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authorDastgir <dastgirpojee@rocketmail.com>2015-10-26 09:56:41 +0530
committerDastgir <dastgirpojee@rocketmail.com>2015-10-26 09:56:41 +0530
commit444ff2fa558cff839b1aaf8b369a5bf395dfa0b7 (patch)
tree11f415200b7b51334f86dbb3365381f04b280da7
parent92d9b4919517d3b7121bd1ebaa4fb75fc6761a7c (diff)
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Updated script documentation
-rw-r--r--doc/script_commands.txt15
1 files changed, 15 insertions, 0 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index 146e58a45..d9e32954d 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -1030,6 +1030,12 @@ The above also applies to, the last three labels, the only difference is
that these labels are used exclusively for WoE SE, and are called
independently.
+OnInstanceInit:
+
+This label will be executed when an instance is created and initialized through
+the 'instance_init' command. It will run again if @reloadscript is used while
+an instance is in progress.
+
OnTouch:
This label will be executed if a trigger area is defined for the NPC
@@ -5292,6 +5298,15 @@ Example:
---------------------------------------
+*mergeitem;
+
+mergeitem opens the item merge window,
+The Item merge window shows all stackable item(same ItemID) with different
+serial, that can be merged into one stack.
+Check sample: npc/other/item_merge.txt
+
+---------------------------------------
+
*delequip <equipment slot>;
This command will destroy whatever is currently equipped in the invoking