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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-04-08 19:03:24 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-04-08 19:03:24 +0000
commitfce3dab3045f8b7a9a79bd2957c0b3c7813d3d2f (patch)
treebdecc3468da813d70b777ccb91804a4e527b946d /npc/cities
parenta6cbad09d5f8a7c97c1953b7696d7dc070bf0230 (diff)
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* Added missing Hair Dressers and Hair Dyer to Lighthalzen.
- Hair Dresser will change hair styles ranging between 20 to 27 - Assistant Beautician changes to a random style and colour between 1-23. * Updated the Cursed Spirit quest, and added some more town NPCs. * Added more town NPCs to Splendide and Manuk. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14780 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/cities')
-rw-r--r--npc/cities/lighthalzen.txt53
-rw-r--r--npc/cities/manuk.txt79
-rw-r--r--npc/cities/splendide.txt39
3 files changed, 168 insertions, 3 deletions
diff --git a/npc/cities/lighthalzen.txt b/npc/cities/lighthalzen.txt
index df5e6fa2a..2684c8642 100644
--- a/npc/cities/lighthalzen.txt
+++ b/npc/cities/lighthalzen.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= erKURITA, Au{R}oN (Translated by Alan), $ephiroth
//===== Current Version: =====================================
-//= 2.1
+//= 2.2
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -41,6 +41,7 @@
//= 1.9 Added Cool Corp. Event Staff, who oringialy resided in the DTS_warper script file. [L0ne_W0lf]
//= 2.0 Added missing Lab Staff#amano08 NPC. (bugreport:4319) [Gepard]
//= 2.1 Commented out Duplicate NPCs. (bugreport:4555)
+//= 2.2 Added missing NPC found in AEGIS files. [L0ne_W0lf]
//=============================================================
lighthalzen,198,285,5 script Jiwon#zen5 862,{
@@ -3159,6 +3160,56 @@ lhz_in02,19,274,2 script Maintenance Guy#lhz 851,{
}
*/
+lighthalzen,337,296,3 script Rekenber Employee#li_2 868,{
+ if (hg_tre > 54) {
+ mes "[Rekenber Employee]";
+ mes "Greetings. As part of our";
+ mes "effort to relieve the poor,";
+ mes "Rekenber is providing job";
+ mes "opportunities targeted for";
+ mes "citizens of the slum areas.";
+ next;
+ mes "[Rekenber Employee]";
+ mes "You can choose to work";
+ mes "from home, or undergo a";
+ mes "little bit of training for more";
+ mes "professional positions. This";
+ mes "is a great chance to make a";
+ mes "difference... and some money~";
+ emotion e_no1,"Rekenber Employee#li";
+ close;
+ }
+}
+
+lhz_in01,221,131,7 script Scientist#li_01 865,{
+ if (isequipped(2241) && isequipped(2243)) {
+ if (hg_tre > 54) {
+ mes "[A Scientist]";
+ mes "What happened? All the machines are ruined and the research report are gone! The history of Regenschirm has been hacked!";
+ close;
+ }
+ else {
+ mes "[Scientist]";
+ mes "It takes so long for";
+ mes "this device to process";
+ mes "all the data and give me";
+ mes "the results. Still, the wait";
+ mes "heightens my anticipation...";
+ close;
+ }
+ }
+ else {
+ mes "[Scientist]";
+ mes "What?! Guards!";
+ mes "Hurry, there's an";
+ mes "intruder right here!";
+ emotion e_gasp,"A Scientist#li_01";
+ close2;
+ warp "lhz_in01",33,224;
+ end;
+ }
+}
+
// Lighthalzen Mushroom.
// Don't really understand why it's there, but it's funny regardless.
lhz_in01,157,54,0,0 monster Red Mushroom 1085,1,120000,100000,0
diff --git a/npc/cities/manuk.txt b/npc/cities/manuk.txt
index a3ea0d1fe..4528bf6af 100644
--- a/npc/cities/manuk.txt
+++ b/npc/cities/manuk.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
-//= 1.1
+//= 1.2
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -12,6 +12,7 @@
//===== Additional Comments: =================================
//= 1.0 First Version.
//= 1.1 Added more town NPCs
+//= 1.2 Added more town NPCs
//============================================================
// cat_enhance
@@ -490,3 +491,79 @@ manuk,253,173,3 script Manuk Benknee#tre5 449,{
close;
}
}
+
+// ep12_2_dailybs
+manuk,251,180,5 script Young Villager#ep13bs 454,{
+ if (isequipped(2782) == 1) {
+ mes "[Young Villager]";
+ mes "It's past the time of our date, why isn't she here yet!!?";
+ close;
+ }
+ else {
+ mes "[Asd]";
+ mes "Ywo di pi butfs oui Afbsu ";
+ close;
+ }
+}
+
+man_in01,360,137,5 script Mechanic#ep13bs 454,{
+ if (isequipped(2782) == 1) {
+ mes "[Mechanic]";
+ mes "Alien races are not allowed to enter.";
+ mes "It's very dangerous here, please don't come any closer.";
+ close;
+ }
+ else {
+ mes "[Asoui]";
+ mes "Fs iua sdjosow ww ";
+ mes "Adds wwpq iusnd ";
+ close;
+ }
+}
+
+man_in01,68,187,0 script Worker#ep13bs1 454,{
+ if (isequipped(2782) == 1) {
+ mes "[Worker]";
+ mes "Hmm, it smells delicious.";
+ mes "It should be time to turn it around now.";
+ next;
+ mes "[Worker]";
+ mes "Hardrock Mammoth steak should be eaten slightly raw!";
+ close;
+ }
+ else {
+ mes "[Tee]";
+ mes "As woue dpi sha we";
+ mes "Two psie bu le";
+ next;
+ mes "[Tee]";
+ mes "Tr sdou powee wwee ";
+ close;
+ }
+}
+
+man_in01,74,181,3 script Worker#ep13bs2 454,{
+ if (isequipped(2782) == 1) {
+ mes "[Worker]";
+ mes "Chef Cook, how many plates should I put down?";
+ close;
+ }
+ else {
+ mes "[Tee]";
+ mes "We pishd bugs ouwwe iro ";
+ close;
+ }
+}
+
+man_in01,227,280,5 script Scientist#ep13bs 449,{
+ if (isequipped(2782) == 1) {
+ mes "[Scientist]";
+ mes "Is there only one way we can survive..?";
+ close;
+ }
+ else {
+ mes "[Apti]";
+ mes "Dso piey pioit ioep ";
+ close;
+ }
+}
diff --git a/npc/cities/splendide.txt b/npc/cities/splendide.txt
index 8ce51d053..58921e71e 100644
--- a/npc/cities/splendide.txt
+++ b/npc/cities/splendide.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
-//= 1.1
+//= 1.2
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -12,6 +12,7 @@
//===== Additional Comments: =================================
//= 1.0 First Version.
//= 1.1 Added more town NPCs
+//= 1.2 Added more town NPCs
//============================================================
// cat_enhance
@@ -792,3 +793,39 @@ spl_in01,122,311,1 script Laphine Soldier#ep13_2 447,{
}
}
+// ep33_2_dailybs
+splendide,121,259,3 script Fairy#ep13bs1 436,{
+ if (isequipped(2782) == 1) {
+ mes "[Fairy]";
+ mes "Have you ever gone to the East side?";
+ mes "Theres lots of ice~";
+ mes "How cold...";
+ close;
+ }
+ else {
+ mes "[nes]";
+ mes "VaFuloDor An ";
+ mes "WosNuffremu Ha TurAshTi";
+ mes "VilTiRini O ";
+ close;
+ }
+}
+
+splendide,163,264,3 script Fairy#ep13bs2 438,{
+ if (isequipped(2782) == 1) {
+ mes "[Fairy]";
+ mes "What are you looking at!";
+ next;
+ mes "[Fairy]";
+ mes "Oh me! You know beauty when you see it don't you~?!";
+ close;
+ }
+ else {
+ mes "[nes]";
+ mes "UorVeLars No Ador";
+ next;
+ mes "[nes]";
+ mes "SeGothShar An AshDur";
+ close;
+ }
+}