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author | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-10-20 08:29:13 +0000 |
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committer | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-10-20 08:29:13 +0000 |
commit | 7fb57a637e49014fe286bbaf4eca05a18992605d (patch) | |
tree | a4b65b9d7fa6fb1f7ef739a6cfd6adaf55a17109 /npc/merchants | |
parent | b8d8aefb0bd4708fa285b5ea198665b6e5306a36 (diff) | |
download | hercules-7fb57a637e49014fe286bbaf4eca05a18992605d.tar.gz hercules-7fb57a637e49014fe286bbaf4eca05a18992605d.tar.bz2 hercules-7fb57a637e49014fe286bbaf4eca05a18992605d.tar.xz hercules-7fb57a637e49014fe286bbaf4eca05a18992605d.zip |
updated novice_exchange
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9019 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/merchants')
-rw-r--r-- | npc/merchants/novice_exchange.txt | 152 |
1 files changed, 152 insertions, 0 deletions
diff --git a/npc/merchants/novice_exchange.txt b/npc/merchants/novice_exchange.txt new file mode 100644 index 000000000..746817149 --- /dev/null +++ b/npc/merchants/novice_exchange.txt @@ -0,0 +1,152 @@ +//===== eAthena Script ========================================
+//= Novice Goods Exchanger
+//===== By: ==================================================
+//= ???, eAthena Team
+//===== Current Version: =====================================
+//= 1.1
+//===== Compatible With: =====================================
+//= eAthena 1.0+
+//===== Description: =========================================
+//= Exchanges your cheap loot to Red Potions.
+//= Official NPC.
+//===== Additional Comments: =================================
+//= 1.1 Made it as a function. U can add your own Merchs [Lupus]
+//============================================================
+
+function script F_NMerch {
+ mes "["+getarg(0)+"]";
+ if((Weight*100)/MaxWeight >= 90){
+ mes "You will exceed your weight limit if you exchange for the Red Potions.";
+ close;
+ }
+ mes "Good day!";
+ mes "Do you have any collection items such as "+getitemname(getarg(1))+"s or "+getitemname(getarg(3))+"s ?";
+ if(getarg(5))
+ mes "...how about "+getitemname(getarg(5))+"-s ?..";
+ mes "Oh, yeah, I need those for something.";
+ next;
+ mes "["+getarg(0)+"]";
+ mes "Of course I am not asking you to give those for free!";
+ mes "How about...if I give you 1 Red";
+ mes "Potion for "+getarg(2)+" "+getitemname(getarg(1))+"s or "+getarg(4)+" "+getitemname(getarg(3))+"s ?";
+ if(getarg(5))
+ mes "or "+getarg(6)+" "+getitemname(getarg(5))+" ?";
+ next;
+ switch (select("Sure!:Think you're ripping me off...:No, thanks")) {
+ case 1:
+ mes "["+getarg(0)+"]";
+ mes "So which item do you bring me ?";
+ mes ""+getitemname(getarg(1))+"-s? "+getitemname(getarg(3))+"-s ?";
+ mes "Or "+getitemname(getarg(5))+"-s?";
+ next;
+ if(getarg(5))
+ set @i,select(""+getitemname(getarg(1))+"",""+getitemname(getarg(3))+"",""+getitemname(getarg(5))+"","Cancel");
+ else
+ set @i,select(""+getitemname(getarg(1))+"",""+getitemname(getarg(3))+"","Cancel");
+ if(@i==4 || (@i==3 && !getarg(5))) {
+ mes "["+getarg(0)+"]";
+ mes "Sure, no problem.";
+ close;
+ }
+ set @have,countitem(getarg(1+@i*2));
+ if(@have < getarg(2+@i*2)) {
+ mes "["+getarg(0)+"]";
+ mes "Hey, where are all those";
+ mes getitemname(getarg(1+@i*2))+"-s you promised?";
+ close;
+ }
+ mes "["+getarg(0)+"]";
+ mes "Okay, let me take a look at the stuff you brought.";
+ next;
+ set @max,@have / getarg(2+@i*2)];
+ mes "["+getarg(0)+"]";
+ mes "You have total "+@have+" "+getitemname(getarg(1+@i*2))+"-s...";
+ mes "I can give you";
+ mes "total "+@max+" Red Potion for those.";
+ next;
+ mes "["+getarg(0)+"]";
+ mes "What do you say? Deal?";
+ next;
+ if(select("Deal.:No deal.")==2) {
+ mes "[Merchant]";
+ mes "Bah~ whatever.";
+ mes "Bah!";
+ close;
+ }
+ mes "["+getarg(0)+"]";
+ mes "You know the exact number of Red Potions";
+ mes "you can receive for "+getitemname(getarg(1+@i*2))+"-s, don't you?";
+ next;
+ mes "["+getarg(0)+"]";
+ mes "You can get Red Potions";
+ mes "from minimum 1 to maximum 100 at once.";
+ mes "If you change your mind, enter '0'";
+ mes "to cancel.";
+ while(1) {
+ next;
+ input @val;
+ if(@val<0 || @val>100) {
+ mes "["+getarg(0)+"]";
+ mes "Uh oh, the number you entered";
+ mes "seemed incorrect.";
+ mes "You'd better check how many red";
+ mes "potions you can get.";
+ continue;
+ }
+ break;
+ }
+ mes "["+getarg(0)+"]";
+ if(@val == 0) {
+ mes "What...how the hell did you even";
+ mes "bother to talk to me?";
+ mes "Leave, I don't deal with whimsical";
+ mes "people.";
+ close;
+ }
+ if(@val > @max) {
+ mes "Uh oh, the number you entered";
+ mes "seemed incorrect.";
+ mes "You'd better check how many red";
+ mes "potions you can get.";
+ close;
+ }
+ delitem getarg(1+@i*2),getarg(2+@i*2)*@val;
+ getitem 501,@val;
+ mes "There you go!";
+ mes "Thanks, it was a good deal.";
+ close;
+ case 2:
+ mes "["+getarg(0)+"]";
+ mes "Did you say I am ripping you off?!";
+ mes "You got to know how ignorant that comment was!";
+ mes "When you check the price of each item,";
+ mes "I am doing a losing business.";
+ mes "If you don't want to do then, fine!";
+ close;
+ case 3:
+ mes "["+getarg(0)+"]";
+ mes "Hah, no problem.";
+ mes "Bah!";
+ close;
+ }
+}
+
+prontera.gat,123,102,5 script Merchant#1 85,{
+ callfunc "F_NMerch","Merchant",935,5,914,10,909,10;
+}
+
+geffen.gat,173,88,5 script Merchant#2 85,{
+ callfunc "F_NMerch","Merchant",935,5,915,6,909,10;
+}
+morocc.gat,180,259,3 script Merchant#3 85,{
+ callfunc "F_NMerch","Merchant",935,5,916,7,909,10;
+}
+
+aldebaran.gat,152,63,5 script Merchant#4 85,{
+ callfunc "F_NMerch","Merchant",955,1,916,7,909,10;
+}
+
+payon.gat,200,134,5 script Merchant#5 85,{
+ //we remove 3rd item, by adding 0,0
+ callfunc "F_NMerch","Merchant",902,6,909,10,0,0;
+}
\ No newline at end of file |