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author | Haru <haru@dotalux.com> | 2015-11-16 12:50:40 +0100 |
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committer | Haru <haru@dotalux.com> | 2015-12-15 20:53:52 +0100 |
commit | 183cb7642fcd2ec3568c090dc160a3870a569bc6 (patch) | |
tree | 82669007dd2f6c324e6896f16b537b8ef97d0b8d /npc/cities/morocc.txt | |
parent | 1a6bb87686dd770b3f072fb5d687ba71ff29c51a (diff) | |
download | hercules-183cb7642fcd2ec3568c090dc160a3870a569bc6.tar.gz hercules-183cb7642fcd2ec3568c090dc160a3870a569bc6.tar.bz2 hercules-183cb7642fcd2ec3568c090dc160a3870a569bc6.tar.xz hercules-183cb7642fcd2ec3568c090dc160a3870a569bc6.zip |
Standardized header in scripts (part 10)
- Now including GPL-compliant license/copyright info
- Restored some missing copyrights
- City scripts folders
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/cities/morocc.txt')
-rw-r--r-- | npc/cities/morocc.txt | 72 |
1 files changed, 41 insertions, 31 deletions
diff --git a/npc/cities/morocc.txt b/npc/cities/morocc.txt index 70b652508..a8008ffad 100644 --- a/npc/cities/morocc.txt +++ b/npc/cities/morocc.txt @@ -1,32 +1,44 @@ -//===== Hercules Script ====================================== +//================= Hercules Script ======================================= +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2012-2015 Hercules Dev Team +//= Copyright (C) Lupus +//= Copyright (C) Silent +//= Copyright (C) Vicious_Pucca +//= Copyright (C) MasterOfMuppets +//= Copyright (C) Nexon +//= Copyright (C) L0ne_W0lf +//= Copyright (C) kobra_k88 +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= //= Morroc Town -//===== By: ================================================== -//= kobra_k88; L0ne_W0lf -//===== Current Version: ===================================== -//= 2.2 -//===== Description: ========================================= -//= [Official Conversion] +//================= Description =========================================== //= Morroc Town NPCs -//===== Additional Comments: ================================= -//= Fully working -//= Fixed Lapidary sprite, Implemented ANTHELL trigger -//= (in both NPC/Warps) [Lupus]. Removed it from NPC and put in Warp -//= 1.3 Removed some NPC due to Assassin Job Quest [kobra_k88] -//= 1.3b mobs name corrected [Lupus], 1.3c - Adv classes support -//= 1.4 Fixed typos [Nexon] -//= 1.5 Added a lvl 4 weapon quest related NPC [MasterOfMuppets] -//= 1.6 Added Bartender NPC, made by Persian69 [Vicious_Pucca] -//= 1.7 Removed Duplicates [Silent] -//= 1.8 Rescripted to Aegis 10.3 Standards. [L0ne_W0lf] -//= 1.9 Removed duplicate NPC, changed temp char vars to temp npc. [L0ne_W0;f] -//= 2.0 Fixed bad NPC header data to comply with rev. 11603. [L0ne_W0lf] -//= 2.0a Fixed outdated info about Milk [Lupus] -//= 2.1 Updated/Added NPCs for episode 12.1. [L0ne_W0lf] -//= 2.2 Removed duplicate bartender NPC. (bugreport:4555) [L0ne_W0lf] -//============================================================ +//================= Current Version ======================================= +//= 2.2 +//========================================================================= -// Morroc -//============================================================ +//== Morroc ================================================ morocc,150,120,5 script Soldier - Morroc#01::MocSoldier 4_M_MOC_SOLDIER,3,3,{ mes "[Morroc Soldier]"; mes "Hey, you! Stop there."; @@ -711,9 +723,8 @@ moc_fild16,211,254,4 script Assassin#07rhea_30 2_M_THIEFMASTER,{ } } -// Other NPCs -//============================================================ -//Bartender +//== Other NPCs ============================================ +//- Bartender - /* morocc_in,166,76,3 script Bartender#02 1_ETC_01,{ mes "[Bartender]"; @@ -754,8 +765,7 @@ morocc_in,166,76,3 script Bartender#02 1_ETC_01,{ } */ -// Assassin Guild Guards -//=================================================== +//== Assassin Guild Guards ================================= moc_fild16,195,281,4 script Assassin Guardian#1::SinGuard 4_M_MOC_SOLDIER,{ mes "[Assassin Guardian]"; if(BaseJob == Job_Assassin) { |