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authorHaru <haru@dotalux.com>2016-07-10 15:43:44 +0200
committerHaru <haru@dotalux.com>2016-07-10 16:12:36 +0200
commitc0981a1b7966302311c4194bbfbcc9a3c07f65aa (patch)
treeddba93b22d4107780ae90b9853d82df126f7130c /npc/battleground/kvm/kvm03.txt
parent84d645aa668b0e284c20c325269a3b018bcd6039 (diff)
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HULD-compliance: updated npc/battleground/
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/battleground/kvm/kvm03.txt')
-rw-r--r--npc/battleground/kvm/kvm03.txt108
1 files changed, 54 insertions, 54 deletions
diff --git a/npc/battleground/kvm/kvm03.txt b/npc/battleground/kvm/kvm03.txt
index d99f78a34..954fd7b49 100644
--- a/npc/battleground/kvm/kvm03.txt
+++ b/npc/battleground/kvm/kvm03.txt
@@ -9,7 +9,7 @@
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
-//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) 2012-2016 Hercules Dev Team
//= Copyright (C) Ai4rei
//= Copyright (C) L0ne_W0lf
//=
@@ -40,7 +40,7 @@ bat_room,225,226,5 script KVM Waiting Room#a3::KvM03R_Guillaume 4_M_KY_KNT,{
end;
OnInit:
- waitingroom "Battle Station 5 Players",6,"KvM03_BG::OnGuillaumeJoin",1;
+ waitingroom(_("Battle Station 5 Players"), 6, "KvM03_BG::OnGuillaumeJoin", 1);
end;
OnEnterBG:
@@ -54,7 +54,7 @@ bat_room,225,205,3 script KVM Waiting Room#b3::KvM03R_Croix 4_M_CRU_KNT,{
end;
OnInit:
- waitingroom "Battle Station 5 Players",6,"KvM03_BG::OnCroixJoin",1;
+ waitingroom(_("Battle Station 5 Players"), 6, "KvM03_BG::OnCroixJoin", 1);
end;
OnEnterBG:
@@ -161,8 +161,8 @@ OnGuillaumeDie:
bg_updatescore "bat_c03",.Guillaume_Count,.Croix_Count;
if( .Guillaume_Count < 1 ) donpcevent "KvM03_BG::OnCroixWin";
else {
- mapannounce "bat_c03", "The number of Guillaumes is "+.Guillaume_Count+".",bc_map,"0x00ff00";
- mapannounce "bat_c03", "The number of Croixes is "+.Croix_Count+".",bc_map,"0x00ff00";
+ mapannounce("bat_c03", sprintf(_$("The number of Guillaumes is %d."), .Guillaume_Count), bc_map, "0x00ff00");
+ mapannounce("bat_c03", sprintf(_$("The number of Croixes is %d."), .Croix_Count), bc_map, "0x00ff00");
}
}
end;
@@ -175,8 +175,8 @@ OnCroixDie:
bg_updatescore "bat_c03",.Guillaume_Count,.Croix_Count;
if( .Croix_Count < 1 ) donpcevent "KvM03_BG::OnGuillaumeWin";
else {
- mapannounce "bat_c03", "The number of Guillaumes is "+.Guillaume_Count+".",bc_map,"0x00ff00";
- mapannounce "bat_c03", "The number of Croixes is "+.Croix_Count+".",bc_map,"0x00ff00";
+ mapannounce("bat_c03", sprintf(_$("The number of Guillaumes is %d."), .Guillaume_Count), bc_map, "0x00ff00");
+ mapannounce("bat_c03", sprintf(_$("The number of Croixes is %d."), .Croix_Count), bc_map, "0x00ff00");
}
}
end;
@@ -207,16 +207,16 @@ OnStart:
end;
OnTimer1000:
- mapannounce "bat_c03", "In 1 minute, KVM will start.",bc_map,"0x00ff00";
+ mapannounce("bat_c03", _("In 1 minute, KVM will start."), bc_map, "0x00ff00");
end;
OnTimer3000:
- mapannounce "bat_c03", "The maximum time for a KVM battle is 5 minutes.",bc_map,"0x00ff00";
+ mapannounce("bat_c03", _("The maximum time for a KVM battle is 5 minutes."), bc_map, "0x00ff00");
end;
OnTimer6000:
- mapannounce "bat_c03", "Please prepare for the KVM battle.",bc_map,"0x00ff00";
- mapannounce "bat_c03", "You can buff your people.",bc_map,"0x00ff00";
+ mapannounce("bat_c03", _("Please prepare for the KVM battle."), bc_map, "0x00ff00");
+ mapannounce("bat_c03", _("You can buff your people."), bc_map, "0x00ff00");
donpcevent "#A_camp_start03::OnEnable";
donpcevent "#B_camp_start03::OnEnable";
end;
@@ -227,26 +227,26 @@ OnTimer13000:
end;
OnTimer30000:
- mapannounce "bat_c03", "30 seconds remaining to start KVM battle.",bc_map,"0x00ff00";
+ mapannounce("bat_c03", _("30 seconds remaining to start KVM battle."), bc_map, "0x00ff00");
end;
OnTimer45000:
- mapannounce "bat_c03", "15 seconds remaining to start KVM battle.",bc_map,"0x00ff00";
+ mapannounce("bat_c03", _("15 seconds remaining to start KVM battle."), bc_map, "0x00ff00");
donpcevent "::OnKvM01One";
end;
OnTimer50000:
- mapannounce "bat_c03", "10 seconds remaining to start KVM battle.",bc_map,"0x00ff00";
+ mapannounce("bat_c03", _("10 seconds remaining to start KVM battle."), bc_map, "0x00ff00");
donpcevent "::OnKvM01Two";
end;
OnTimer55000:
- mapannounce "bat_c03", "5 seconds remaining to start KVM battle.",bc_map,"0x00ff00";
+ mapannounce("bat_c03", _("5 seconds remaining to start KVM battle."), bc_map, "0x00ff00");
donpcevent "::OnKvM01One";
end;
OnTimer59000:
- mapannounce "bat_c03", "KVM is now commencing.",bc_map,"0x00ff00";
+ mapannounce("bat_c03", _("KVM is now commencing."), bc_map, "0x00ff00");
donpcevent "::OnKvM01Two";
end;
@@ -258,7 +258,7 @@ OnTimer61000:
{
$@KvM03BG_Victory = 3;
$@KvM03BG = 3;
- mapannounce "bat_c03","There are not enough players to start the battle",1,0xC0C0C0;
+ mapannounce("bat_c03", _("There are not enough players to start the battle"), bc_map, "0xC0C0C0");
stopnpctimer;
donpcevent "KvM03_BG::OnStop";
end;
@@ -269,27 +269,27 @@ OnTimer61000:
end;
OnTimer300000:
- mapannounce "bat_c03", "1 minute remaining to finish the KVM battle.",bc_map,"0x00ff00";
+ mapannounce("bat_c03", _("1 minute remaining to finish the KVM battle."), bc_map, "0x00ff00");
end;
OnTimer330000:
- mapannounce "bat_c03", "30 seconds remaining to finish the KVM battle.",bc_map,"0x00ff00";
+ mapannounce("bat_c03", _("30 seconds remaining to finish the KVM battle."), bc_map, "0x00ff00");
end;
OnTimer345000:
- mapannounce "bat_c03", "15 seconds remaining to finish the KVM battle.",bc_map,"0x00ff00";
+ mapannounce("bat_c03", _("15 seconds remaining to finish the KVM battle."), bc_map, "0x00ff00");
end;
OnTimer350000:
- mapannounce "bat_c03", "10 seconds remaining to finish the KVM battle.",bc_map,"0x00ff00";
+ mapannounce("bat_c03", _("10 seconds remaining to finish the KVM battle."), bc_map, "0x00ff00");
end;
OnTimer355000:
- mapannounce "bat_c03", "5 seconds remaining to finish the KVM battle.",bc_map,"0x00ff00";
+ mapannounce("bat_c03", _("5 seconds remaining to finish the KVM battle."), bc_map, "0x00ff00");
end;
OnTimer360000:
- mapannounce "bat_c03", "KVM has ended.",bc_map,"0x00ff00";
+ mapannounce("bat_c03", _("KVM has ended."), bc_map, "0x00ff00");
if( .Croix_Count > .Guillaume_Count )
donpcevent "KvM03_BG::OnCroixWin";
else if( .Croix_Count < .Guillaume_Count )
@@ -298,9 +298,9 @@ OnTimer360000:
{ // Draw Game
$@KvM03BG = 3;
$@KvM03BG_Victory = 3;
- mapannounce "bat_c03", "The number of Guillaumes is "+.Guillaume_Count+".",bc_map,"0x00ff00";
- mapannounce "bat_c03", "The number of Croixes is "+.Croix_Count+".",bc_map,"0x00ff00";
- mapannounce "bat_c03", "This battle has ended in a draw.",bc_map,"0x00ff00";
+ mapannounce("bat_c03", sprintf(_$("The number of Guillaumes is %d."), .Guillaume_Count), bc_map, "0x00ff00");
+ mapannounce("bat_c03", sprintf(_$("The number of Croixes is %d."), .Croix_Count), bc_map, "0x00ff00");
+ mapannounce("bat_c03", _("This battle has ended in a draw."), bc_map, "0x00ff00");
donpcevent "KvM03_BG::OnStop";
}
end;
@@ -308,18 +308,18 @@ OnTimer360000:
OnGuillaumeWin:
$@KvM03BG = 3;
$@KvM03BG_Victory = 1;
- mapannounce "bat_c03", "Guillaume wins!",bc_map,"0x00ff00";
- mapannounce "bat_c03", "Congratulations to Guillaume members.",bc_map,"0x00ff00";
- mapannounce "bat_c03", "Everyone will be moved to the start point.",bc_map,"0x00ff00";
+ mapannounce("bat_c03", _("Guillaume wins!"), bc_map, "0x00ff00");
+ mapannounce("bat_c03", _("Congratulations to Guillaume members."), bc_map, "0x00ff00");
+ mapannounce("bat_c03", _("Everyone will be moved to the start point."), bc_map, "0x00ff00");
donpcevent "KvM03_BG::OnStop";
end;
OnCroixWin:
$@KvM03BG = 3;
$@KvM03BG_Victory = 2;
- mapannounce "bat_c03", "Croix wins!",bc_map,"0x00ff00";
- mapannounce "bat_c03", "Congratulations to Croix members.",bc_map,"0x00ff00";
- mapannounce "bat_c03", "Everyone will be moved to the start point.",bc_map,"0x00ff00";
+ mapannounce("bat_c03", _("Croix wins!"), bc_map, "0x00ff00");
+ mapannounce("bat_c03", _("Congratulations to Croix members."), bc_map, "0x00ff00");
+ mapannounce("bat_c03", _("Everyone will be moved to the start point."), bc_map, "0x00ff00");
donpcevent "KvM03_BG::OnStop";
end;
@@ -357,21 +357,21 @@ OnBegin:
end;
OnTimer1000:
- mapannounce "bat_c03", "Please apply with the Officer to acquire KVM points.",bc_map,"0x00ff00";
+ mapannounce("bat_c03", _("Please apply with the Officer to acquire KVM points."), bc_map, "0x00ff00");
end;
OnTimer3000:
- mapannounce "bat_c03", "The Officer will grant you the points for 30 seconds.",bc_map,"0x00ff00";
- mapannounce "bat_c03", "In 30 seconds, the Officer will be sent away.",bc_map,"0x00ff00";
+ mapannounce("bat_c03", _("The Officer will grant you the points for 30 seconds."), bc_map, "0x00ff00");
+ mapannounce("bat_c03", _("In 30 seconds, the Officer will be sent away."), bc_map, "0x00ff00");
end;
OnTimer5000:
- mapannounce "bat_c03", "Unless you talk to the Officer, you cannot gain the points.",bc_map,"0x00ff00";
- mapannounce "bat_c03", "Please be careful.",bc_map,"0x00ff00";
+ mapannounce("bat_c03", _("Unless you talk to the Officer, you cannot gain the points."), bc_map, "0x00ff00");
+ mapannounce("bat_c03", _("Please be careful."), bc_map, "0x00ff00");
end;
OnTimer55000:
- mapannounce "bat_c03", "You will be sent back.",bc_map,"0x00ff00";
+ mapannounce("bat_c03", _("You will be sent back."), bc_map, "0x00ff00");
end;
OnTimer60000:
@@ -387,17 +387,17 @@ bat_c03,51,130,5 script KVM Officer#KVM03A 4_M_KY_HEAD,{
if( $@KvM03BG_Victory == Bat_Team )
{ // Victory
kvm_point += 2;
- mes "[KVM Officer]";
- mes "Good Game.";
- mes "May the glory of KVM be with you.";
- mes "You aquire the winning points: 2";
+ mes("[KVM Officer]");
+ mes("Good Game.");
+ mes("May the glory of KVM be with you.");
+ mes("You aquire the winning points: 2");
close2;
} else {
++kvm_point;
- mes "[KVM Officer]";
- mes "I am so sorry.";
- mes "I wish you better luck next time.";
- mes "You aquire the losing points: 1";
+ mes("[KVM Officer]");
+ mes("I am so sorry.");
+ mes("I wish you better luck next time.");
+ mes("You aquire the losing points: 1");
close2;
}
bg_leave;
@@ -414,17 +414,17 @@ bat_c03,148,53,1 script KVM Officer#KVM03B 4_M_CRU_HEAD,{
if( $@KvM03BG_Victory == Bat_Team )
{ // Victory
kvm_point +=2;
- mes "[KVM Officer]";
- mes "Good Game.";
- mes "May the glory of KVM be with you.";
- mes "You aquire the winning points: 2";
+ mes("[KVM Officer]");
+ mes("Good Game.");
+ mes("May the glory of KVM be with you.");
+ mes("You aquire the winning points: 2");
close2;
} else {
++kvm_point;
- mes "[KVM Officer]";
- mes "I am so sorry.";
- mes "I wish you better luck next time.";
- mes "You aquire the losing points: 1";
+ mes("[KVM Officer]");
+ mes("I am so sorry.");
+ mes("I wish you better luck next time.");
+ mes("You aquire the losing points: 1");
close2;
}
bg_leave;