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author | shennetsind <ind@henn.et> | 2013-10-07 20:09:51 -0300 |
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committer | shennetsind <ind@henn.et> | 2013-10-07 20:09:51 -0300 |
commit | bbaf8692374a82323858c4468f345d03cd05216d (patch) | |
tree | 766925f0fbbb99c123f35b041fc67639731c811f | |
parent | d40381f3f4f5dd41337fff6a4449e85db7ee75f1 (diff) | |
download | hercules-bbaf8692374a82323858c4468f345d03cd05216d.tar.gz hercules-bbaf8692374a82323858c4468f345d03cd05216d.tar.bz2 hercules-bbaf8692374a82323858c4468f345d03cd05216d.tar.xz hercules-bbaf8692374a82323858c4468f345d03cd05216d.zip |
Fixed Bug #5085
Fixed decrease agility duration for the level 48 (used by mvps) -- It'll take the benefits of lvl 48 (e.g. rate) but the duration will be equal to the one of lvl 10.
http://hercules.ws/board/tracker/issue-5085-monster-decrease-agility/
Closes #154
Signed-off-by: shennetsind <ind@henn.et>
-rw-r--r-- | src/map/skill.c | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 8b821653f..521748bb9 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -5110,9 +5110,15 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui break; case AL_DECAGI: + clif->skill_nodamage (src, bl, skill_id, skill_lv, + sc_start(bl, type, (40 + skill_lv * 2 + (status->get_lv(src) + sstatus->int_)/5), skill_lv, + /* monsters using lvl 48 get the rate benefit but the duration of lvl 10 */ + ( src->type == BL_MOB && skill_lv == 48 ) ? skill->get_time(skill_id,skill_lv) : skill->get_time(skill_id,skill_lv))); + break; + case MER_DECAGI: clif->skill_nodamage (src, bl, skill_id, skill_lv, - sc_start(bl, type, (40 + skill_lv * 2 + (status->get_lv(src) + sstatus->int_)/5), skill_lv, skill->get_time(skill_id,skill_lv))); + sc_start(bl, type, (40 + skill_lv * 2 + (status->get_lv(src) + sstatus->int_)/5), skill_lv, skill->get_time(skill_id,skill_lv))); break; case AL_CRUCIS: |