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author | AnnieRuru <jeankof@ymail.com> | 2014-03-21 04:55:31 +0800 |
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committer | AnnieRuru <jeankof@ymail.com> | 2014-03-21 04:55:31 +0800 |
commit | 4e73bda7d56db627d98608ba7b12711568766b79 (patch) | |
tree | acf15aceeb1ed22036fdcd4c2a491fd13cd9f30f /doc | |
parent | a80bfc15cf01d55c556ee2924349511096bd4467 (diff) | |
download | hercules-4e73bda7d56db627d98608ba7b12711568766b79.tar.gz hercules-4e73bda7d56db627d98608ba7b12711568766b79.tar.bz2 hercules-4e73bda7d56db627d98608ba7b12711568766b79.tar.xz hercules-4e73bda7d56db627d98608ba7b12711568766b79.zip |
Fix hunting mission and clarify weight's unit
Fix hunting mission not able to take mission after a character has deleted
http://hercules.ws/board/tracker/issue-8104-hunting-missiontxt-delete-character/
Clarify Weight and MaxWeight unit as in 0.1
http://hercules.ws/board/tracker/issue-7836-weight-and-maxweight/
Diffstat (limited to 'doc')
-rw-r--r-- | doc/item_db.txt | 2 | ||||
-rw-r--r-- | doc/script_commands.txt | 7 |
2 files changed, 8 insertions, 1 deletions
diff --git a/doc/item_db.txt b/doc/item_db.txt index 30aa845f3..7035ed684 100644 --- a/doc/item_db.txt +++ b/doc/item_db.txt @@ -18,7 +18,7 @@ item_db: ( Type: Item Type (int, defaults to 3 = etc item) Buy: Buy Price (int, defaults to Sell * 2) Sell: Sell Price (int, defaults to Buy / 2) - Weight: Item Weight (int, defaults to 0) + Weight: Item Weight (int, defaults to 0, units in Weight/10 ) Atk: Attack (int, defaults to 0) Matk: Magical Attack (int, defaults to 0, ignored in pre-re) Def: Defense (int, defaults to 0) diff --git a/doc/script_commands.txt b/doc/script_commands.txt index d1175413e..767aa5459 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -522,7 +522,9 @@ JobExp - Amount of job experience points. NextBaseExp - Amount of base experience points needed to reach next level. NextJobExp - Amount of job experience points needed to reach next level. Weight - Amount of weight the character currently carries. + Display as in Weight/10. MaxWeight - Maximum weight the character can carry. + Display as in MaxWeight/10. Sex - 0 if female, 1 if male. Class - Character's job. Upper - 0 if the character is normal class, 1 if advanced, 2 if baby. @@ -2376,6 +2378,11 @@ You can also use this command to get stat values. if (readparam(bVit) > 77) mes "Only people with over 77 Vit are reading this!"; +Example 3: + + // Display your current weight + mes "Your current weight is "+( Weight/10 )+"/"+( MaxWeight/10 ); + --------------------------------------- *getcharid(<type>{,"<character name>"}) |