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author | samuray22 <samuray22@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-09-27 12:41:13 +0000 |
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committer | samuray22 <samuray22@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-09-27 12:41:13 +0000 |
commit | 00864187e9c93ce0059ad9f3fa67bfae7184dc25 (patch) | |
tree | 4e641740cf802f06d23a7d6591b611f7e522fa66 /npc/quests/quests_morocc.txt | |
parent | 6b97414d3f91999512537eb3878057f381005e58 (diff) | |
download | hercules-00864187e9c93ce0059ad9f3fa67bfae7184dc25.tar.gz hercules-00864187e9c93ce0059ad9f3fa67bfae7184dc25.tar.bz2 hercules-00864187e9c93ce0059ad9f3fa67bfae7184dc25.tar.xz hercules-00864187e9c93ce0059ad9f3fa67bfae7184dc25.zip |
* Continues replacing of specialeffect/2 numerics with constants.
* Corrected an If to continue the President's Quest. (bugreport:2276)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13241 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/quests_morocc.txt')
-rw-r--r-- | npc/quests/quests_morocc.txt | 59 |
1 files changed, 30 insertions, 29 deletions
diff --git a/npc/quests/quests_morocc.txt b/npc/quests/quests_morocc.txt index 501e61b2a..3ad0387c9 100644 --- a/npc/quests/quests_morocc.txt +++ b/npc/quests/quests_morocc.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= kobra_k88 //===== Current Version: ===================================== -//= 2.2 +//= 2.3 //===== Compatible With: ===================================== //= eAthena 7.15 + //===== Description: ========================================= @@ -24,6 +24,7 @@ //= 2.0a Corrected a Typo error ";;". [Samuray22] //= 2.1 Assassins will now get their request item. (bugreport:1220) [L0ne_W0lf] //= 2.2 Updated Binocular and Stop Post quests. [L0ne_W0lf] +//= 2.3 Replaced effect numerics with constants. [Samuray22] //============================================================ //==================================================================================// @@ -6850,8 +6851,8 @@ moc_fild10,281,148,1 script Upturned Spot#water 111,{ mes "the Rough Wind, and both"; mes "objects violent glow in"; mes "conflict against each other.^000000"; - specialeffect 54; - specialeffect 56; + specialeffect EF_BEGINSPELL2; + specialeffect EF_BEGINSPELL4; next; cutin "mocseal_ice02.bmp",2; mes "^3355FFSuddenly, the crest sprayed"; @@ -6859,7 +6860,7 @@ moc_fild10,281,148,1 script Upturned Spot#water 111,{ mes "quickly in mid-air: it seems"; mes "the Wind element neutralized"; mes "this crest's Water element.^000000"; - specialeffect 72; + specialeffect EF_SPHERE; delitem 996,1; set mao_request,15; next; @@ -6904,7 +6905,7 @@ moc_fild10,281,148,1 script Upturned Spot#water 111,{ mes "suddenly causing the air"; mes "to chill and raising the"; mes "waves in the oasis.^000000"; - specialeffect 54; + specialeffect EF_BEGINSPELL2; delitem 995,1; set mao_request,114; next; @@ -6991,15 +6992,15 @@ moc_fild19,21,33,1 script Unturned Spot#wind 111,{ mes "^3355FFThe Wind elemental crest"; mes "quickly responds to the"; mes "Great Nature stone.^000000"; - specialeffect 56; - specialeffect 57; + specialeffect EF_BEGINSPELL4; + specialeffect EF_BEGINSPELL5; next; cutin "mocseal_wind02.bmp",2; mes "^3355FFThe Wind and Earth"; mes "neutralized each other,"; mes "causing the power of the"; mes "Wind in this area to stabilize.^000000"; - specialeffect 72; + specialeffect EF_SPHERE; delitem 997,1; set mao_request,13; next; @@ -7107,7 +7108,7 @@ moc_fild19,21,33,1 script Unturned Spot#wind 111,{ mes "Rough Wind, causing the"; mes "crest to shine brighter and"; mes "the wind to blow stronger.^000000"; - specialeffect 56; + specialeffect EF_BEGINSPELL4; delitem 996,1; set mao_request,112; next; @@ -7166,8 +7167,8 @@ moc_fild12,280,36,1 script Unturned Spot#earth 111,{ mes "and the crest begin to glow"; mes "intensely, as if their powers"; mes "were conflicting.^000000"; - specialeffect 57; - specialeffect 55; + specialeffect EF_BEGINSPELL5; + specialeffect EF_BEGINSPELL3; next; mes "^3355FFThe Flame Heart then"; mes "quickly vanishes with"; @@ -7175,7 +7176,7 @@ moc_fild12,280,36,1 script Unturned Spot#earth 111,{ mes "This power of this crest"; mes "is now stabilized.^000000"; cutin "mocseal_earth02.bmp",2; - specialeffect 72; + specialeffect EF_SPHERE; delitem 994,1; set mao_request,14; next; @@ -7226,7 +7227,7 @@ moc_fild12,280,36,1 script Unturned Spot#earth 111,{ mes "causes tremors in the"; mes "ground and sand to flow"; mes "towards the crest.^000000"; - specialeffect 57; + specialeffect EF_BEGINSPELL5; delitem 997,1; set mao_request,113; next; @@ -7281,15 +7282,15 @@ moc_fild07,192,166,1 script Unturned Spot#fire 111,{ mes "it begins to pulse with"; mes "light as the crest glows"; mes "brighter and brighter.^000000"; - specialeffect 55; - specialeffect 54; + specialeffect EF_BEGINSPELL3; + specialeffect EF_BEGINSPELL2; next; mes "^3355FFThe air in the area"; mes "suddenly chills, and"; mes "your Mystic Frozen"; mes "bursts into cold vapor.^000000"; cutin "mocseal_fire02.bmp",2; - specialeffect 72; + specialeffect EF_SPHERE; delitem 995,1; set mao_request,16; next; @@ -7332,7 +7333,7 @@ moc_fild07,192,166,1 script Unturned Spot#fire 111,{ mes "Heart, and the crest"; mes "begins to shine as the"; mes "air around you heats up.^000000"; - specialeffect 55; + specialeffect EF_BEGINSPELL3; cutin "mocseal_fire01.bmp",2; delitem 994,1; set mao_request,115; @@ -8463,7 +8464,7 @@ OnTimer5000: end; OnTimer6000: - specialeffect 90; + specialeffect EF_LORD; end; OnTimer6500: @@ -8831,7 +8832,7 @@ OnEmotion2: end; OnSpell: - specialeffect 54; + specialeffect EF_BEGINSPELL2; end; } @@ -8865,11 +8866,11 @@ OnEmotion: end; OnSpell: - specialeffect 54; + specialeffect EF_BEGINSPELL2; end; OnSpell2: - specialeffect 90; + specialeffect EF_LORD; end; } @@ -8888,7 +8889,7 @@ OnEmotion: end; OnSpell: - specialeffect 54; + specialeffect EF_BEGINSPELL2; end; } @@ -8907,7 +8908,7 @@ OnEmotion: end; OnSpell: - specialeffect 90; + specialeffect EF_LORD; end; } @@ -9478,7 +9479,7 @@ OnTimer5000: end; OnTimer6000: - specialeffect 90; + specialeffect EF_LORD; end; OnTimer6500: @@ -9857,7 +9858,7 @@ OnEmotion2: end; OnSpell: - specialeffect 54; + specialeffect EF_BEGINSPELL2; end; } @@ -9891,11 +9892,11 @@ OnEmotion: end; OnSpell: - specialeffect 54; + specialeffect EF_BEGINSPELL2; end; OnSpell2: - specialeffect 90; + specialeffect EF_LORD; end; } @@ -9914,7 +9915,7 @@ OnEmotion: end; OnSpell: - specialeffect 54; + specialeffect EF_BEGINSPELL2; end; } @@ -9933,7 +9934,7 @@ OnEmotion: end; OnSpell: - specialeffect 90; + specialeffect EF_LORD; end; } |