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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-06-25 20:22:54 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-06-25 20:22:54 +0000
commitb9d1f960e3f6261084b410abc3bd7ec786366480 (patch)
treeaab1d3cce9c9fce1fbfb6dcec56663764c325f5b /npc/guides/guides_nif.txt
parentd9b39777045e3bcd47e7eb2d6c157be26fb1c34d (diff)
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* Rather large Kafra update. (May need further testing)
- Updated a good portion of the kafra functions. - Added proper dialog for most functions. - Updated guild Kafras and some o f their locations. * Updated all Guide NPCs. They are now mostly 100% official. - Renamed some of the old files to make them look better, IE: yun to juno. - Added Kunlun and Ayotaya guides. * Added the Einbech tool Dealer since it seemed to had gotten lost when I updated shops. * Updated Dye Maker and Hair Dyer to official. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10810 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/guides/guides_nif.txt')
-rw-r--r--npc/guides/guides_nif.txt185
1 files changed, 118 insertions, 67 deletions
diff --git a/npc/guides/guides_nif.txt b/npc/guides/guides_nif.txt
index 5703418df..13115a96f 100644
--- a/npc/guides/guides_nif.txt
+++ b/npc/guides/guides_nif.txt
@@ -1,83 +1,134 @@
//===== eAthena Script =======================================
//= Niflheim Guide
//===== By: ==================================================
-//= eAthena Team
+//= eAthena Team; L0ne_W0lf
//===== Current Version: =====================================
-//= 1.2
+//= 1.3
//===== Compatible With: =====================================
-//= eAthena 1.0 +
+//= eAthena SVN
//===== Description: =========================================
-//=
+//= [Aegis Conversion]
+//= Guides for the City of Niflheim
//===== Additional Comments: =================================
//= 1.1 Fixed location command format [Lupus]
//= 1.2 Optimized, updated common guide names [Lupus]
+//= 1.3 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
//============================================================
-
-//=====================================================================================
-niflheim,186,190,5 script Wandering Man 798,{
- mes "[Wandering Man]";
- mes "Why are you in this scary city? I guess you lost your way too, heh.";
- mes "I was attracted here by the tall trees, but still can't find my way out after so long...";
+niflheim,107,156,6 script Roaming Man#nif 798,{
+ mes "[Ricael]";
+ mes "You must be lost...";
+ mes "Why would anyone come";
+ mes "to this horrid, dreadful";
+ mes "place on purpose...??";
next;
- mes "[Wandering Man]";
- mes "But instead i have become familiar with the village surroundings,";
- mes "perhaps it may be useful for escaping sometimes.";
+ mes "[Ricael]";
+ mes "Ever since I stumbled fell down into this giant tree, I've suffered endlessly here. I've wasted years in sadness, being unable to escape Niflheim.";
next;
- menu "Enquire locations",-,"Wipe indications",L_MENU_2,"Cancel",L_end;
-
- mes "[Wandering Man]";
- mes "Where do you want to know about?";
+ mes "[Ricael]";
+ mes "But in searching for an";
+ mes "escape route, I probably know";
+ mes "this town better than anyone";
+ mes "else. I guess knowing the";
+ mes "layout might help you escape";
+ mes "if it weren't so futile.";
+ next;
+ switch(select("Ask building locations.:Remove marks on the mini-map.:Cancel.")) {
+ case 1:
+ mes "[Ricael]";
+ mes "So, um, which place do you want to know about?";
next;
- menu "Witch's Hut",-,"Equipment Shop",M_item,"Weapon Shop",M_weapon,"Inn",M_hotel,"Cancel",L_cancel;
-
- viewpoint 1,255,194,1,0xFF3366;
- mes "[Wandering Man]";
- mes "In Niflheim lives a terrible witch,";
- mes "you'll see her house right ^FF3366there^000000,";
- mes "it was so scary i fled right after going in!";
- close;
-
- M_item:
- viewpoint 1,219,198,2,0xCC6600;
- mes "[Wandering Man]";
- mes "The equipment shop should be over ^CC6600here^000000";
- mes "they sell several items not available to the outside world.";
- close;
-
- M_weapon:
- viewpoint 1,219,170,3,0x66FF33;
- mes "[Wandering Man]";
- mes "The weapon shop should be over ^66FF33here^000000";
- mes "they sell several items not available to the outside world.";
- close;
-
- M_hotel:
- viewpoint 1,189,210,4,0x3366FF;
- mes "[Wandering Man]";
- mes "^3366FFThat^000000 would be the inn,";
- mes "occasionally the spirits throw a party in there.";
- close;
-
- L_cancel:
- mes "[Wandering Man]";
- mes "To remove all indications of the minimap";
- mes "come back and talk to me again.";
- close;
-
- L_MENU_2:
- viewpoint 2,255,194,1,0xFF3366;
- viewpoint 2,219,198,2,0xCC6600;
- viewpoint 2,219,170,3,0x66FF33;
- viewpoint 2,189,210,4,0x3366FF;
- mes "[Wandering Man]";
- mes "I removed all the indications,";
- mes "If you still need any directions, come back and talk to me again.";
- close;
-
- L_end:
- mes "[Wandering Man]";
- mes "Wandering around by yourself is dangerous...";
- mes "please take care.";
+ switch(select("Witch's castle:Tool shop:Weapon shop:Pub:Cancel")) {
+ case 1:
+ mes "[Ricael]";
+ mes "There. I made a ^FF3355+^000000 mark";
+ mes "on your mini-map so that you can";
+ mes "go to the castle where that";
+ mes "creepy witch lives.";
+ next;
+ mes "[Ricael]";
+ mes "I went there once, but then I";
+ mes "ran away and decided that I";
+ mes "should try to not die as much";
+ mes "as possible. That's pretty";
+ mes "much my life goal here in";
+ mes "Niflheim.";
+ viewpoint 1,253,191,2,0xFF3355;
+ break;
+ case 2:
+ mes "[Ricael]";
+ mes "The Tool shop is located";
+ mes "at the ^CE6300+^000000 mark I made";
+ mes "on your mini-map.";
+ next;
+ mes "[Ricael]";
+ mes "They sell some unique items that";
+ mes "you cannot find outside of this";
+ mes "town. Of course, they weren't so";
+ mes "special once I realized no";
+ mes "Potion can ease the pain I feel.";
+ mes "...I wish I was in prison.";
+ Emotion e_wah;
+ viewpoint 1,217,196,3,0xCE6300;
+ break;
+ case 3:
+ mes "[Ricael]";
+ mes "The Weapon shop is located";
+ mes "at the ^55FF33+^000000 mark I made";
+ mes "on your mini-map.";
+ next;
+ mes "[Ricael]";
+ mes "They sell some unique items which";
+ mes "you cannot find outside of this";
+ mes "town... Of course, fighting";
+ mes "the monsters here will just";
+ mes "make them angrier. You may as";
+ mes "well let them eat you.";
+ Emotion e_wah;
+ viewpoint 1,216,171,4,0x55FF33;
+ break;
+ case 4:
+ mes "[Ricael]";
+ mes "The Pub is located at";
+ mes "the ^3355FF+^000000 mark I've made";
+ mes "on your mini-map.";
+ next;
+ mes "[Ricael]";
+ mes "Sometimes I see dead people in the";
+ mes "Pub enjoying themselves, having a";
+ mes "good time. I used to be able to";
+ mes "have fun once, but now all I feel";
+ mes "is the cold tingle of loneliness";
+ mes "and despair...every waking moment.";
+ viewpoint 1,189,207,5,0x3355FF;
+ break;
+ case 5:
+ mes "[Ricael]";
+ mes "If you want to remove the location";
+ mes "marks from your mini-map, please";
+ mes "choose 'Remove marks on the";
+ mes "mini-map' from the menu.";
+ }
+ break;
+ case 2:
+ viewpoint 2,253,191,2,0xFF3355;
+ viewpoint 2,217,196,3,0xCE6300;
+ viewpoint 2,216,171,4,0x55FF33;
+ viewpoint 2,189,207,5,0x3355FF;
+ mes "[Ricael]";
+ mes "I removed the location marks from";
+ mes "your mini-map. Go ahead and ask";
+ mes "me if you want to mark the";
+ mes "building locations again. It";
+ mes "helps me ignore the depression";
+ mes "that gnaws at me constantly.";
+ break;
+ case 3:
+ mes "[Ricael]";
+ mes "It's not a good idea to search";
+ mes "Niflheim by yourself...";
+ mes "At least try to be careful.";
+ break;
+ }
close;
}