: - callfunc "F_AgitEnd","nguild_gef","N02"; - end; -} - -// Castle 3 ================================================================ -nguild_pay,0,0,0 script Agit_N03 -1,{ -OnInterIfInitOnce: - donpcevent "::OnRecvCastleN03"; - end; -OnRecvCastleN03: - RequestGuildInfo GetCastleData("nguild_pay",1); - end; -OnAgitStart: - callfunc "F_AgitStart","nguild_pay","N03",139,139; - end; -OnAgitBreak: - callfunc "F_AgitBreak","nguild_pay","N03"; - goto OnAgitEliminate; - end; -OnGuildBreak: - callfunc "F_GuildBreak","nguild_pay","N03"; - end; -OnAgitEliminate: - MapRespawnGuildID "nguild_pay",GetCastleData("nguild_pay",1),6; - Monster "nguild_pay",139,139,"EMPERIUM",1288,1,"Agit_N03::OnAgitBreak"; - end; -OnAgitEnd: - callfunc "F_AgitEnd","nguild_pay","N03"; - end; -} - -// Castle 4 ================================================================ -nguild_prt,0,0,0 script Agit_N04 -1,{ -OnInterIfInitOnce: - donpcevent "::OnRecvCastleN04"; - end; -OnRecvCastleN04: - RequestGuildInfo GetCastleData("nguild_prt",1); - end; -OnAgitStart: - callfunc "F_AgitStart","nguild_prt","N04",197,197; - end; -OnAgitBreak: - callfunc "F_AgitBreak","nguild_prt","N04"; - goto OnAgitEliminate; - end; -OnGuildBreak: - callfunc "F_GuildBreak","nguild_prt","N04"; - end; -OnAgitEliminate: - MapRespawnGuildID "nguild_prt",GetCastleData("nguild_prt",1),6; - Monster "nguild_prt",197,197,"EMPERIUM",1288,1,"Agit_N04::OnAgitBreak"; - end; -OnAgitEnd: - callfunc "F_AgitEnd","nguild_prt","N04"; - end; -} - -// Treasure Spawn Time -//======================================== -- script TreasSpawn -1,{ - end; - -OnClock0005: - callfunc "F_GldTreas","nguild_alde","N01",$boxNumN01,$@bxN01,$@boxIdN01,1324,114,218,123,227,0; - callfunc "F_GldTreas","nguild_gef","N02",$boxNumN02,$@bxN02,$@boxIdN02,1334,150,108,158,114,0; - callfunc "F_GldTreas","nguild_pay","N03",$boxNumN03,$@bxN03,$@boxIdN03,1344,286,4,295,13,0; - callfunc "F_GldTreas","nguild_prt","N04",$boxNumN04,$@bxN04,$@boxIdN04,1354,6,204,15,213,0; - end; -} |