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author | Emistry Haoyan <equinox1991@gmail.com> | 2019-07-14 04:21:37 +0800 |
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committer | Emistry Haoyan <equinox1991@gmail.com> | 2019-07-14 13:07:48 +0800 |
commit | e06b782338e1356b42c80c80d6d59a36d833fcd8 (patch) | |
tree | c98017cf2abdf6a1ca4487d23f027b3183730087 /conf/map/battle | |
parent | a5eb6ec995612c878a3b6cb522520ffae8b13a3b (diff) | |
download | hercules-e06b782338e1356b42c80c80d6d59a36d833fcd8.tar.gz hercules-e06b782338e1356b42c80c80d6d59a36d833fcd8.tar.bz2 hercules-e06b782338e1356b42c80c80d6d59a36d833fcd8.tar.xz hercules-e06b782338e1356b42c80c80d6d59a36d833fcd8.zip |
Added battle config autoloot_adjust
Added battle config autoloot_adjust that allows autoloot to take player drop penalties and bonuses into account.
Diffstat (limited to 'conf/map/battle')
-rw-r--r-- | conf/map/battle/drops.conf | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/conf/map/battle/drops.conf b/conf/map/battle/drops.conf index cf09d14d9..d37aba455 100644 --- a/conf/map/battle/drops.conf +++ b/conf/map/battle/drops.conf @@ -151,3 +151,7 @@ alchemist_summon_reward: 1 // When picking random options for a dropped item, it does lots of iterations to choose the option to be set, // this value limits the number of iterations to avoid making the server hang in a long loop. option_drop_max_loop: 10 + +// Does autoloot take into account player bonuses and penalties? (Note 1) +// If RENEWAL_DROP, Bubble Gum, or any other modifiers are active autoloot will take them into account. +autoloot_adjust: false |