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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-05-19 11:19:35 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-05-19 11:19:35 +0000 |
commit | 0b2f57dd4dd8e3ee2a15f9fb121313f45ebc9926 (patch) | |
tree | 951a1d3b39b8bd5bad79cd890a685ea7e85ab041 | |
parent | c96e27b729adf2b8244f6985371b8f0dd6547672 (diff) | |
download | hercules-0b2f57dd4dd8e3ee2a15f9fb121313f45ebc9926.tar.gz hercules-0b2f57dd4dd8e3ee2a15f9fb121313f45ebc9926.tar.bz2 hercules-0b2f57dd4dd8e3ee2a15f9fb121313f45ebc9926.tar.xz hercules-0b2f57dd4dd8e3ee2a15f9fb121313f45ebc9926.zip |
Removed the wtf-y mmo_char_fromsql_short() from r2527
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10578 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | Changelog-Trunk.txt | 1 | ||||
-rw-r--r-- | src/char_sql/char.c | 294 | ||||
-rw-r--r-- | src/common/utils.h | 3 | ||||
-rw-r--r-- | src/map/map.h | 2 |
4 files changed, 88 insertions, 212 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index ca12220b0..324fc4016 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2007/05/19 + * Removed the wtf-y mmo_char_fromsql_short() from r2527 [ultramage] * Fixed drops of Thanatos Dolor & Thanatos Odium regarding the quest. [SinSloth] * SQL files fixup - extended convert_engine_myisam and added innodb version diff --git a/src/char_sql/char.c b/src/char_sql/char.c index d1aedd37b..213091224 100644 --- a/src/char_sql/char.c +++ b/src/char_sql/char.c @@ -870,108 +870,100 @@ int memitemdata_to_sql(struct itemtmp mapitem[], int count, int char_id, int tab } return 0; } + #ifndef TXT_SQL_CONVERT //===================================================================================================== -int mmo_char_fromsql(int char_id, struct mmo_charstatus *p){ +int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything) +{ int i,j, n; - double exp; - char t_msg[128]; - char *str_p = tmp_sql; - struct mmo_charstatus *cp; + char t_msg[128] = ""; + char* str_p = tmp_sql; + struct mmo_charstatus* cp; memset(p, 0, sizeof(struct mmo_charstatus)); - t_msg[0]= '\0'; p->char_id = char_id; - if (save_log) - ShowInfo("Char load request (%d)\n", char_id); - //`char`( `char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`, //9 - //`str`,`agi`,`vit`,`int`,`dex`,`luk`, //15 - //`max_hp`,`hp`,`max_sp`,`sp`,`status_point`,`skill_point`, //21 - //`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`, //27 - //`hair`,`hair_color`,`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`, //35 - //`last_map`,`last_x`,`last_y`,`save_map`,`save_x`,`save_y`) - //splite 2 parts. cause veeeery long SQL syntax - - sprintf(tmp_sql, "SELECT `char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`," - "`str`,`agi`,`vit`,`int`,`dex`,`luk`, `max_hp`,`hp`,`max_sp`,`sp`,`status_point`,`skill_point` FROM `%s` WHERE `char_id` = '%d'",char_db, char_id); // TBR + if (save_log) ShowInfo("Char load request (%d)\n", char_id); + + // read char data + sprintf(tmp_sql, "SELECT " + "`char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`," + "`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`," + "`status_point`,`skill_point`,`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`,`homun_id`,`hair`," + "`hair_color`,`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`last_x`,`last_y`," + "`save_map`,`save_x`,`save_y`,`partner_id`,`father`,`mother`,`child`,`fame`" + " FROM `%s` WHERE `char_id` = '%d'", char_db, char_id); if (mysql_query(&mysql_handle, tmp_sql)) { ShowSQL("DB error - %s\n",mysql_error(&mysql_handle)); ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql); + return 0; } sql_res = mysql_store_result(&mysql_handle); + if (!sql_res) { + ShowError("Load char failed (%d - table %s).\n", char_id, char_db); + return 0; + } - if (sql_res) { - sql_row = mysql_fetch_row(sql_res); - if (!sql_row) - { //Just how does this happens? [Skotlex] - ShowError("Requested non-existant character id: %d!\n", char_id); - return 0; - } - - p->char_id = char_id; - p->account_id = atoi(sql_row[1]); - p->char_num = atoi(sql_row[2]); - strcpy(p->name, sql_row[3]); - p->class_ = atoi(sql_row[4]); - p->base_level = atoi(sql_row[5]); - p->job_level = atoi(sql_row[6]); - exp = atof(sql_row[7]); - p->base_exp = exp<0?0:(exp>UINT_MAX?UINT_MAX:(unsigned int)exp); - exp = atof(sql_row[8]); - p->job_exp = exp<0?0:(exp>UINT_MAX?UINT_MAX:(unsigned int)exp); - p->zeny = atoi(sql_row[9]); - p->str = atoi(sql_row[10]); - p->agi = atoi(sql_row[11]); - p->vit = atoi(sql_row[12]); - p->int_ = atoi(sql_row[13]); - p->dex = atoi(sql_row[14]); - p->luk = atoi(sql_row[15]); - p->max_hp = atoi(sql_row[16]); - p->hp = atoi(sql_row[17]); - p->max_sp = atoi(sql_row[18]); - p->sp = atoi(sql_row[19]); - p->status_point = atoi(sql_row[20]) > USHRT_MAX ? USHRT_MAX : atoi(sql_row[20]); - p->skill_point = atoi(sql_row[21]) > USHRT_MAX ? USHRT_MAX : atoi(sql_row[21]); - //free mysql result. + sql_row = mysql_fetch_row(sql_res); + if (!sql_row) { //Just how does this happens? [Skotlex] + ShowError("Requested non-existant character id: %d!\n", char_id); mysql_free_result(sql_res); - strcat (t_msg, " status"); - } else - ShowError("Load char failed (%d - table %s).\n", char_id, char_db); //Error?! ERRRRRR WHAT THAT SAY!? - - sprintf(tmp_sql, "SELECT `option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`,`hair`,`hair_color`," - "`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`," - "`last_map`,`last_x`,`last_y`,`save_map`,`save_x`,`save_y`, `partner_id`, `father`, `mother`, `child`, `fame`, `homun_id`" //[orn] homun_id - "FROM `%s` WHERE `char_id` = '%d'",char_db, char_id); // TBR - if (mysql_query(&mysql_handle, tmp_sql)) { - ShowSQL("DB error - %s\n",mysql_error(&mysql_handle)); - ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql); + return 0; } - sql_res = mysql_store_result(&mysql_handle); - sql_row = sql_res?mysql_fetch_row(sql_res):NULL; - if (sql_row) { - - p->option = atoi(sql_row[0]); p->karma = atoi(sql_row[1]); p->manner = atoi(sql_row[2]); - p->party_id = atoi(sql_row[3]); p->guild_id = atoi(sql_row[4]); p->pet_id = atoi(sql_row[5]); - - p->hair = atoi(sql_row[6]); p->hair_color = atoi(sql_row[7]); p->clothes_color = atoi(sql_row[8]); - p->weapon = atoi(sql_row[9]); p->shield = atoi(sql_row[10]); - p->head_top = atoi(sql_row[11]); p->head_mid = atoi(sql_row[12]); p->head_bottom = atoi(sql_row[13]); - p->last_point.map = mapindex_name2id(sql_row[14]); p->last_point.x = atoi(sql_row[15]); p->last_point.y = atoi(sql_row[16]); - p->save_point.map = mapindex_name2id(sql_row[17]); p->save_point.x = atoi(sql_row[18]); p->save_point.y = atoi(sql_row[19]); - p->partner_id = atoi(sql_row[20]); p->father = atoi(sql_row[21]); p->mother = atoi(sql_row[22]); p->child = atoi(sql_row[23]); - p->fame = atoi(sql_row[24]); - p->hom_id = atoi(sql_row[25]); //[orn] homunculus id - - strcat (t_msg, " status2"); - } else - ShowError("Char load failed (%d - table %s)\n", char_id, char_db); //Error?! ERRRRRR WHAT THAT SAY!? + p->char_id = char_id; + p->account_id = atoi(sql_row[1]); + p->char_num = atoi(sql_row[2]); + strncpy(p->name, sql_row[3], NAME_LENGTH-1); + p->class_ = atoi(sql_row[4]); + p->base_level = atoi(sql_row[5]); + p->job_level = atoi(sql_row[6]); + p->base_exp = (unsigned int)cap_value(atof(sql_row[7]), 0, UINT_MAX); + p->job_exp = (unsigned int)cap_value(atof(sql_row[8]), 0, UINT_MAX); + p->zeny = atoi(sql_row[9]); + p->str = atoi(sql_row[10]); + p->agi = atoi(sql_row[11]); + p->vit = atoi(sql_row[12]); + p->int_ = atoi(sql_row[13]); + p->dex = atoi(sql_row[14]); + p->luk = atoi(sql_row[15]); + p->max_hp = atoi(sql_row[16]); + p->hp = atoi(sql_row[17]); + p->max_sp = atoi(sql_row[18]); + p->sp = atoi(sql_row[19]); + p->status_point = (unsigned short)cap_value(atoi(sql_row[20]), 0, USHRT_MAX); + p->skill_point = (unsigned short)cap_value(atoi(sql_row[21]), 0, USHRT_MAX); + p->option = atoi(sql_row[22]); + p->karma = atoi(sql_row[23]); + p->manner = atoi(sql_row[24]); + p->party_id = atoi(sql_row[25]); + p->guild_id = atoi(sql_row[26]); + p->pet_id = atoi(sql_row[27]); + p->hom_id = atoi(sql_row[28]); + p->hair = atoi(sql_row[29]); + p->hair_color = atoi(sql_row[30]); + p->clothes_color = atoi(sql_row[31]); + p->weapon = atoi(sql_row[32]); + p->shield = atoi(sql_row[33]); + p->head_top = atoi(sql_row[34]); + p->head_mid = atoi(sql_row[35]); + p->head_bottom = atoi(sql_row[36]); + p->last_point.map = mapindex_name2id(sql_row[37]); p->last_point.x = atoi(sql_row[38]); p->last_point.y = atoi(sql_row[39]); + p->save_point.map = mapindex_name2id(sql_row[40]); p->save_point.x = atoi(sql_row[41]); p->save_point.y = atoi(sql_row[42]); + p->partner_id = atoi(sql_row[43]); + p->father = atoi(sql_row[44]); + p->mother = atoi(sql_row[45]); + p->child = atoi(sql_row[46]); + p->fame = atoi(sql_row[47]); + //free mysql result. - if (sql_res) - mysql_free_result(sql_res); + mysql_free_result(sql_res); + strcat (t_msg, " status"); + + if (!load_everything) // For quick selection of data when displaying the char menu + return 1; //read memo data //`memo` (`memo_id`,`char_id`,`map`,`x`,`y`) @@ -987,7 +979,6 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus *p){ p->memo_point[i].map = mapindex_name2id(sql_row[0]); p->memo_point[i].x=atoi(sql_row[1]); p->memo_point[i].y=atoi(sql_row[2]); - //i ++; } mysql_free_result(sql_res); strcat (t_msg, " memo"); @@ -1023,14 +1014,11 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus *p){ strcat (t_msg, " inventory"); } - //read cart. + //read cart //`cart_inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`) str_p = tmp_sql; str_p += sprintf(str_p, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`"); - - for (j=0; j<MAX_SLOTS; j++) - str_p += sprintf(str_p, ", `card%d`", j); - + for (j = 0; j < MAX_SLOTS; j++) str_p += sprintf(str_p, ", `card%d`", j); str_p += sprintf(str_p, " FROM `%s` WHERE `char_id`='%d'", cart_db, char_id); if (mysql_query(&mysql_handle, tmp_sql)) { @@ -1071,28 +1059,9 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus *p){ mysql_free_result(sql_res); strcat (t_msg, " skills"); } -/* Global-reg loading is now handled by the inter-server. - //global_reg - //`global_reg_value` (`char_id`, `str`, `value`) - sprintf(tmp_sql, "SELECT `str`, `value` FROM `%s` WHERE `type`=3 AND `char_id`='%d'",reg_db, char_id); // TBR - if (mysql_query(&mysql_handle, tmp_sql)) { - ShowSQL("DB error - %s\n",mysql_error(&mysql_handle)); - ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql); - } - i = 0; - sql_res = mysql_store_result(&mysql_handle); - if (sql_res) { - for(i=0;(sql_row = mysql_fetch_row(sql_res));i++){ - strcpy (p->global_reg[i].str, sql_row[0]); - strcpy (p->global_reg[i].value, sql_row[1]); - } - mysql_free_result(sql_res); - strcat (t_msg, " reg_values"); - } - p->global_reg_num=i; -*/ - //Shamelessly stolen from its_sparky (ie: thanks) and then assimilated by [Skotlex] + //Friend list + //Shamelessly stolen from its_sparky (ie: thanks) and then assimilated by [Skotlex] sprintf(tmp_sql, "SELECT f.friend_account, f.friend_id, c.name FROM `%s` f LEFT JOIN `%s` c ON f.friend_account=c.account_id AND f.friend_id=c.char_id WHERE f.char_id='%d'", friend_db, char_db, char_id); if(mysql_query(&mysql_handle, tmp_sql)){ @@ -1117,108 +1086,13 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus *p){ strcat (t_msg, " friends"); } - if (save_log) - ShowInfo("Loaded char (%d - %s): %s\n", char_id, p->name, t_msg); //ok. all data load successfuly! + if (save_log) ShowInfo("Loaded char (%d - %s): %s\n", char_id, p->name, t_msg); //ok. all data load successfuly! cp = idb_ensure(char_db_, char_id, create_charstatus); memcpy(cp, p, sizeof(struct mmo_charstatus)); return 1; } -// For quick selection of data when displaying the char menu. [Skotlex] -// -int mmo_char_fromsql_short(int char_id, struct mmo_charstatus *p){ - char t_msg[128]; - double exp; - memset(p, 0, sizeof(struct mmo_charstatus)); - t_msg[0]= '\0'; - - p->char_id = char_id; -// ShowInfo("Quick Char load request (%d)\n", char_id); - //`char`( `char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`, //9 - //`str`,`agi`,`vit`,`int`,`dex`,`luk`, //15 - //`max_hp`,`hp`,`max_sp`,`sp`,`status_point`,`skill_point`, //21 - //`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`, //27 - //`hair`,`hair_color`,`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`, //35 - //`last_map`,`last_x`,`last_y`,`save_map`,`save_x`,`save_y`) - //splite 2 parts. cause veeeery long SQL syntax - - sprintf(tmp_sql, "SELECT `char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`," - "`str`,`agi`,`vit`,`int`,`dex`,`luk`, `max_hp`,`hp`,`max_sp`,`sp`,`status_point`,`skill_point` FROM `%s` WHERE `char_id` = '%d'",char_db, char_id); // TBR - - if (mysql_query(&mysql_handle, tmp_sql)) { - ShowSQL("DB error - %s\n",mysql_error(&mysql_handle)); - ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql); - } - - sql_res = mysql_store_result(&mysql_handle); - - if (sql_res) { - sql_row = mysql_fetch_row(sql_res); - if (!sql_row) - { //Just how does this happens? [Skotlex] - ShowError("Requested non-existant character id: %d!\n", char_id); - mysql_free_result(sql_res); - return 0; - } - p->char_id = char_id; - p->account_id = atoi(sql_row[1]); - p->char_num = atoi(sql_row[2]); - strcpy(p->name, sql_row[3]); - p->class_ = atoi(sql_row[4]); - p->base_level = atoi(sql_row[5]); - p->job_level = atoi(sql_row[6]); - exp = atof(sql_row[7]); - p->base_exp = exp<0?0:(exp>UINT_MAX?UINT_MAX:(unsigned int)exp); - exp = atof(sql_row[8]); - p->job_exp = exp<0?0:(exp>UINT_MAX?UINT_MAX:(unsigned int)exp); - p->zeny = atoi(sql_row[9]); - p->str = atoi(sql_row[10]); - p->agi = atoi(sql_row[11]); - p->vit = atoi(sql_row[12]); - p->int_ = atoi(sql_row[13]); - p->dex = atoi(sql_row[14]); - p->luk = atoi(sql_row[15]); - p->max_hp = atoi(sql_row[16]); - p->hp = atoi(sql_row[17]); - p->max_sp = atoi(sql_row[18]); - p->sp = atoi(sql_row[19]); - p->status_point = atoi(sql_row[20]) > USHRT_MAX ? USHRT_MAX : atoi(sql_row[20]); - p->skill_point = atoi(sql_row[21]) > USHRT_MAX ? USHRT_MAX : atoi(sql_row[21]); - //free mysql result. - mysql_free_result(sql_res); - strcat (t_msg, " status"); - } else - ShowError("Load char failed (%d - table %s).\n", char_id, char_db); //Error?! ERRRRRR WHAT THAT SAY!? - - sprintf(tmp_sql, "SELECT `option`,`karma`,`manner`,`hair`,`hair_color`," - "`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`" - "FROM `%s` WHERE `char_id` = '%d'",char_db, char_id); // TBR - if (mysql_query(&mysql_handle, tmp_sql)) { - ShowSQL("DB error - %s\n",mysql_error(&mysql_handle)); - ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql); - } - - sql_res = mysql_store_result(&mysql_handle); - sql_row = sql_res?mysql_fetch_row(sql_res):NULL; - if (sql_row) { - - p->option = atoi(sql_row[0]); p->karma = atoi(sql_row[1]); p->manner = atoi(sql_row[2]); - p->hair = atoi(sql_row[3]); p->hair_color = atoi(sql_row[4]); p->clothes_color = atoi(sql_row[5]); - p->weapon = atoi(sql_row[6]); p->shield = atoi(sql_row[7]); - p->head_top = atoi(sql_row[8]); p->head_mid = atoi(sql_row[9]); p->head_bottom = atoi(sql_row[10]); - - strcat (t_msg, " status2"); - } else - ShowError("Char load failed (%d - table %s)\n", char_id, char_db); //Error?! ERRRRRR WHAT THAT SAY!? - //free mysql result. - if (sql_res) - mysql_free_result(sql_res); -// if (save_log) //Too much spam :/ -// ShowInfo("Quick Loaded char (%d - %s): %s\n", char_id, p->name, t_msg); //ok. all data load successfuly! - - return 1; -} //========================================================================================================== int mmo_char_sql_init(void) { ShowInfo("Begin Initializing.......\n"); @@ -1787,7 +1661,7 @@ int mmo_char_send006b(int fd, struct char_session_data *sd) { memset(WFIFOP(fd,4), 0, 20);// unknown bytes for(i = 0; i < found_num; i++) { - mmo_char_fromsql_short(sd->found_char[i], &char_dat); + mmo_char_fromsql(sd->found_char[i], &char_dat, false); j += mmo_char_tobuf(WFIFOP(fd,j), &char_dat); } WFIFOW(fd,2) = j;// packet len @@ -2737,7 +2611,7 @@ int parse_frommap(int fd) char_data = uidb_get(char_db_,RFIFOL(fd,14)); if (char_data == NULL) { //Really shouldn't happen. - mmo_char_fromsql(RFIFOL(fd,14), &char_dat); + mmo_char_fromsql(RFIFOL(fd,14), &char_dat, true); char_data = &char_dat; } //Tell the new map server about this player using Kevin's new auth packet. [Skotlex] @@ -3271,7 +3145,7 @@ int parse_char(int fd) { int char_id = atoi(sql_row[0]); mysql_free_result(sql_res); //Free'd as soon as possible - mmo_char_fromsql(char_id, &char_dat); + mmo_char_fromsql(char_id, &char_dat, true); char_dat.sex = sd->sex; } else { mysql_free_result(sql_res); @@ -3419,7 +3293,7 @@ int parse_char(int fd) int len; WFIFOHEAD(fd,110); WFIFOW(fd,0) = 0x6d; - mmo_char_fromsql_short(i, &char_dat); //Only the short data is needed. + mmo_char_fromsql(i, &char_dat, false); //Only the short data is needed. len = 2 + mmo_char_tobuf(WFIFOP(fd,2), &char_dat); WFIFOSET(fd,len); diff --git a/src/common/utils.h b/src/common/utils.h index ec9cb5416..ba02fc5f1 100644 --- a/src/common/utils.h +++ b/src/common/utils.h @@ -31,6 +31,9 @@ void StringBuf_Free(struct StringBuf *); void findfile(const char *p, const char *pat, void (func)(const char*)); +//Caps values to min/max +#define cap_value(a, min, max) ((a >= max) ? max : (a <= min) ? min : a) + ////////////////////////////////////////////////////////////////////////// // byte word dword access [Shinomori] ////////////////////////////////////////////////////////////////////////// diff --git a/src/map/map.h b/src/map/map.h index d7ebb3d6c..4ff29327b 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -180,8 +180,6 @@ enum { #define map_flag_gvg(m) (map[m].flag.gvg || (agit_flag && map[m].flag.gvg_castle)) //Specifies if the map is tagged as GvG/WoE (regardless of agit_flag status) #define map_flag_gvg2(m) (map[m].flag.gvg || map[m].flag.gvg_castle) -//Caps values to min/max -#define cap_value(a, min, max) (a>=max?max:a<=min?min:a) //This stackable implementation does not means a BL can be more than one type at a time, but it's //meant to make it easier to check for multiple types at a time on invocations such as |