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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-05-16 14:42:54 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-05-16 14:42:54 +0000 |
commit | ed800c53cea74042b2666c9588f8e92787013d14 (patch) | |
tree | 0684746027dbc96ab956628887ac403f706d9807 /db/skill_unit_db.txt | |
parent | 4575744180e62e1ae1d90bf628ace2839aeb15a4 (diff) | |
download | hercules-ed800c53cea74042b2666c9588f8e92787013d14.tar.gz hercules-ed800c53cea74042b2666c9588f8e92787013d14.tar.bz2 hercules-ed800c53cea74042b2666c9588f8e92787013d14.tar.xz hercules-ed800c53cea74042b2666c9588f8e92787013d14.zip |
- Fire Pillar will now do 200%MATK damage per hit when level is >10.
- Blood Drain always hits now.
- Fixed Mob Area Skills not updating their use-time (rendering their skill delay useless)
- Search free cell will now skip picking the center-tile as target location. Will prevent slaves from walking on top of their master, or mobs placing stuff right under themselves with the "around" target conditions.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6621 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/skill_unit_db.txt')
-rw-r--r-- | db/skill_unit_db.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/db/skill_unit_db.txt b/db/skill_unit_db.txt index dd0ac6ad5..c94b1c3e2 100644 --- a/db/skill_unit_db.txt +++ b/db/skill_unit_db.txt @@ -30,7 +30,7 @@ 70,0x83, , -1, 1,1000,all, 0x008 //PR_SANCTUARY#サンクチュアリ
79,0x84, , -1, 1,3000,enemy, 0x008 //PR_MAGNUS#マグヌスエクソシズム
80,0x87,0x88, 0, 1,2000,enemy, 0x002 //WZ_FIREPILLAR#ファイアーピラー
- 83,0x86, , 0,3:3:3:3:3:3:3:3:3:3:3,1000,enemy, 0x000 //WZ_METEOR#メテオストーム
+ 83,0x86, , 0, 3,1000,enemy, 0x000 //WZ_METEOR#メテオストーム
85,0x86, , 0,6:6:6:6:6:6:6:6:6:6:25,1250,enemy, 0x008 //WZ_VERMILION#ロードオブヴァーミリオン
87,0x8d, , -1, 0, -1,all, 0x000 //WZ_ICEWALL#アイスウォール
88,0x86, , 0, 2,1000,enemy, 0x000 //WZ_FROSTNOVA#フロストノヴァ
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