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author | Taylor Locke <kisuka@kisuka.com> | 2013-11-25 06:03:06 -0800 |
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committer | Haru <haru@dotalux.com> | 2013-11-30 21:38:38 +0100 |
commit | 94ac9fe3303c4d604485a4784e8f5c99f5457863 (patch) | |
tree | e33f4d96453941392a1d9b721d4a179ba8f89941 /npc/quests/seals | |
parent | afb2ed27fcc12f86f2418425dd1e7c9b8234a1f2 (diff) | |
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Re-commit of 4faa0ec9df7067cee3eb1c1953fccc6c2f842179
Cleaned up Zeny manipulation in scripts.
- It is now finally safe to re-commit.
- Removed some unwanted parts of the original commit, that broke the
character set in some scripts. [Haru]
- Corrected spacing in some edited lines. [Haru]
Diffstat (limited to 'npc/quests/seals')
-rw-r--r-- | npc/quests/seals/brisingamen_seal.txt | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/npc/quests/seals/brisingamen_seal.txt b/npc/quests/seals/brisingamen_seal.txt index 72f4b9ddb..58e208c07 100644 --- a/npc/quests/seals/brisingamen_seal.txt +++ b/npc/quests/seals/brisingamen_seal.txt @@ -784,7 +784,7 @@ prt_fild08,175,374,3 script Bard#brising 1_M_BARD,{ mes "represents the"; mes "heart of a poet!"; soundeffect "bragis_poem.wav",1; - set Zeny,Zeny-500; + Zeny -= 500; close2; } else { @@ -802,7 +802,7 @@ prt_fild08,175,374,3 script Bard#brising 1_M_BARD,{ mes "and energetic music, eh?"; mes "As you wish~"; soundeffect "chaos_of_eternity.wav",1; - set Zeny,Zeny-500; + Zeny -= 500; close2; } else { @@ -822,7 +822,7 @@ prt_fild08,175,374,3 script Bard#brising 1_M_BARD,{ mes "well with Assassins."; mes "Don't you agree?"; soundeffect "assassin_of_sunset.wav",1; - set Zeny,Zeny-500; + Zeny -= 500; close2; } else { |