diff options
author | samuray22 <samuray22@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-07-23 18:53:20 +0000 |
---|---|---|
committer | samuray22 <samuray22@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-07-23 18:53:20 +0000 |
commit | e4b0165923eaade618f8a5139cfc4a780d4021fc (patch) | |
tree | eab1cf93e885ea1ce6d7db4b56f84a9ab69648db | |
parent | 6619e19b58fff810cdebc8e00c83a1b5c261214d (diff) | |
download | hercules-e4b0165923eaade618f8a5139cfc4a780d4021fc.tar.gz hercules-e4b0165923eaade618f8a5139cfc4a780d4021fc.tar.bz2 hercules-e4b0165923eaade618f8a5139cfc4a780d4021fc.tar.xz hercules-e4b0165923eaade618f8a5139cfc4a780d4021fc.zip |
* Updated "Welding Mask" Quest to the Official one.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10902 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | npc/Changelog.txt | 1 | ||||
-rw-r--r-- | npc/quests/quests_geffen.txt | 99 |
2 files changed, 45 insertions, 55 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt index e548871c8..09c3c0b56 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -1,6 +1,7 @@ Date Added ====== 2007/07/23 + * Updated "Welding Mask" Quest to the Official one. [Samuray22] * Rev. 10900 Corrected bugs in the Rachel Quests. [L0ne_W0lf] 2007/07/22 * Added a Missing "case 1:" on monster_museum. [Samuray22] diff --git a/npc/quests/quests_geffen.txt b/npc/quests/quests_geffen.txt index 0ce7de54f..34edd26f2 100644 --- a/npc/quests/quests_geffen.txt +++ b/npc/quests/quests_geffen.txt @@ -1,9 +1,9 @@ //===== eAthena Script ======================================= //= Quest NPCs related to Geffen //===== By: ================================================== -//= kobra_k88 +//= kobra_k88 & Samuray22 //===== Current Version: ===================================== -//= 1.2 +//= 1.3 //===== Compatible With: ===================================== //= eAthena 7.15 + //===== Description: ========================================= @@ -11,6 +11,7 @@ //===== Additional Comments: ================================= //= 1.1 Fixed exploits [Lupus] //= 1.2 Removed Duplicates [Silent] +//= 1.3 Updated "Welding Mask" Quest to the Official one. [Samuray22] //============================================================ @@ -18,70 +19,58 @@ //==============================================================================================// // Blacksmith: 'Welding Mask' Quest //==============================================================================================// -geffen_in,144,166,4 script Blacksmith#01 63,{ +geffen_in,144,166,5 script Blacksmith 63,{ mes "[Blacksmith]"; - mes "Who am I?!........"; - emotion e_gasp; + mes "I am the best Blacksmith! Do you know that?"; + mes "I've been working for 30 years in this hot, bloody Hellfire!"; + mes " I have been a Blacksmith for many years, I invented something really incredible. Wanna Know about it?"; next; - mes "[Blacksmith]"; - mes "Iam the one and only Veteran Blacksmith here!! Haven't you heard???"; - mes "I've been working for 30 years in this hot, bloody, Hellfire!"; - emotion e_no1; - next; - mes "[Blacksmith]"; - mes "Since I became a Blacksmith, I invented something really incredible..... wanna hear about it?"; - next; - menu "I'd love to.",-, "Well, not really....",M_No; - - mes "[Blacksmith]"; - mes "Blacksmiths are always welding metals under the HOTEST and must grueling conditions!"; - mes "The tremendous heat from the metals is so intense that it almost feels as if your face is going to burn off...."; - emotion e_omg; - next; - mes "[Blacksmith]"; - mes "But with my great invention, Blacksmiths no longer have to fear their faces catching on fire! I call it the ^3355FF' Welding Mask'^000000!!"; - emotion e_ic; - next; + switch( select( "Tip", "Not much help to me though...")) { + case 1: mes "[Blacksmith]"; - mes "By wearing this over ones face, one will be fully protected from scorching heat and flying debirs."; + mes "As Blacksmith, we melt steel into various metal product with incredible high temperature."; + mes "So we have to face the heat and metallic fluid all the time, our face are almost burnt down and sometimes injured during working... "; + mes "But with this new item... You don't have to worry any more. Introducing ^3355FF' Welding Mask '^000000 !!"; next; mes "[Blacksmith]"; - mes "So what do you think? For ^4455FF'50 Steels'^000000 and only ^4455FF2000 Zeny^000000, I can make you one."; - next; - menu "Hm.. Not bad. Alright.",-, "No thanks. I'd have no use for it.",sM_No; - - mes "[Blacksmith]"; - if(countitem(999) < 50 || Zeny < 2000) goto sL_NotEnuf; - delitem 999,50; - set Zeny, Zeny - 2000; - mes "Great! I'll make one right away......."; - next; - mes "~!clonk!~!clank!~!bang!~ ~!clonk!~!clank!~!bang!~"; - next; - mes "[Blacksmith]"; - mes "Here you are, your very own Welding Mask! It was a pleasure doing buisness with you!"; - getitem 2292,1; - close; - - sL_NotEnuf: - mes "Listen here.... I said I needed ^4455FF'50 Steels'^000000 and ^4455FF2000 Zeny^000000 to make you a Welding Mask."; - emotion e_swt; + mes "It protect your face from the burning heat."; + mes "This is the most wanted item for anyone!"; + mes "So? If you offer me ^2244FF'50 Steel '^000000 and ^4422FF2000 Zeny^000000, I will make it for you right away!"; + next; + switch( select( "Not bad! I will take one.", "It doesn't seem useful.")) { + case 1: + if (countitem("Steel") > 49 && Zeny > 1999) { + mes "Blacksmith"; + mes "Great! I will do it right now!!"; + next; + delitem "Steel", 50; + set Zeny, Zeny-2000; + getitem "Welding_Mask", 1; + mes "[Blacksmith]"; + mes "Now you can enjoy the heat!"; + mes "Good bye..."; + close; + } + mes "[Blacksmith]"; + mes "Look! You don't have enough steel and zeny. I can't do it!"; + mes "Do you know about alchemy? It is wHat you need now!"; + mes "Find the steel and zeny quickly then you can do alchemy."; + close; + case 2: + mes "[Blacksmith]"; + mes "Uh-uh... You don't know wHat you have missed!"; + mes "Young man, you should take good care of your face before it gets shrinking."; close; - - sM_No: - mes "[Blacksmith]"; - mes "Oh man... Your gonna regret not getting one. Trust me sooner or later you're gonna need a ^5555FFWelding Mask^000000."; - mes "Everybody does....."; - close; - - M_No: + } + case 2: mes "[Blacksmith]"; - mes "Well then, stop wasting my time!"; - emotion e_pif; + mes "Never mind... I am not ganna waste any more my time talking to you! Leave now! "; close; + } } + //=============================================================================================// // Eric: Headset Quest //=============================================================================================// |