/**
* This file is part of Hercules.
* http://herc.ws - http://github.com/HerculesWS/Hercules
*
* Copyright (C) 2012-2016 Hercules Dev Team
* Copyright (C) Athena Dev Teams
*
* Hercules is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MAP_CLIF_H
#define MAP_CLIF_H
#include "map/map.h"
#include "map/packets_struct.h"
#include "common/hercules.h"
#include "common/mmo.h"
#include <stdarg.h>
/**
* Declarations
**/
struct battleground_data;
struct channel_data;
struct chat_data;
struct eri;
struct flooritem_data;
struct guild;
struct homun_data;
struct item;
struct item_data;
struct itemlist; // map/itemdb.h
struct map_session_data;
struct mercenary_data;
struct mob_data;
struct npc_data;
struct party_booking_ad_info;
struct party_data;
struct pet_data;
struct quest;
struct s_vending;
struct skill_cd;
struct skill_unit;
struct unit_data;
struct view_data;
/**
* Defines
**/
#define packet_len(cmd) packet_db[cmd].len
#define clif_menuskill_clear(sd) ((sd)->menuskill_id = (sd)->menuskill_val = (sd)->menuskill_val2 = 0)
#define clif_disp_onlyself(sd, mes) clif->disp_message(&(sd)->bl, (mes), SELF)
#define MAX_ROULETTE_LEVEL 7 /** client-defined value **/
#define MAX_ROULETTE_COLUMNS 9 /** client-defined value **/
#define RGB2BGR(c) (((c) & 0x0000FF) << 16 | ((c) & 0x00FF00) | ((c) & 0xFF0000) >> 16)
#define COLOR_CYAN 0x00ffffU
#define COLOR_RED 0xff0000U
#define COLOR_GREEN 0x00ff00U
#define COLOR_WHITE 0xffffffU
#define COLOR_YELLOW 0xffff00U
#define COLOR_DEFAULT COLOR_GREEN
/**
* Enumerations
**/
typedef enum send_target {
ALL_CLIENT,
ALL_SAMEMAP,
AREA, // area
AREA_WOS, // area, without self
AREA_WOC, // area, without chatrooms
AREA_WOSC, // area, without own chatrooms
AREA_CHAT_WOC, // hearable area, without chatrooms
CHAT, // current chatroom
CHAT_WOS, // current chatroom, without self
PARTY,
PARTY_WOS,
PARTY_SAMEMAP,
PARTY_SAMEMAP_WOS,
PARTY_AREA,
PARTY_AREA_WOS,
GUILD,
GUILD_WOS,
GUILD_SAMEMAP,
GUILD_SAMEMAP_WOS,
GUILD_AREA,
GUILD_AREA_WOS,
GUILD_NOBG,
DUEL,
DUEL_WOS,
SELF,
BG, // BattleGround System
BG_WOS,
BG_SAMEMAP,
BG_SAMEMAP_WOS,
BG_AREA,
BG_AREA_WOS,
BG_QUEUE,
} send_target;
typedef enum broadcast_flags {
BC_ALL = 0,
BC_MAP = 1,
BC_AREA = 2,
BC_SELF = 3,
BC_TARGET_MASK = 0x07,
BC_PC = 0x00,
BC_NPC = 0x08,
BC_SOURCE_MASK = 0x08, // BC_PC|BC_NPC
BC_YELLOW = 0x00,
BC_BLUE = 0x10,
BC_WOE = 0x20,
BC_COLOR_MASK = 0x30, // BC_YELLOW|BC_BLUE|BC_WOE
BC_DEFAULT = BC_ALL|BC_PC|BC_YELLOW
} broadcast_flags;
typedef enum emotion_type {
E_GASP = 0, // /!
E_WHAT, // /?
E_HO,
E_LV,
E_SWT,
E_IC,
E_AN,
E_AG,
E_CASH, // /$
E_DOTS, // /...
E_SCISSORS, // /gawi --- 10
E_ROCK, // /bawi
E_PAPER, // /bo
E_KOREA,
E_LV2,
E_THX,
E_WAH,
E_SRY,
E_HEH,
E_SWT2,
E_HMM, // --- 20
E_NO1,
E_NO, // /??
E_OMG,
E_OH,
E_X,
E_HLP,
E_GO,
E_SOB,
E_GG,
E_KIS, // --- 30
E_KIS2,
E_PIF,
E_OK,
E_MUTE, // red /... used for muted characters
E_INDONESIA,
E_BZZ, // /bzz, /stare
E_RICE,
E_AWSM, // /awsm, /cool
E_MEH,
E_SHY, // --- 40
E_PAT, // /pat, /goodboy
E_MP, // /mp, /sptime
E_SLUR,
E_COM, // /com, /comeon
E_YAWN, // /yawn, /sleepy
E_GRAT, // /grat, /congrats
E_HP, // /hp, /hptime
E_PHILIPPINES,
E_MALAYSIA,
E_SINGAPORE, // --- 50
E_BRAZIL,
E_FLASH, // /fsh
E_SPIN, // /spin
E_SIGH,
E_DUM, // /dum
E_LOUD, // /crwd
E_OTL, // /otl, /desp
E_DICE1,
E_DICE2,
E_DICE3, // --- 60
E_DICE4,
E_DICE5,
E_DICE6,
E_INDIA,
E_LUV, // /love
E_RUSSIA,
E_VIRGIN,
E_MOBILE,
E_MAIL,
E_CHINESE, // --- 70
E_ANTENNA1,
E_ANTENNA2,
E_ANTENNA3,
E_HUM,
E_ABS,
E_OOPS,
E_SPIT,
E_ENE,
E_PANIC,
E_WHISP, // --- 80
E_YUT1,
E_YUT2,
E_YUT3,
E_YUT4,
E_YUT5,
E_YUT6,
E_YUT7,
/* ... */
E_MAX
} emotion_type;
typedef enum clr_type {
CLR_OUTSIGHT = 0,
CLR_DEAD,
CLR_RESPAWN,
CLR_TELEPORT,
CLR_TRICKDEAD,
} clr_type;
enum map_property { // clif_map_property
MAPPROPERTY_NOTHING = 0,
MAPPROPERTY_FREEPVPZONE = 1,
MAPPROPERTY_EVENTPVPZONE = 2,
MAPPROPERTY_AGITZONE = 3,
MAPPROPERTY_PKSERVERZONE = 4, // message "You are in a PK area. Please beware of sudden attacks." in color 0x9B9BFF (light red)
MAPPROPERTY_PVPSERVERZONE = 5,
MAPPROPERTY_DENYSKILLZONE = 6,
};
enum map_type { // clif_map_type
MAPTYPE_VILLAGE = 0,
MAPTYPE_VILLAGE_IN = 1,
MAPTYPE_FIELD = 2,
MAPTYPE_DUNGEON = 3,
MAPTYPE_ARENA = 4,
MAPTYPE_PENALTY_FREEPKZONE = 5,
MAPTYPE_NOPENALTY_FREEPKZONE = 6,
MAPTYPE_EVENT_GUILDWAR = 7,
MAPTYPE_AGIT = 8,
MAPTYPE_DUNGEON2 = 9,
MAPTYPE_DUNGEON3 = 10,
MAPTYPE_PKSERVER = 11,
MAPTYPE_PVPSERVER = 12,
MAPTYPE_DENYSKILL = 13,
MAPTYPE_TURBOTRACK = 14,
MAPTYPE_JAIL = 15,
MAPTYPE_MONSTERTRACK = 16,
MAPTYPE_PORINGBATTLE = 17,
MAPTYPE_AGIT_SIEGEV15 = 18,
MAPTYPE_BATTLEFIELD = 19,
MAPTYPE_PVP_TOURNAMENT = 20,
//Map types 21 - 24 not used.
MAPTYPE_SIEGE_LOWLEVEL = 25,
//Map types 26 - 28 remains opens for future types.
MAPTYPE_UNUSED = 29,
};
typedef enum useskill_fail_cause { // clif_skill_fail
USESKILL_FAIL_LEVEL = 0,
USESKILL_FAIL_SP_INSUFFICIENT = 1,
USESKILL_FAIL_HP_INSUFFICIENT = 2,
USESKILL_FAIL_STUFF_INSUFFICIENT = 3,
USESKILL_FAIL_SKILLINTERVAL = 4,
USESKILL_FAIL_MONEY = 5,
USESKILL_FAIL_THIS_WEAPON = 6,
USESKILL_FAIL_REDJAMSTONE = 7,
USESKILL_FAIL_BLUEJAMSTONE = 8,
USESKILL_FAIL_WEIGHTOVER = 9,
USESKILL_FAIL = 10,
USESKILL_FAIL_TOTARGET = 11,
USESKILL_FAIL_ANCILLA_NUMOVER = 12,
USESKILL_FAIL_HOLYWATER = 13,
USESKILL_FAIL_ANCILLA = 14,
USESKILL_FAIL_DUPLICATE_RANGEIN = 15,
USESKILL_FAIL_NEED_OTHER_SKILL = 16,
USESKILL_FAIL_NEED_HELPER = 17,
USESKILL_FAIL_INVALID_DIR = 18,
USESKILL_FAIL_SUMMON = 19,
USESKILL_FAIL_SUMMON_NONE = 20,
USESKILL_FAIL_IMITATION_SKILL_NONE = 21,
USESKILL_FAIL_DUPLICATE = 22,
USESKILL_FAIL_CONDITION = 23,
USESKILL_FAIL_PAINTBRUSH = 24,
USESKILL_FAIL_DRAGON = 25,
USESKILL_FAIL_POS = 26,
USESKILL_FAIL_HELPER_SP_INSUFFICIENT = 27,
USESKILL_FAIL_NEER_WALL = 28,
USESKILL_FAIL_NEED_EXP_1PERCENT = 29,
USESKILL_FAIL_CHORUS_SP_INSUFFICIENT = 30,
USESKILL_FAIL_GC_WEAPONBLOCKING = 31,
USESKILL_FAIL_GC_POISONINGWEAPON = 32,
USESKILL_FAIL_MADOGEAR = 33,
USESKILL_FAIL_NEED_EQUIPMENT_KUNAI = 34,
USESKILL_FAIL_TOTARGET_PLAYER = 35,
USESKILL_FAIL_SIZE = 36,
USESKILL_FAIL_CANONBALL = 37,
//XXX_USESKILL_FAIL_II_MADOGEAR_ACCELERATION = 38,
//XXX_USESKILL_FAIL_II_MADOGEAR_HOVERING_BOOSTER = 39,
//XXX_USESKILL_FAIL_MADOGEAR_HOVERING = 40,
//XXX_USESKILL_FAIL_II_MADOGEAR_SELFDESTRUCTION_DEVICE = 41,
//XXX_USESKILL_FAIL_II_MADOGEAR_SHAPESHIFTER = 42,
USESKILL_FAIL_GUILLONTINE_POISON = 43,
//XXX_USESKILL_FAIL_II_MADOGEAR_COOLING_DEVICE = 44,
//XXX_USESKILL_FAIL_II_MADOGEAR_MAGNETICFIELD_GENERATOR = 45,
//XXX_USESKILL_FAIL_II_MADOGEAR_BARRIER_GENERATOR = 46,
//XXX_USESKILL_FAIL_II_MADOGEAR_OPTICALCAMOUFLAGE_GENERATOR = 47,
//XXX_USESKILL_FAIL_II_MADOGEAR_REPAIRKIT = 48,
//XXX_USESKILL_FAIL_II_MONKEY_SPANNER = 49,
USESKILL_FAIL_MADOGEAR_RIDE = 50,
USESKILL_FAIL_SPELLBOOK = 51,
USESKILL_FAIL_SPELLBOOK_DIFFICULT_SLEEP = 52,
USESKILL_FAIL_SPELLBOOK_PRESERVATION_POINT = 53,
USESKILL_FAIL_SPELLBOOK_READING = 54,
//XXX_USESKILL_FAIL_II_FACE_PAINTS = 55,
//XXX_USESKILL_FAIL_II_MAKEUP_BRUSH = 56,
USESKILL_FAIL_CART = 57,
//XXX_USESKILL_FAIL_II_THORNS_SEED = 58,
//XXX_USESKILL_FAIL_II_BLOOD_SUCKER_SEED = 59,
USESKILL_FAIL_NO_MORE_SPELL = 60,
//XXX_USESKILL_FAIL_II_BOMB_MUSHROOM_SPORE = 61,
//XXX_USESKILL_FAIL_II_GASOLINE_BOOMB = 62,
//XXX_USESKILL_FAIL_II_OIL_BOTTLE = 63,
//XXX_USESKILL_FAIL_II_EXPLOSION_POWDER = 64,
//XXX_USESKILL_FAIL_II_SMOKE_POWDER = 65,
//XXX_USESKILL_FAIL_II_TEAR_GAS = 66,
//XXX_USESKILL_FAIL_II_HYDROCHLORIC_ACID_BOTTLE = 67,
//XXX_USESKILL_FAIL_II_HELLS_PLANT_BOTTLE = 68,
//XXX_USESKILL_FAIL_II_MANDRAGORA_FLOWERPOT = 69,
USESKILL_FAIL_MANUAL_NOTIFY = 70,
USESKILL_FAIL_NEED_ITEM = 71,
USESKILL_FAIL_NEED_EQUIPMENT = 72,
USESKILL_FAIL_COMBOSKILL = 73,
USESKILL_FAIL_SPIRITS = 74,
USESKILL_FAIL_EXPLOSIONSPIRITS = 75,
USESKILL_FAIL_HP_TOOMANY = 76,
USESKILL_FAIL_NEED_ROYAL_GUARD_BANDING = 77,
USESKILL_FAIL_NEED_EQUIPPED_WEAPON_CLASS = 78,
USESKILL_FAIL_EL_SUMMON = 79,
USESKILL_FAIL_RELATIONGRADE = 80,
USESKILL_FAIL_STYLE_CHANGE_FIGHTER = 81,
USESKILL_FAIL_STYLE_CHANGE_GRAPPLER = 82,
USESKILL_FAIL_THERE_ARE_NPC_AROUND = 83,
USESKILL_FAIL_NEED_MORE_BULLET = 84,
}useskill_fail_cause;
enum clif_messages {
MSG_ITEM_CANT_OBTAIN_WEIGHT = 0x034, ///< You cannot carry more items because you are overweight.
MSG_ITEM_NEED_STANDING = 0x297, ///< You cannot use this item while sitting.
MSG_MERCENARY_EXPIRED = 0x4f2, ///< The mercenary contract has expired.
MSG_MERCENARY_DIED = 0x4f3, ///< The mercenary has died.
MSG_MERCENARY_RELEASED = 0x4f4, ///< You have released the mercenary.
MSG_MERCENARY_ESCAPED = 0x4f5, ///< The mercenary has run away.
MSG_PARTY_MEMBER_NOT_SUMMONED = 0x4c5, ///< The party member was not summoned because you are not the party leader.
MSG_PARTY_NO_MEMBER_IN_MAP = 0x4c6, ///< There is no party member to summon in the current map.
MSG_SKILL_CANT_USE_AREA = 0x536, ///< This skill cannot be used within this area
MSG_ITEM_CANT_USE_AREA = 0x537, ///< This item cannot be used within this area.
MSG_EQUIP_NOT_PUBLIC = 0x54d, ///< This character's equipment information is not open to the public.
MSG_ITEM_NEED_MADO = 0x59b, ///< Item can only be used when Mado Gear is mounted.
MSG_ITEM_NEED_CART = 0x5ef, ///< Usable only when cart is put on
MSG_RUNE_STONE_MAX_AMOUNT = 0x61b, ///< Cannot create Rune stone more than the maximum amount.
MSG_SKILL_POINTS_LEFT_JOB1 = 0x61e, ///< You must consume all '%d' remaining points in your 1st Job tab.
MSG_SKILL_POINTS_LEFT_JOB2 = 0x61f, ///< You must consume all '%d' remaining points in your 2nd Job tab. 1st Tab is already done.
MSG_SKILL_ITEM_NOT_FOUND = 0x623, // FIXME[Haru]: This seems to be 0x622 in the msgstringtable files I found.
MSG_SKILL_SUCCESS = 0x627, // FIXME[Haru]: This seems to be 0x626 in the msgstringtable files I found.
MSG_SKILL_FAILURE = 0x628, // FIXME[Haru]: This seems to be 0x627 in the msgstringtable files I found.
MSG_SKILL_ITEM_NEED_IDENTIFY = 0x62d, ///< Unable to use unchecked items as materials.
MSG_ITEM_CANT_EQUIP_LVL = 0x6ed, // FIXME[Haru]: This seems to be 0x6ee in the msgstringtable files I found.
MSG_ITEM_CANT_USE_LVL = 0x6ee, // FIXME[Haru]: This seems to be 0x6ef in the msgstringtable files I found.
MSG_COOKING_LIST_FAIL = 0x625, // FIXME[Haru]: This might be a wrong message ID. Not sure what it should be.
MSG_SECONDS_UNTIL_USE = 0x746, ///< %d seconds left until you can use
MSG_NPC_WORK_IN_PROGRESS = 0x783, // FIXME[Haru]: This seems to be 0x784 in the msgstringtable files I found.
MSG_REINS_CANT_USE_MOUNTED = 0x78b, // FIXME[Haru]: This seems to be 0x785 in the msgstringtalbe files I found.
MSG_PARTY_LEADER_SAMEMAP = 0x82e, //< It is only possible to change the party leader while on the same map.
};
/**
* Used to answer CZ_PC_BUY_CASH_POINT_ITEM (clif_parse_cashshop_buy)
**/
enum cashshop_error {
ERROR_TYPE_NONE = 0, ///< The deal has successfully completed. (ERROR_TYPE_NONE)
ERROR_TYPE_NPC = 1, ///< The Purchase has failed because the NPC does not exist. (ERROR_TYPE_NPC)
ERROR_TYPE_SYSTEM = 2, ///< The Purchase has failed because the Kafra Shop System is not working correctly. (ERROR_TYPE_SYSTEM)
ERROR_TYPE_INVENTORY_WEIGHT = 3, ///< You are over your Weight Limit. (ERROR_TYPE_INVENTORY_WEIGHT)
ERROR_TYPE_EXCHANGE = 4, ///< You cannot purchase items while you are in a trade. (ERROR_TYPE_EXCHANGE)
ERROR_TYPE_ITEM_ID = 5, ///< The Purchase has failed because the Item Information was incorrect. (ERROR_TYPE_ITEM_ID)
ERROR_TYPE_MONEY = 6, ///< You do not have enough Kafra Credit Points. (ERROR_TYPE_MONEY)
// Unofficial type names
ERROR_TYPE_QUANTITY = 7, ///< You can purchase up to 10 items. (ERROR_TYPE_QUANTITY)
ERROR_TYPE_NOT_ALL = 8, ///< Some items could not be purchased. (ERROR_TYPE_NOT_ALL)
};
enum CASH_SHOP_TABS {
CASHSHOP_TAB_NEW = 0,
CASHSHOP_TAB_POPULAR = 1,
CASHSHOP_TAB_LIMITED = 2,
CASHSHOP_TAB_RENTAL = 3,
CASHSHOP_TAB_PERPETUITY = 4,
CASHSHOP_TAB_BUFF = 5,
CASHSHOP_TAB_RECOVERY = 6,
CASHSHOP_TAB_ETC = 7,
CASHSHOP_TAB_MAX,
};
enum CASH_SHOP_BUY_RESULT {
CSBR_SUCCESS = 0x0,
CSBR_SHORTTAGE_CASH = 0x2,
CSBR_UNKONWN_ITEM = 0x3,
CSBR_INVENTORY_WEIGHT = 0x4,
CSBR_INVENTORY_ITEMCNT = 0x5,
CSBR_RUNE_OVERCOUNT = 0x9,
CSBR_EACHITEM_OVERCOUNT = 0xa,
CSBR_UNKNOWN = 0xb,
};
enum BATTLEGROUNDS_QUEUE_ACK {
BGQA_SUCCESS = 1,
BGQA_FAIL_QUEUING_FINISHED,
BGQA_FAIL_BGNAME_INVALID,
BGQA_FAIL_TYPE_INVALID,
BGQA_FAIL_PPL_OVERAMOUNT,
BGQA_FAIL_LEVEL_INCORRECT,
BGQA_DUPLICATE_REQUEST,
BGQA_PLEASE_RELOGIN,
BGQA_NOT_PARTY_GUILD_LEADER,
BGQA_FAIL_CLASS_INVALID,
/* not official way to respond (gotta find packet?) */
BGQA_FAIL_DESERTER,
BGQA_FAIL_COOLDOWN,
BGQA_FAIL_TEAM_COUNT,
};
enum BATTLEGROUNDS_QUEUE_NOTICE_DELETED {
BGQND_CLOSEWINDOW = 1,
BGQND_FAIL_BGNAME_WRONG = 3,
BGQND_FAIL_NOT_QUEUING = 11,
};
enum e_BANKING_DEPOSIT_ACK {
BDA_SUCCESS = 0x0,
BDA_ERROR = 0x1,
BDA_NO_MONEY = 0x2,
BDA_OVERFLOW = 0x3,
};
enum e_BANKING_WITHDRAW_ACK {
BWA_SUCCESS = 0x0,
BWA_NO_MONEY = 0x1,
BWA_UNKNOWN_ERROR = 0x2,
};
/* because the client devs were replaced by monkeys. */
enum e_EQUIP_ITEM_ACK {
#if PACKETVER >= 20120925
EIA_SUCCESS = 0x0,
EIA_FAIL_LV = 0x1,
EIA_FAIL = 0x2,
#else
EIA_SUCCESS = 0x1,
EIA_FAIL_LV = 0x2,
EIA_FAIL = 0x0,
#endif
};
/* and again. because the client devs were replaced by monkeys. */
enum e_UNEQUIP_ITEM_ACK {
#if PACKETVER >= 20120925
UIA_SUCCESS = 0x0,
UIA_FAIL = 0x1,
#else
UIA_SUCCESS = 0x1,
UIA_FAIL = 0x0,
#endif
};
enum e_trade_item_ok {
TIO_SUCCESS = 0x0,
TIO_OVERWEIGHT = 0x1,
TIO_CANCEL = 0x2,
/* feedback-friendly code that causes the client not to display a error message */
TIO_INDROCKS = 0x9,
};
enum RECV_ROULETTE_ITEM_REQ {
RECV_ITEM_SUCCESS = 0x0,
RECV_ITEM_FAILED = 0x1,
RECV_ITEM_OVERCOUNT = 0x2,
RECV_ITEM_OVERWEIGHT = 0x3,
};
enum RECV_ROULETTE_ITEM_ACK {
RECV_ITEM_NORMAL = 0x0,
RECV_ITEM_LOSING = 0x1,
};
enum GENERATE_ROULETTE_ACK {
GENERATE_ROULETTE_SUCCESS = 0x0,
GENERATE_ROULETTE_FAILED = 0x1,
GENERATE_ROULETTE_NO_ENOUGH_POINT = 0x2,
GENERATE_ROULETTE_LOSING = 0x3,
};
enum OPEN_ROULETTE_ACK{
OPEN_ROULETTE_SUCCESS = 0x0,
OPEN_ROULETTE_FAILED = 0x1,
};
enum CLOSE_ROULETTE_ACK {
CLOSE_ROULETTE_SUCCESS = 0x0,
CLOSE_ROULETTE_FAILED = 0x1,
};
/**
* Reason for item deletion (clif->delitem)
**/
enum delitem_reason {
DELITEM_NORMAL = 0, /// Normal
DELITEM_SKILLUSE = 1, /// Item used for a skill
DELITEM_FAILREFINE = 2, /// Refine failed
DELITEM_MATERIALCHANGE = 3, /// Material changed
DELITEM_TOSTORAGE = 4, /// Moved to storage
DELITEM_TOCART = 5, /// Moved to cart
DELITEM_SOLD = 6, /// Item sold
DELITEM_ANALYSIS = 7, /// Consumed by Four Spirit Analysis (SO_EL_ANALYSIS) skill
};
/**
* Merge items reasons
**/
enum mergeitem_reason {
MERGEITEM_SUCCESS = 0x0,
MERGEITEM_FAILD = 0x1,
MERGEITEM_MAXCOUNTFAILD = 0x2,
};
/**
* Clif Unit Type
**/
enum clif_unittype {
CLUT_PC = 0x0,
CLUT_NPC = 0x1,
CLUT_ITEM = 0x2,
CLUT_SKILL = 0x3,
CLUT_UNKNOWN = 0x4,
CLUT_MOB = 0x5,
CLUT_EVENT = 0x6,
CLUT_PET = 0x7,
CLUT_HOMNUCLUS = 0x8,
CLUT_MERCNARY = 0x9,
CLUT_ELEMENTAL = 0xa,
};
/**
* Structures
**/
typedef void (*pFunc)(int, struct map_session_data *); //cant help but put it first
struct s_packet_db {
short len;
pFunc func;
short pos[MAX_PACKET_POS];
};
struct hCSData {
unsigned short id;
unsigned int price;
};
struct cdelayed_damage {
struct packet_damage p;
struct block_list bl;
};
struct merge_item {
int16 position;
int16 nameid;
};
/**
* Clif.c Interface
**/
struct clif_interface {
/* vars */
uint32 map_ip;
uint32 bind_ip;
uint16 map_port;
char map_ip_str[128];
int map_fd;
/* for clif_clearunit_delayed */
struct eri *delay_clearunit_ers;
/* Cash Shop [Ind/Hercules] */
struct {
struct hCSData **data[CASHSHOP_TAB_MAX];
unsigned int item_count[CASHSHOP_TAB_MAX];
} cs;
/* roulette data */
struct {
int *nameid[MAX_ROULETTE_LEVEL];//nameid
int *qty[MAX_ROULETTE_LEVEL];//qty of nameid
int items[MAX_ROULETTE_LEVEL];//number of items in the list for each
} rd;
/* */
unsigned int cryptKey[3];
/* */
bool ally_only;
/* */
struct eri *delayed_damage_ers;
/* core */
int (*init) (bool minimal);
void (*final) (void);
bool (*setip) (const char* ip);
bool (*setbindip) (const char* ip);
void (*setport) (uint16 port);
uint32 (*refresh_ip) (void);
bool (*send) (const void* buf, int len, struct block_list* bl, enum send_target type);
int (*send_sub) (struct block_list *bl, va_list ap);
int (*send_actual) (int fd, void *buf, int len);
int (*parse) (int fd);
const struct s_packet_db *(*packet) (int packet_id);
unsigned short (*parse_cmd) ( int fd, struct map_session_data *sd );
unsigned short (*decrypt_cmd) ( int cmd, struct map_session_data *sd );
/* auth */
void (*authok) (struct map_session_data *sd);
void (*authrefuse) (int fd, uint8 error_code);
void (*authfail_fd) (int fd, int type);
void (*charselectok) (int id, uint8 ok);
/* item-related */
void (*dropflooritem) (struct flooritem_data* fitem);
void (*clearflooritem) (struct flooritem_data *fitem, int fd);
void (*additem) (struct map_session_data *sd, int n, int amount, int fail);
void (*dropitem) (struct map_session_data *sd,int n,int amount);
void (*delitem) (struct map_session_data *sd,int n,int amount, short reason);
void (*takeitem) (struct block_list* src, struct block_list* dst);
void (*item_equip) (short idx, struct EQUIPITEM_INFO *p, struct item *i, struct item_data *id, int eqp_pos);
void (*item_normal) (short idx, struct NORMALITEM_INFO *p, struct item *i, struct item_data *id);
void (*arrowequip) (struct map_session_data *sd,int val);
void (*arrow_fail) (struct map_session_data *sd,int type);
void (*use_card) (struct map_session_data *sd,int idx);
void (*cart_additem) (struct map_session_data *sd,int n,int amount,int fail);
void (*cart_delitem) (struct map_session_data *sd,int n,int amount);
void (*equipitemack) (struct map_session_data *sd,int n,int pos,enum e_EQUIP_ITEM_ACK result);
void (*unequipitemack) (struct map_session_data *sd,int n,int pos,enum e_UNEQUIP_ITEM_ACK result);
void (*useitemack) (struct map_session_data *sd,int index,int amount,bool ok);
void (*addcards) (unsigned char* buf, struct item* item);
void (*addcards2) (unsigned short *cards, struct item* item);
void (*item_sub) (unsigned char *buf, int n, struct item *i, struct item_data *id, int equip);
void (*getareachar_item) (struct map_session_data* sd,struct flooritem_data* fitem);
void (*cart_additem_ack) (struct map_session_data *sd, int flag);
void (*cashshop_load) (void);
void (*package_announce) (struct map_session_data *sd, unsigned short nameid, unsigned short containerid);
void (*item_drop_announce) (struct map_session_data *sd, unsigned short nameid, char *monsterName);
/* unit-related */
void (*clearunit_single) (int id, clr_type type, int fd);
void (*clearunit_area) (struct block_list* bl, clr_type type);
void (*clearunit_delayed) (struct block_list* bl, clr_type type, int64 tick);
void (*walkok) (struct map_session_data *sd);
void (*move) (struct unit_data *ud);
void (*move2) (struct block_list *bl, struct view_data *vd, struct unit_data *ud);
void (*blown) (struct block_list *bl);
void (*slide) (struct block_list *bl, int x, int y);
void (*fixpos) (struct block_list *bl);
void (*changelook) (struct block_list *bl,int type,int val);
void (*changetraplook) (struct block_list *bl,int val);
void (*refreshlook) (struct block_list *bl,int id,int type,int val,enum send_target target);
void (*sendlook) (struct block_list *bl, int id, int type, int val, int val2, enum send_target target);
void (*class_change) (struct block_list *bl,int class_,int type, struct map_session_data *sd);
void (*skill_delunit) (struct skill_unit *su);
void (*skillunit_update) (struct block_list* bl);
int (*clearunit_delayed_sub) (int tid, int64 tick, int id, intptr_t data);
void (*set_unit_idle) (struct block_list* bl, struct map_session_data *tsd,enum send_target target);
void (*spawn_unit) (struct block_list* bl, enum send_target target);
void (*spawn_unit2) (struct block_list* bl, enum send_target target);
void (*set_unit_idle2) (struct block_list* bl, struct map_session_data *tsd, enum send_target target);
void (*set_unit_walking) (struct block_list* bl, struct map_session_data *tsd,struct unit_data* ud, enum send_target target);
int (*calc_walkdelay) (struct block_list *bl,int delay, int type, int damage, int div_);
void (*getareachar_skillunit) (struct block_list *bl, struct skill_unit *su, enum send_target target);
void (*getareachar_unit) (struct map_session_data* sd,struct block_list *bl);
void (*clearchar_skillunit) (struct skill_unit *su, int fd);
int (*getareachar) (struct block_list* bl,va_list ap);
void (*graffiti_entry) (struct block_list *bl, struct skill_unit *su, enum send_target target);
/* main unit spawn */
bool (*spawn) (struct block_list *bl);
/* map-related */
void (*changemap) (struct map_session_data *sd, short m, int x, int y);
void (*changemapcell) (int fd, int16 m, int x, int y, int type, enum send_target target);
void (*map_property) (struct map_session_data* sd, enum map_property property);
void (*pvpset) (struct map_session_data *sd, int pvprank, int pvpnum,int type);
void (*map_property_mapall) (int mapid, enum map_property property);
void (*bossmapinfo) (int fd, struct mob_data *md, short flag);
void (*map_type) (struct map_session_data* sd, enum map_type type);
void (*maptypeproperty2) (struct block_list *bl,enum send_target t);
/* multi-map-server */
void (*changemapserver) (struct map_session_data* sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port);
/* npc-shop-related */
void (*npcbuysell) (struct map_session_data* sd, int id);
void (*buylist) (struct map_session_data *sd, struct npc_data *nd);
void (*selllist) (struct map_session_data *sd);
void (*cashshop_show) (struct map_session_data *sd, struct npc_data *nd);
void (*npc_buy_result) (struct map_session_data* sd, unsigned char result);
void (*npc_sell_result) (struct map_session_data* sd, unsigned char result);
void (*cashshop_ack) (struct map_session_data* sd, int error);
/* npc-script-related */
void (*scriptmes) (struct map_session_data *sd, int npcid, const char *mes);
void (*scriptnext) (struct map_session_data *sd,int npcid);
void (*scriptclose) (struct map_session_data *sd, int npcid);
void (*scriptmenu) (struct map_session_data* sd, int npcid, const char* mes);
void (*scriptinput) (struct map_session_data *sd, int npcid);
void (*scriptinputstr) (struct map_session_data *sd, int npcid);
void (*cutin) (struct map_session_data* sd, const char* image, int type);
void (*sendfakenpc) (struct map_session_data *sd, int npcid);
void (*scriptclear) (struct map_session_data *sd, int npcid);
/* client-user-interface-related */
void (*viewpoint) (struct map_session_data *sd, int npc_id, int type, int x, int y, int id, int color);
int (*damage) (struct block_list* src, struct block_list* dst, int sdelay, int ddelay, int64 damage, short div, unsigned char type, int64 damage2);
void (*sitting) (struct block_list* bl);
void (*standing) (struct block_list* bl);
void (*arrow_create_list) (struct map_session_data *sd);
void (*refresh_storagewindow) (struct map_session_data *sd);
void (*refresh) (struct map_session_data *sd);
void (*fame_blacksmith) (struct map_session_data *sd, int points);
void (*fame_alchemist) (struct map_session_data *sd, int points);
void (*fame_taekwon) (struct map_session_data *sd, int points);
void (*ranklist) (struct map_session_data *sd, enum fame_list_type type);
void (*update_rankingpoint) (struct map_session_data *sd, enum fame_list_type type, int points);
void (*pRanklist) (int fd, struct map_session_data *sd);
void (*hotkeys) (struct map_session_data *sd);
int (*insight) (struct block_list *bl,va_list ap);
int (*outsight) (struct block_list *bl,va_list ap);
void (*skillcastcancel) (struct block_list* bl);
void (*skill_fail) (struct map_session_data *sd,uint16 skill_id,enum useskill_fail_cause cause,int btype);
void (*skill_cooldown) (struct map_session_data *sd, uint16 skill_id, unsigned int duration);
void (*skill_memomessage) (struct map_session_data* sd, int type);
void (*skill_mapinfomessage) (struct map_session_data *sd, int type);
void (*skill_produce_mix_list) (struct map_session_data *sd, int skill_id, int trigger);
void (*cooking_list) (struct map_session_data *sd, int trigger, uint16 skill_id, int qty, int list_type);
void (*autospell) (struct map_session_data *sd,uint16 skill_lv);
void (*combo_delay) (struct block_list *bl,int wait);
void (*status_change) (struct block_list *bl,int type,int flag,int tick,int val1, int val2, int val3);
void (*insert_card) (struct map_session_data *sd,int idx_equip,int idx_card,int flag);
void (*inventorylist) (struct map_session_data *sd);
void (*equiplist) (struct map_session_data *sd);
void (*cartlist) (struct map_session_data *sd);
void (*favorite_item) (struct map_session_data* sd, unsigned short index);
void (*clearcart) (int fd);
void (*item_identify_list) (struct map_session_data *sd);
void (*item_identified) (struct map_session_data *sd,int idx,int flag);
void (*item_repair_list) (struct map_session_data *sd, struct map_session_data *dstsd, int lv);
void (*item_repaireffect) (struct map_session_data *sd, int idx, int flag);
void (*item_damaged) (struct map_session_data* sd, unsigned short position);
void (*item_refine_list) (struct map_session_data *sd);
void (*item_skill) (struct map_session_data *sd,uint16 skill_id,uint16 skill_lv);
void (*mvp_item) (struct map_session_data *sd,int nameid);
void (*mvp_exp) (struct map_session_data *sd, unsigned int exp);
void (*mvp_noitem) (struct map_session_data* sd);
void (*changed_dir) (struct block_list *bl, enum send_target target);
void (*charnameack) (int fd, struct block_list *bl);
void (*monster_hp_bar) ( struct mob_data* md, struct map_session_data *sd );
int (*hpmeter) (struct map_session_data *sd);
void (*hpmeter_single) (int fd, int id, unsigned int hp, unsigned int maxhp);
int (*hpmeter_sub) (struct block_list *bl, va_list ap);
void (*upgrademessage) (int fd, int result, int item_id);
void (*get_weapon_view) (struct map_session_data* sd, unsigned short *rhand, unsigned short *lhand);
void (*gospel_info) (struct map_session_data *sd, int type);
void (*feel_req) (int fd, struct map_session_data *sd, uint16 skill_lv);
void (*starskill) (struct map_session_data* sd, const char* mapname, int monster_id, unsigned char star, unsigned char result);
void (*feel_info) (struct map_session_data* sd, unsigned char feel_level, unsigned char type);
void (*hate_info) (struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type);
void (*mission_info) (struct map_session_data *sd, int mob_id, unsigned char progress);
void (*feel_hate_reset) (struct map_session_data *sd);
void (*partytickack) (struct map_session_data* sd, bool flag);
void (*equiptickack) (struct map_session_data* sd, int flag);
void (*viewequip_ack) (struct map_session_data* sd, struct map_session_data* tsd);
void (*equpcheckbox) (struct map_session_data* sd);
void (*displayexp) (struct map_session_data *sd, unsigned int exp, char type, bool is_quest);
void (*font) (struct map_session_data *sd);
void (*progressbar) (struct map_session_data * sd, unsigned int color, unsigned int second);
void (*progressbar_abort) (struct map_session_data * sd);
void (*showdigit) (struct map_session_data* sd, unsigned char type, int value);
int (*elementalconverter_list) (struct map_session_data *sd);
int (*spellbook_list) (struct map_session_data *sd);
int (*magicdecoy_list) (struct map_session_data *sd, uint16 skill_lv, short x, short y);
int (*poison_list) (struct map_session_data *sd, uint16 skill_lv);
int (*autoshadowspell_list) (struct map_session_data *sd);
int (*skill_itemlistwindow) ( struct map_session_data *sd, uint16 skill_id, uint16 skill_lv );
void (*sc_load) (struct block_list *bl, int tid, enum send_target target, int type, int val1, int val2, int val3);
void (*sc_continue) (struct block_list *bl, int tid, enum send_target target, int type, int val1, int val2, int val3);
void (*sc_end) (struct block_list *bl, int tid, enum send_target target, int type);
void (*initialstatus) (struct map_session_data *sd);
void (*cooldown_list) (int fd, struct skill_cd* cd);
/* player-unit-specific-related */
void (*updatestatus) (struct map_session_data *sd,int type);
void (*changestatus) (struct map_session_data* sd,int type,int val);
void (*statusupack) (struct map_session_data *sd,int type,int ok,int val);
void (*movetoattack) (struct map_session_data *sd,struct block_list *bl);
void (*solved_charname) (int fd, int charid, const char* name);
void (*charnameupdate) (struct map_session_data *ssd);
int (*delayquit) (int tid, int64 tick, int id, intptr_t data);
void (*getareachar_pc) (struct map_session_data* sd,struct map_session_data* dstsd);
void (*disconnect_ack) (struct map_session_data* sd, short result);
void (*PVPInfo) (struct map_session_data* sd);
void (*blacksmith) (struct map_session_data* sd);
void (*alchemist) (struct map_session_data* sd);
void (*taekwon) (struct map_session_data* sd);
void (*ranking_pk) (struct map_session_data* sd);
void (*quitsave) (int fd,struct map_session_data *sd);
/* visual effects client-side */
void (*misceffect) (struct block_list* bl,int type);
void (*changeoption) (struct block_list* bl);
void (*changeoption2) (struct block_list* bl);
void (*emotion) (struct block_list *bl,int type);
void (*talkiebox) (struct block_list* bl, const char* talkie);
void (*wedding_effect) (struct block_list *bl);
void (*divorced) (struct map_session_data* sd, const char* name);
void (*callpartner) (struct map_session_data *sd);
int (*skill_damage) (struct block_list *src, struct block_list *dst, int64 tick, int sdelay, int ddelay, int64 damage, int div, uint16 skill_id, uint16 skill_lv, int type);
int (*skill_nodamage) (struct block_list *src,struct block_list *dst,uint16 skill_id,int heal,int fail);
void (*skill_poseffect) (struct block_list *src, uint16 skill_id, int val, int x, int y, int64 tick);
void (*skill_estimation) (struct map_session_data *sd,struct block_list *dst);
void (*skill_warppoint) (struct map_session_data* sd, uint16 skill_id, uint16 skill_lv, unsigned short map1, unsigned short map2, unsigned short map3, unsigned short map4);
void (*useskill) (struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, uint16 skill_id, uint16 skill_lv, int casttime);
void (*produce_effect) (struct map_session_data* sd,int flag,int nameid);
void (*devotion) (struct block_list *src, struct map_session_data *tsd);
void (*spiritball) (struct block_list *bl);
void (*spiritball_single) (int fd, struct map_session_data *sd);
void (*bladestop) (struct block_list *src, int dst_id, int active);
void (*mvp_effect) (struct map_session_data *sd);
void (*heal) (int fd,int type,int val);
void (*resurrection) (struct block_list *bl,int type);
void (*refine) (int fd, int fail, int index, int val);
void (*weather) (int16 m);
void (*specialeffect) (struct block_list* bl, int type, enum send_target target);
void (*specialeffect_single) (struct block_list* bl, int type, int fd);
void (*specialeffect_value) (struct block_list* bl, int effect_id, int num, send_target target);
void (*millenniumshield) (struct block_list *bl, short shields );
void (*spiritcharm) (struct map_session_data *sd);
void (*charm_single) (int fd, struct map_session_data *sd);
void (*snap) ( struct block_list *bl, short x, short y );
void (*weather_check) (struct map_session_data *sd);
/* sound effects client-side */
void (*playBGM) (struct map_session_data* sd, const char* name);
void (*soundeffect) (struct map_session_data* sd, struct block_list* bl, const char* name, int type);
void (*soundeffectall) (struct block_list* bl, const char* name, int type, enum send_target coverage);
/* chat/message-related */
void (*GlobalMessage) (struct block_list* bl, const char* message);
void (*createchat) (struct map_session_data* sd, int flag);
void (*dispchat) (struct chat_data* cd, int fd);
void (*joinchatfail) (struct map_session_data *sd,int flag);
void (*joinchatok) (struct map_session_data *sd,struct chat_data* cd);
void (*addchat) (struct chat_data* cd,struct map_session_data *sd);
void (*changechatowner) (struct chat_data* cd, struct map_session_data* sd);
void (*clearchat) (struct chat_data *cd,int fd);
void (*leavechat) (struct chat_data* cd, struct map_session_data* sd, bool flag);
void (*changechatstatus) (struct chat_data* cd);
void (*wis_message) (int fd, const char *nick, const char *mes, int mes_len);
void (*wis_end) (int fd, int flag);
void (*disp_message) (struct block_list *src, const char *mes, enum send_target target);
void (*broadcast) (struct block_list *bl, const char *mes, int len, int type, enum send_target target);
void (*broadcast2) (struct block_list *bl, const char *mes, int len, unsigned int fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target);
void (*messagecolor_self) (int fd, uint32 color, const char *msg);
void (*messagecolor) (struct block_list* bl, uint32 color, const char* msg);
void (*disp_overhead) (struct block_list *bl, const char* mes);
void (*msgtable) (struct map_session_data* sd, unsigned short msg_id);
void (*msgtable_num) (struct map_session_data *sd, unsigned short msg_id, int value);
void (*msgtable_skill) (struct map_session_data *sd, uint16 skill_id, int msg_id);
void (*message) (const int fd, const char* mes);
void (*messageln) (const int fd, const char* mes);
/* message+s(printf) */
void (*messages) (const int fd, const char *mes, ...) __attribute__((format(printf, 2, 3)));
const char *(*process_chat_message) (struct map_session_data *sd, const struct packet_chat_message *packet, char *out_buf, int out_buflen);
bool (*process_whisper_message) (struct map_session_data *sd, const struct packet_whisper_message *packet, char *out_name, char *out_message, int out_messagelen);
void (*wisexin) (struct map_session_data *sd,int type,int flag);
void (*wisall) (struct map_session_data *sd,int type,int flag);
void (*PMIgnoreList) (struct map_session_data* sd);
void (*ShowScript) (struct block_list* bl, const char* message);
/* trade handling */
void (*traderequest) (struct map_session_data* sd, const char* name);
void (*tradestart) (struct map_session_data* sd, uint8 type);
void (*tradeadditem) (struct map_session_data* sd, struct map_session_data* tsd, int index, int amount);
void (*tradeitemok) (struct map_session_data* sd, int index, int fail);
void (*tradedeal_lock) (struct map_session_data* sd, int fail);
void (*tradecancelled) (struct map_session_data* sd);
void (*tradecompleted) (struct map_session_data* sd, int fail);
void (*tradeundo) (struct map_session_data* sd);
/* vending handling */
void (*openvendingreq) (struct map_session_data* sd, int num);
void (*showvendingboard) (struct block_list* bl, const char* message, int fd);
void (*closevendingboard) (struct block_list* bl, int fd);
void (*vendinglist) (struct map_session_data* sd, unsigned int id, struct s_vending* vending_list);
void (*buyvending) (struct map_session_data* sd, int index, int amount, int fail);
void (*openvending) (struct map_session_data* sd, int id, struct s_vending* vending_list);
void (*vendingreport) (struct map_session_data* sd, int index, int amount, uint32 char_id, int zeny);
/* storage handling */
void (*storagelist) (struct map_session_data* sd, struct item* items, int items_length);
void (*updatestorageamount) (struct map_session_data* sd, int amount, int max_amount);
void (*storageitemadded) (struct map_session_data* sd, struct item* i, int index, int amount);
void (*storageitemremoved) (struct map_session_data* sd, int index, int amount);
void (*storageclose) (struct map_session_data* sd);
/* skill-list handling */
void (*skillinfoblock) (struct map_session_data *sd);
void (*skillup) (struct map_session_data *sd, uint16 skill_id, int skill_lv, int flag);
void (*skillinfo) (struct map_session_data *sd,int skill_id, int inf);
void (*addskill) (struct map_session_data *sd, int id);
void (*deleteskill) (struct map_session_data *sd, int id);
/* party-specific */
void (*party_created) (struct map_session_data *sd,int result);
void (*party_member_info) (struct party_data *p, struct map_session_data *sd);
void (*party_info) (struct party_data* p, struct map_session_data *sd);
void (*party_job_and_level) (struct map_session_data *sd);
void (*party_invite) (struct map_session_data *sd,struct map_session_data *tsd);
void (*party_inviteack) (struct map_session_data* sd, const char* nick, int result);
void (*party_option) (struct party_data *p,struct map_session_data *sd,int flag);
void (*party_withdraw) (struct party_data* p, struct map_session_data* sd, int account_id, const char* name, int flag);
void (*party_message) (struct party_data* p, int account_id, const char* mes, int len);
void (*party_xy) (struct map_session_data *sd);
void (*party_xy_single) (int fd, struct map_session_data *sd);
void (*party_hp) (struct map_session_data *sd);
void (*party_xy_remove) (struct map_session_data *sd);
void (*party_show_picker) (struct map_session_data * sd, struct item * item_data);
void (*partyinvitationstate) (struct map_session_data* sd);
void (*PartyLeaderChanged) (struct map_session_data *sd, int prev_leader_aid, int new_leader_aid);
/* guild-specific */
void (*guild_created) (struct map_session_data *sd,int flag);
void (*guild_belonginfo) (struct map_session_data *sd, struct guild *g);
void (*guild_masterormember) (struct map_session_data *sd);
void (*guild_basicinfo) (struct map_session_data *sd);
void (*guild_allianceinfo) (struct map_session_data *sd);
void (*guild_memberlist) (struct map_session_data *sd);
void (*guild_skillinfo) (struct map_session_data* sd);
void (*guild_send_onlineinfo) (struct map_session_data *sd); //[LuzZza]
void (*guild_memberlogin_notice) (struct guild *g,int idx,int flag);
void (*guild_invite) (struct map_session_data *sd,struct guild *g);
void (*guild_inviteack) (struct map_session_data *sd,int flag);
void (*guild_leave) (struct map_session_data *sd,const char *name,const char *mes);
void (*guild_expulsion) (struct map_session_data* sd, const char* name, const char* mes, int account_id);
void (*guild_positionchanged) (struct guild *g,int idx);
void (*guild_memberpositionchanged) (struct guild *g,int idx);
void (*guild_emblem) (struct map_session_data *sd,struct guild *g);
void (*guild_emblem_area) (struct block_list* bl);
void (*guild_notice) (struct map_session_data* sd, struct guild* g);
void (*guild_message) (struct guild *g,int account_id,const char *mes,int len);
void (*guild_reqalliance) (struct map_session_data *sd,int account_id,const char *name);
void (*guild_allianceack) (struct map_session_data *sd,int flag);
void (*guild_delalliance) (struct map_session_data *sd,int guild_id,int flag);
void (*guild_oppositionack) (struct map_session_data *sd,int flag);
void (*guild_broken) (struct map_session_data *sd,int flag);
void (*guild_xy) (struct map_session_data *sd);
void (*guild_xy_single) (int fd, struct map_session_data *sd);
void (*guild_xy_remove) (struct map_session_data *sd);
void (*guild_positionnamelist) (struct map_session_data *sd);
void (*guild_positioninfolist) (struct map_session_data *sd);
void (*guild_expulsionlist) (struct map_session_data* sd);
bool (*validate_emblem) (const uint8* emblem, unsigned long emblem_len);
/* battleground-specific */
void (*bg_hp) (struct map_session_data *sd);
void (*bg_xy) (struct map_session_data *sd);
void (*bg_xy_remove) (struct map_session_data *sd);
void (*bg_message) (struct battleground_data *bgd, int src_id, const char *name, const char *mes);
void (*bg_updatescore) (int16 m);
void (*bg_updatescore_single) (struct map_session_data *sd);
void (*sendbgemblem_area) (struct map_session_data *sd);
void (*sendbgemblem_single) (int fd, struct map_session_data *sd);
/* instance-related */
int (*instance) (int instance_id, int type, int flag);
void (*instance_join) (int fd, int instance_id);
void (*instance_leave) (int fd);
/* pet-related */
void (*catch_process) (struct map_session_data *sd);
void (*pet_roulette) (struct map_session_data *sd,int data);
void (*sendegg) (struct map_session_data *sd);
void (*send_petstatus) (struct map_session_data *sd);
void (*send_petdata) (struct map_session_data* sd, struct pet_data* pd, int type, int param);
void (*pet_emotion) (struct pet_data *pd,int param);
void (*pet_food) (struct map_session_data *sd,int foodid,int fail);
/* friend-related */
int (*friendslist_toggle_sub) (struct map_session_data *sd,va_list ap);
void (*friendslist_send) (struct map_session_data *sd);
void (*friendslist_reqack) (struct map_session_data *sd, struct map_session_data *f_sd, int type);
void (*friendslist_toggle) (struct map_session_data *sd,int account_id, int char_id, int online);
void (*friendlist_req) (struct map_session_data* sd, int account_id, int char_id, const char* name);
/* gm-related */
void (*GM_kickack) (struct map_session_data *sd, int result);
void (*GM_kick) (struct map_session_data *sd,struct map_session_data *tsd);
void (*manner_message) (struct map_session_data* sd, uint32 type);
void (*GM_silence) (struct map_session_data* sd, struct map_session_data* tsd, uint8 type);
void (*account_name) (struct map_session_data* sd, int account_id, const char* accname);
void (*check) (int fd, struct map_session_data* pl_sd);
/* hom-related */
void (*hominfo) (struct map_session_data *sd, struct homun_data *hd, int flag);
void (*homskillinfoblock) (struct map_session_data *sd);
void (*homskillup) (struct map_session_data *sd, uint16 skill_id);
void (*hom_food) (struct map_session_data *sd,int foodid,int fail);
void (*send_homdata) (struct map_session_data *sd, int state, int param);
/* questlog-related */
void (*quest_send_list) (struct map_session_data *sd);
void (*quest_send_mission) (struct map_session_data *sd);
void (*quest_add) (struct map_session_data *sd, struct quest *qd);
void (*quest_delete) (struct map_session_data *sd, int quest_id);
void (*quest_update_status) (struct map_session_data *sd, int quest_id, bool active);
void (*quest_update_objective) (struct map_session_data *sd, struct quest *qd);
void (*quest_show_event) (struct map_session_data *sd, struct block_list *bl, short state, short color);
/* mail-related */
void (*mail_window) (int fd, int flag);
void (*mail_read) (struct map_session_data *sd, int mail_id);
void (*mail_delete) (int fd, int mail_id, short fail);
void (*mail_return) (int fd, int mail_id, short fail);
void (*mail_send) (int fd, bool fail);
void (*mail_new) (int fd, int mail_id, const char *sender, const char *title);
void (*mail_refreshinbox) (struct map_session_data *sd);
void (*mail_getattachment) (int fd, uint8 flag);
void (*mail_setattachment) (int fd, int index, uint8 flag);
/* auction-related */
void (*auction_openwindow) (struct map_session_data *sd);
void (*auction_results) (struct map_session_data *sd, short count, short pages, const uint8 *buf);
void (*auction_message) (int fd, unsigned char flag);
void (*auction_close) (int fd, unsigned char flag);
void (*auction_setitem) (int fd, int index, bool fail);
/* mercenary-related */
void (*mercenary_info) (struct map_session_data *sd);
void (*mercenary_skillblock) (struct map_session_data *sd);
void (*mercenary_message) (struct map_session_data* sd, int message);
void (*mercenary_updatestatus) (struct map_session_data *sd, int type);
/* item rental */
void (*rental_time) (int fd, int nameid, int seconds);
void (*rental_expired) (int fd, int index, int nameid);
/* party booking related */
void (*PartyBookingRegisterAck) (struct map_session_data *sd, int flag);
void (*PartyBookingDeleteAck) (struct map_session_data* sd, int flag);
void (*PartyBookingSearchAck) (int fd, struct party_booking_ad_info** results, int count, bool more_result);
void (*PartyBookingUpdateNotify) (struct map_session_data* sd, struct party_booking_ad_info* pb_ad);
void (*PartyBookingDeleteNotify) (struct map_session_data* sd, int index);
void (*PartyBookingInsertNotify) (struct map_session_data* sd, struct party_booking_ad_info* pb_ad);
void (*PartyRecruitRegisterAck) (struct map_session_data *sd, int flag);
void (*PartyRecruitDeleteAck) (struct map_session_data* sd, int flag);
void (*PartyRecruitSearchAck) (int fd, struct party_booking_ad_info** results, int count, bool more_result);
void (*PartyRecruitUpdateNotify) (struct map_session_data* sd, struct party_booking_ad_info* pb_ad);
void (*PartyRecruitDeleteNotify) (struct map_session_data* sd, int index);
void (*PartyRecruitInsertNotify) (struct map_session_data* sd, struct party_booking_ad_info* pb_ad);
/* Group Search System Update */
void (*PartyBookingVolunteerInfo) (int index, struct map_session_data *sd);
void (*PartyBookingRefuseVolunteer) (unsigned int aid, struct map_session_data *sd);
void (*PartyBookingCancelVolunteer) (int index, struct map_session_data *sd);
void (*PartyBookingAddFilteringList) (int index, struct map_session_data *sd);
void (*PartyBookingSubFilteringList) (int gid, struct map_session_data *sd);
/* buying store-related */
void (*buyingstore_open) (struct map_session_data* sd);
void (*buyingstore_open_failed) (struct map_session_data* sd, unsigned short result, unsigned int weight);
void (*buyingstore_myitemlist) (struct map_session_data* sd);
void (*buyingstore_entry) (struct map_session_data* sd);
void (*buyingstore_entry_single) (struct map_session_data* sd, struct map_session_data* pl_sd);
void (*buyingstore_disappear_entry) (struct map_session_data* sd);
void (*buyingstore_disappear_entry_single) (struct map_session_data* sd, struct map_session_data* pl_sd);
void (*buyingstore_itemlist) (struct map_session_data* sd, struct map_session_data* pl_sd);
void (*buyingstore_trade_failed_buyer) (struct map_session_data* sd, short result);
void (*buyingstore_update_item) (struct map_session_data* sd, unsigned short nameid, unsigned short amount, uint32 char_id, int zeny);
void (*buyingstore_delete_item) (struct map_session_data* sd, short index, unsigned short amount, int price);
void (*buyingstore_trade_failed_seller) (struct map_session_data* sd, short result, unsigned short nameid);
/* search store-related */
void (*search_store_info_ack) (struct map_session_data* sd);
void (*search_store_info_failed) (struct map_session_data* sd, unsigned char reason);
void (*open_search_store_info) (struct map_session_data* sd);
void (*search_store_info_click_ack) (struct map_session_data* sd, short x, short y);
/* elemental-related */
void (*elemental_info) (struct map_session_data *sd);
void (*elemental_updatestatus) (struct map_session_data *sd, int type);
/* bgqueue */
void (*bgqueue_ack) (struct map_session_data *sd, enum BATTLEGROUNDS_QUEUE_ACK response, unsigned char arena_id);
void (*bgqueue_notice_delete) (struct map_session_data *sd, enum BATTLEGROUNDS_QUEUE_NOTICE_DELETED response, const char *name);
void (*bgqueue_update_info) (struct map_session_data *sd, unsigned char arena_id, int position);
void (*bgqueue_joined) (struct map_session_data *sd, int pos);
void (*bgqueue_pcleft) (struct map_session_data *sd);
void (*bgqueue_battlebegins) (struct map_session_data *sd, unsigned char arena_id, enum send_target target);
/* misc-handling */
void (*adopt_reply) (struct map_session_data *sd, int type);
void (*adopt_request) (struct map_session_data *sd, struct map_session_data *src, int p_id);
void (*readbook) (int fd, int book_id, int page);
void (*notify_time) (struct map_session_data* sd, int64 time);
void (*user_count) (struct map_session_data* sd, int count);
void (*noask_sub) (struct map_session_data *src, struct map_session_data *target, int type);
void (*bc_ready) (void);
/* Hercules Channel System */
void (*channel_msg) (struct channel_data *chan, struct map_session_data *sd, char *msg);
void (*channel_msg2) (struct channel_data *chan, char *msg);
int (*undisguise_timer) (int tid, int64 tick, int id, intptr_t data);
/* Bank System [Yommy/Hercules] */
void (*bank_deposit) (struct map_session_data *sd, enum e_BANKING_DEPOSIT_ACK reason);
void (*bank_withdraw) (struct map_session_data *sd,enum e_BANKING_WITHDRAW_ACK reason);
/* */
void (*show_modifiers) (struct map_session_data *sd);
/* */
void (*notify_bounditem) (struct map_session_data *sd, unsigned short index);
/* */
int (*delay_damage) (int64 tick, struct block_list *src, struct block_list *dst, int sdelay, int ddelay, int64 in_damage, short div, unsigned char type);
int (*delay_damage_sub) (int tid, int64 tick, int id, intptr_t data);
/* NPC Market */
void (*npc_market_open) (struct map_session_data *sd, struct npc_data *nd);
void (*npc_market_purchase_ack) (struct map_session_data *sd, const struct itemlist *item_list, unsigned char response);
/* */
bool (*parse_roulette_db) (void);
void (*roulette_generate_ack) (struct map_session_data *sd, unsigned char result, short stage, short prizeIdx, short bonusItemID);
/* Merge Items */
void (*openmergeitem) (int fd, struct map_session_data *sd);
void (*cancelmergeitem) (int fd, struct map_session_data *sd);
int (*comparemergeitem) (const void *a, const void *b);
void (*ackmergeitems) (int fd, struct map_session_data *sd);
/* */
bool (*isdisguised) (struct block_list* bl);
void (*navigate_to) (struct map_session_data *sd, const char* mapname, uint16 x, uint16 y, uint8 flag, bool hideWindow, uint16 mob_id);
unsigned char (*bl_type) (struct block_list *bl);
/*------------------------
*- Parse Incoming Packet
*------------------------*/
void (*pWantToConnection) (int fd, struct map_session_data *sd);
void (*pLoadEndAck) (int fd,struct map_session_data *sd);
void (*pTickSend) (int fd, struct map_session_data *sd);
void (*pHotkey) (int fd, struct map_session_data *sd);
void (*pProgressbar) (int fd, struct map_session_data * sd);
void (*pWalkToXY) (int fd, struct map_session_data *sd);
void (*pQuitGame) (int fd, struct map_session_data *sd);
void (*pGetCharNameRequest) (int fd, struct map_session_data *sd);
void (*pGlobalMessage) (int fd, struct map_session_data* sd);
void (*pMapMove) (int fd, struct map_session_data *sd);
void (*pChangeDir) (int fd, struct map_session_data *sd);
void (*pEmotion) (int fd, struct map_session_data *sd);
void (*pHowManyConnections) (int fd, struct map_session_data *sd);
void (*pActionRequest) (int fd, struct map_session_data *sd);
void (*pActionRequest_sub) (struct map_session_data *sd, int action_type, int target_id, int64 tick);
void (*pRestart) (int fd, struct map_session_data *sd);
void (*pWisMessage) (int fd, struct map_session_data* sd);
void (*pBroadcast) (int fd, struct map_session_data* sd);
void (*pTakeItem) (int fd, struct map_session_data *sd);
void (*pDropItem) (int fd, struct map_session_data *sd);
void (*pUseItem) (int fd, struct map_session_data *sd);
void (*pEquipItem) (int fd,struct map_session_data *sd);
void (*pUnequipItem) (int fd,struct map_session_data *sd);
void (*pNpcClicked) (int fd,struct map_session_data *sd);
void (*pNpcBuySellSelected) (int fd,struct map_session_data *sd);
void (*pNpcBuyListSend) (int fd, struct map_session_data* sd);
void (*pNpcSellListSend) (int fd,struct map_session_data *sd);
void (*pCreateChatRoom) (int fd, struct map_session_data* sd);
void (*pChatAddMember) (int fd, struct map_session_data* sd);
void (*pChatRoomStatusChange) (int fd, struct map_session_data* sd);
void (*pChangeChatOwner) (int fd, struct map_session_data* sd);
void (*pKickFromChat) (int fd,struct map_session_data *sd);
void (*pChatLeave) (int fd, struct map_session_data* sd);
void (*pTradeRequest) (int fd,struct map_session_data *sd);
void (*pTradeAck) (int fd,struct map_session_data *sd);
void (*pTradeAddItem) (int fd,struct map_session_data *sd);
void (*pTradeOk) (int fd,struct map_session_data *sd);
void (*pTradeCancel) (int fd,struct map_session_data *sd);
void (*pTradeCommit) (int fd,struct map_session_data *sd);
void (*pStopAttack) (int fd,struct map_session_data *sd);
void (*pPutItemToCart) (int fd,struct map_session_data *sd);
void (*pGetItemFromCart) (int fd,struct map_session_data *sd);
void (*pRemoveOption) (int fd,struct map_session_data *sd);
void (*pChangeCart) (int fd,struct map_session_data *sd);
void (*pStatusUp) (int fd,struct map_session_data *sd);
void (*pSkillUp) (int fd,struct map_session_data *sd);
void (*pUseSkillToId) (int fd, struct map_session_data *sd);
void (*pUseSkillToId_homun) (struct homun_data *hd, struct map_session_data *sd, int64 tick, uint16 skill_id, uint16 skill_lv, int target_id);
void (*pUseSkillToId_mercenary) (struct mercenary_data *md, struct map_session_data *sd, int64 tick, uint16 skill_id, uint16 skill_lv, int target_id);
void (*pUseSkillToPos) (int fd, struct map_session_data *sd);
void (*pUseSkillToPosSub) (int fd, struct map_session_data *sd, uint16 skill_lv, uint16 skill_id, short x, short y, int skillmoreinfo);
void (*pUseSkillToPos_homun) (struct homun_data *hd, struct map_session_data *sd, int64 tick, uint16 skill_id, uint16 skill_lv, short x, short y, int skillmoreinfo);
void (*pUseSkillToPos_mercenary) (struct mercenary_data *md, struct map_session_data *sd, int64 tick, uint16 skill_id, uint16 skill_lv, short x, short y, int skillmoreinfo);
void (*pUseSkillToPosMoreInfo) (int fd, struct map_session_data *sd);
void (*pUseSkillMap) (int fd, struct map_session_data* sd);
void (*pRequestMemo) (int fd,struct map_session_data *sd);
void (*pProduceMix) (int fd,struct map_session_data *sd);
void (*pCooking) (int fd,struct map_session_data *sd);
void (*pRepairItem) (int fd, struct map_session_data *sd);
void (*pWeaponRefine) (int fd, struct map_session_data *sd);
void (*pNpcSelectMenu) (int fd,struct map_session_data *sd);
void (*pNpcNextClicked) (int fd,struct map_session_data *sd);
void (*pNpcAmountInput) (int fd,struct map_session_data *sd);
void (*pNpcStringInput) (int fd, struct map_session_data* sd);
void (*pNpcCloseClicked) (int fd,struct map_session_data *sd);
void (*pItemIdentify) (int fd,struct map_session_data *sd);
void (*pSelectArrow) (int fd,struct map_session_data *sd);
void (*pAutoSpell) (int fd,struct map_session_data *sd);
void (*pUseCard) (int fd,struct map_session_data *sd);
void (*pInsertCard) (int fd,struct map_session_data *sd);
void (*pSolveCharName) (int fd, struct map_session_data *sd);
void (*pResetChar) (int fd, struct map_session_data *sd);
void (*pLocalBroadcast) (int fd, struct map_session_data* sd);
void (*pMoveToKafra) (int fd, struct map_session_data *sd);
void (*pMoveFromKafra) (int fd,struct map_session_data *sd);
void (*pMoveToKafraFromCart) (int fd, struct map_session_data *sd);
void (*pMoveFromKafraToCart) (int fd, struct map_session_data *sd);
void (*pCloseKafra) (int fd, struct map_session_data *sd);
void (*pStoragePassword) (int fd, struct map_session_data *sd);
void (*pCreateParty) (int fd, struct map_session_data *sd);
void (*pCreateParty2) (int fd, struct map_session_data *sd);
void (*pPartyInvite) (int fd, struct map_session_data *sd);
void (*pPartyInvite2) (int fd, struct map_session_data *sd);
void (*pReplyPartyInvite) (int fd,struct map_session_data *sd);
void (*pReplyPartyInvite2) (int fd,struct map_session_data *sd);
void (*pLeaveParty) (int fd, struct map_session_data *sd);
void (*pRemovePartyMember) (int fd, struct map_session_data *sd);
void (*pPartyChangeOption) (int fd, struct map_session_data *sd);
void (*pPartyMessage) (int fd, struct map_session_data* sd);
void (*pPartyChangeLeader) (int fd, struct map_session_data* sd);
void (*pPartyBookingRegisterReq) (int fd, struct map_session_data* sd);
void (*pPartyBookingSearchReq) (int fd, struct map_session_data* sd);
void (*pPartyBookingDeleteReq) (int fd, struct map_session_data* sd);
void (*pPartyBookingUpdateReq) (int fd, struct map_session_data* sd);
void (*pPartyRecruitRegisterReq) (int fd, struct map_session_data* sd);
void (*pPartyRecruitSearchReq) (int fd, struct map_session_data* sd);
void (*pPartyRecruitDeleteReq) (int fd, struct map_session_data* sd);
void (*pPartyRecruitUpdateReq) (int fd, struct map_session_data* sd);
void (*pCloseVending) (int fd, struct map_session_data* sd);
void (*pVendingListReq) (int fd, struct map_session_data* sd);
void (*pPurchaseReq) (int fd, struct map_session_data* sd);
void (*pPurchaseReq2) (int fd, struct map_session_data* sd);
void (*pOpenVending) (int fd, struct map_session_data* sd);
void (*pCreateGuild) (int fd,struct map_session_data *sd);
void (*pGuildCheckMaster) (int fd, struct map_session_data *sd);
void (*pGuildRequestInfo) (int fd, struct map_session_data *sd);
void (*pGuildChangePositionInfo) (int fd, struct map_session_data *sd);
void (*pGuildChangeMemberPosition) (int fd, struct map_session_data *sd);
void (*pGuildRequestEmblem) (int fd,struct map_session_data *sd);
void (*pGuildChangeEmblem) (int fd,struct map_session_data *sd);
void (*pGuildChangeNotice) (int fd, struct map_session_data* sd);
void (*pGuildInvite) (int fd,struct map_session_data *sd);
void (*pGuildReplyInvite) (int fd,struct map_session_data *sd);
void (*pGuildLeave) (int fd,struct map_session_data *sd);
void (*pGuildExpulsion) (int fd,struct map_session_data *sd);
void (*pGuildMessage) (int fd, struct map_session_data* sd);
void (*pGuildRequestAlliance) (int fd, struct map_session_data *sd);
void (*pGuildReplyAlliance) (int fd, struct map_session_data *sd);
void (*pGuildDelAlliance) (int fd, struct map_session_data *sd);
void (*pGuildOpposition) (int fd, struct map_session_data *sd);
void (*pGuildBreak) (int fd, struct map_session_data *sd);
void (*pPetMenu) (int fd, struct map_session_data *sd);
void (*pCatchPet) (int fd, struct map_session_data *sd);
void (*pSelectEgg) (int fd, struct map_session_data *sd);
void (*pSendEmotion) (int fd, struct map_session_data *sd);
void (*pChangePetName) (int fd, struct map_session_data *sd);
void (*pGMKick) (int fd, struct map_session_data *sd);
void (*pGMKickAll) (int fd, struct map_session_data* sd);
void (*pGMShift) (int fd, struct map_session_data *sd);
void (*pGMRemove2) (int fd, struct map_session_data* sd);
void (*pGMRecall) (int fd, struct map_session_data *sd);
void (*pGMRecall2) (int fd, struct map_session_data* sd);
void (*pGM_Monster_Item) (int fd, struct map_session_data *sd);
void (*pGMHide) (int fd, struct map_session_data *sd);
void (*pGMReqNoChat) (int fd,struct map_session_data *sd);
void (*pGMRc) (int fd, struct map_session_data* sd);
void (*pGMReqAccountName) (int fd, struct map_session_data *sd);
void (*pGMChangeMapType) (int fd, struct map_session_data *sd);
void (*pGMFullStrip) (int fd, struct map_session_data *sd);
void (*pPMIgnore) (int fd, struct map_session_data* sd);
void (*pPMIgnoreAll) (int fd, struct map_session_data *sd);
void (*pPMIgnoreList) (int fd,struct map_session_data *sd);
void (*pNoviceDoriDori) (int fd, struct map_session_data *sd);
void (*pNoviceExplosionSpirits) (int fd, struct map_session_data *sd);
void (*pFriendsListAdd) (int fd, struct map_session_data *sd);
void (*pFriendsListReply) (int fd, struct map_session_data *sd);
void (*pFriendsListRemove) (int fd, struct map_session_data *sd);
void (*pPVPInfo) (int fd,struct map_session_data *sd);
void (*pBlacksmith) (int fd,struct map_session_data *sd);
void (*pAlchemist) (int fd,struct map_session_data *sd);
void (*pTaekwon) (int fd,struct map_session_data *sd);
void (*pRankingPk) (int fd,struct map_session_data *sd);
void (*pFeelSaveOk) (int fd,struct map_session_data *sd);
void (*pChangeHomunculusName) (int fd, struct map_session_data *sd);
void (*pHomMoveToMaster) (int fd, struct map_session_data *sd);
void (*pHomMoveTo) (int fd, struct map_session_data *sd);
void (*pHomAttack) (int fd,struct map_session_data *sd);
void (*pHomMenu) (int fd, struct map_session_data *sd);
void (*pAutoRevive) (int fd, struct map_session_data *sd);
void (*pCheck) (int fd, struct map_session_data *sd);
void (*pMail_refreshinbox) (int fd, struct map_session_data *sd);
void (*pMail_read) (int fd, struct map_session_data *sd);
void (*pMail_getattach) (int fd, struct map_session_data *sd);
void (*pMail_delete) (int fd, struct map_session_data *sd);
void (*pMail_return) (int fd, struct map_session_data *sd);
void (*pMail_setattach) (int fd, struct map_session_data *sd);
void (*pMail_winopen) (int fd, struct map_session_data *sd);
void (*pMail_send) (int fd, struct map_session_data *sd);
void (*pAuction_cancelreg) (int fd, struct map_session_data *sd);
void (*pAuction_setitem) (int fd, struct map_session_data *sd);
void (*pAuction_register) (int fd, struct map_session_data *sd);
void (*pAuction_cancel) (int fd, struct map_session_data *sd);
void (*pAuction_close) (int fd, struct map_session_data *sd);
void (*pAuction_bid) (int fd, struct map_session_data *sd);
void (*pAuction_search) (int fd, struct map_session_data* sd);
void (*pAuction_buysell) (int fd, struct map_session_data* sd);
void (*pcashshop_buy) (int fd, struct map_session_data *sd);
void (*pAdopt_request) (int fd, struct map_session_data *sd);
void (*pAdopt_reply) (int fd, struct map_session_data *sd);
void (*pViewPlayerEquip) (int fd, struct map_session_data* sd);
void (*pEquipTick) (int fd, struct map_session_data* sd);
void (*pquestStateAck) (int fd, struct map_session_data * sd);
void (*pmercenary_action) (int fd, struct map_session_data* sd);
void (*pBattleChat) (int fd, struct map_session_data* sd);
void (*pLessEffect) (int fd, struct map_session_data* sd);
void (*pItemListWindowSelected) (int fd, struct map_session_data* sd);
void (*pReqOpenBuyingStore) (int fd, struct map_session_data* sd);
void (*pReqCloseBuyingStore) (int fd, struct map_session_data* sd);
void (*pReqClickBuyingStore) (int fd, struct map_session_data* sd);
void (*pReqTradeBuyingStore) (int fd, struct map_session_data* sd);
void (*pSearchStoreInfo) (int fd, struct map_session_data* sd);
void (*pSearchStoreInfoNextPage) (int fd, struct map_session_data* sd);
void (*pCloseSearchStoreInfo) (int fd, struct map_session_data* sd);
void (*pSearchStoreInfoListItemClick) (int fd, struct map_session_data* sd);
void (*pDebug) (int fd,struct map_session_data *sd);
void (*pSkillSelectMenu) (int fd, struct map_session_data *sd);
void (*pMoveItem) (int fd, struct map_session_data *sd);
void (*pDull) (int fd, struct map_session_data *sd);
/* BGQueue */
void (*pBGQueueRegister) (int fd, struct map_session_data *sd);
void (*pBGQueueCheckState) (int fd, struct map_session_data *sd);
void (*pBGQueueRevokeReq) (int fd, struct map_session_data *sd);
void (*pBGQueueBattleBeginAck) (int fd, struct map_session_data *sd);
/* RagExe Cash Shop [Ind/Hercules] */
void (*pCashShopOpen) (int fd, struct map_session_data *sd);
void (*pCashShopClose) (int fd, struct map_session_data *sd);
void (*pCashShopReqTab) (int fd, struct map_session_data *sd);
void (*pCashShopSchedule) (int fd, struct map_session_data *sd);
void (*pCashShopBuy) (int fd, struct map_session_data *sd);
void (*pPartyTick) (int fd, struct map_session_data *sd);
void (*pGuildInvite2) (int fd, struct map_session_data *sd);
/* Group Search System Update */
void (*pPartyBookingAddFilter) (int fd, struct map_session_data *sd);
void (*pPartyBookingSubFilter) (int fd, struct map_session_data *sd);
void (*pPartyBookingReqVolunteer) (int fd, struct map_session_data *sd);
void (*pPartyBookingRefuseVolunteer) (int fd, struct map_session_data *sd);
void (*pPartyBookingCancelVolunteer) (int fd, struct map_session_data *sd);
/* Bank System [Yommy/Hercules] */
void (*pBankDeposit) (int fd, struct map_session_data *sd);
void (*pBankWithdraw) (int fd, struct map_session_data *sd);
void (*pBankCheck) (int fd, struct map_session_data *sd);
void (*pBankOpen) (int fd, struct map_session_data *sd);
void (*pBankClose) (int fd, struct map_session_data *sd);
/* Roulette System [Yommy/Hercules] */
void (*pRouletteOpen) (int fd, struct map_session_data *sd);
void (*pRouletteInfo) (int fd, struct map_session_data *sd);
void (*pRouletteClose) (int fd, struct map_session_data *sd);
void (*pRouletteGenerate) (int fd, struct map_session_data *sd);
void (*pRouletteRecvItem) (int fd, struct map_session_data *sd);
/* */
void (*pNPCShopClosed) (int fd, struct map_session_data *sd);
/* NPC Market (by Ind after an extensive debugging of the packet, only possible thanks to Yommy <3) */
void (*pNPCMarketClosed) (int fd, struct map_session_data *sd);
void (*pNPCMarketPurchase) (int fd, struct map_session_data *sd);
/* */
int (*add_item_options) (struct ItemOptions *buf, const struct item *it);
void (*pHotkeyRowShift) (int fd, struct map_session_data *sd);
void (*dressroom_open) (struct map_session_data *sd, int view);
void (*pOneClick_ItemIdentify) (int fd,struct map_session_data *sd);
/* Cart Deco */
void (*selectcart) (struct map_session_data *sd);
void (*pSelectCart) (int fd, struct map_session_data *sd);
const char *(*get_bl_name) (const struct block_list *bl);
/* RoDEX */
void (*pRodexOpenWriteMail) (int fd, struct map_session_data *sd);
void (*rodex_open_write_mail) (int fd, const char *receiver_name, int8 result);
void (*pRodexAddItem) (int fd, struct map_session_data *sd);
void (*rodex_add_item_result) (struct map_session_data *sd, int16 idx, int16 amount, int8 result);
void (*pRodexRemoveItem) (int fd, struct map_session_data *sd);
void (*rodex_remove_item_result) (struct map_session_data *sd, int16 idx, int16 amount);
void (*pRodexSendMail) (int fd, struct map_session_data *sd);
void (*rodex_send_mail_result) (int fd, struct map_session_data *sd, int8 result);
void (*rodex_send_maillist) (int fd, struct map_session_data *sd, int8 open_type, int64 page_start);
void (*rodex_send_refresh) (int fd, struct map_session_data *sd, int8 open_type, int count);
void (*pRodexReadMail) (int fd, struct map_session_data *sd);
void (*rodex_read_mail) (struct map_session_data *sd, int8 opentype, struct rodex_message *msg);
void (*pRodexNextMaillist) (int fd, struct map_session_data *sd);
void (*pRodexCloseMailbox) (int fd, struct map_session_data *sd);
void (*pRodexCancelWriteMail) (int fd, struct map_session_data *sd);
void (*pRodexOpenMailbox) (int fd, struct map_session_data *sd);
void (*pRodexCheckName) (int fd, struct map_session_data *sd);
void (*rodex_checkname_result) (struct map_session_data *sd, int char_id, short class_, int base_level, const char *name);
void (*pRodexDeleteMail) (int fd, struct map_session_data *sd);
void (*rodex_delete_mail) (struct map_session_data *sd, int8 opentype, int64 mail_id);
void (*pRodexRefreshMaillist) (int fd, struct map_session_data *sd);
void (*pRodexRequestZeny) (int fd, struct map_session_data *sd);
void (*rodex_request_zeny) (struct map_session_data *sd, int8 opentype, int64 mail_id, int8 result);
void (*pRodexRequestItems) (int fd, struct map_session_data *sd);
void (*rodex_request_items) (struct map_session_data *sd, int8 opentype, int64 mail_id, int8 result);
void (*rodex_icon) (int fd, bool show);
};
#ifdef HERCULES_CORE
void clif_defaults(void);
#endif // HERCULES_CORE
HPShared struct clif_interface *clif;
#endif /* MAP_CLIF_H */