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author | csnv <ctt@csnv.es> | 2014-12-24 00:52:55 +0100 |
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committer | csnv <ctt@csnv.es> | 2014-12-24 00:52:55 +0100 |
commit | 9e8047ab29838858727f44b8460ebce359dafbb1 (patch) | |
tree | 8c8396c0bdd64300ebe8bd399a8f9cd5cfa165a7 /db/pre-re | |
parent | c15b8c6274794b766847a6a9c1651caeaa1e25c5 (diff) | |
download | hercules-9e8047ab29838858727f44b8460ebce359dafbb1.tar.gz hercules-9e8047ab29838858727f44b8460ebce359dafbb1.tar.bz2 hercules-9e8047ab29838858727f44b8460ebce359dafbb1.tar.xz hercules-9e8047ab29838858727f44b8460ebce359dafbb1.zip |
Songs aegis behavior updated. Bonus correction
- Fixed bug 8412 http://hercules.ws/board/tracker/issue-8412-songs/ Now songs auto-refreshes every 3 seconds.
- Musical Lesson bonus rounded down for BA_ASSASSINCROSS.
Diffstat (limited to 'db/pre-re')
-rw-r--r-- | db/pre-re/skill_unit_db.txt | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/db/pre-re/skill_unit_db.txt b/db/pre-re/skill_unit_db.txt index 196a79d5b..b37ab23f5 100644 --- a/db/pre-re/skill_unit_db.txt +++ b/db/pre-re/skill_unit_db.txt @@ -67,15 +67,15 @@ 312,0xa4, , 4, 0, -1,party, 0x240 //BD_INTOABYSS 313,0xa5, , 4, 0, -1,party, 0x200 //BD_SIEGFRIED 317,0xa6, , 3, 0,3000,enemy, 0x400 //BA_DISSONANCE -319,0xa7, , 3, 0, -1,all, 0x440 //BA_WHISTLE -320,0xa8, , 3, 0, -1,all, 0x440 //BA_ASSASSINCROSS -321,0xa9, , 3, 0, -1,all, 0x440 //BA_POEMBRAGI +319,0xa7, , 3, 0,3000,all, 0xC40 //BA_WHISTLE +320,0xa8, , 3, 0,3000,all, 0xC40 //BA_ASSASSINCROSS +321,0xa9, , 3, 0,3000,all, 0xC40 //BA_POEMBRAGI 322,0xaa, , 3, 0,6000,all, 0xC40 //BA_APPLEIDUN 325,0xab, , 3, 0,3000,enemy, 0x100 //DC_UGLYDANCE -327,0xac, , 3, 0, -1,all, 0x140 //DC_HUMMING -328,0xad, , 3, 0, -1,enemy, 0x100 //DC_DONTFORGETME -329,0xae, , 3, 0, -1,all, 0x140 //DC_FORTUNEKISS -330,0xaf, , 3, 0, -1,all, 0x140 //DC_SERVICEFORYOU +327,0xac, , 3, 0,3000,all, 0x940 //DC_HUMMING +328,0xad, , 3, 0,3000,enemy, 0x900 //DC_DONTFORGETME +329,0xae, , 3, 0,3000,all, 0x940 //DC_FORTUNEKISS +330,0xaf, , 3, 0,3000,all, 0x940 //DC_SERVICEFORYOU 336,0xb2, , 0,-1, -1,noone, 0x000 //WE_CALLPARTNER 339,0x86, , -1, 0, 300,enemy, 0x000 //NPC_DARKGRANDCROSS 362,0xb4, , 0, 2, 300,all, 0x000 //HP_BASILICA |