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authorshennetsind <ind@henn.et>2013-09-09 17:11:22 -0300
committershennetsind <ind@henn.et>2013-09-09 17:11:22 -0300
commitae850bdefd7d9ecfecdb20d6e5803896fad00dfd (patch)
treec807780003ffcffee62e5a5166f3a4bc948aff93
parent78c14e42231965f281090785170aac5c0c119a9a (diff)
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Fixed Bug #6626
Game client is currently broken on this feature, sending the request when the criteria doesn't match and not doing anything when it matches, I've restored the previous method to make the feature work once again, the message is configurable by conf/messages.conf and whether maxed characters can use it now a setting in conf/battle/player.conf http://hercules.ws/board/tracker/issue-6626-cant-prayer-guardian-angel-super-novice/ Signed-off-by: shennetsind <ind@henn.et>
-rw-r--r--conf/battle/player.conf7
-rw-r--r--conf/messages.conf5
-rw-r--r--src/map/battle.c1
-rw-r--r--src/map/battle.h1
-rw-r--r--src/map/clif.c39
-rw-r--r--src/map/pc.h1
6 files changed, 52 insertions, 2 deletions
diff --git a/conf/battle/player.conf b/conf/battle/player.conf
index f493f6b67..ccad0afc0 100644
--- a/conf/battle/player.conf
+++ b/conf/battle/player.conf
@@ -142,4 +142,9 @@ idle_no_autoloot: 0
// Minimum distance a vending/chat room must be from a NPC in order to be placed
// Default: 3 (0: disabled).
-min_npc_vendchat_distance: 3 \ No newline at end of file
+min_npc_vendchat_distance: 3
+
+// Super Novice's fury is enabled to increments of 10%, such as at 10.0%, 20.0% - 80.0%, 90.0%
+// Changing snovice_call_type config to 1 enables its use at 0%, for maxed super novices.
+// default: 0
+snovice_call_type: 0 \ No newline at end of file
diff --git a/conf/messages.conf b/conf/messages.conf
index 987be40bf..d7b25a258 100644
--- a/conf/messages.conf
+++ b/conf/messages.conf
@@ -1513,5 +1513,10 @@
//@homlv
1478: Homun reached its maximum level of '%d'
+//src/map/clif.c::clif_parse_GlobalMessage
+1479: Dear angel, can you hear my voice?
+1480: I am %s Super Novice~
+1481: Help me out~ Please~ T_T
+
//Custom translations
import: conf/import/msg_conf.txt
diff --git a/src/map/battle.c b/src/map/battle.c
index 4a31a9706..2a5e82e30 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -6500,6 +6500,7 @@ static const struct _battle_data {
{ "gm_ignore_warpable_area", &battle_config.gm_ignore_warpable_area, 0, 2, 100, },
{ "packet_obfuscation", &battle_config.packet_obfuscation, 1, 0, 3, },
{ "client_accept_chatdori", &battle_config.client_accept_chatdori, 0, 0, INT_MAX, },
+ { "snovice_call_type", &battle_config.snovice_call_type, 0, 0, 1, },
};
#ifndef STATS_OPT_OUT
/**
diff --git a/src/map/battle.h b/src/map/battle.h
index 64883069b..99856de94 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -457,6 +457,7 @@ struct Battle_Config {
int gm_ignore_warpable_area;
int client_accept_chatdori; // [Ai4rei/Mirei]
+ int snovice_call_type;
} battle_config;
diff --git a/src/map/clif.c b/src/map/clif.c
index d57d73c09..218e088f1 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -9414,7 +9414,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
}
if( sd->bg_id ) clif->bg_hp(sd); // BattleGround System
-
+
if(map[sd->bl.m].flag.pvp && !(sd->sc.option&OPTION_INVISIBLE)) {
if(!battle_config.pk_mode) { // remove pvp stuff for pk_mode [Valaris]
if (!map[sd->bl.m].flag.pvp_nocalcrank)
@@ -9436,6 +9436,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
if( map_flag_gvg(sd->bl.m) )
clif->map_property(sd, MAPPROPERTY_AGITZONE);
+
// info about nearby objects
// must use foreachinarea (CIRCULAR_AREA interferes with foreachinrange)
iMap->foreachinarea(clif->getareachar, sd->bl.m, sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE, sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_ALL, sd);
@@ -9897,6 +9898,38 @@ void clif_parse_GlobalMessage(int fd, struct map_session_data* sd)
return;
sd->cantalk_tick = iTimer->gettick() + battle_config.min_chat_delay;
}
+
+ if( (sd->class_&MAPID_UPPERMASK) == MAPID_SUPER_NOVICE ) {
+ unsigned int next = pc->nextbaseexp(sd);
+ if( next == 0 ) next = pc->thisbaseexp(sd);
+ if( next ) { // 0%, 10%, 20%, ...
+ int percent = (int)( ( (float)sd->status.base_exp/(float)next )*1000. );
+ if( (battle_config.snovice_call_type || percent) && ( percent%100 ) == 0 ) {// 10.0%, 20.0%, ..., 90.0%
+ switch (sd->state.snovice_call_flag) {
+ case 0:
+ if( strstr(message, msg_txt(1479)) ) // "Dear angel, can you hear my voice?"
+ sd->state.snovice_call_flag = 1;
+ break;
+ case 1: {
+ char buf[256];
+ snprintf(buf, 256, msg_txt(1480), sd->status.name);
+ if( strstr(message, buf) ) // "I am %s Super Novice~"
+ sd->state.snovice_call_flag = 2;
+ }
+ break;
+ case 2:
+ if( strstr(message, msg_txt(1481)) ) // "Help me out~ Please~ T_T"
+ sd->state.snovice_call_flag = 3;
+ break;
+ case 3:
+ sc_start(&sd->bl, iStatus->skill2sc(MO_EXPLOSIONSPIRITS), 100, 17, skill->get_time(MO_EXPLOSIONSPIRITS, 5)); //Lv17-> +50 critical (noted by Poki) [Skotlex]
+ clif->skill_nodamage(&sd->bl, &sd->bl, MO_EXPLOSIONSPIRITS, 5, 1); // prayer always shows successful Lv5 cast and disregards noskill restrictions
+ sd->state.snovice_call_flag = 0;
+ break;
+ }
+ }
+ }
+ }
if( sd->gcbind ) {
clif->chsys_send(sd->gcbind,sd,message);
@@ -13674,6 +13707,10 @@ void clif_parse_NoviceDoriDori(int fd, struct map_session_data *sd)
/// "Help me out~ Please~ T_T"
void clif_parse_NoviceExplosionSpirits(int fd, struct map_session_data *sd)
{
+ /* [Ind/Hercules] */
+ /* game client is currently broken on this (not sure the packetver range) */
+ /* it sends the request when the criteria doesn't match (and of course we let it fail) */
+ /* so restoring the old parse_globalmes method. */
if( ( sd->class_&MAPID_UPPERMASK ) == MAPID_SUPER_NOVICE ) {
unsigned int next = pc->nextbaseexp(sd);
if( next == 0 ) next = pc->thisbaseexp(sd);
diff --git a/src/map/pc.h b/src/map/pc.h
index 7db5c2fcc..231f369d8 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -167,6 +167,7 @@ struct map_session_data {
unsigned int prerefining : 1;
unsigned int workinprogress : 3; // 1 = disable skill/item, 2 = disable npc interaction, 3 = disable both
unsigned int hold_recalc : 1;
+ unsigned int snovice_call_flag : 3; //Summon Angel (stage 1~3)
} state;
struct {
unsigned char no_weapon_damage, no_magic_damage, no_misc_damage;