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authorsmokexyz <sagunkho@hotmail.com>2017-05-09 10:06:12 +0800
committerGitHub <noreply@github.com>2017-05-09 10:06:12 +0800
commitd961ab29ed635fdf5ff4ffa1dcf1ebbd013e750e (patch)
treeb5a88c8a37c7302fcdb0b085adfdbbd6af9ed52a /doc/script_commands.txt
parent4d3aa86ad7be8693c4faba18dfa0869d3715ca9a (diff)
parentb5a263c3900ab44082c4e8e5c02f2b68b1668c8e (diff)
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Merge pull request #1730 from marky291/patch-1
Updated *showscript documentation description.
Diffstat (limited to 'doc/script_commands.txt')
-rw-r--r--doc/script_commands.txt5
1 files changed, 3 insertions, 2 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index a27d16e7f..5ba0aaa2e 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -4292,8 +4292,9 @@ if <color> field is left out.
*showscript("<message>"{, <GID>})
-Makes attached player or GID says a message like shouting a skill name, the message
-will be seen to everyone around but not in chat window.
+Makes the attached player or GID, display a message similiar to a chat,
+this will be seen by everyone near the invoking character but will not
+be displayed in the chat window.
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