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author | malufett <malufett.eat.my.binaries@gmail.com> | 2013-06-15 23:45:46 +0800 |
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committer | malufett <malufett.eat.my.binaries@gmail.com> | 2013-06-15 23:45:46 +0800 |
commit | 6fd440ea35cf2a084ffa434ee3c8f651b3259c60 (patch) | |
tree | 66cce4bc4bc76ad20dbac39531103c02ca165e96 | |
parent | 8fb06fb0d7d89b31204519bacd72ab078bb8480d (diff) | |
download | hercules-6fd440ea35cf2a084ffa434ee3c8f651b3259c60.tar.gz hercules-6fd440ea35cf2a084ffa434ee3c8f651b3259c60.tar.bz2 hercules-6fd440ea35cf2a084ffa434ee3c8f651b3259c60.tar.xz hercules-6fd440ea35cf2a084ffa434ee3c8f651b3259c60.zip |
Initial release for Monster Transformation Scrolls.(Thanks to Beret)
(http://hercules.ws/board/topic/1087-scroll-transform/)
Fixed Bug#7372
-where bows should not benefit matk bonus from upgrade. Thanks to Ryuuzaki
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
-rw-r--r-- | db/const.txt | 1 | ||||
-rw-r--r-- | db/re/item_db.txt | 20 | ||||
-rw-r--r-- | src/map/status.c | 13 | ||||
-rw-r--r-- | src/map/status.h | 2 |
4 files changed, 28 insertions, 8 deletions
diff --git a/db/const.txt b/db/const.txt index cef0593e1..f006a4d38 100644 --- a/db/const.txt +++ b/db/const.txt @@ -1289,6 +1289,7 @@ SC_KINGS_GRACE 557 SC_TELEKINESIS_INTENSE 558 SC_OFFERTORIUM 559 SC_FRIGG_SONG 560 +SC_MONSTER_TRANSFORM 563 e_gasp 0 e_what 1 diff --git a/db/re/item_db.txt b/db/re/item_db.txt index 94a988e12..7696af4cb 100644 --- a/db/re/item_db.txt +++ b/db/re/item_db.txt @@ -5899,6 +5899,14 @@ 12646,Fried_Octopus_Legs,Fried Octopus Legs,2,20,,30,,,,,,,,,,,,,{},{},{} 12647,Sea_Ink,Sea Ink,2,20,,30,,,,,,,,,,,,,{},{},{} // +12658,Transformation_Scroll(Deviruchi),Transformation Scroll(Deviruchi),2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_MONSTER_TRANSFORM,1200000,1109,0,0,0; },{},{} +12659,Transformation_Scroll(Raydric),Transformation Scroll(Raydric),2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_MONSTER_TRANSFORM,1200000,1276,0,0,0; },{},{} +12660,Transformation_Scroll(Mavka),Transformation Scroll(Mavka),2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_MONSTER_TRANSFORM,1200000,1884,0,0,0; },{},{} +12661,Transformation_Scroll(Marduk),Transformation Scroll(Marduk),2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_MONSTER_TRANSFORM,1200000,1140,0,0,0; },{},{} +12662,Transformation_Scroll(Banshee),Transformation Scroll(Banshee),2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_MONSTER_TRANSFORM,1200000,1867,0,0,0; },{},{} +12663,Transformation_Scroll(Poring),Transformation Scroll(Poring),2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_MONSTER_TRANSFORM,1200000,1002,0,0,0; },{},{} +12664,Transformation_Scroll(Golem),Transformation Scroll(Golem),2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_MONSTER_TRANSFORM,1200000,1040,0,0,0; },{},{} +// 12699,Tikbalang_Belt,Tikbalang Belt,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 2313; },{},{} 12700,Upside_Down_Shirt,Upside Down Shirt,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ warp "malaya",242,211; },{},{} 12701,Old_Blue_Box_F,Old Blue Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} @@ -7586,13 +7594,13 @@ 17030,St_Pat_Hat_box,St Pat Hat box,18,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 18565,1; },{},{} 17035,Energetic_Pisces_Scroll,Energetic Pisces Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 17036,Energetic_Pisces_Box,Energetic Pisces Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17037,Trans_Box_Devi,Trans Box Devi,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17038,Trans_Box_Ray_Arch,Trans Box Ray Arch,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17039,Trans_Box_Mavka,Trans Box Mavka,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17040,Trans_Box_Marduk,Trans Box Marduk,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17041,Trans_Box_Banshee,Trans Box Banshee,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +17037,Trans_Box_Devi,Trans Box Devi,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12658,10; },{},{} +17038,Trans_Box_Ray_Arch,Trans Box Ray Arch,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12659,10; },{},{} +17039,Trans_Box_Mavka,Trans Box Mavka,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12660,10; },{},{} +17040,Trans_Box_Marduk,Trans Box Marduk,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12661,10; },{},{} +17041,Trans_Box_Banshee,Trans Box Banshee,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12662,10; },{},{} 17042,Trans_Box_Poring,Trans Box Poring,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12663,10; },{},{} -17043,Trans_Box_Golem,Trans Box Golem,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +17043,Trans_Box_Golem,Trans Box Golem,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12664,10; },{},{} 17050,Aries_Scroll,Aries Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 17051,Aries_Scroll_Box,Aries Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 17052,Holy_Mom_Blaze_Box,Holy Mom Blaze Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6472,1; },{},{} diff --git a/src/map/status.c b/src/map/status.c index 8363b8021..597128b82 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -915,6 +915,7 @@ void initChangeTables(void) { StatusIconChangeTable[SC_PUSH_CART] = SI_ON_PUSH_CART; StatusIconChangeTable[SC_REBOUND] = SI_REBOUND; StatusIconChangeTable[SC_ALL_RIDING] = SI_ALL_RIDING; + StatusIconChangeTable[SC_MONSTER_TRANSFORM] = SI_MONSTER_TRANSFORM; //Other SC which are not necessarily associated to skills. StatusChangeFlagTable[SC_ATTHASTE_POTION1] = SCB_ASPD; @@ -2500,7 +2501,7 @@ int status_calc_pc_(struct map_session_data* sd, bool first) #ifdef RENEWAL wa->matk += sd->inventory_data[index]->matk; wa->wlv = wlv; - if( r ) // renewal magic attack refine bonus + if( r && sd->weapontype1 != W_BOW ) // renewal magic attack refine bonus wa->matk += refine_info[wlv].bonus[r-1] / 100; #endif @@ -8712,6 +8713,11 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val tick_time = 10000; val4 = tick / tick_time; break; + case SC_MONSTER_TRANSFORM: + if( !mobdb_checkid(val1) ) + val1 = 1002; // default poring + val_flag |= 1; + break; default: if( calc_flag == SCB_NONE && StatusSkillChangeTable[type] == 0 && StatusIconChangeTable[type] == 0 ) { //Status change with no calc, no icon, and no skill associated...? @@ -8739,8 +8745,12 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val case SC_SUMMON3: case SC_SUMMON4: case SC_SUMMON5: + case SC_MONSTER_TRANSFORM: val_flag |= 1; break; + case SC_KYOUGAKU: + clif->status_change(bl, SI_ACTIVE_MONSTER_TRANSFORM, 1, 0, 1002, 0, 0); // Poring in disguise + break; } } @@ -9646,7 +9656,6 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const } break; case SC_KYOUGAKU: - clif->sc_end(&sd->bl,sd->bl.id,AREA,SI_KYOUGAKU); clif->sc_end(&sd->bl,sd->bl.id,AREA,SI_ACTIVE_MONSTER_TRANSFORM); break; case SC_CLAIRVOYANCE: diff --git a/src/map/status.h b/src/map/status.h index 617cd9572..fbce95f17 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -671,6 +671,8 @@ typedef enum sc_type { SC_ALL_RIDING, SC_HANBOK, + SC_MONSTER_TRANSFORM, + SC_MAX, //Automatically updated max, used in for's to check we are within bounds. } sc_type; |