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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-03-14 19:33:58 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-03-14 19:33:58 +0000 |
commit | c95a4a42eede44242b930f965518e10eaedd9832 (patch) | |
tree | 078a15f20bf6389ebbc0ae749716128b65e1b66d /db | |
parent | 6c93f50fb63d97059355e18865d4da54e14b9ca1 (diff) | |
download | hercules-c95a4a42eede44242b930f965518e10eaedd9832.tar.gz hercules-c95a4a42eede44242b930f965518e10eaedd9832.tar.bz2 hercules-c95a4a42eede44242b930f965518e10eaedd9832.tar.xz hercules-c95a4a42eede44242b930f965518e10eaedd9832.zip |
- Increased Shield Chain's range by one. It is now a ranged skill.
- Added SC_CHANGEUNDEAD to differentiate it from the other elemental change skills. It now fails on Undead/Dark elemental targets.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10008 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db')
-rw-r--r-- | db/Changelog.txt | 3 | ||||
-rw-r--r-- | db/skill_db.txt | 2 |
2 files changed, 4 insertions, 1 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt index f4143cb87..690fad8e5 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -19,6 +19,9 @@ ----- ======================== +03/15 + * Increased Shield Chain's range by one. It is now a ranged skill. + [Skotlex] 03/12 * Updated the "AddEffWhenHit" cards [Playtester] - chances got lowered according to Aegis, Freya, cRO and euRO diff --git a/db/skill_db.txt b/db/skill_db.txt index ff5e3ecdd..b1f8673f6 100644 --- a/db/skill_db.txt +++ b/db/skill_db.txt @@ -518,7 +518,7 @@ 477,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0 //WS_WEAPONREFINE#Upgrade Weapon# 478,3,6,2,0,0x3,3,10,1,no,0,0,0,none,0 //CR_SLIMPITCHER#Aid Condensed Potion# 479,1,6,16,0,0x1,0,5,1,yes,0,0,0,weapon,0 //CR_FULLPROTECTION#Full Protection# -480,4,8,1,0,0,0,5,5,no,0,0,0,weapon,0 //PA_SHIELDCHAIN#Shield Chain# +480,5,8,1,0,0,0,5,5,no,0,0,0,weapon,0 //PA_SHIELDCHAIN#Shield Chain# 481,0,0,0,0,0,0,5,0,no,0,0,0,none,0 //HP_MANARECHARGE#Mana Recharge# 482,0,6,4,0,0x1,0,5,1,no,0,0,0,magic,0 //PF_DOUBLECASTING#Double Casting# 483,9,6,2,0,0x1,1,1,1,no,0,0,0,none,0 //HW_GANBANTEIN#Ganbantein# |