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author | Haru <haru@dotalux.com> | 2015-11-10 16:51:00 +0100 |
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committer | Haru <haru@dotalux.com> | 2015-12-15 20:53:51 +0100 |
commit | a29147e139c55ecedfce5dbd75de9bb886b1ad4e (patch) | |
tree | e9353f10e250dc135050ee0465a4070228f62c48 /npc/jobs/2-1/assassin.txt | |
parent | d5ed62e142daf76bcfdf68ba2e1da0ae42e9ec13 (diff) | |
download | hercules-a29147e139c55ecedfce5dbd75de9bb886b1ad4e.tar.gz hercules-a29147e139c55ecedfce5dbd75de9bb886b1ad4e.tar.bz2 hercules-a29147e139c55ecedfce5dbd75de9bb886b1ad4e.tar.xz hercules-a29147e139c55ecedfce5dbd75de9bb886b1ad4e.zip |
Standardized header in scripts (part 5)
- Now including GPL-compliant license/copyright info
- Restored some missing copyrights
- Jobs scripts folders
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/jobs/2-1/assassin.txt')
-rw-r--r-- | npc/jobs/2-1/assassin.txt | 92 |
1 files changed, 44 insertions, 48 deletions
diff --git a/npc/jobs/2-1/assassin.txt b/npc/jobs/2-1/assassin.txt index c98fca135..fe74e5d04 100644 --- a/npc/jobs/2-1/assassin.txt +++ b/npc/jobs/2-1/assassin.txt @@ -1,53 +1,49 @@ -//===== Hercules Script ====================================== +//================= Hercules Script ======================================= +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2012-2015 Hercules Dev Team +//= Copyright (C) Euphy +//= Copyright (C) JayPee +//= Copyright (C) Kisuka +//= Copyright (C) brianluau +//= Copyright (C) Zephyrus +//= Copyright (C) Zephyrus_cr +//= Copyright (C) Samuray22 +//= Copyright (C) L0ne_W0lf +//= Copyright (C) Toms +//= Copyright (C) Silent +//= Copyright (C) Vicious +//= Copyright (C) Lupus +//= Copyright (C) Pgro Team (OwNaGe) +//= Copyright (C) kobra_k88 +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= //= Assassin Job Quest -//===== By: ================================================== -//= kobra_k88 -//===== Current Version: ===================================== -//= 3.6 -//===== Description: ========================================= -//= [Official Conversion] +//================= Description =========================================== //= Job Change quest for Assassin class. -//===== Additional Comments: ================================= -//= 1.0 Used some dialogue from the aegis Assassin script translated By: Pgro Team (OwNaGe) -//= Also converted the booby traps from the aegis script.[kobra_k88] -//= 1.1 Made adjustments to ontouch npcs to work with the new "ontouch" functionality. -//= Fixed some duplicate npc names. Added missing waitingroom triggers. -//= Fixed warp in "TimerSin", was supposed to be an areawarp. -//= For some reason sometimes the "Nameless One" would have message windows -//= without controls. Changed the doevent that triggers him to an -//= addtimer and that seemed make the prob. go away[kobra_k88] -//= 1.2 Fixed WRONG skillpoint check! [Lupus] -//= 1.2b Fixed missing commands and typos [Lupus] -//= 1.3 Baby class Support added [Lupus] -//= 1.5 Fixed possible EXP abuse [Lupus] -//= 1.6 Added a func which prevent advanced classes passing -//= 2nd Job Quests again. It also guides adv classes where -//= to go. [Lupus] -//= 2.0 Changed numbers to constants. [Vicious] -//= 2.1 Removed Duplicates [Silent] -//= 2.2 Merged back JFunc. Fixed missing dialogue [Lupus] -//= 2.3 Fixed typo and change Nameless addtimer to 100 (with 700ms I -//= was still able to bypass it) [Toms] -//= 2.4 Fixed skipping of Nameless NPC [Lupus] -//= 2.5 Fixed a Rogue exploit [Lupus] -//= 2.6 Rescripted to Aegis 10.3 standards. [L0ne_W0lf] -//= 2.7 Several bugfixes with the help of Samuray22 and Barron-Monster. [L0ne_W0lf] -//= 2.8 Removed duplicate warps. [L0ne_W0lf] -//= 2.8a Deleted unused variables. [Samuray22] -//= 2.8b Fixed error caused in last updated, removed useless variable 'joblvl'. [L0ne_W0lf] -//= 2.9 Fixed an indent and added a 'break;' in hopes of 'fixing' an error [L0ne_W0lf] -//= 2.9a Corrected a Typo error ";;". [Samuray22] -//= 2.9b Moved a wrong 'break'. [Zephyrus_cr] -//= 3.0 Now uses enable and disable waitingroomevent. [L0ne_W0lf] -//= 3.1 Fixed problem with waiting room. (bugreport:1099) [L0ne_W0lf] -//= 3.1a Follow up fix. Forgot to replace a label. [L0ne_W0lf] -//= 3.1b Fixed waiting room not enabled in some situations [Zephyrus] -//= 3.2 Fixed a question having all correct answers. [brianluau] -//= 3.3 Added Quest Log commands. [Kisuka] -//= 3.4 Removed the need for use of 'goto.' [L0ne_W0lf] -//= 3.5 Fixed the waitingroom where player can enter the Test Area without passing the written exam. Now player will not be warp inside the Test Area when did not passed the written exam instead the player will be warp back to the written exam entrance [JayPee] -//= 3.6 Fixed broken event calls. [Euphy] -//============================================================ +//================= Current Version ======================================= +//= 3.6 +//========================================================================= in_moc_16,19,33,1 script Guildsman#asn 1_M_JOBTESTER,{ if (Upper == 1) { |