summaryrefslogtreecommitdiff
path: root/npc/custom/eAAC_Scripts/quest_warper.txt
diff options
context:
space:
mode:
authoreaac <eaac@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-06-21 21:15:39 +0000
committereaac <eaac@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-06-21 21:15:39 +0000
commit945b5710110eefaf9ddacbfac8f78b6556751015 (patch)
tree3d5010e39b5e7e67599cacb7ea0a1ba24b001b5f /npc/custom/eAAC_Scripts/quest_warper.txt
parent904f0fd88b48db84db26f842f65ac9d2d7c110ea (diff)
downloadhercules-945b5710110eefaf9ddacbfac8f78b6556751015.tar.gz
hercules-945b5710110eefaf9ddacbfac8f78b6556751015.tar.bz2
hercules-945b5710110eefaf9ddacbfac8f78b6556751015.tar.xz
hercules-945b5710110eefaf9ddacbfac8f78b6556751015.zip
* Update to the eAAC Scripts (don't ask...). [eAAC]
*= Removed disguiser.txt as it seems to error, thus failing to comply with eAAC terms git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10801 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/custom/eAAC_Scripts/quest_warper.txt')
-rw-r--r--npc/custom/eAAC_Scripts/quest_warper.txt332
1 files changed, 168 insertions, 164 deletions
diff --git a/npc/custom/eAAC_Scripts/quest_warper.txt b/npc/custom/eAAC_Scripts/quest_warper.txt
index d9aafd330..1ffd4ff6a 100644
--- a/npc/custom/eAAC_Scripts/quest_warper.txt
+++ b/npc/custom/eAAC_Scripts/quest_warper.txt
@@ -4,7 +4,7 @@
//= Old Warper 2 by Darkchild - Remade with quest format by DZeroX
//= Huge Rewrite by Neouni
//===== Current Version: ==========================================
-//= 2.0c
+//= 2.0b
//===== Compatible With: ==========================================
//= Any eAthena Version
//===== Description: ==============================================
@@ -70,8 +70,8 @@
// - Limits dungeon based on Depth, access special setup menu thru GM-Menu
// - Dungeon fees split up based on Basic , Advanced & Overseas
// - Old Dungeon fee system removed, all dungeon fees now set to 0
-//-2.0b - Special warpname menu option name bug fixed
-//-2.0c - Parenthesis fixes [KarLaeda]
+//-2.0b
+// - Special warpname menu option name bug fixed
//=================================================================
//========================Function=&=Script========================
@@ -145,7 +145,7 @@ next;
if ($QW_HF == 1) mes "Healing full = ^00FF00 On ^000000";
//----------------Healpart
if ($QW_HP == 1) mes "Healing partly = ^00FF00 On ^000000";
- if ($QW_HF == 0 && $QW_HP == 0) mes "Healing = ^FF0000 Off ^000000";
+ if (($QW_HF == 0)&&($QW_HP == 0)) mes "Healing = ^FF0000 Off ^000000";
//----------------Storage
if ($QW_Stor == 1) mes "Storage = ^00FF00 On ^000000";
if ($QW_Stor == 0) mes "Storage = ^FF0000 Off ^000000";
@@ -263,7 +263,7 @@ Setprice:
if ($QW_HP_S_PRICE != 0) mes "^0000FFSP ^000000Part Healing = ^00FF00 "+$QW_HP_S_PRICE+" ^000000 a point";
if ($QW_HP_S_PRICE == 0) mes "^0000FFSP ^000000Part Healing = ^FF0000 Free ^000000";
//----------------Storage
- if ($QW_S_PRICE != 0 && $QW_S_PRICE != 60) mes "Storage = ^00FF00 "+$QW_S_PRICE+" ^000000";
+ if (($QW_S_PRICE != 0)&&($QW_S_PRICE != 60)) mes "Storage = ^00FF00 "+$QW_S_PRICE+" ^000000";
if ($QW_S_PRICE == 0) mes "Storage = ^FF0000 Free ^000000";
if ($QW_S_PRICE == 60) mes "Storage = ^0000FF Kafra Mode ^000000";
//----------------Guild-Storage
@@ -349,7 +349,7 @@ case 8:
case 9:
next;
- if ($QW_S_PRICE != 0 && $QW_S_PRICE != 60) mes "Storage = ^00FF00 "+$QW_S_PRICE+" ^000000";
+ if (($QW_S_PRICE != 0)&&($QW_S_PRICE != 60)) mes "Storage = ^00FF00 "+$QW_S_PRICE+" ^000000";
if ($QW_S_PRICE == 0) mes "Storage = ^FF0000 Free ^000000";
if ($QW_S_PRICE == 60) mes "Storage = ^0000FF Kafra Mode ^000000";
mes "Storage cost, if set to 60 Kafra pricing will be handled";
@@ -391,8 +391,8 @@ case 1:
goto SpecialWarpMenu;
case 2:
next;
- mes "set the map in the ^0000FFmapname^000000 format";
- mes "when this warpmap is set the option for players will show once they meet the requirements";
+ mes "set the map in the ^0000FFmapname.gat^000000 format";
+ mes "when this warpmap is set the option for players will show once they meet the requirments";
mes "to disable Special Warp Menu option clear this !";
input $QW_SP_WarpMap$;
goto SpecialWarpMenu;
@@ -526,16 +526,16 @@ PHeal:
if(getarg(1) == 1) mes ""+@SpPrice+" Zeny for "+@Sp+" skill points";
set @total, @HpPrice+@SpPrice;
mes "for a total of "+@total+" zeny";
- if (select("Heal me","Let me see the choices again")==2) goto L_heal_Part;
-
- if(getarg(0) == 1)set @HpPrice, (MaxHp-Hp)*$QW_HP_H_PRICE;
+ if (select("Heal me","Let me see the choices again")==2) goto L_heal_Part;
+
+ if(getarg(0) == 1)set @HpPrice, (MaxHp-Hp)*$QW_HP_H_PRICE;
if(getarg(1) == 1)set @SpPrice, (MaxSp-Sp)*$QW_HP_S_PRICE;
set @healfee, @HpPrice+@SpPrice;
- if (getarg(0) == 1 && getarg(1) == 1 && Zeny<@healfee) goto Zeny_Short_Both;
- if (getarg(0) == 1 && Zeny<@healfee) goto Zeny_short_HP;
- if (getarg(1) == 1 && Zeny<@healfee) goto Zeny_short_SP;
+ if (getarg(0) == 1)&&(getarg(1) == 1)&&(Zeny<@healfee) goto Zeny_Short_Both;
+ if (getarg(0) == 1)&&(Zeny<@healfee) goto Zeny_short_HP;
+ if (getarg(1) == 1)&&(Zeny<@healfee) goto Zeny_short_SP;
set Zeny, Zeny-@healfee;
- if (getarg(0) == 1 && getarg(1) == 1) percentheal 100,100;
+ if (getarg(0) == 1)&&(getarg(1) == 1) percentheal 100,100;
if (getarg(0) == 1) percentheal 100,0;
if (getarg(1) == 1) percentheal 0,100;
close;
@@ -553,34 +553,37 @@ Zeny_short_HP:
mes "do you want me to partly heal your HP ?";
if (select("Yes","No") == 2) goto L_end;
set @Hp, Zeny/$QW_HP_H_PRICE;
- set @HpPrice, @Hp*$QW_HP_H_PRICE;
- if (@Hp == 1) mes "your not worth the effort";
- if (@Hp == 1) goto L_end;
- set Zeny, Zeny-@HpPrice;
+ set @HpPrice, @Hp*$QW_HP_H_PRICE;
+ if (@Hp == 1) mes "your not worth the effort";
+ if (@Hp == 1) goto L_end;
+ set Zeny, Zeny-@HpPrice;
heal @Hp,0;
close;
end;
+
Zeny_short_SP:
mes "[Warpra]";
mes "do you want me to partly heal your SP ?";
if (select("Yes","No") == 2) goto L_end;
set @Sp, Zeny/$QW_HP_S_PRICE;
- set @SpPrice, @Sp*$QW_HP_S_PRICE;
- if (@Sp == 1) mes "your not worth the effort";
- if (@Sp == 1) goto L_end;
- set Zeny, Zeny-@SpPrice;
+ set @SpPrice, @Sp*$QW_HP_S_PRICE;
+ if (@Sp == 1) mes "your not worth the effort";
+ if (@Sp == 1) goto L_end;
+ set Zeny, Zeny-@SpPrice;
heal 0,@Sp;
close;
end;
+
//=============================Storage=============================
L_Storage:
next;
if(basicskillcheck() > 0 && getskilllv(1) < 6) goto L_StorageJBlow;
set @fee, $QW_S_PRICE;
- if ($QW_S_PRICE == 60 && BaseJob == Job_Novice) set @fee, 30;
+ if ($QW_S_PRICE == 60)&&(BaseJob == Job_Novice) set @fee, 30;
+ if ($QW_S_PRICE == 60)&&(BaseJob != Job_Novice) set @fee, 60;
if(Zeny<@fee) callsub L_Short_on_zeny,2;
set Zeny, Zeny-@fee;
if ($QW_KPoint == 1) set RESRVPTS, RESRVPTS + (@fee/5);
@@ -732,14 +735,14 @@ function script QWS_MMarray {
set @Mi,0; // That's our loop counter.
set @Mj,0; // That's the menu lines counter.
//----------------GameMaster-Menu
- if (getgmlevel()>=80) set @Mmenulist$[@Mj],@pMmenuitems$[@Mi];
- if (getgmlevel()>=80) set @Mmenuref[@Mj],@Mi;
- if (getgmlevel()>=80) set @Mj,@Mj+1;
+ if (getgmlevel()>= 80) set @Mmenulist$[@Mj],@pMmenuitems$[@Mi];
+ if (getgmlevel()>= 80) set @Mmenuref[@Mj],@Mi;
+ if (getgmlevel()>= 80) set @Mj,@Mj+1;
set @Mi,@Mi+1;
//----------------Special-Warp
callfunc "QWS_TownStamps";
callfunc "QWS_DungeonStamps";
- if (@Tstamp == @MaxTstamp && @Dstamp == @MaxDstamp && $QW_SP_WarpMap$ != "") {
+ if (@Tstamp == @MaxTstamp)&&(@Dstamp == @MaxDstamp)&&($QW_SP_WarpMap$ != "") {
set @Mmenulist$[@Mj],@pMmenuitems$[@Mi];
set @Mmenuref[@Mj],@Mi;
set @Mj,@Mj+1;
@@ -799,14 +802,14 @@ function script QWS_MMarray {
// setarray @pTmenuitems$[@Ti], "Prontera"; // Name of Town shown in Town select Menu
// setarray @pTprice[@Ti], $QW_BW_PRICE; // warp prices (Basic ($QW_BW_PRICE), Advanced ($QW_AW_PRICE), Overseas $QW_OW_PRICE)
//
-// setarray @pTmap$[@Ti], "prontera"; // mapfilename of town
+// setarray @pTmap$[@Ti], "prontera.gat"; // mapfilename of town
// setarray @pTXcoords[@Ti], 156; // X warp coords
// setarray @pTYcoords[@Ti], 187; // Y warp coords
//
// QWS_Make_Town_Menu XXX;
//
// the full wap commands send out by this script for these example would be
-//warp example_01 123 123
+//warp example_01.gat 123 123
//
// use the same XXX number as you used when making your own town warpra
// Read below how
@@ -814,11 +817,11 @@ function script QWS_MMarray {
// example:
//
//syntax:
-//mapname,xcoord,ycoord,directionfacing script Name of NPC NPC-ID,{
+//mapname.gat,xcoord,ycoord,directionfacing script Name of NPC NPC-ID,{
//
// Full example using fake map & coords
//
-//example_01,213,213,4 script Warpra 112,{
+//example_01.gat,213,213,4 script Warpra 112,{
// callfunc "QWS_Town_Warpra",XXX,"A FAKE TOWN FOR EXAMPLE";
// close;
// }
@@ -833,7 +836,7 @@ function script QWS_Tarray {
setarray @pTmenuitems$[@Ti], "Prontera";
setarray @pTprice[@Ti], $QW_BW_PRICE;
- setarray @pTmap$[@Ti], "prontera";
+ setarray @pTmap$[@Ti], "prontera.gat";
setarray @pTXcoords[@Ti], 156;
setarray @pTYcoords[@Ti], 187;
@@ -842,7 +845,7 @@ function script QWS_Tarray {
setarray @pTmenuitems$[@Ti], "Alberta";
setarray @pTprice[@Ti], $QW_BW_PRICE;
- setarray @pTmap$[@Ti], "alberta";
+ setarray @pTmap$[@Ti], "alberta.gat";
setarray @pTXcoords[@Ti], 27;
setarray @pTYcoords[@Ti], 236;
@@ -851,7 +854,7 @@ function script QWS_Tarray {
setarray @pTmenuitems$[@Ti], "Aldebaran";
setarray @pTprice[@Ti], $QW_AW_PRICE;
- setarray @pTmap$[@Ti], "aldebaran";
+ setarray @pTmap$[@Ti], "aldebaran.gat";
setarray @pTXcoords[@Ti], 145;
setarray @pTYcoords[@Ti], 120;
@@ -860,7 +863,7 @@ function script QWS_Tarray {
setarray @pTmenuitems$[@Ti], "Amatsu";
setarray @pTprice[@Ti], $QW_OW_PRICE;
- setarray @pTmap$[@Ti], "amatsu";
+ setarray @pTmap$[@Ti], "amatsu.gat";
setarray @pTXcoords[@Ti], 197;
setarray @pTYcoords[@Ti], 86;
@@ -869,7 +872,7 @@ function script QWS_Tarray {
setarray @pTmenuitems$[@Ti], "Ayothaya";
setarray @pTprice[@Ti], $QW_OW_PRICE;
- setarray @pTmap$[@Ti], "ayothaya";
+ setarray @pTmap$[@Ti], "ayothaya.gat";
setarray @pTXcoords[@Ti], 150;
setarray @pTYcoords[@Ti], 57;
@@ -878,7 +881,7 @@ function script QWS_Tarray {
setarray @pTmenuitems$[@Ti], "Comodo";
setarray @pTprice[@Ti], $QW_AW_PRICE;
- setarray @pTmap$[@Ti], "comodo";
+ setarray @pTmap$[@Ti], "comodo.gat";
setarray @pTXcoords[@Ti], 188;
setarray @pTYcoords[@Ti], 161;
@@ -887,7 +890,7 @@ function script QWS_Tarray {
setarray @pTmenuitems$[@Ti], "Einbech";
setarray @pTprice[@Ti], $QW_AW_PRICE;
- setarray @pTmap$[@Ti], "einbech";
+ setarray @pTmap$[@Ti], "einbech.gat";
setarray @pTXcoords[@Ti], 172;
setarray @pTYcoords[@Ti], 126;
@@ -896,7 +899,7 @@ function script QWS_Tarray {
setarray @pTmenuitems$[@Ti], "Einbroch";
setarray @pTprice[@Ti], $QW_AW_PRICE;
- setarray @pTmap$[@Ti], "einbroch";
+ setarray @pTmap$[@Ti], "einbroch.gat";
setarray @pTXcoords[@Ti], 230;
setarray @pTYcoords[@Ti], 191;
@@ -905,7 +908,7 @@ function script QWS_Tarray {
setarray @pTmenuitems$[@Ti], "Geffen";
setarray @pTprice[@Ti], $QW_BW_PRICE;
- setarray @pTmap$[@Ti], "geffen";
+ setarray @pTmap$[@Ti], "geffen.gat";
setarray @pTXcoords[@Ti], 119;
setarray @pTYcoords[@Ti], 66;
@@ -914,7 +917,7 @@ function script QWS_Tarray {
setarray @pTmenuitems$[@Ti], "Gonryun";
setarray @pTprice[@Ti], $QW_OW_PRICE;
- setarray @pTmap$[@Ti], "gonryun";
+ setarray @pTmap$[@Ti], "gonryun.gat";
setarray @pTXcoords[@Ti], 150;
setarray @pTYcoords[@Ti], 130;
@@ -923,7 +926,7 @@ function script QWS_Tarray {
setarray @pTmenuitems$[@Ti], "Hugel";
setarray @pTprice[@Ti], $QW_AW_PRICE;
- setarray @pTmap$[@Ti], "hugel";
+ setarray @pTmap$[@Ti], "hugel.gat";
setarray @pTXcoords[@Ti], 95;
setarray @pTYcoords[@Ti], 121;
@@ -932,7 +935,7 @@ function script QWS_Tarray {
setarray @pTmenuitems$[@Ti], "Izlude";
setarray @pTprice[@Ti], $QW_BW_PRICE;
- setarray @pTmap$[@Ti], "izlude";
+ setarray @pTmap$[@Ti], "izlude.gat";
setarray @pTXcoords[@Ti], 128;
setarray @pTYcoords[@Ti], 111;
@@ -941,7 +944,7 @@ function script QWS_Tarray {
setarray @pTmenuitems$[@Ti], "Jawaii";
setarray @pTprice[@Ti], $QW_AW_PRICE;
- setarray @pTmap$[@Ti], "jawaii";
+ setarray @pTmap$[@Ti], "jawaii.gat";
setarray @pTXcoords[@Ti], 243;
setarray @pTYcoords[@Ti], 115;
@@ -950,7 +953,7 @@ function script QWS_Tarray {
setarray @pTmenuitems$[@Ti], "Lighthalzen";
setarray @pTprice[@Ti], $QW_AW_PRICE;
- setarray @pTmap$[@Ti], "lighthalzen";
+ setarray @pTmap$[@Ti], "lighthalzen.gat";
setarray @pTXcoords[@Ti], 158;
setarray @pTYcoords[@Ti], 110;
@@ -959,7 +962,7 @@ function script QWS_Tarray {
setarray @pTmenuitems$[@Ti], "Louyang";
setarray @pTprice[@Ti], $QW_OW_PRICE;
- setarray @pTmap$[@Ti], "louyang";
+ setarray @pTmap$[@Ti], "louyang.gat";
setarray @pTXcoords[@Ti], 210;
setarray @pTYcoords[@Ti], 108;
@@ -968,7 +971,7 @@ function script QWS_Tarray {
setarray @pTmenuitems$[@Ti], "Lutie";
setarray @pTprice[@Ti], $QW_AW_PRICE;
- setarray @pTmap$[@Ti], "xmas";
+ setarray @pTmap$[@Ti], "xmas.gat";
setarray @pTXcoords[@Ti], 148;
setarray @pTYcoords[@Ti], 131;
@@ -977,7 +980,7 @@ function script QWS_Tarray {
setarray @pTmenuitems$[@Ti], "Morroc";
setarray @pTprice[@Ti], $QW_BW_PRICE;
- setarray @pTmap$[@Ti], "morocc";
+ setarray @pTmap$[@Ti], "morocc.gat";
setarray @pTXcoords[@Ti], 159;
setarray @pTYcoords[@Ti], 93;
@@ -986,7 +989,7 @@ function script QWS_Tarray {
setarray @pTmenuitems$[@Ti], "Niflheim";
setarray @pTprice[@Ti], $QW_AW_PRICE;
- setarray @pTmap$[@Ti], "niflheim";
+ setarray @pTmap$[@Ti], "niflheim.gat";
setarray @pTXcoords[@Ti], 195;
setarray @pTYcoords[@Ti], 186;
@@ -995,7 +998,7 @@ function script QWS_Tarray {
setarray @pTmenuitems$[@Ti], "Payon";
setarray @pTprice[@Ti], $QW_BW_PRICE;
- setarray @pTmap$[@Ti], "payon";
+ setarray @pTmap$[@Ti], "payon.gat";
setarray @pTXcoords[@Ti], 152;
setarray @pTYcoords[@Ti], 75;
@@ -1004,7 +1007,7 @@ function script QWS_Tarray {
setarray @pTmenuitems$[@Ti], "Umbala";
setarray @pTprice[@Ti], $QW_AW_PRICE;
- setarray @pTmap$[@Ti], "umbala";
+ setarray @pTmap$[@Ti], "umbala.gat";
setarray @pTXcoords[@Ti], 130;
setarray @pTYcoords[@Ti], 130;
@@ -1013,7 +1016,7 @@ function script QWS_Tarray {
setarray @pTmenuitems$[@Ti], "Yuno";
setarray @pTprice[@Ti], $QW_AW_PRICE;
- setarray @pTmap$[@Ti], "yuno";
+ setarray @pTmap$[@Ti], "yuno.gat";
setarray @pTXcoords[@Ti], 160;
setarray @pTYcoords[@Ti], 168;
@@ -1043,10 +1046,10 @@ menu_item:
set @Ti,@Ti+1;
return;
}
- if (@pTprice[@Ti] != 0 && $QW_MapUserShow == 0) set @Tmenulist$[@Tj], @pTmenuitems$[@Ti]+" -> "+@pTprice[@Ti];
- if (@pTprice[@Ti] == 0 && $QW_MapUserShow == 0) set @Tmenulist$[@Tj], @pTmenuitems$[@Ti];
- if (@pTprice[@Ti] != 0 && $QW_MapUserShow == 1) set @Tmenulist$[@Tj], @pTmenuitems$[@Ti]+" ["+getmapusers(@pTmap$[@Ti])+"]"+" -> "+@pTprice[@Ti];
- if (@pTprice[@Ti] == 0 && $QW_MapUserShow == 1) set @Tmenulist$[@Tj], @pTmenuitems$[@Ti]+" ["+getmapusers(@pTmap$[@Ti])+"]";
+ if (@pTprice[@Ti] != 0)&&($QW_MapUserShow == 0) set @Tmenulist$[@Tj], @pTmenuitems$[@Ti]+" -> "+@pTprice[@Ti];
+ if (@pTprice[@Ti] == 0)&&($QW_MapUserShow == 0) set @Tmenulist$[@Tj], @pTmenuitems$[@Ti];
+ if (@pTprice[@Ti] != 0)&&($QW_MapUserShow == 1) set @Tmenulist$[@Tj], @pTmenuitems$[@Ti]+" ["+getmapusers(@pTmap$[@Ti])+"]"+" -> "+@pTprice[@Ti];
+ if (@pTprice[@Ti] == 0)&&($QW_MapUserShow == 1) set @Tmenulist$[@Tj], @pTmenuitems$[@Ti]+" ["+getmapusers(@pTmap$[@Ti])+"]";
set @Tmenuref[@Tj],@Ti;
set @Tj,@Tj+1;
set @Ti,@Ti+1;
@@ -1063,7 +1066,7 @@ menu_item:
// setarray @pDfee$[@Di], "$QW_BW_FEE"; // Identifyer for the Dungeon fee caluclation (Basic ("$QW_BW_FEE"), Advanced ("$QW_AW_FEE"), Overseas ("$QW_OW_FEE")) please use setting in relation with option above (Don't forget "")
// setarray @DLevels[@Di], 2; //number of levels in dungeon (very important if set to high will shift all leveldata!!)
//
-// setarray @DGat$[@Dref], "example_01", "example_02"; // mapfilename of dungeon level
+// setarray @DGat$[@Dref], "example_01.gat", "example_02.gat"; // mapfilename of dungeon level
// setarray @DLevelName$[@Dref], "Example Level 1", "Example Level 2"; // level name shown in dungeon level select
// setarray @DXcoords[@Dref], 123, 234; // X warp coords
// setarray @DYcoords[@Dref], 123, 234;// Y warp coords
@@ -1073,10 +1076,10 @@ menu_item:
//
// the full wap commands send out by this scripts for these examples would be
// for Example Level 1:
-//warp example_01 123 123
+//warp example_01.gat 123 123
//
// for Example Level 2:
-//warp example_02 234 234
+//warp example_02.gat 234 234
//
// use the same XXX number as you used when making your own dungeon unlocker (Warpra Helper) inside the dungeon
// (usually half way near a warp to next level)
@@ -1085,11 +1088,11 @@ menu_item:
// example:
//
//syntax:
-//mapname,xcoord,ycoord,directionfacing script Name of NPC NPC-ID,{
+//mapname.gat,xcoord,ycoord,directionfacing script Name of NPC NPC-ID,{
//
// Full example using fake map & coords
//
-//example_01,213,213,4 script Warpra Helper 112,{
+//example_01.gat,213,213,4 script Warpra Helper 112,{
// callfunc "QWS_Dungeon_Warpra",XXX,"A FAKE DUNGEON FOR EXAMPLE";
// close;
// }
@@ -1107,7 +1110,7 @@ function script QWS_Darray {
setarray @pDfee$[@Di], "$QW_AW_FEE";
setarray @DLevels[@Di], 3;
- setarray @DGat$[@Dref], "abyss_01", "abyss_02", "abyss_03";
+ setarray @DGat$[@Dref], "abyss_01.gat", "abyss_02.gat", "abyss_03.gat";
setarray @DLevelName$[@Dref], "Level 1", "Level 2", "Level 3";
setarray @DXcoords[@Dref], 265, 275, 116;
setarray @DYcoords[@Dref], 273, 270, 27;
@@ -1121,7 +1124,7 @@ function script QWS_Darray {
setarray @pDfee$[@Di], "$QW_OW_FEE";
setarray @DLevels[@Di], 3;
- setarray @DGat$[@Dref], "ama_dun01", "ama_dun02", "ama_dun03";
+ setarray @DGat$[@Dref], "ama_dun01.gat", "ama_dun02.gat", "ama_dun03.gat";
setarray @DLevelName$[@Dref], "Level 1", "Level 2", "Level 3";
setarray @DXcoords[@Dref], 227, 32, 119;
setarray @DYcoords[@Dref], 10, 43, 15;
@@ -1135,7 +1138,7 @@ function script QWS_Darray {
setarray @pDfee$[@Di], "$QW_BW_FEE";
setarray @DLevels[2], 2;
- setarray @DGat$[@Dref], "anthell01", "anthell02";
+ setarray @DGat$[@Dref], "anthell01.gat", "anthell02.gat";
setarray @DLevelName$[@Dref], "Level 1", "Level 2";
setarray @DXcoords[@Dref], 32, 34;
setarray @DYcoords[@Dref], 262, 263;
@@ -1149,7 +1152,7 @@ function script QWS_Darray {
setarray @pDfee$[@Di], "$QW_OW_FEE";
setarray @DLevels[3], 2;
- setarray @DGat$[@Dref], "ayo_dun01", "ayo_dun02";
+ setarray @DGat$[@Dref], "ayo_dun01.gat", "ayo_dun02.gat";
setarray @DLevelName$[@Dref], "Level 1", "Level 2";
setarray @DXcoords[@Dref], 275, 150;
setarray @DYcoords[@Dref], 17, 13;
@@ -1163,7 +1166,7 @@ function script QWS_Darray {
setarray @pDfee$[@Di], "$QW_BW_FEE";
setarray @DLevels[4], 5;
- setarray @DGat$[@Dref], "iz_dun00", "iz_dun01", "iz_dun02", "iz_dun03", "iz_dun04";
+ setarray @DGat$[@Dref], "iz_dun00.gat", "iz_dun01.gat", "iz_dun02.gat", "iz_dun03.gat", "iz_dun04.gat";
setarray @DLevelName$[@Dref], "Level 1", "Level 2", "Level 3", "Level 4", "Level 5";
setarray @DXcoords[@Dref], 168, 41, 236, 32, 26;
setarray @DYcoords[@Dref], 168, 37, 204, 63, 27;
@@ -1177,7 +1180,7 @@ function script QWS_Darray {
setarray @pDfee$[@Di], "$QW_AW_FEE";
setarray @DLevels[5], 8;
- setarray @DGat$[@Dref], "c_tower1", "c_tower2", "c_tower3", "c_tower4", "alde_dun01", "alde_dun02", "alde_dun03", "alde_dun04";
+ setarray @DGat$[@Dref], "c_tower1.gat", "c_tower2.gat", "c_tower3.gat", "c_tower4.gat", "alde_dun01.gat", "alde_dun02.gat", "alde_dun03.gat", "alde_dun04.gat";
setarray @DLevelName$[@Dref], "Clock Tower Level 1", "Clock Tower Level 2", "Clock Tower Level 3", "Clock Tower Level 4", "Basement 1F", "Basement 2F", "Basement 3F", "Basement 4F";
setarray @DXcoords[@Dref], 200, 268, 64, 32, 197, 262, 276, 130;
setarray @DYcoords[@Dref], 163, 26, 148, 63, 25, 41, 53, 130;
@@ -1191,7 +1194,7 @@ function script QWS_Darray {
setarray @pDfee$[@Di], "$QW_AW_FEE";
setarray @DLevels[6], 3;
- setarray @DGat$[@Dref], "mjo_dun01", "mjo_dun02", "mjo_dun03";
+ setarray @DGat$[@Dref], "mjo_dun01.gat", "mjo_dun02.gat", "mjo_dun03.gat";
setarray @DLevelName$[@Dref], "Level 1", "Level 2", "Level 3";
setarray @DXcoords[@Dref], 52, 381, 302;
setarray @DYcoords[@Dref], 17, 343, 261;
@@ -1205,7 +1208,7 @@ function script QWS_Darray {
setarray @pDfee$[@Di], "$QW_BW_FEE";
setarray @DLevels[7], 4;
- setarray @DGat$[@Dref], "prt_sewb1", "prt_sewb2", "prt_sewb3", "prt_sewb4";
+ setarray @DGat$[@Dref], "prt_sewb1.gat", "prt_sewb2.gat", "prt_sewb3.gat", "prt_sewb4.gat";
setarray @DLevelName$[@Dref], "Level 1", "Level 2", "Level 3", "Level 4";
setarray @DXcoords[@Dref], 132, 19, 180, 100;
setarray @DYcoords[@Dref], 248, 19, 169, 92;
@@ -1219,7 +1222,7 @@ function script QWS_Darray {
setarray @pDfee$[@Di], "$QW_AW_FEE";
setarray @DLevels[8], 2;
- setarray @DGat$[@Dref], "ein_dun01", "ein_dun02";
+ setarray @DGat$[@Dref], "ein_dun01.gat", "ein_dun02.gat";
setarray @DLevelName$[@Dref], "Level 1", "Level 2";
setarray @DXcoords[@Dref], 22, 292;
setarray @DYcoords[@Dref], 14, 290;
@@ -1233,7 +1236,7 @@ function script QWS_Darray {
setarray @pDfee$[@Di], "$QW_BW_FEE";
setarray @DLevels[9], 4;
- setarray @DGat$[@Dref], "gefenia01", "gefenia02", "gefenia03", "gefenia04";
+ setarray @DGat$[@Dref], "gefenia01.gat", "gefenia02.gat", "gefenia03.gat", "gefenia04.gat";
setarray @DLevelName$[@Dref], "Level 1", "Level 2", "Level 3", "Level 4";
setarray @DXcoords[@Dref], 59, 201, 264, 33;
setarray @DYcoords[@Dref], 167, 35, 236, 270;
@@ -1247,7 +1250,7 @@ function script QWS_Darray {
setarray @pDfee$[@Di], "$QW_BW_FEE";
setarray @DLevels[@Di], 4;
- setarray @DGat$[@Dref], "gef_dun00", "gef_dun01", "gef_dun02", "gef_dun03";
+ setarray @DGat$[@Dref], "gef_dun00.gat", "gef_dun01.gat", "gef_dun02.gat", "gef_dun03.gat";
setarray @DLevelName$[@Dref], "Level 1", "Level 2", "Level 3", "Level 4";
setarray @DXcoords[@Dref], 104, 115, 106, 203;
setarray @DYcoords[@Dref], 100, 236, 132, 200;
@@ -1261,7 +1264,7 @@ function script QWS_Darray {
setarray @pDfee$[@Di], "$QW_BW_FEE";
setarray @DLevels[@Di], 17;
- setarray @DGat$[@Dref], "glast_01", "gl_church", "gl_chyard", "gl_in01", "gl_cas01", "gl_cas02", "gl_knt01", "gl_knt02", "gl_prison", "gl_prison1", "gl_step", "gl_sew01", "gl_sew02", "gl_sew03", "gl_sew04", "gl_dun01", "gl_dun02";
+ setarray @DGat$[@Dref], "glast_01.gat", "gl_church.gat", "gl_chyard.gat", "gl_in01.gat", "gl_cas01.gat", "gl_cas02.gat", "gl_knt01.gat", "gl_knt02.gat", "gl_prison.gat", "gl_prison1.gat", "gl_step.gat", "gl_sew01.gat", "gl_sew02.gat", "gl_sew03.gat", "gl_sew04.gat", "gl_dun01.gat", "gl_dun02.gat";
setarray @DLevelName$[@Dref], "Glast Heim Entrance", "St. Abbey", "Churchyard", "Inside Glast Heim", "Castle 1", "Castle 2", "Chivalry 1", "Chivalry 2", "Prison 1", "Prison 2", "Steps", "Sewers 1", "Sewers 2", "Sewers 3", "Sewers 4", "Lowest Cave 1", "Lowest Cave 2";
setarray @DXcoords[@Dref], 370, 156, 147, 121, 199, 104, 150, 157, 14, 150, 117, 258, 108, 171, 68, 133, 224;
setarray @DYcoords[@Dref], 300, 8, 15, 59, 29, 25, 10, 287, 70, 14, 124, 255, 291, 273, 277, 271, 274;
@@ -1275,7 +1278,7 @@ function script QWS_Darray {
setarray @pDfee$[@Di], "$QW_OW_FEE";
setarray @DLevels[@Di], 3;
- setarray @DGat$[@Dref], "gon_dun01", "gon_dun02", "gon_dun03";
+ setarray @DGat$[@Dref], "gon_dun01.gat", "gon_dun02.gat", "gon_dun03.gat";
setarray @DLevelName$[@Dref], "Level 1", "Level 2", "Level 3";
setarray @DXcoords[@Dref], 143, 17, 68;
setarray @DYcoords[@Dref], 59, 114, 9;
@@ -1289,7 +1292,7 @@ function script QWS_Darray {
setarray @pDfee$[@Di], "$QW_BW_FEE";
setarray @DLevels[@Di], 3;
- setarray @DGat$[@Dref], "prt_maze01", "prt_maze02", "prt_maze03";
+ setarray @DGat$[@Dref], "prt_maze01.gat", "prt_maze02.gat", "prt_maze03.gat";
setarray @DLevelName$[@Dref], "Level 1", "Level 2", "Level 3";
setarray @DXcoords[@Dref], 176, 94, 23;
setarray @DYcoords[@Dref], 6, 19, 8;
@@ -1303,7 +1306,7 @@ function script QWS_Darray {
setarray @pDfee$[@Di], "$QW_AW_FEE";
setarray @DLevels[@Di], 2;
- setarray @DGat$[@Dref], "juperos_01", "juperos_02";
+ setarray @DGat$[@Dref], "juperos_01.gat", "juperos_02.gat";
setarray @DLevelName$[@Dref], "Level 1", "Level 2";
setarray @DXcoords[@Dref], 53, 36;
setarray @DYcoords[@Dref], 247, 60;
@@ -1317,7 +1320,7 @@ function script QWS_Darray {
setarray @pDfee$[@Di], "$QW_AW_FEE";
setarray @DLevels[@Di], 2;
- setarray @DGat$[@Dref], "kh_dun01", "kh_dun02";
+ setarray @DGat$[@Dref], "kh_dun01.gat", "kh_dun02.gat";
setarray @DLevelName$[@Dref], "1st Floor", "2nd Floor";
setarray @DXcoords[@Dref], 63, 42;
setarray @DYcoords[@Dref], 10, 197;
@@ -1331,7 +1334,7 @@ function script QWS_Darray {
setarray @pDfee$[@Di], "$QW_AW_FEE";
setarray @DLevels[@Di], 3;
- setarray @DGat$[@Dref], "lhz_dun01", "lhz_dun02", "lhz_dun03";
+ setarray @DGat$[@Dref], "lhz_dun01.gat", "lhz_dun02.gat", "lhz_dun03.gat";
setarray @DLevelName$[@Dref], "Level 1", "Level 2", "Level 3";
setarray @DXcoords[@Dref], 150, 150, 140;
setarray @DYcoords[@Dref], 287, 18, 137;
@@ -1345,7 +1348,7 @@ function script QWS_Darray {
setarray @pDfee$[@Di], "$QW_OW_FEE";
setarray @DLevels[@Di], 2;
- setarray @DGat$[@Dref], "lou_dun02", "lou_dun03";
+ setarray @DGat$[@Dref], "lou_dun02.gat", "lou_dun03.gat";
setarray @DLevelName$[@Dref], "Royal Tomb Level 1", "Royal Tomb Level 2";
setarray @DXcoords[@Dref], 282, 165;
setarray @DYcoords[@Dref], 20, 38;
@@ -1359,7 +1362,7 @@ function script QWS_Darray {
setarray @pDfee$[@Di], "$QW_AW_FEE";
setarray @DLevels[@Di], 2;
- setarray @DGat$[@Dref], "mag_dun01", "mag_dun02";
+ setarray @DGat$[@Dref], "mag_dun01.gat", "mag_dun02.gat";
setarray @DLevelName$[@Dref], "Level 1", "Level 2";
setarray @DXcoords[@Dref], 126, 47;
setarray @DYcoords[@Dref], 69, 32;
@@ -1373,7 +1376,7 @@ function script QWS_Darray {
setarray @pDfee$[@Di], "$QW_AW_FEE";
setarray @DLevels[@Di], 1;
- setarray @DGat$[@Dref], "odin_tem01";
+ setarray @DGat$[@Dref], "odin_tem01.gat";
setarray @DLevelName$[@Dref], "Level 1";
setarray @DXcoords[@Dref], 96;
setarray @DYcoords[@Dref], 145;
@@ -1387,7 +1390,7 @@ function script QWS_Darray {
setarray @pDfee$[@Di], "$QW_BW_FEE";
setarray @DLevels[@Di], 2;
- setarray @DGat$[@Dref], "orcsdun01", "orcsdun02";
+ setarray @DGat$[@Dref], "orcsdun01.gat", "orcsdun02.gat";
setarray @DLevelName$[@Dref], "Level 1", "Level 2";
setarray @DXcoords[@Dref], 32, 21;
setarray @DYcoords[@Dref], 169, 185;
@@ -1401,7 +1404,7 @@ function script QWS_Darray {
setarray @pDfee$[@Di], "$QW_BW_FEE";
setarray @DLevels[@Di], 5;
- setarray @DGat$[@Dref], "pay_dun00", "pay_dun01", "pay_dun02", "pay_dun03", "pay_dun04";
+ setarray @DGat$[@Dref], "pay_dun00.gat", "pay_dun01.gat", "pay_dun02.gat", "pay_dun03.gat", "pay_dun04.gat";
setarray @DLevelName$[@Dref], "Level 1", "Level 2", "Level 3", "Level 4", "Level 5";
setarray @DXcoords[@Dref], 22, 19, 19, 155, 201;
setarray @DYcoords[@Dref], 180, 33, 63, 159, 204;
@@ -1415,7 +1418,7 @@ function script QWS_Darray {
setarray @pDfee$[@Di], "$QW_BW_FEE";
setarray @DLevels[@Di], 6;
- setarray @DGat$[@Dref], "moc_pryd01", "moc_pryd02", "moc_pryd03", "moc_pryd04", "moc_pryd05", "moc_pryd06";
+ setarray @DGat$[@Dref], "moc_pryd01.gat", "moc_pryd02.gat", "moc_pryd03.gat", "moc_pryd04.gat", "moc_pryd05.gat", "moc_pryd06.gat";
setarray @DLevelName$[@Dref], "Level 1", "Level 2", "Level 3", "Level 4", "Basement 1", "Basement 2";
setarray @DXcoords[@Dref], 192, 10, 100, 181, 94, 192;
setarray @DYcoords[@Dref], 9, 192, 92, 11, 96, 8;
@@ -1429,7 +1432,7 @@ function script QWS_Darray {
setarray @pDfee$[@Di], "$QW_BW_FEE";
setarray @DLevels[@Di], 5;
- setarray @DGat$[@Dref], "in_sphinx1", "in_sphinx2", "in_sphinx3", "in_sphinx4", "in_sphinx5";
+ setarray @DGat$[@Dref], "in_sphinx1.gat", "in_sphinx2.gat", "in_sphinx3.gat", "in_sphinx4.gat", "in_sphinx5.gat";
setarray @DLevelName$[@Dref], "Level 1", "Level 2", "Level 3", "Level 4", "Level 5";
setarray @DXcoords[@Dref], 192, 149, 210, 10, 100;
setarray @DYcoords[@Dref], 9, 81, 54, 222, 99;
@@ -1443,7 +1446,7 @@ function script QWS_Darray {
setarray @pDfee$[@Di], "$QW_BW_FEE";
setarray @DLevels[@Di], 2;
- setarray @DGat$[@Dref], "treasure01", "treasure02";
+ setarray @DGat$[@Dref], "treasure01.gat", "treasure02.gat";
setarray @DLevelName$[@Dref], "Level 1", "Level 2";
setarray @DXcoords[@Dref], 69, 102;
setarray @DYcoords[@Dref], 24, 27;
@@ -1457,7 +1460,7 @@ function script QWS_Darray {
setarray @pDfee$[@Di], "$QW_AW_FEE";
setarray @DLevels[@Di], 13;
- setarray @DGat$[@Dref], "tha_t01", "tha_t02", "tha_t03", "tha_t04", "tha_t05", "tha_t06", "tha_t07", "tha_t08", "tha_t09", "tha_t10", "tha_t11", "tha_t12", "thana_boss";
+ setarray @DGat$[@Dref], "tha_t01.gat", "tha_t02.gat", "tha_t03.gat", "tha_t04.gat", "tha_t05.gat", "tha_t06.gat", "tha_t07.gat", "tha_t08.gat", "tha_t09.gat", "tha_t10.gat", "tha_t11.gat", "tha_t12.gat", "thana_boss.gat";
setarray @DLevelName$[@Dref], "Level 1", "Level 2", "Level 3", "Level 4", "Level 5", "Level 6", "Level 7", "Level 8", "Level 9", "Level 10", "Level 11", "Level 12", "Thanatos Boss";
setarray @DXcoords[@Dref], 150, 150, 220, 59, 62, 206, 35, 105, 88, 168, 90, 129, 85;
setarray @DYcoords[@Dref], 35, 136, 158, 143, 11, 8, 166, 44, 145, 138, 36, 83, 76;
@@ -1471,7 +1474,7 @@ function script QWS_Darray {
setarray @pDfee$[@Di], "$QW_AW_FEE";
setarray @DLevels[@Di], 2;
- setarray @DGat$[@Dref], "xmas_dun01", "xmas_dun02";
+ setarray @DGat$[@Dref], "xmas_dun01.gat", "xmas_dun02.gat";
setarray @DLevelName$[@Dref], "Factory Warehouse", "Classifying Room";
setarray @DXcoords[@Dref], 205, 129;
setarray @DYcoords[@Dref], 16, 133;
@@ -1485,7 +1488,7 @@ function script QWS_Darray {
setarray @pDfee$[@Di], "$QW_AW_FEE";
setarray @DLevels[@Di], 4;
- setarray @DGat$[@Dref], "tur_dun01", "tur_dun02", "tur_dun03", "tur_dun04";
+ setarray @DGat$[@Dref], "tur_dun01.gat", "tur_dun02.gat", "tur_dun03.gat", "tur_dun04.gat";
setarray @DLevelName$[@Dref], "Outside", "Level 1", "Level 2", "Level 3";
setarray @DXcoords[@Dref], 161, 148, 132, 100;
setarray @DYcoords[@Dref], 34, 256, 190, 192;
@@ -1499,7 +1502,7 @@ function script QWS_Darray {
setarray @pDfee$[@Di], "$QW_OW_FEE";
setarray @DLevels[@Di], 3;
- setarray @DGat$[@Dref], "um_dun01", "um_dun02", "yggdrasil01";
+ setarray @DGat$[@Dref], "um_dun01.gat", "um_dun02.gat", "yggdrasil01.gat";
setarray @DLevelName$[@Dref], "Carpenter's Shop in The Tree", "Passage to a Foreign World", "Hvergelmir's Fountain";
setarray @DXcoords[@Dref], 205, 48, 40;
setarray @DYcoords[@Dref], 16, 30, 63;
@@ -1569,16 +1572,17 @@ function script QWS_DLarray {
set @DWj,0; // That's the menu lines counter.
cleararray @DWLmenulist$[0],"",20; // Clearing the array to get rid off ghost items in menu
do {
- if ($QW_DL == 0 || $QW_DDL >= @DDepth[@DWref]) {
+ if ($QW_DL == 0)||($QW_DDL >= @DDepth[@DWref]) {
+
set @warpprice, (@pDprice[@DwarpMenu]+ (getd(@pDfee$[@DwarpMenu])*@DDepth[@DWref]));
- if (@warpprice != 0 && $QW_MapUserShow == 0) set @DWLmenulist$[@DWj], @DLevelName$[@DWref]+" -> "+@warpprice;
- if (@warpprice == 0 && $QW_MapUserShow == 0) set @DWLmenulist$[@DWj], @DLevelName$[@DWref];
- if (@warpprice != 0 && $QW_MapUserShow == 1) set @DWLmenulist$[@DWj], @DLevelName$[@DWref]+" ["+getmapusers(@DGat$[@DWref])+"] -> "+@warpprice;
- if (@warpprice == 0 && $QW_MapUserShow == 1) set @DWLmenulist$[@DWj], @DLevelName$[@DWref]+" ["+getmapusers(@DGat$[@DWref])+"]";
+ if (@warpprice != 0)&&($QW_MapUserShow == 0) set @DWLmenulist$[@DWj], @DLevelName$[@DWref]+" -> "+@warpprice;
+ if (@warpprice == 0)&&($QW_MapUserShow == 0) set @DWLmenulist$[@DWj], @DLevelName$[@DWref];
+ if (@warpprice != 0)&&($QW_MapUserShow == 1) set @DWLmenulist$[@DWj], @DLevelName$[@DWref]+" ["+getmapusers(@DGat$[@DWref])+"] -> "+@warpprice;
+ if (@warpprice == 0)&&($QW_MapUserShow == 1) set @DWLmenulist$[@DWj], @DLevelName$[@DWref]+" ["+getmapusers(@DGat$[@DWref])+"]";
set @DWLmenuref[@DWj],@DWref;
-
- set @DWj,@DWj+1;
+
+ set @DWj,@DWj+1;
}
set @DWref, @DWref+1;
set @DWi,@DWi+1;
@@ -1777,7 +1781,7 @@ function script QWS_Dungeon_Warpra {
function QWS_D_getbin;
function QWS_D_setbin;
- if (QWS_D_getbin(getarg(0)) == 0 && getarg(1) != "") {
+ if ((QWS_D_getbin(getarg(0)) == 0) && (getarg(1) != "")) {
mes "[Warpra]";
mes getarg(1)+" unlocked!";
QWS_D_setbin(getarg(0));
@@ -1823,7 +1827,7 @@ function script QWS_Town_Warpra {
function QWS_T_getbin;
function QWS_T_setbin;
- if (QWS_T_getbin(getarg(0)) == 0 && getarg(1) != "") {
+ if ((QWS_T_getbin(getarg(0)) == 0) && (getarg(1) != "")) {
mes "[Warpra]";
mes getarg(1)+" unlocked!";
QWS_T_setbin(getarg(0));
@@ -1863,274 +1867,274 @@ binget:
}
//============================Warpras==============================
-alb2trea,73,101,4 script Warpra 113,{
+alb2trea.gat,73,101,4 script Warpra 113,{
callfunc "Q_Warpra",1;
}
-ama_fild01,178,325,1 script Warpra 113,{
+ama_fild01.gat,178,325,1 script Warpra 113,{
callfunc "Q_Warpra",1;
}
-gef_fild10,71,339,4 script Warpra 113,{
+gef_fild10.gat,71,339,4 script Warpra 113,{
callfunc "Q_Warpra",1;
}
-izlu2dun,104,82,4 script Warpra 113,{
+izlu2dun.gat,104,82,4 script Warpra 113,{
callfunc "Q_Warpra",1;
}
-mjolnir_02,85,363,4 script Warpra 113,{
+mjolnir_02.gat,85,363,4 script Warpra 113,{
callfunc "Q_Warpra",1;
}
-moc_fild04,207,331,4 script Warpra 113,{
+moc_fild04.gat,207,331,4 script Warpra 113,{
callfunc "Q_Warpra",1;
}
-moc_fild19,106,97,4 script Warpra 113,{
+moc_fild19.gat,106,97,4 script Warpra 113,{
callfunc "Q_Warpra",1;
}
-moc_ruins,64,166,4 script Warpra 113,{
+moc_ruins.gat,64,166,4 script Warpra 113,{
callfunc "Q_Warpra",1;
}
-niflheim,197,192,3 script Warpra 113,{
+niflheim.gat,197,192,3 script Warpra 113,{
callfunc "Q_Warpra",1;
}
-pay_arche,39,135,4 script Warpra 113,{
+pay_arche.gat,39,135,4 script Warpra 113,{
callfunc "Q_Warpra",1;
}
-prt_fild05,273,215,4 script Warpra 113,{
+prt_fild05.gat,273,215,4 script Warpra 113,{
callfunc "Q_Warpra",1;
}
-tur_dun01,148,239,4 script Warpra 113,{
+tur_dun01.gat,148,239,4 script Warpra 113,{
callfunc "Q_Warpra",1;
}
-valkyrie,48,35,8 script Warpra 113,{
+valkyrie.gat,48,35,8 script Warpra 113,{
callfunc "Q_Warpra",1;
}
-yuno_fild03,37,135,4 script Warpra 113,{
+yuno_fild03.gat,37,135,4 script Warpra 113,{
callfunc "Q_Warpra",1;
}
-alberta,32,240,4 script Warpra 113,{
+alberta.gat,32,240,4 script Warpra 113,{
callfunc "QWS_Town_Warpra",1,"Alberta Town";
close;
}
-aldebaran,146,118,4 script Warpra 113,{
+aldebaran.gat,146,118,4 script Warpra 113,{
callfunc "QWS_Town_Warpra",2,"Aldebaran Town";
close;
}
-ayothaya,216,171,5 script Warpra 113,{
+ayothaya.gat,216,171,5 script Warpra 113,{
callfunc "QWS_Town_Warpra",4,"Ayotaya Town";
close;
}
-amatsu,193,81,1 script Warpra 113,{
+amatsu.gat,193,81,1 script Warpra 113,{
callfunc "QWS_Town_Warpra",3,"Amatsu Town";
close;
}
-comodo,195,158,4 script Warpra 113,{
+comodo.gat,195,158,4 script Warpra 113,{
callfunc "QWS_Town_Warpra",5,"Comodo Town";
close;
}
-einbroch,229,196,5 script Warpra 113,{
+einbroch.gat,229,196,5 script Warpra 113,{
callfunc "QWS_Town_Warpra",7,"Einbroch Town";
close;
}
-einbech,173,131,5 script Warpra 113,{
+einbech.gat,173,131,5 script Warpra 113,{
callfunc "QWS_Town_Warpra",6,"Einbech Town";
close;
}
-geffen,116,66,4 script Warpra 113,{
+geffen.gat,116,66,4 script Warpra 113,{
callfunc "QWS_Town_Warpra",8,"Geffen Town";
close;
}
-gonryun,152,130,4 script Warpra 113,{
+gonryun.gat,152,130,4 script Warpra 113,{
callfunc "QWS_Town_Warpra",9,"Gonryun Town";
close;
}
-hugel,90,127,5 script Warpra 113,{
+hugel.gat,90,127,5 script Warpra 113,{
callfunc "QWS_Town_Warpra",10,"Hugel Town";
close;
}
-jawaii,107,182,5 script Warpra 113,{
+jawaii.gat,107,182,5 script Warpra 113,{
callfunc "QWS_Town_Warpra",12,"Jawaii Town";
close;
}
-izlude,132,116,4 script Warpra 113,{
+izlude.gat,132,116,4 script Warpra 113,{
callfunc "QWS_Town_Warpra",11,"Izlude Town";
close;
}
-lighthalzen,153,100,5 script Warpra 113,{
+lighthalzen.gat,153,100,5 script Warpra 113,{
callfunc "QWS_Town_Warpra",13,"Lighthalzen Town";
close;
}
-louyang,211,106,4 script Warpra 113,{
+louyang.gat,211,106,4 script Warpra 113,{
callfunc "QWS_Town_Warpra",14,"Louyang Town";
close;
}
-morocc,157,95,4 script Warpra 113,{
+morocc.gat,157,95,4 script Warpra 113,{
callfunc "QWS_Town_Warpra",16,"Morroc Town";
close;
}
-nif_fild01,319,77,1 script Warpra 113,{
+nif_fild01.gat,319,77,1 script Warpra 113,{
callfunc "QWS_Town_Warpra",17,"Niflheim Town";
close;
}
-payon,183,110,4 script Warpra 113,{
+payon.gat,183,110,4 script Warpra 113,{
callfunc "QWS_Town_Warpra",18,"Payon Town";
close;
}
-prontera,147,172,5 script Warpra 113,{
+prontera.gat,147,172,5 script Warpra 113,{
callfunc "QWS_Town_Warpra",0,"Prontera Town";
close;
}
-umbala,133,130,4 script Warpra 113,{
+umbala.gat,133,130,4 script Warpra 113,{
callfunc "QWS_Town_Warpra",19,"Umbala Town";
close;
}
-xmas,151,136,4 script Warpra 113,{
+xmas.gat,151,136,4 script Warpra 113,{
callfunc "QWS_Town_Warpra",15,"Lutie Town";
close;
}
-yuno,138,162,4 script Warpra 113,{
+yuno.gat,138,162,4 script Warpra 113,{
callfunc "QWS_Town_Warpra",20,"Yuno Town";
close;
}
-abyss_02,274,266,1 script Warpra 113,{
+abyss_02.gat,274,266,1 script Warpra 113,{
callfunc "QWS_Dungeon_Warpra",0,"Abyss Lake";
close;
}
-ama_dun02,192,118,5 script Warpra Helper 112,{
+ama_dun02.gat,192,118,5 script Warpra Helper 112,{
callfunc "QWS_Dungeon_Warpra",1,"Amatsu Dungeon";
close;
}
-anthell02,170,165,3 script Warpra Helper 112,{
+anthell02.gat,170,165,3 script Warpra Helper 112,{
callfunc "QWS_Dungeon_Warpra",2,"Ant Hell Dungeon";
close;
}
-ayo_dun02,258,193,5 script Warpra Helper 112,{
+ayo_dun02.gat,258,193,5 script Warpra Helper 112,{
callfunc "QWS_Dungeon_Warpra",3,"Ayotaya Dungeon";
close;
}
-ein_dun02,292,282,1 script Warpra Helper 112,{
+ein_dun02.gat,292,282,1 script Warpra Helper 112,{
callfunc "QWS_Dungeon_Warpra",8,"Einbech Dungeon";
close;
}
-iz_dun03,202,47,2 script Warpra Helper 112,{
+iz_dun03.gat,202,47,2 script Warpra Helper 112,{
callfunc "QWS_Dungeon_Warpra",4,"Byalan Dungeon";
close;
}
-c_tower3,129,106,4 script Warpra Helper 112,{
+c_tower3.gat,129,106,4 script Warpra Helper 112,{
callfunc "QWS_Dungeon_Warpra",5,"Clock Tower Dungeon";
close;
}
-mjo_dun02,39,25,4 script Warpra Helper 112,{
+mjo_dun02.gat,39,25,4 script Warpra Helper 112,{
callfunc "QWS_Dungeon_Warpra",6,"Coal Mine Dungeon";
close;
}
-prt_sewb2,176,30,3 script Warpra Helper 112,{
+prt_sewb2.gat,176,30,3 script Warpra Helper 112,{
callfunc "QWS_Dungeon_Warpra",7,"Culvert Dungeon";
close;
}
-gefenia03,137,34,0 script Warpra Helper 112,{
+gefenia03.gat,137,34,0 script Warpra Helper 112,{
callfunc "QWS_Dungeon_Warpra",9,"Gefenia Dungeon";
close;
}
-gef_dun02,218,61,2 script Warpra Helper 112,{
+gef_dun02.gat,218,61,2 script Warpra Helper 112,{
callfunc "QWS_Dungeon_Warpra",10,"Gefen Dungeon";
close;
}
-glast_01,371,308,3 script Warpra Helper 112,{
+glast_01.gat,371,308,3 script Warpra Helper 112,{
callfunc "QWS_Dungeon_Warpra",11,"Glast Heim Dungeon";
close;
}
-gon_dun01,167,273,4 script Warpra Helper 112,{
+gon_dun01.gat,167,273,4 script Warpra Helper 112,{
callfunc "QWS_Dungeon_Warpra",12,"Gonryun Dungeon";
close;
}
-juperos_02,127,154,5 script Warpra Helper 112,{
+juperos_02.gat,127,154,5 script Warpra Helper 112,{
callfunc "QWS_Dungeon_Warpra",14,"Juperos Cave";
close;
}
-kh_dun01,14,224,3 script Warpra Helper 112,{
+kh_dun01.gat,14,224,3 script Warpra Helper 112,{
callfunc "QWS_Dungeon_Warpra",28,"Kiel Dungeon";
close;
}
-lhz_dun02,156,151,5 script Warpra Helper 112,{
+lhz_dun02.gat,156,151,5 script Warpra Helper 112,{
callfunc "QWS_Dungeon_Warpra",15,"Lighthalzen Bio Lab";
close;
}
-lou_dun02,168,264,4 script Warpra Helper 112,{
+lou_dun02.gat,168,264,4 script Warpra Helper 112,{
callfunc "QWS_Dungeon_Warpra",16,"Louyang Dungeon";
close;
}
-mag_dun02,46,41,3 script Warpra Helper 112,{
+mag_dun02.gat,46,41,3 script Warpra Helper 112,{
callfunc "QWS_Dungeon_Warpra",17,"Magma Dungeon";
close;
}
-odin_tem01,115,148,3 script Warpra Helper 112,{
+odin_tem01.gat,115,148,3 script Warpra Helper 112,{
callfunc "QWS_Dungeon_Warpra",18,"Odin Temple";
close;
}
-orcsdun01,185,11,3 script Warpra Helper 112,{
+orcsdun01.gat,185,11,3 script Warpra Helper 112,{
callfunc "QWS_Dungeon_Warpra",19,"Orc Dungeon";
close;
}
-pay_dun03,162,143,3 script Warpra Helper 112,{
+pay_dun03.gat,162,143,3 script Warpra Helper 112,{
callfunc "QWS_Dungeon_Warpra",20,"Payon Dungeon";
close;
}
-moc_pryd02,101,95,3 script Warpra Helper 112,{
+moc_pryd02.gat,101,95,3 script Warpra Helper 112,{
callfunc "QWS_Dungeon_Warpra",21,"Pyramides Dungeon";
close;
}
-in_sphinx2,274,268,1 script Warpra Helper 112,{
+in_sphinx2.gat,274,268,1 script Warpra Helper 112,{
callfunc "QWS_Dungeon_Warpra",22,"Sphinx Dungeon";
close;
}
-tha_t07,111,162,3 script Warpra Helper 112,{
+tha_t07.gat,111,162,3 script Warpra Helper 112,{
callfunc "QWS_Dungeon_Warpra",24,"Thanatos Tower";
close;
}
-treasure02,104,40,3 script Warpra Helper 112,{
+treasure02.gat,104,40,3 script Warpra Helper 112,{
callfunc "QWS_Dungeon_Warpra",23,"Sunken Ship Dungeon";
close;
}
-xmas_dun02,124,131,3 script Warpra Helper 112,{
+xmas_dun02.gat,124,131,3 script Warpra Helper 112,{
callfunc "QWS_Dungeon_Warpra",25,"Toy Factory Dungeon";
close;
}
-um_dun02,44,28,3 script Warpra Helper 112,{
+um_dun02.gat,44,28,3 script Warpra Helper 112,{
callfunc "QWS_Dungeon_Warpra",27,"Umbala Dungeon";
close;
}
-tur_dun02,162,23,3 script Warpra Helper 112,{
+tur_dun02.gat,162,23,3 script Warpra Helper 112,{
callfunc "QWS_Dungeon_Warpra",26,"Turtle Island Dungeon";
close;
}
-prt_maze02,102,69,4 script Warpra Helper 112,{
+prt_maze02.gat,102,69,4 script Warpra Helper 112,{
callfunc "QWS_Dungeon_Warpra",13,"Hidden Dungeon";
close;
}