##9 Latest client version: ##6ManaPlus 1.2.11.25 ##0 Actual Release:##1 Beta1 ##0 Welcome in ##BEvol Online##b! ##0 You can find every ##1rules##0 of ##BEvol Online##b ##0 at ##1http://www.evolonline.org/guide_rules.html ##7 ##BThe adventure begins!##b ##7 End of summer, beginning of Beta2! ##0 Summer holidays are now over for the Evol Online developers. We are ##0 proud to announce the arrival of Beta2 soon, even though we ##0 unfortunately find ourselves currently behind schedule. ##0 However, a lot of efforts were made to create a lot of new content ##0 and great new tilesets which took for ever to create and fix. ##0 We are currently fixing bugs and preparing the release. Final ##0 modifications are being made to give you the best release ever made ##0 for this project. ##0 Among the new features is a Quest Window that has been added to the ##0 client. It will help you see your progress in game. ##0 When the Beta2 release will be out, we would like you to promote it ##0 by simply spreading the word around you. Players will then be aware ##0 of the news and this may help us expand our community. ##0 As you already now, new contributors are always welcome! Translators, ##0 artists and even writers are free to contact us for more information. ##9 -- Regards, Alige. ##9 August 2012 ##0 Once more, a lot of work has been done, recently on the consistency ##0 and quality of the game. A lot of new graphics will be part of the ##0 next release, Beta2. Interactivity between the player and the game ##0 was our main goal the past weeks. ##0 This new dynamic and gaming experience will be revealed throughout ##0 animations full of mysteries. Treasure chests, coconuts and new NPCs ##0 have appeared on a brand new map! ##0 The work on the translations, the repositorie reorganizations and ##0 on top of all, the client, were one of our main concerns lately. ##0 The developers still need a bit of time in order to finish this ##0 release, thus we thank you for waiting. ##9 -- Regards, Alige. ##9 July 2012 ##7 Summer holidays for Evol Online! ##0 Once more, a lot of work has been done, recently on the consistency ##0 and quality of the game. A lot of new graphics will be part of the ##0 next release, Beta2. Interactivity between the player and the game ##0 was our main goal the past weeks. ##0 This new dynamic and gaming experience will be revealed throughout ##0 animations full of mysteries. Treasure chests, coconuts and new NPCs ##0 have appeared on a brand new map! ##0 The work on the translations, the repositorie reorganizations and ##0 on top of all, the client, were one of our main concerns lately. ##0 The developers still need a bit of time in order to finish this ##0 release, thus we thank you for waiting. ##9 -- Regards, Alige. ##9 June 2012 ##7 A contantly evolving Beta! ##0 Good news, most of the needed work for the Beta2 has been finished. ##0 However, there are still some language tasks left, and we need ##0 your help for this! ##0 The game rules were added on the Beta2, the no-law world reached to ##0 its end! You can review a copy of these rules on our site. ##0 A development pause will be made between the Beta session and the ##0 Aurora release. This break will be done in order to rethink most of ##0 our future guidelines. ##0 We will notify you of the release date in the next news. It should ##0 technically be one week before the release itself. ##9 -- Cheers, Reid. ##9 May 2012 ##7 Guidelines for future releases have been established! ##0 As you may know, ##BEvol Online##b has seen multiple development ##0 stages during the past years. It is now the time to look forward and ##0 to establish the bases of our future development roadmaps. ##0 At the end of the third and last Beta release, we will switch ##0 to a new style of development. It will be formed of two types ##0 of releases. ##0 The first, called ##BAurora##b, will continue the selected story and ##0 will be the main quest line. ##BSkylandia##b will be the second type. ##0 It will be composed of some side-quests from the Aurora releases, as ##0 well as revealing some secrets of the ##BAemil##b world. ##0 A last development release has been prepared, the ##BMercurian##b ##0 one. This type is currently hidden and nothing will be spoiled as it ##0 will end the game story. ##0 So be patient! ##9 -- Cheers, Reid. ##9 April 2012 ##7 Land Ahoy! ##0 Almost two months have passed since we began redesigning our ##0 content and concept base. One of the changes was made for the ##0 mascot, the Pious, which will now be renamed to Piou. ##0 We still need few weeks before being done with the graphic part. ##0 But we started to concept the Level Design (including new quests, ##0 dialogues, maps). Most of this should be done in May, so be ##0 ready to the next episode for this month! ##0 Here are some important links, if you wish to take part in the ##0 development or if you just wish to talk with us. Contributors list: http://wiki.evolonline.org/contributors Translation tuto: http://wiki.evolonline.org/translation Beta2 roadmap: http://wiki.evolonline.org/beta2 News section: http://evolonline.org/news.html Art Development: http://evolonline.deviantart.com IRC webchat: http://evolonline.org/chat ##9 -- Cheers, Reid. ##9 March 2012 ##7 On the way for the Beta2! ##0 The Evol Online Developers and Contributors, woud like to thank ##0 the numerous Beta testers who played Evol over the last three ##0 weeks. So far, we have reached ##B450##b testers. ##0 As you all have been waiting for news about the Beta2, here it is. ##0 The door to the outside will be unlocked, there will be new ##0 monsters, items, quests and a brand new map! ##0 The second Beta release will focus in establishing the future ##0 style of our gameplay. ##9 -- Cheers, Reid. ##9 February 2012 ##7 Season 1, Episode 1! ##0 After a mysterious past, you find yourself adrift on the waves in ##0 the middle of Oceania. A noble-minded crew, sails by your body ##0 decides to rescue and take care of you. ##0 You now wake up about seven days later in their wooden ship. ##0 Take some time to know the crew who saved you and try to ##0 discover what happened to you before this terrible event! ##9 -- Cheers, Reid. ##9 January 2012 ##7 Evol Online Beta releases! ##0 After several months of work, the world of ##BEvol Online##b is ##0 finally opened to everyone for its first Beta release! ##0 This Beta will be the first among two other ones which will help ##0 the developers finding out the qualities and problems of the ##0 chosen gameplay. ##0 We welcome you to give us your thoughts about this, but we also ##0 hope you will have fun being part of this amazing adventure. ##0 We also need to warn you that at the end of the third release, ##0 all characters will be wiped out as we are trying to have a ##0 perfect balance for this game and start it over with it. ##0 We kindly ask you to accept this. ##9 -- Cheers, Reid. ##9 January 2012 ##7 Merry Christmas! ##0 On this Christmas morning, the Evol Online team is of course here ##0 to wish you all a merry Christmas and to announce that the first ##0 Beta release of ##BEvol Online##b will soon be available! ##0 No, this is not a dream! After more than a year of work and through ##0 good and bad times, the team finally decided to release the first ##0 Beta release. ##0 Over one year has passed and we have been working on the in-game ##0 design and in a new technology for our server and client. The ##0 time has come to reveal it to the world! ##0 We, the ##BEvol Online##b developers, hope to get as many Beta ##0 testers as we can in order to get as many different views as ##0 possible. ##0 We sincerely thank you for your patience and for sharing the same ##0 dream we have in common. ##9 -- Cheers, Reid. ##9 December 2011