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authorsamuray22 <samuray22@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-09-27 12:41:13 +0000
committersamuray22 <samuray22@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-09-27 12:41:13 +0000
commit00864187e9c93ce0059ad9f3fa67bfae7184dc25 (patch)
tree4e641740cf802f06d23a7d6591b611f7e522fa66 /npc/quests/quests_morocc.txt
parent6b97414d3f91999512537eb3878057f381005e58 (diff)
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* Continues replacing of specialeffect/2 numerics with constants.
* Corrected an If to continue the President's Quest. (bugreport:2276) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13241 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/quests_morocc.txt')
-rw-r--r--npc/quests/quests_morocc.txt59
1 files changed, 30 insertions, 29 deletions
diff --git a/npc/quests/quests_morocc.txt b/npc/quests/quests_morocc.txt
index 501e61b2a..3ad0387c9 100644
--- a/npc/quests/quests_morocc.txt
+++ b/npc/quests/quests_morocc.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 2.2
+//= 2.3
//===== Compatible With: =====================================
//= eAthena 7.15 +
//===== Description: =========================================
@@ -24,6 +24,7 @@
//= 2.0a Corrected a Typo error ";;". [Samuray22]
//= 2.1 Assassins will now get their request item. (bugreport:1220) [L0ne_W0lf]
//= 2.2 Updated Binocular and Stop Post quests. [L0ne_W0lf]
+//= 2.3 Replaced effect numerics with constants. [Samuray22]
//============================================================
//==================================================================================//
@@ -6850,8 +6851,8 @@ moc_fild10,281,148,1 script Upturned Spot#water 111,{
mes "the Rough Wind, and both";
mes "objects violent glow in";
mes "conflict against each other.^000000";
- specialeffect 54;
- specialeffect 56;
+ specialeffect EF_BEGINSPELL2;
+ specialeffect EF_BEGINSPELL4;
next;
cutin "mocseal_ice02.bmp",2;
mes "^3355FFSuddenly, the crest sprayed";
@@ -6859,7 +6860,7 @@ moc_fild10,281,148,1 script Upturned Spot#water 111,{
mes "quickly in mid-air: it seems";
mes "the Wind element neutralized";
mes "this crest's Water element.^000000";
- specialeffect 72;
+ specialeffect EF_SPHERE;
delitem 996,1;
set mao_request,15;
next;
@@ -6904,7 +6905,7 @@ moc_fild10,281,148,1 script Upturned Spot#water 111,{
mes "suddenly causing the air";
mes "to chill and raising the";
mes "waves in the oasis.^000000";
- specialeffect 54;
+ specialeffect EF_BEGINSPELL2;
delitem 995,1;
set mao_request,114;
next;
@@ -6991,15 +6992,15 @@ moc_fild19,21,33,1 script Unturned Spot#wind 111,{
mes "^3355FFThe Wind elemental crest";
mes "quickly responds to the";
mes "Great Nature stone.^000000";
- specialeffect 56;
- specialeffect 57;
+ specialeffect EF_BEGINSPELL4;
+ specialeffect EF_BEGINSPELL5;
next;
cutin "mocseal_wind02.bmp",2;
mes "^3355FFThe Wind and Earth";
mes "neutralized each other,";
mes "causing the power of the";
mes "Wind in this area to stabilize.^000000";
- specialeffect 72;
+ specialeffect EF_SPHERE;
delitem 997,1;
set mao_request,13;
next;
@@ -7107,7 +7108,7 @@ moc_fild19,21,33,1 script Unturned Spot#wind 111,{
mes "Rough Wind, causing the";
mes "crest to shine brighter and";
mes "the wind to blow stronger.^000000";
- specialeffect 56;
+ specialeffect EF_BEGINSPELL4;
delitem 996,1;
set mao_request,112;
next;
@@ -7166,8 +7167,8 @@ moc_fild12,280,36,1 script Unturned Spot#earth 111,{
mes "and the crest begin to glow";
mes "intensely, as if their powers";
mes "were conflicting.^000000";
- specialeffect 57;
- specialeffect 55;
+ specialeffect EF_BEGINSPELL5;
+ specialeffect EF_BEGINSPELL3;
next;
mes "^3355FFThe Flame Heart then";
mes "quickly vanishes with";
@@ -7175,7 +7176,7 @@ moc_fild12,280,36,1 script Unturned Spot#earth 111,{
mes "This power of this crest";
mes "is now stabilized.^000000";
cutin "mocseal_earth02.bmp",2;
- specialeffect 72;
+ specialeffect EF_SPHERE;
delitem 994,1;
set mao_request,14;
next;
@@ -7226,7 +7227,7 @@ moc_fild12,280,36,1 script Unturned Spot#earth 111,{
mes "causes tremors in the";
mes "ground and sand to flow";
mes "towards the crest.^000000";
- specialeffect 57;
+ specialeffect EF_BEGINSPELL5;
delitem 997,1;
set mao_request,113;
next;
@@ -7281,15 +7282,15 @@ moc_fild07,192,166,1 script Unturned Spot#fire 111,{
mes "it begins to pulse with";
mes "light as the crest glows";
mes "brighter and brighter.^000000";
- specialeffect 55;
- specialeffect 54;
+ specialeffect EF_BEGINSPELL3;
+ specialeffect EF_BEGINSPELL2;
next;
mes "^3355FFThe air in the area";
mes "suddenly chills, and";
mes "your Mystic Frozen";
mes "bursts into cold vapor.^000000";
cutin "mocseal_fire02.bmp",2;
- specialeffect 72;
+ specialeffect EF_SPHERE;
delitem 995,1;
set mao_request,16;
next;
@@ -7332,7 +7333,7 @@ moc_fild07,192,166,1 script Unturned Spot#fire 111,{
mes "Heart, and the crest";
mes "begins to shine as the";
mes "air around you heats up.^000000";
- specialeffect 55;
+ specialeffect EF_BEGINSPELL3;
cutin "mocseal_fire01.bmp",2;
delitem 994,1;
set mao_request,115;
@@ -8463,7 +8464,7 @@ OnTimer5000:
end;
OnTimer6000:
- specialeffect 90;
+ specialeffect EF_LORD;
end;
OnTimer6500:
@@ -8831,7 +8832,7 @@ OnEmotion2:
end;
OnSpell:
- specialeffect 54;
+ specialeffect EF_BEGINSPELL2;
end;
}
@@ -8865,11 +8866,11 @@ OnEmotion:
end;
OnSpell:
- specialeffect 54;
+ specialeffect EF_BEGINSPELL2;
end;
OnSpell2:
- specialeffect 90;
+ specialeffect EF_LORD;
end;
}
@@ -8888,7 +8889,7 @@ OnEmotion:
end;
OnSpell:
- specialeffect 54;
+ specialeffect EF_BEGINSPELL2;
end;
}
@@ -8907,7 +8908,7 @@ OnEmotion:
end;
OnSpell:
- specialeffect 90;
+ specialeffect EF_LORD;
end;
}
@@ -9478,7 +9479,7 @@ OnTimer5000:
end;
OnTimer6000:
- specialeffect 90;
+ specialeffect EF_LORD;
end;
OnTimer6500:
@@ -9857,7 +9858,7 @@ OnEmotion2:
end;
OnSpell:
- specialeffect 54;
+ specialeffect EF_BEGINSPELL2;
end;
}
@@ -9891,11 +9892,11 @@ OnEmotion:
end;
OnSpell:
- specialeffect 54;
+ specialeffect EF_BEGINSPELL2;
end;
OnSpell2:
- specialeffect 90;
+ specialeffect EF_LORD;
end;
}
@@ -9914,7 +9915,7 @@ OnEmotion:
end;
OnSpell:
- specialeffect 54;
+ specialeffect EF_BEGINSPELL2;
end;
}
@@ -9933,7 +9934,7 @@ OnEmotion:
end;
OnSpell:
- specialeffect 90;
+ specialeffect EF_LORD;
end;
}