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#ifndef ACTION_H
#define ACTION_H
#include <glib.h>
#include "common.h"
#include "imageset.h"
#include "animation.h"
#include "xml.h"
typedef struct {
gchar *name;
gint hp;
GList *animations;
} Action;
void
action_free (Action *action);
gint
action_compare_by_hp_and_name (
const Action *first,
const Action *second
);
gboolean
action_hp_and_name_equals (
const Action *action,
gint hp,
const gchar *name
);
void
action_add_animation (
Action *action,
const Imageset *imageset,
const XMLNode *node,
gint included_from
);
const Animation *
action_get_animation (
const Action *action,
const gchar *direction
);
void
action_get_hp_and_name (
const Action *action,
gint *hp,
gchar **name
);
GList *
action_get_directions (const Action *action);
gchar *
get_action_id (gint hp, const gchar *name);
#endif
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