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author | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
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committer | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
commit | 124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch) | |
tree | ebc5aeee49da96f88e55358c184d69d90eae9289 /npc/quests/quests_rachel.txt | |
parent | e7efdfe96e1b4c288bca845c03512da6842d6425 (diff) | |
download | hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.gz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.bz2 hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.xz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.zip |
Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/quests/quests_rachel.txt')
-rw-r--r-- | npc/quests/quests_rachel.txt | 108 |
1 files changed, 54 insertions, 54 deletions
diff --git a/npc/quests/quests_rachel.txt b/npc/quests/quests_rachel.txt index a7615a9e2..cf2e62dcb 100644 --- a/npc/quests/quests_rachel.txt +++ b/npc/quests/quests_rachel.txt @@ -40,7 +40,7 @@ // Lost Child Quest (Prerequisite to High Priest quest) :: rachel_wonjumin //============================================================ -ra_in01,384,246,3 script Vincent#ra_in01 47,{ +ra_in01,384,246,3 script Vincent#ra_in01 1_M_01,{ if (BaseLevel < 60) { mes "[Vincent]"; mes "You're inside Sir Zhed's"; @@ -436,7 +436,7 @@ ra_in01,384,246,3 script Vincent#ra_in01 47,{ } } -rachel,114,232,3 script Logan#ra_in01 869,{ +rachel,114,232,3 script Logan#ra_in01 4_M_LGTMAN,{ if ((lost_boy < 1) || (lost_boy >= 3)) { mes "[Logan]"; mes "I'm just Logan, one"; @@ -507,7 +507,7 @@ rachel,114,232,3 script Logan#ra_in01 869,{ } } -ra_in01,372,200,3 script Manson#ra_in01 929,{ +ra_in01,372,200,3 script Manson#ra_in01 4_M_MIDDLE,{ if (lost_boy < 1) { mes "[Manson]"; mes "I am Manson, one of the"; @@ -614,7 +614,7 @@ ra_in01,372,200,3 script Manson#ra_in01 929,{ } } -rachel,48,237,3 script Jenny#ra_in01 894,{ +rachel,48,237,3 script Jenny#ra_in01 4_F_KHELLISIA,{ if (lost_boy < 3) { mes "[Jenny]"; mes "These grounds are owned by"; @@ -786,7 +786,7 @@ rachel,48,237,3 script Jenny#ra_in01 894,{ end; } -rachel,138,73,5 script Idle Merchant#ra_in01 85,{ +rachel,138,73,5 script Idle Merchant#ra_in01 4_M_03,{ if ((lost_boy < 4) || (lost_boy >= 6)) { mes "[Idle Merchant]"; mes "Man! Business is going"; @@ -888,7 +888,7 @@ rachel,138,73,5 script Idle Merchant#ra_in01 85,{ } } -rachel,120,47,3 script Idle Merchant#ra_in01_2 85,{ +rachel,120,47,3 script Idle Merchant#ra_in01_2 4_M_03,{ if ((lost_boy < 5) || (lost_boy > 6)) { mes "[Idle Merchant]"; mes "I'm thinking of quitting"; @@ -982,7 +982,7 @@ rachel,120,47,3 script Idle Merchant#ra_in01_2 85,{ } } -ra_fild01,245,325,3 script Suspicious Man#ra_in01 934,{ +ra_fild01,245,325,3 script Suspicious Man#ra_in01 4_M_RASWORD,{ if ((lost_boy < 6) || (lost_boy > 7)) { mes "[Suspicious Man]"; mes "Th-there's not enough"; @@ -1093,7 +1093,7 @@ ra_fild01,245,325,3 script Suspicious Man#ra_in01 934,{ } } -rachel,263,32,3 script Kid#ra_in01 931,{ +rachel,263,32,3 script Kid#ra_in01 4_M_RACHMAN1,{ if (lost_boy < 7) { mes "[Kid]"; mes "Leave me alone!"; @@ -1228,7 +1228,7 @@ rachel,263,32,3 script Kid#ra_in01 931,{ // Bruspetti Quest (Perequisite: Lighthalzen "Friendship" quest) :: rachel_ryu //============================================================ -ra_in01,235,194,5 script Katinshuell 931,{ +ra_in01,235,194,5 script Katinshuell 4_M_RACHMAN1,{ if (rach_vice > 21) { mes "[Katinshuell]"; mes "If I had only turned"; @@ -1935,7 +1935,7 @@ ra_in01,235,194,5 script Katinshuell 931,{ close; } -ra_in01,250,19,3 script Mr. Shendar 929,{ +ra_in01,250,19,3 script Mr. Shendar 4_M_MIDDLE,{ if (rach_vice > 21) { mes "[Mr. Shendar]"; mes "When will my precious"; @@ -2192,7 +2192,7 @@ ra_in01,250,19,3 script Mr. Shendar 929,{ close; } -rachel,73,244,3 script Lachellen 919,{ +rachel,73,244,3 script Lachellen 4_F_SHABBY,{ if (rach_vice > 21) { mes "[Lachellen]"; mes "If you happen to see"; @@ -2356,7 +2356,7 @@ rachel,73,244,3 script Lachellen 919,{ close; } -rachel,196,77,3 script Kid#1rachel 921,{ +rachel,196,77,3 script Kid#1rachel 4_M_CHILD1,{ mes "[Kid]"; mes "Hey, have you seen"; mes "Bruspetti? She's really"; @@ -2372,7 +2372,7 @@ rachel,196,77,3 script Kid#1rachel 921,{ close; } -rachel,151,155,3 script Kid#2rachel 921,{ +rachel,151,155,3 script Kid#2rachel 4_M_CHILD1,{ mes "[Kid]"; mes "Oh wow! I wanna be an"; mes "adventurer like you when"; @@ -2397,7 +2397,7 @@ rachel,151,155,3 script Kid#2rachel 921,{ close; } -rachel,266,35,3 script Grandma#rachel 918,{ +rachel,266,35,3 script Grandma#rachel 4_F_RACHOLD,{ if (rach_vice > 21) { mes "[Grandma]"; mes "When you get to be my"; @@ -2470,7 +2470,7 @@ rachel,266,35,3 script Grandma#rachel 918,{ close; } -lhz_in02,213,207,0 script #ratrace1 111,4,4,{ +lhz_in02,213,207,0 script #ratrace1 HIDDEN_NPC,4,4,{ OnTouch: if (rach_vice == 5) { mes "[" + strcharinfo(0) + "]"; @@ -2491,7 +2491,7 @@ OnTouch: end; } -rachel,265,47,0 script #raevent1 111,2,2,{ +rachel,265,47,0 script #raevent1 HIDDEN_NPC,2,2,{ OnTouch: if (rach_vice == 23) { mes "[" + strcharinfo(0) + "]"; @@ -2610,7 +2610,7 @@ OnTouch: end; } -ra_in01,255,25,0 script Book#ra_in 111,{ +ra_in01,255,25,0 script Book#ra_in HIDDEN_NPC,{ if (rach_vice == 15) { mes "^3355FFThis is where you"; mes "found Bruspetti's diary."; @@ -2652,8 +2652,8 @@ ra_in01,255,25,0 script Book#ra_in 111,{ //line below (npc header), and comment the line //under it, and then uncomment the cutin lines. -//rachel,157,183,3 script Sincere Follower Urstia 917,{ -rachel,157,183,3 script Sincere Follower Urstia 916,{ +//rachel,157,183,3 script Sincere Follower Urstia 4_F_MASK,{ +rachel,157,183,3 script Sincere Follower Urstia 4_F_MASK1,{ cutin "ra_usti1",2; if (checkweight(908,200) == 0) { mes "^3355FFWait a second!"; @@ -2866,7 +2866,7 @@ rachel,157,183,3 script Sincere Follower Urstia 916,{ end; } -ice_dun02,120,105,3 script Man Stuck in Ice#cave 924,5,5,{ +ice_dun02,120,105,3 script Man Stuck in Ice#cave 4_M_FROZEN1,5,5,{ if (checkweight(908,200) == 0) { mes "^3355FFWait a second!"; mes "Right now, you're carrying"; @@ -3229,7 +3229,7 @@ OnTimer10800000: end; } -rachel,265,98,3 script Hamion#aru 930,{ +rachel,265,98,3 script Hamion#aru 4_M_RACHMAN2,{ if (checkweight(908,200) == 0) { mes "^3355FFWait a second!"; mes "Right now, you're carrying"; @@ -3382,7 +3382,7 @@ rachel,265,98,3 script Hamion#aru 930,{ } } -rachel,113,96,5 script Mohadian 929,10,10,{ +rachel,113,96,5 script Mohadian 4_M_MIDDLE,10,10,{ if (ice_necklace_q == 6) { mes "[Mohadian]"; mes "I work at the bar around"; @@ -3493,7 +3493,7 @@ OnTouch: end; } -ice_dun03,126,126,3 script Blazing Fire#ice1 802,{ +ice_dun03,126,126,3 script Blazing Fire#ice1 4_NFWISP,{ mes "^3355FFThe flames in this fire"; mes "barrier crackle with magic"; mes "power. There's no way that"; @@ -3530,7 +3530,7 @@ ice_dun03,126,126,3 script Blazing Fire#ice1 802,{ } -ice_dun03,172,126,0 script Blazing Fire#ice2 802,{ +ice_dun03,172,126,0 script Blazing Fire#ice2 4_NFWISP,{ mes "^3355FFThe flames in this fire"; mes "barrier crackle with magic"; mes "power. There's no way that"; @@ -3566,7 +3566,7 @@ ice_dun03,172,126,0 script Blazing Fire#ice2 802,{ close; } -ice_dun03,172,172,0 script Blazing Fire#ice3 802,{ +ice_dun03,172,172,0 script Blazing Fire#ice3 4_NFWISP,{ mes "^3355FFThe flames in this fire"; mes "barrier crackle with magic"; mes "power. There's no way that"; @@ -3602,7 +3602,7 @@ ice_dun03,172,172,0 script Blazing Fire#ice3 802,{ close; } -ice_dun03,127,172,0 script Blazing Fire#ice4 802,{ +ice_dun03,127,172,0 script Blazing Fire#ice4 4_NFWISP,{ mes "^3355FFThe flames in this fire"; mes "barrier crackle with magic"; mes "power. There's no way that"; @@ -3729,7 +3729,7 @@ OnTimer60000: end; } -ice_dun03,150,137,0 script #ice_4f_1 45,2,2,{ +ice_dun03,150,137,0 script #ice_4f_1 WARPNPC,2,2,{ OnTouch: warp "ice_dun04",33,144; end; @@ -3739,7 +3739,7 @@ OnInit: end; } -ice_dun03,138,148,0 script #ice_4f_2 45,2,2,{ +ice_dun03,138,148,0 script #ice_4f_2 WARPNPC,2,2,{ OnTouch: warp "ice_dun04",33,144; end; @@ -3749,7 +3749,7 @@ OnInit: end; } -ice_dun03,161,148,0 script #ice_4f_3 45,2,2,{ +ice_dun03,161,148,0 script #ice_4f_3 WARPNPC,2,2,{ OnTouch: warp "ice_dun04",33,144; end; @@ -3759,7 +3759,7 @@ OnInit: end; } -ice_dun03,151,162,0 script #ice_4f_4 45,2,2,{ +ice_dun03,151,162,0 script #ice_4f_4 WARPNPC,2,2,{ OnTouch: warp "ice_dun04",33,144; end; @@ -3771,7 +3771,7 @@ OnInit: // Donation Lottery Quest/High Priest Quest :: rachel_oz & rachel_ma1 //============================================================ -ra_temple,119,180,0 script Temple Entrance#ra_tem 45,1,1,{ +ra_temple,119,180,0 script Temple Entrance#ra_tem WARPNPC,1,1,{ OnTouch: if ($rachel_donate >= 10000) { if (MISC_QUEST & 8192) { warp "ra_temin",169,23; end; } @@ -3791,7 +3791,7 @@ OnTouch: end; } -ra_temple,116,174,3 script Nemma#ra_temple 920,{ +ra_temple,116,174,3 script Nemma#ra_temple 4_F_TRAINEE,{ cutin "ra_nemma02",2; if ($rachel_donate < 10000) { if (ra_have_donated == 0) { @@ -4239,7 +4239,7 @@ S_Donate: } } -rachel,243,37,3 script Kid#Candy Addict 921,{ +rachel,243,37,3 script Kid#Candy Addict 4_M_CHILD1,{ if ((ra_tem_q < 2) || (ra_tem_q > 9) || (MISC_QUEST & 8192)) { mes "[Kid]"; mes "Hey! What's that"; @@ -4529,7 +4529,7 @@ OnTouch: end; } -que_rachel,63,82,0 script Window#ra_temple 111,{ +que_rachel,63,82,0 script Window#ra_temple HIDDEN_NPC,{ mes "^3355FFThis window is open.^000000"; next; if(select("Stay:Exit Through Window") == 2) { @@ -4697,7 +4697,7 @@ que_rachel,180,37,0 duplicate(nemma01) nemma03 -1,5,5 que_rachel,165,37,0 duplicate(nemma01) nemma04 -1,5,5 que_rachel,160,37,0 duplicate(nemma01) nemma05 -1,5,5 -que_rachel,169,18,0 script Quest Temple Exit#ra_tem 45,2,2,{ +que_rachel,169,18,0 script Quest Temple Exit#ra_tem WARPNPC,2,2,{ mes "^3355FFThe gate is closed.^000000"; next; switch(select("Push Gate:Examine Gate:Kick Gate:Smash Gate with Weapon")) { @@ -4745,7 +4745,7 @@ que_rachel,169,18,0 script Quest Temple Exit#ra_tem 45,2,2,{ close; } -ra_temin,277,159,3 script High Priest Zhed#rachel 932,{ +ra_temin,277,159,3 script High Priest Zhed#rachel 4_M_RACHOLD1,{ if ((ra_tem_q > 14) || (MISC_QUEST&8192)) set lost_boy,14; if (checkweight(908,200) == 0) { mes "^3355FFWait a second!"; @@ -6302,7 +6302,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 932,{ end; } -ra_temin,170,46,3 script Panno#rachel 920,{ +ra_temin,170,46,3 script Panno#rachel 4_F_TRAINEE,{ cutin "ra_fano03",2; if (ra_tem_q >= 12 || MISC_QUEST & 8192) { cutin "ra_fano03",2; @@ -6734,7 +6734,7 @@ L_End: end; } -ra_temin,134,128,3 script Pope's Office Guard#rac::raofficeguard 926,{ +ra_temin,134,128,3 script Pope's Office Guard#rac::raofficeguard 4_M_MASK1,{ if ((ra_tem_q == 15) && (countitem(7561) > 39)) { mes "[Pope's Office Guard]"; mes "Hm? What's that you have"; @@ -6785,9 +6785,9 @@ ra_temin,134,128,3 script Pope's Office Guard#rac::raofficeguard 926,{ } } -ra_temin,134,134,3 duplicate(raofficeguard) Pope's Office Guard#2ra 926 +ra_temin,134,134,3 duplicate(raofficeguard) Pope's Office Guard#2ra 4_M_MASK1 -ra_temin,134,131,0 script gyoin1#rachel 45,1,1,{ +ra_temin,134,131,0 script gyoin1#rachel WARPNPC,1,1,{ OnTouch: if (ra_tem_q == 16) warp "ra_temin",276,239; @@ -6810,7 +6810,7 @@ OnTouch: end; } -ra_temin,275,226,0 script #rachel33 45,1,1,{ +ra_temin,275,226,0 script #rachel33 WARPNPC,1,1,{ end; OnTouch: if (aru_em == 21) @@ -6820,37 +6820,37 @@ OnTouch: end; } -ra_temsky,95,99,6 script Priest#1rachel 935,{ +ra_temsky,95,99,6 script Priest#1rachel 4_M_TRAINEE,{ mes "[Priest]"; mes "May Freya be with you."; close; } -ra_temsky,93,97,6 script Male Follower#1rachel::ramale 926,{ +ra_temsky,93,97,6 script Male Follower#1rachel::ramale 4_M_MASK1,{ mes "[Male Follower]"; mes "May Freya be with you."; close; } -ra_temsky,90,95,6 duplicate(ramale) Male Follower#2rachel 926 -ra_temsky,98,59,6 duplicate(ramale) Male Follower#3rachel 926 +ra_temsky,90,95,6 duplicate(ramale) Male Follower#2rachel 4_M_MASK1 +ra_temsky,98,59,6 duplicate(ramale) Male Follower#3rachel 4_M_MASK1 -ra_temsky,104,99,4 script Priestess#1rachel 920,{ +ra_temsky,104,99,4 script Priestess#1rachel 4_F_TRAINEE,{ mes "[Priestess]"; mes "May Freya be with you."; close; } -ra_temsky,106,97,4 script Female Follower#1rachel::rafemale 916,{ +ra_temsky,106,97,4 script Female Follower#1rachel::rafemale 4_F_MASK1,{ mes "[Female Follower]"; mes "May Freya be with you."; close; } -ra_temsky,108,95,4 duplicate(rafemale) Female Follower#2rachel 916 -ra_temsky,101,59,4 duplicate(rafemale) Female Follower#3rachel 916 +ra_temsky,108,95,4 duplicate(rafemale) Female Follower#2rachel 4_F_MASK1 +ra_temsky,101,59,4 duplicate(rafemale) Female Follower#3rachel 4_F_MASK1 -ra_temsky,99,99,5 script Pope#rachel 936,{ +ra_temsky,99,99,5 script Pope#rachel 4_F_ARUNA_POP,{ if (ra_tem_q == 16) { cutin "ra_bishop",2; mes "^3355FFTh-this little"; @@ -7043,7 +7043,7 @@ ra_temsky,99,99,5 script Pope#rachel 936,{ end; } -ra_temin,294,149,0 script High Priestess Niren#ra 915,{ +ra_temin,294,149,0 script High Priestess Niren#ra 4_F_MADAME,{ end; OnInit: @@ -7268,7 +7268,7 @@ OnTouch: end; } -ra_temin,28,319,0 script saint1#rachel 45,4,2,{ +ra_temin,28,319,0 script saint1#rachel WARPNPC,4,2,{ OnTouch: if ((ra_tem_q > 21) || (MISC_QUEST & 8192)) { warp "ra_san01",140,135; end; } @@ -7394,7 +7394,7 @@ OnTouch: end; } -que_san04,122,200,4 script High Priestess Niren#r2 915,{ +que_san04,122,200,4 script High Priestess Niren#r2 4_F_MADAME,{ end; OnInit: @@ -7430,7 +7430,7 @@ OnTouch: end; } -rachel,142,167,5 script Seeking Follower#rachel 916,6,6,{ +rachel,142,167,5 script Seeking Follower#rachel 4_F_MASK1,6,6,{ if ((lost_boy == 13) && (ra_tem_q == 20)) { L_Mes: mes "[Arunafeltz Follower]"; |