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author | Dastgir <dastgirpojee@rocketmail.com> | 2016-01-17 17:50:51 +0530 |
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committer | Dastgir <dastgirpojee@rocketmail.com> | 2016-01-17 17:54:40 +0530 |
commit | b24b79b3d4f391c415268af3db2d268214bcfd70 (patch) | |
tree | 1717aeb9ee9c996e53ad4ac2a4376f8ce45476e1 /npc/pre-re/quests/collection/quest_dryad.txt | |
parent | 4d139eb924e63f88065071de722ddc39465cd5e3 (diff) | |
download | hercules-b24b79b3d4f391c415268af3db2d268214bcfd70.tar.gz hercules-b24b79b3d4f391c415268af3db2d268214bcfd70.tar.bz2 hercules-b24b79b3d4f391c415268af3db2d268214bcfd70.tar.xz hercules-b24b79b3d4f391c415268af3db2d268214bcfd70.zip |
Script Standardization: changed select format in pre-re folder
Diffstat (limited to 'npc/pre-re/quests/collection/quest_dryad.txt')
-rw-r--r-- | npc/pre-re/quests/collection/quest_dryad.txt | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/npc/pre-re/quests/collection/quest_dryad.txt b/npc/pre-re/quests/collection/quest_dryad.txt index 339f49761..0466c9693 100644 --- a/npc/pre-re/quests/collection/quest_dryad.txt +++ b/npc/pre-re/quests/collection/quest_dryad.txt @@ -38,7 +38,7 @@ um_fild01,34,281,5 script Lilla#Dryad_Hunt 4_F_07,{ mes "[Lilla]"; mes "Have you finished hunting the 50 Dryads?"; next; - switch(select("Yes:No:I want to quit")) { + switch(select("Yes", "No", "I want to quit")) { case 1: mes "[Lilla]"; mes "Hmm, I don't think you've hunted 50 yet..."; @@ -52,7 +52,7 @@ um_fild01,34,281,5 script Lilla#Dryad_Hunt 4_F_07,{ mes "Are you sure that you want to stop hunting?"; mes "Any progress that you've made will be erased"; next; - switch(select("Yes:No")) { + switch(select("Yes", "No")) { case 1: mes "[Lilla]"; mes "Ok then, well come back here if you change your mind."; @@ -78,7 +78,7 @@ um_fild01,34,281,5 script Lilla#Dryad_Hunt 4_F_07,{ mes "[Lilla]"; mes "Have you finished hunting the 50 Dryads?"; next; - switch(select("Yes:No:I want to quit")) { + switch(select("Yes", "No", "I want to quit")) { case 1: mes "[Lilla]"; mes "Hmm, I don't think you've hunted 100 yet..."; @@ -92,7 +92,7 @@ um_fild01,34,281,5 script Lilla#Dryad_Hunt 4_F_07,{ mes "Are you sure that you want to stop hunting?"; mes "Any progress that you've made will be erased"; next; - switch(select("Yes:No")) { + switch(select("Yes", "No")) { case 1: mes "[Lilla]"; mes "Ok then, well come back here if you change your mind."; @@ -119,7 +119,7 @@ um_fild01,34,281,5 script Lilla#Dryad_Hunt 4_F_07,{ mes "[Lilla]"; mes "Have you finished hunting the 150 Dryads?"; next; - switch(select("Yes:No:I want to quit")) { + switch(select("Yes", "No", "I want to quit")) { case 1: mes "[Lilla]"; mes "Hmm, I don't think you've hunted 150 yet..."; @@ -133,7 +133,7 @@ um_fild01,34,281,5 script Lilla#Dryad_Hunt 4_F_07,{ mes "Are you sure that you want to stop hunting?"; mes "Any progress that you've made will be erased"; next; - switch(select("Yes:No")) { + switch(select("Yes", "No")) { case 1: mes "[Lilla]"; mes "Ok then, well come back here if you change your mind."; @@ -164,20 +164,20 @@ um_fild01,34,281,5 script Lilla#Dryad_Hunt 4_F_07,{ mes "Why hello!"; mes "You look like someone who is willing to help a lil thing like myself out."; next; - switch(select("Sure:No")) { + switch(select("Sure", "No")) { case 1: mes "[Lilla]"; mes "Really?!"; mes "That's great!"; next; - switch(select("Gather Items:Hunt Dryads:Cancel")) { + switch(select("Gather Items", "Hunt Dryads", "Cancel")) { case 1: // Item turn in mes "[Lilla]"; mes "I really need to gather ^00CE0050 Sharp Leafs^000000 for my garden tea party."; mes "Do you have any?"; next; - switch(select("I have some Sharp Leafs:What did you need?")) { + switch(select("I have some Sharp Leafs", "What did you need?")) { case 1: /* if (checkweight(White_Potion,10) == 0) { @@ -217,7 +217,7 @@ um_fild01,34,281,5 script Lilla#Dryad_Hunt 4_F_07,{ mes "Ah, ok I think you can help me out by hunting some Dryads."; mes "How many would you like to hunt?"; next; - switch(select("50 Dryads:100 Dryads:150 Dryads")) { + switch(select("50 Dryads", "100 Dryads", "150 Dryads")) { case 1: mes "[Lilla]"; mes "Come back when you've finished your task and I will give you a small reward."; |