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author | ai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-03-22 19:31:46 +0000 |
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committer | ai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-03-22 19:31:46 +0000 |
commit | c8ad9024278469f8d6e082d75113f828de6f5c14 (patch) | |
tree | 4efede884999c123bab95aba7e0dd86629a39679 /doc/script_commands.txt | |
parent | cd018da2b39249aa6f1b34a4464348e3d7c1accd (diff) | |
download | hercules-c8ad9024278469f8d6e082d75113f828de6f5c14.tar.gz hercules-c8ad9024278469f8d6e082d75113f828de6f5c14.tar.bz2 hercules-c8ad9024278469f8d6e082d75113f828de6f5c14.tar.xz hercules-c8ad9024278469f8d6e082d75113f828de6f5c14.zip |
* Documentation updates and fixes.
- Added documentation for script commands 'bg_getareausers' and 'bg_get_data' (bugreport:3034).
- Fixed documentation for script command 'waitingroom2bg_single' (bugreport:4770, since r14373).
- Documented optional parameter 'npc name' for script command 'waitingroom2bg'.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14756 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'doc/script_commands.txt')
-rw-r--r-- | doc/script_commands.txt | 36 |
1 files changed, 28 insertions, 8 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index 0be0460e1..2c8662cca 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -4,7 +4,7 @@ //= A reference manual for the eAthena scripting language. //= Commands are sorted depending on their functionality. //===== Version =========================================== -//= 3.38.20110313 +//= 3.39.20110322 //========================================================= //= 1.0 - First release, filled will as much info as I could //= remember or figure out, most likely there are errors, @@ -162,6 +162,10 @@ //= 3.38.20110313 //= Added 'cooking' command. [Ai4rei] //= Fixed item levels in 'produce' command. +//= 3.39.20110322 +//= Added 'bg_getareausers' and 'bg_get_data' commands. [Ai4rei] +//= Updated description of 'waitingroom2bg_single' command. +//= Documented optional parameter 'npc name' of 'waitingroom2bg' command. //========================================================= This document is a reference manual for all the scripting commands and functions @@ -6839,9 +6843,9 @@ instance times out while inactive. --------------------------------------- -======================== +========================= |8.- Quest Log commands.| -======================== +========================= --------------------------------------- *setquest <ID>; @@ -6910,13 +6914,20 @@ color can be: ---------------------------------------- -=========================== +============================ |9.- Battleground commands.| -=========================== +============================ --------------------------------------- -*waitingroom2bg_single("<mapname>",<x>,<y>,"<On Quit Event>","<On Death Event>"); -*waitingroom2bg("<mapname>",<x>,<y>,"<On Quit Event>","<On Death Event>"); +*waitingroom2bg_single(<battle group>,"<mapname>",<x>,<y>,"<npc name>"); + +Adds the first waiting player from the chat room of given NPC to an +existing battleground group and warps it to specified coordinates on +given map. + +--------------------------------------- + +*waitingroom2bg("<mapname>",<x>,<y>,"<On Quit Event>","<On Death Event>"{,"<npc name>"}); <Mapname> and X Y coordinates refer to where the "respawn" base is, where the player group will respawn when they die. <On Quit Event> refers to an NPC label that attaches to the character and is run when they relog. @@ -6925,6 +6936,8 @@ color can be: Unlike the prior command, the latter will attach a GROUP in a waiting room to the battleground, and sets the array $@arenamembers[0] where 0 holds the IDs of the first group, and 1 holds the IDs of the second. +If the option parameter is left out, the waiting room of the current NPC is used. + Example: // Battle Group will be referred to as $@KvM01BG_id1, and when they die, respawn at bat_c01,52,129. set $@KvM01BG_id1, waitingroom2bg("bat_c01",52,129,"KvM01_BG::OnGuillaumeQuit","KvM01_BG::OnGuillaumeDie"); @@ -7022,9 +7035,16 @@ Example: *bg_get_data(<Battle Group>,<type>); +Retrieves data related to given battle group. Type can be one of the following: + + 0 - Amount of players currently belonging to the group. + ---------------------------------------- -*bg_getareausers +*bg_getareausers(<battle group>,<map name>,<x0>,<y0>,<x1>,<y1>); + +Retrieves amount of players belonging to given battle group on given +map within an specified rectangular area. ---------------------------------------- |