#! /usr/bin/env python2.6 # -*- coding: utf8 -*- # # Copyright (C) 2010-2011 Evol Online # Author: Andrei Karas (4144) import array import base64 import gzip import os import re import datetime import xml import ogg.vorbis from xml.dom import minidom from PIL import Image import zlib filt = re.compile(".+[.](xml|tmx)", re.IGNORECASE) filtmaps = re.compile(".+[.]tmx", re.IGNORECASE) filtimages = re.compile(".+[.]png", re.IGNORECASE) filtxmls = re.compile(".+[.]xml", re.IGNORECASE) filtogg = re.compile(".+[.]ogg", re.IGNORECASE) dyesplit1 = re.compile(";") dyesplit2 = re.compile(",") parentDir = "../../gittorious/clientdata-beta" iconsDir = "graphics/items/" spritesDir = "graphics/sprites/" particlesDir = "graphics/particles/" sfxDir = "sfx/" musicDir = "music/" mapsDir = "maps/" attackSfxFile = "fist-swish.ogg" spriteErrorFile = "error.xml" levelUpEffectFile = "levelup.particle.xml" portalEffectFile = "warparea.particle.xml" minimapsDir = "graphics/minimaps/" wallpapersDir = "graphics/images/" wallpaperFile = "login_wallpaper.png" errors = 0 warnings = 0 errDict = set() safeDye = False borderSize = 20 colorsList = set() testBadCollisions = False # number of tiles difference. after this amount tiles can be counted as incorrect tileNumDiff = 3 # max number of incorrect tiles. If more then tile not counted as error maxNumErrTiles = 5 class Tileset: None class Layer: None def printErr(err): errDict.add(err) print err def showFileErrorById(id, rootDir, fileDir): print "error: id=" + id + ", file not found: " + fileDir + " (" + rootDir + fileDir + ")" def showFileWarningById(id, rootDir, fileDir): print "warn: id=" + id + ", file not found: " + fileDir + " (" + rootDir + fileDir + ")" def showError(id, text): print "error: id=" + id + " " + text def showWarning(id, text): print "warn: id=" + id + " " + text def showMsg(id, text, src, iserr): global errors, warnings if text != "": text = text + ", " + src if iserr == True: if text not in errDict: showError(id, text) errDict.add(text) errors = errors + 1 else: if text not in errDict: showWarning(id, text) errDict.add(text) warnings = warnings + 1 def showMsgSprite(file, text, iserr): global errors, warnings if iserr == True: err = "error: sprite=" + file + " " + text if err not in errDict: printErr(err) errors = errors + 1 else: err = "warn: sprite=" + file + " " + text if err not in errDict: printErr(err) warnings = warnings + 1 def showMsgFile(file, text, iserr): global errors, warnings if iserr == True: err = "error: file=" + file + " " + text if err not in errDict: printErr(err) errors = errors + 1 else: err = "warn: file=" + file + " " + text if err not in errDict: printErr(err) warnings = warnings + 1 def showFileMsgById(id, rootDir, fileDir, iserr): global errors, warnings if iserr == True: showFileErrorById(id, rootDir, fileDir) errors = errors + 1 else: showFileWarningById(id, rootDir, fileDir) warnings = warnings + 1 def printSeparator(): print "--------------------------------------------------------------------------------" def showHeader(): print "Evol client data validator." print "Run at: " + datetime.datetime.now().isoformat() print "http://www.gitorious.org/evol/evol-tools/blobs/master/testxml/testxml.py" printSeparator() def showFooter(): printSeparator() print "Total:" print " Warnings: " + str(warnings) print " Errors: " + str(errors) def enumDirs(parentDir): global warnings, errors files = os.listdir(parentDir) for file1 in files: if file1[0] == ".": continue file2 = os.path.abspath(parentDir + os.path.sep + file1) if not os.path.isfile(file2): enumDirs(file2) elif filt.search(file1): try: minidom.parse(file2) except xml.parsers.expat.ExpatError as err: print "error: " + file2 + ", line=" + str(err.lineno) + ", char=" + str(err.offset) errors = errors + 1 def loadPaths(): global warnings try: dom = minidom.parse(parentDir + "/paths.xml") for node in dom.getElementsByTagName("option"): if node.attributes["name"].value == "itemIcons": iconsDir = node.attributes["value"].value elif node.attributes["name"].value == "sprites": spritesDir = node.attributes["value"].value elif node.attributes["name"].value == "sfx": sfxDir = node.attributes["value"].value elif node.attributes["name"].value == "particles": particlesDir = node.attributes["value"].value elif node.attributes["name"].value == "maps": mapsDir = node.attributes["value"].value elif node.attributes["name"].value == "attackSfxFile": attackSfxFile = node.attributes["value"].value elif node.attributes["name"].value == "spriteErrorFile": spriteErrorFile = node.attributes["value"].value elif node.attributes["name"].value == "levelUpEffectFile": levelUpEffectFile = node.attributes["value"].value elif node.attributes["name"].value == "portalEffectFile": portalEffectFile = node.attributes["value"].value elif node.attributes["name"].value == "minimaps": minimapsDir = node.attributes["value"].value elif node.attributes["name"].value == "wallpapers": wallpapersDir = node.attributes["value"].value elif node.attributes["name"].value == "wallpaperFile": wallpaperFile = node.attributes["value"].value elif node.attributes["name"].value == "music": musicDir = node.attributes["value"].value except: print "warn: paths.xml not found" warnings = warnings + 1 def splitImage(image): try: idx = image.find("|") if idx > 0: imagecolor = image[idx + 1:] image = image[0:idx] else: imagecolor = "" except: image = "" imagecolor = "" return [image, imagecolor] def testDye(id, color, text, src, iserr): if len(color) < 4: showMsg(id, "dye to small size: " + text, src, iserr) return colors = dyesplit1.split(color) for col in colors: if len(col) < 4: showMsg(id, "dye to small size: " + text, src, iserr) continue c = col[0]; if col[1] != ":": showMsg(id, "incorrect dye string: " + text, src, iserr) continue if c != "R" and c != "G" and c != "B" and c != "Y" and c != "M" \ and c != "C" and c != "W" and c != "S": showMsg(id, "incorrect dye color: " + c + " in " + text, src, iserr) continue if testDyeInternal(id, col[2:], text, src, iserr) == False: continue def testDyeInternal(id, col, text, src, iserr): if col[0] != "#": showMsg(id, "incorrect dye colors: " + text, src, iserr) return False paletes = dyesplit2.split(col[1:]) for palete in paletes: if len(palete) != 6: showMsg(id, "incorrect dye palete: " + text, src, iserr) return False for char in palete.lower(): if (char < '0' or char > '9') and (char < 'a' or char > 'f'): showMsg(id, "incorrect dye palete: " + text, src, iserr) return False return True def testDyeColors(id, color, text, src, iserr): if len(color) < 4: showMsg(id, "dye to small size: " + text, src, iserr) return -1 colors = dyesplit1.split(color) for col in colors: if len(col) < 4: showMsg(id, "dye to small size: " + text, src, iserr) continue if testDyeInternal(id, col, text, src, iserr) == False: continue return len(colors) def testDyeMark(file, color, text, iserr): if len(color) < 1: showMsgSprite(file, "dye mark size to small:" + text, iserr) return -1 colors = dyesplit1.split(color) for c in colors: if len(c) != 1: showMsgSprite(file, "dye mark incorrect size: " + text, iserr) continue if c != "R" and c != "G" and c != "B" and c != "Y" and c != "M" \ and c != "C" and c != "W" and c != "S": showMsgSprite(file, "dye make incorrect: " + text, iserr) continue return len(colors) def testSprites(id, node, checkGender, isNormalDye, iserr): try: tmp = node.getElementsByTagName("nosprite") if tmp is not None and len(tmp) > 1: showMsg(id, "more than one nosprite tag found", "", iserr) nosprite = True except: nosprite = False try: sprites = node.getElementsByTagName("sprite") except: sprites = None if nosprite == False: showMsg(id, "no sprite tag found", "", iserr) if sprites is not None: if len(sprites) == 0: if nosprite == False: showMsg(id, "no sprite tags found", "", iserr) elif len(sprites) > 3 and checkGender: showMsg(id, "incorrect number of sprite tags", "", iserr) elif len(sprites) == 1: file = sprites[0].childNodes[0].data if checkGender: try: gender = sprites[0].attributes["gender"].value except: gender = "" if gender != "" and gender != "unisex": showMsg(id, "gender tag in alone sprite", "", iserr) try: variant = int(sprites[0].attributes["variant"].value) except: variant = 0 testSprite(id, file, variant, isNormalDye, iserr) else: male = False female = False for sprite in sprites: file = sprite.childNodes[0].data if checkGender: try: gender = sprite.attributes["gender"].value except: gender = "" if gender == "male": if male == True: showMsg(id, "double male sprite tag", "", iserr) male = True elif gender == "female": if female == True: showMsg(id, "double female sprite tag", "", iserr) female = True elif gender == "unisex": if female == True or male == True: showMsg(id, "gender sprite tag with unisex tag", "", False) male = True female = True try: variant = int(sprite.attributes["variant"].value) except: variant = 0 testSprite(id, file, variant, isNormalDye, iserr) if checkGender: if male == False: showMsg(id, "no male sprite tag", "",iserr) if female == False: showMsg(id, "no female sprite tag", "", iserr) def testSprite(id, file, variant, isNormalDye, iserr): global safeDye tmp = splitImage(file) color = tmp[1] file2 = tmp[0] if color != "": dnum = testDyeColors(id, color, file, "", iserr) else: dnum = 0 fullPath = os.path.abspath(parentDir + "/" + spritesDir + file2) if not os.path.isfile(fullPath) or os.path.exists(fullPath) == False: showFileMsgById(id, spritesDir, file2, iserr) else: if not isNormalDye and color is not None and len(color) > 0: showMsg(id, "sprite tag have dye string but it should not, because used colors dye", color, iserr) oldSafe = safeDye safeDye = True testSpriteFile(id, fullPath, file, spritesDir + file2, dnum, variant, iserr) safeDye = oldSafe def testSpriteFile(id, fullPath, file, fileLoc, dnum, variant, iserr): global safeDye try: dom = minidom.parse(fullPath) except: return if len(dom.childNodes) < 1: return try: variants = dom.documentElement.attributes["variants"].value except: variants = 0 try: variant_offset = dom.documentElement.attributes["variant_offset"].value except: variant_offset = 0 root = dom.childNodes[0]; imagesets = dom.getElementsByTagName("imageset") if imagesets is None or len(imagesets) < 1: showMsgSprite(fileLoc, "incorrect number of imageset tags", iserr) return imageset = imagesets[0] image = "" try: image = imageset.attributes["src"].value image0 = image img = splitImage(image) image = img[0] imagecolor = img[1] except: showMsgSprite(fileLoc, "image attribute not exist: " + image, iserr) return try: width = imageset.attributes["width"].value except: showMsgSprite(fileLoc, "no width attribute", iserr) return try: height = imageset.attributes["height"].value except: showMsgSprite(fileLoc, "no height attribute", iserr) if imagecolor != "": num = testDyeMark(fileLoc, imagecolor, image0, iserr) if safeDye == False and dnum != num: if dnum > num: e = iserr else: e = False showMsgSprite(fileLoc, "dye colors size not same in sprite (" + str(num) \ + ") and in caller (" + str(dnum) + ", id=" + str(id) + ")", e) elif safeDye == True and dnum > 0: showMsgSprite(fileLoc, "dye set in sprite but not in caller (id=" + str(id) + ")", False) fullPath = os.path.abspath(parentDir + "/" + image) if not os.path.isfile(fullPath) or os.path.exists(fullPath) == False: showMsgSprite(fileLoc, "image file not exist: " + image, iserr) return sizes = testImageFile(image, fullPath, 0, " " + fileLoc, iserr) s1 = int(sizes[0] / int(width)) * int(width) if sizes[0] != s1: if s1 == 0: tmp = int(width) else: tmp = s1 showMsgSprite(fileLoc, "image width " + str(sizes[0]) + \ " (need " + str(tmp) + ") is not multiply to frame size " + width + ", image:" + image, False) s2 = int(sizes[1] / int(height)) * int(height) if sizes[1] != s2: if s2 == 0: tmp = int(height) else: tmp = s2; showMsgSprite(fileLoc, "image height " + str(sizes[1]) + \ " (need " + str(tmp) + ") is not multiply to frame size " + height + ", image:" + image, False) num = (s1 / int(width)) * (s2 / int(height)) if variants == 0 and variant > 0: showMsgSprite(fileLoc, "missing variants attribute in sprite", iserr) if variants > 0 and variant >= variants: showMsgSprite(fileLoc, "variant number more then in variants attribute", iserr) if variant > 0 and variant >= num: showMsgSprite(fileLoc, "to big variant number " + str(variant) \ + ". Frames number " + str(num) + ", id=" + str(id), iserr) if num < 1: showMsgSprite(fileLoc, "image have zero frames: " + image, iserr) try: includes = dom.getElementsByTagName("include") except: includes = None #todo need parse included files try: actions = dom.getElementsByTagName("action") except: actions = None if (actions == None or len(actions) == 0) and (includes == None or len(includes) == 0): showMsgSprite(fileLoc, "no actions in sprite file", iserr) else: actset = set() frameSet = set() for action in actions: try: name = action.attributes["name"].value except: showMsgSprite("no action name", iserr) continue frameSet = frameSet | testSpriteAction(fileLoc, name, action, num, iserr) if name in actset: showMsgSprite(fileLoc, "duplicate action: " + name, iserr) continue actset.add(name) if len(frameSet) > 0: errIds = "" i = 0 while i < max(frameSet): if i not in frameSet: errIds = errIds + str(i) + "," i = i + 1 if len(errIds) > 0: showMsgSprite(fileLoc, "unused frames: " + errIds[0:len(errIds)-1], False) def testSpriteAction(file, name, action, numframes, iserr): framesid = set() try: animations = action.getElementsByTagName("animation") except: animations = None if animations == None or len(animations) == 0: if name != "default": showMsgSprite(file, "no animation tags in action: " + name, False) else: return framesid aniset = set() for animation in animations: try: direction = animation.attributes["direction"].value except: direction = "default" if direction is aniset: showMsgSprite(file, "duplicate direction in action: " + name, iserr) continue aniset.add(direction) lastIndex1 = -1 lastIndex2 = -1 lastOffsetX = 0 lastOffsetY = 0 cnt = 0 labels = set() for node2 in animation.childNodes: if node2.nodeName == "frame" or node2.nodeName == "sequence": try: offsetX = int(node2.attributes["offsetX"].value) except: offsetX = 0 try: offsetY = int(node2.attributes["offsetY"].value) except: offsetY = 0 if node2.nodeName == "frame": frame = node2 try: idx = int(frame.attributes["index"].value) except: showMsgSprite(file, "no frame index in action: " + name, iserr) if idx >= numframes or idx < 0: showMsgSprite(file, "incorrect frame index " + str(idx) + \ " action: " + name + ", direction: "\ + direction, iserr) else: framesid.add(idx) if lastIndex1 == idx and lastIndex2 == -1 and offsetX == lastOffsetX \ and offsetY == lastOffsetY: showMsgSprite(file, "duplicate frame animation for frame index=" \ + str(idx) + " action: " + name + \ ", direction: " + direction + "\n" + node2.toxml(), False) #print node2.toxml() else: lastIndex1 = idx lastIndex2 = -1 lastOffsetX = offsetX lastOffsetY = offsetY framesid.add(idx) cnt = cnt + 1 elif node2.nodeName == "sequence": sequence = node2 try: sframes = dyesplit2.split(sequence.attributes["value"].value) except: sframes = None if sframes is not None: for frm in sframes: if frm != "p": k = frm.find("-") if k == 0 or k == len(frm) - 1: showMsgSprite(file, "incorrect sequence value " + \ name + ", direction: " + direction, iserr) elif k == -1: #same as frame idx = int(frm) if idx >= numframes or idx < 0: showMsgSprite(file, "incorrect frame index " + str(idx) + \ " action: " + name + ", direction: "\ + direction, iserr) else: framesid.add(idx) else: #same as simple sequence i1 = int(frm[:k]) i2 = int(frm[k + 1:]) if i1 >= numframes or i1 < 0: showMsgSprite(file, "incorrect start sequence index " + str(i1) + \ " action: " + name + ", direction: " + direction, iserr) if i2 >= numframes or i2 < 0: showMsgSprite(file, "incorrect end sequence index " + str(i2) + \ " action: " + name + ", direction: " + direction, iserr) if i1 == i2: showMsgSprite(file, "start and end sequence index is same. " \ + "May be better use frame? action: " + \ name + ", direction: " + direction, False) for i in range(i1,i2 + 1): framesid.add(i) cnt = cnt + 1 continue try: i1 = int(sequence.attributes["start"].value) i2 = int(sequence.attributes["end"].value) except: showMsgSprite(file, "no sequence start or end index action: " + \ name + ", direction: " + direction, iserr) try: repeat = int(sequence.attributes["repeat"].value) except: repeat = 1 if i1 >= numframes or i1 < 0: showMsgSprite(file, "incorrect start sequence index " + str(i1) + \ " action: " + name + ", direction: " + direction, iserr) if i2 >= numframes or i2 < 0: showMsgSprite(file, "incorrect end sequence index " + str(i2) + \ " action: " + name + ", direction: " + direction, iserr) if i1 == i2: showMsgSprite(file, "start and end sequence index is same. " \ + "May be better use frame? action: " + \ name + ", direction: " + direction, False) if lastIndex1 == i1 and lastIndex2 == i2 and offsetX == lastOffsetX \ and offsetY == lastOffsetY: showMsgSprite(file, "duplicate sequence animation. May be need use repeat attribue? for start=" \ + str(i1) + ", end=" + str(i2) + " action: " + \ name + ", direction: " + direction + "\n" + node2.toxml(), False) else: lastIndex1 = i1 lastIndex2 = i2 lastOffsetX = offsetX lastOffsetY = offsetY cnt = cnt + 1 for i in range(i1,i2 + 1): framesid.add(i) elif node2.nodeName == "end" or node2.nodeName == "jump" or node2.nodeName == "label" or node2.nodeName == "goto": lastIndex1 = -1 lastIndex2 = -1 lastOffsetX = 0 lastOffsetY = 0 cnt = cnt + 1 elif node2.nodeName == "pause": try: delay = int(node2.attributes["delay"].value) except: delay = 0 if delay <= 0: showMsgSprite(file, "incorrect delay in pause tag " + name, iserr) elif node2.nodeName == "#text" or node2.nodeName == "#comment": None else: showMsgSprite(file, "unknown animation tag: " + node2.nodeName + ", " + name, False) if node2.nodeName == "jump": try: jaction = node2.attributes["action"].value except: jaction = "" if jaction == "" or jaction is None: showMsgSprite(file, "no action attribute in jump tag " + name, iserr) elif node2.nodeName == "label": try: label = node2.attributes["name"].value except: label = "" if label == "" or label is None: showMsgSprite(file, "no name attribute in label tag " + name, iserr) else: if label in labels: showMsgSprite(file, "duplicate label " + label + " " + name + "\n" \ + node2.toxml(), iserr) else: labels.add(label) elif node2.nodeName == "goto": try: label = node2.attributes["label"].value except: label = "" if label == "" or label is None: showMsgSprite(file, "no label attribute in goto tag " + name, iserr) if cnt == 0: showMsgSprite(file, "no frames or sequences in action: " + name, iserr) if "default" not in aniset: if "down" not in aniset: showMsgSprite(file, "no down direction in animation: " + name, iserr) if "up" not in aniset: showMsgSprite(file, "no up direction in animation: " + name, iserr) if "left" not in aniset: showMsgSprite(file, "no left direction in animation: " + name, iserr) if "right" not in aniset: showMsgSprite(file, "no right direction in animation: " + name, iserr) if name == "dead" and len(animations) > 0: lastani = animations[len(animations) - 1] lastNode = None nc = 0 for node in lastani.childNodes: if node.nodeName == "frame": lastNode = node nc = nc + 1 if node.nodeName == "sequence": lastNode = node nc = nc + 2 if nc > 1: try: cont = int(lastNode.attributes["continue"].value) except: cont = 0; if cont == 0: try: delay = int(lastNode.attributes["delay"].value) except: delay = 0 if delay > 0 and delay < 5000: showMsgSprite(file, "last frame\sequence in dead animation have to low limit. Need zero or >5000: " + name, False) return framesid def testImageFile(file, fullPath, sz, src, iserr): try: img = Image.open(fullPath, "r") img.load() except: showMsgFile(file, "incorrect image format" + src, iserr) return if img.format != "PNG": showMsgFile(file, "image format is not png" + src, False) sizes = img.size if sz != 0: if sizes[0] > sz or sizes[1] > sz: showMsgFile(file, "image size incorrect (" + str(sizes[0]) \ + "x" + str(sizes[1]) + ") should be (" + str(sz) + "x" \ + str(sz) + ")", iserr) elif sizes[0] < sz or sizes[1] < sz: showMsgFile(file, "possible image size incorrect (" + str(sizes[0]) \ + "x" + str(sizes[1]) + ") should be (" + str(sz) + "x" \ + str(sz) + ")", False) return sizes def testSound(file, sfxDir): fullPath = parentDir + "/" + sfxDir + file if not os.path.isfile(fullPath) or os.path.exists(fullPath) == False: print "error:" + fullPath showMsgFile(file, "sound file not found", True) return try: snd = ogg.vorbis.VorbisFile(fullPath) except ogg.vorbis.VorbisError as e: showMsgFile(file, "sound file incorrect error: " + str(e), True) def testParticle(id, file, src): fullPath = parentDir + "/" + file if not os.path.isfile(fullPath) or os.path.exists(fullPath) == False: showMsgFile(file, "particle file not found", True) return dom = minidom.parse(fullPath) nodes = dom.getElementsByTagName("particle") if len(nodes) < 1: showMsgFile(file, "missing particle tags", False) else: for node in nodes: testEmitters(id, file, node, file) def testEmitters(id, file, parentNode, src): for node in parentNode.getElementsByTagName("property"): try: name = node.attributes["name"].value except: showMsgFile(file, "missing attribute name in emitter" \ " in particle file", True) continue try: value = node.attributes["value"].value except: value = None if name == "image": if value == None: showMsgFile(file, "missing attribute value in emitter" \ " image attribute", True) img = splitImage(value) image = img[0] imagecolor = img[1] if imagecolor != None and len(imagecolor) > 0: testDye(id, imagecolor, "image=" + image, src, True) fullName = parentDir + "/" + image if not os.path.isfile(fullName) or os.path.exists(fullName) == False: showMsgFile(file, "image file not exist: " + image, True) else: testImageFile(image, fullName, 0, " " + file,True) for node in parentNode.getElementsByTagName("emitter"): testEmitters(id, file, node, src) def testItems(fileName, imgDir): global warnings, errors, safeDye print "Checking items.xml" dom = minidom.parse(parentDir + fileName) idset = set() oldId = None for node in dom.getElementsByTagName("item"): if node.parentNode != dom.documentElement: continue try: id = node.attributes["id"].value except: if oldId is None: print "error: item without id" else: print "error: item without id. Last id was: " + oldId errors = errors + 1 continue oldId = id if id in idset: print "error: duplicated id=" + id errors = errors + 1 else: idset.add(id) idI = int(id) try: colors = node.attributes["colors"].value except: colors = None try: type = node.attributes["type"].value except: type = "" print "warn: no type attribute for id=" + id warnings = warnings + 1 try: image = node.attributes["image"].value image0 = image img = splitImage(image) image = img[0] imagecolor = img[1] except: image = "" image0 = "" imagecolor = "" try: floor = node.attributes["floor"].value floor0 = floor flr = splitImage(floor) floor = flr[0] floorcolor = flr[1] except: floor = None floor0 = None floorcolor = None try: description = node.attributes["description"].value except: description = "" try: missile = node.attributes["missile-particle"].value except: missile = "" try: drawBefore = node.attributes["drawBefore"].value except: drawBefore = "" try: drawAfter = node.attributes["drawAfter"].value except: drawAfter = "" try: drawPriority = int(node.attributes["drawPriority"].value) except: drawPriority = 0 if type == "hairsprite": if idI >= 0: print "error: hairsprite with id=" + id errors = errors + 1 elif idI < -100: print "error: hairsprite override player sprites" errors = errors + 1 safeDye = True testSprites(id, node, True, True, True) safeDye = False elif type == "racesprite": if idI >= 0: print "error: racesprite with id=" + id errors = errors + 1 elif idI > -100: print "error: racesprite override player hair" errors = errors + 1 elif type == "usable" or type == "unusable" or type == "generic" \ or type == "equip-necklace" or type == "equip-torso" or type == "equip-feet" \ or type == "equip-arms" or type == "equip-legs" or type == "equip-head" \ or type == "equip-shield" or type == "equip-1hand" or type == "equip-2hand" \ or type == "equip-charm" or type == "equip-ammo" or type == "equip-neck" \ or type == "equip-ring": if image == "": print "error: missing image attribute on id=" + id errors = errors + 1 continue elif len(imagecolor) > 0: if colors is None: testDye(id, imagecolor, "image=" + image0, "items.xml", True) else: testDyeMark(id, imagecolor, "image=" + image0, True) if colors not in colorsList: print "error: colors value " + colors + " not found in itemcolors.xml" errors = errors + 1 if floorcolor != None and len(floorcolor) > 0: if colors is None: testDye(id, floorcolor, "floor=" + floor0, "items.xml", True) else: testByeMark(id, imagecolor, "floor=" + floor0, True); if colors not in colorsList: print "error: colors value " + colors + " not found in itemcolors.xml" errors = errors + 1 if description == "": print "warn: missing description attribute on id=" + id warnings = warnings + 1 if missile != "": testParticle(id, missile, "items.xml") testSounds(id, node, "item") try: floorSprite = node.getElementsByTagName("floor")[0] except: floorSprite = None if floorSprite != None: if floor != None: print "error: found attribute floor and tag floor. " + \ "Should be only one tag or attribute. id=" + id errors = errors + 1 testSprites(id, floorSprite, False, colors is None, err) fullPath = os.path.abspath(parentDir + "/" + imgDir + image) if not os.path.isfile(fullPath) or os.path.exists(fullPath) == False: showFileErrorById (id, imgDir, image) errors = errors + 1 else: testImageFile(imgDir + image, fullPath, 32, "", True) if floor != None: fullPath = os.path.abspath(parentDir + "/" + imgDir + floor) if not os.path.isfile(fullPath) or os.path.exists(fullPath) == False: showFileErrorById (id, imgDir, floor) error = errors + 1 else: testImageFile(imgDir + floor, fullPath, 0, "", True) testItemReplace(id, node, "replace") if drawBefore != "": checkSpriteName(id, drawBefore) if drawAfter != "": checkSpriteName(id, drawAfter) if type != "usable" and type != "unusable" and type != "generic" \ and type != "equip-necklace" and type != "equip-1hand" \ and type != "equip-2hand" and type != "equip-ammo" \ and type != "equip-charm" and type != "equip-neck": err = type != "equip-shield" testSprites(id, node, True, colors is None, err) elif type == "other": None elif type != "": print "warn: unknown type '" + type + "' for id=" + id warnings = warnings + 1 def testItemReplace(id, rootNode, name): global warnings, errors sprites = set() for node in rootNode.getElementsByTagName(name): if node.parentNode != rootNode: continue try: sprite = node.attributes["sprite"].value except: print "error: reading replace sprite name, id=" + str(id) continue checkSpriteName(id, sprite) for itemNode in node.getElementsByTagName("item"): if itemNode.parentNode != node: continue #TODO here need check "from" and "to" for correct item id def checkSpriteName(id, name): global warnings, errors if name != "shoes" and name != "boot" and name != "boots" and name != "bottomclothes" \ and name != "bottom" and name != "pants" and name != "topclothes" and \ name != "top" and name != "torso" and name != "body" and name != "misc1" \ and name != "misc2" and name != "scarf" and name != "scarfs" and \ name != "hair" and name != "hat" and name != "hats" and name != "wings" \ and name != "glove" and name != "gloves" and name != "weapon" and \ name != "weapons" and name != "shield" and name != "shields" and \ name != "amulet" and name != "amulets" and name != "ring" and name != "rings": print "error: unknown sprite name " + name + ", id=" + str(id) def testMonsters(fileName): global warnings, errors print "Checking monsters.xml" dom = minidom.parse(parentDir + fileName) idset = set() for node in dom.getElementsByTagName("monster"): try: id = node.attributes["id"].value except: print "error: no id for monster" errors = errors + 1 continue if id in idset: print "duplicate id=" + id else: idset.add(id) try: name = node.attributes["name"].value except: print "error: no name for id=" + id errors = errors + 1 name = "" testTargetCursor(id, node, fileName) testSprites(id, node, False, True, True) testSounds(id, node, "monster") testParticles(id, node, "particlefx", fileName) def testTargetCursor(id, node, file): try: targetCursor = node.attributes["targetCursor"].value if targetCursor != "small" and targetCursor != "medium" and targetCursor != "large": showMsgFile(id, "unknown target cursor " + targetCursor) except: None def testParticles(id, node, nodeName, src): particles = node.getElementsByTagName(nodeName) for particle in particles: try: particlefx = particle.childNodes[0].data except: showMsgFile(id, "particle tag have incorrect data", True) testParticle(id, particlefx, src) def testSounds(id, node, type): global errors for sound in node.getElementsByTagName("sound"): try: event = sound.attributes["event"].value except: print "error: no sound event name in id=" + id errors = errors + 1 if type == "monster": if event != "hit" and event != "miss" and event != "hurt" and event != "die" \ and event != "move" and event != "sit" and event != "spawn": print "error: incorrect sound event name " + event + " in id=" + id errors = errors + 1 elif type == "item": if event != "hit" and event != "strike": print "error: incorrect sound event name " + event + " in id=" + id errors = errors + 1 testSound(sound.childNodes[0].data, sfxDir) def testNpcs(file): global warnings, errors print "Checking npcs.xml" dom = minidom.parse(parentDir + file) idset = set() for node in dom.getElementsByTagName("npc"): try: id = node.attributes["id"].value except: print "error: no id for npc" errors = errors + 1 continue if id in idset: print "error: duplicate npc id=" + id else: idset.add(id) testSprites(id, node, False, True, True) testParticles(id, node, "particlefx", file) def readAttrI(node, attr, dv, msg, iserr): return int(readAttr(node, attr, dv, msg, iserr)) def readAttr(node, attr, dv, msg, iserr): global warnings, errors try: return node.attributes[attr].value except: print msg if iserr: errors = errors + 1 else: warnings = warnings + 1 return dv def testMap(file, path): global warnings, errors fullPath = parentDir + "/" + path dom = minidom.parse(fullPath) root = dom.documentElement mapWidth = readAttrI(root, "width", 0, "error: missing map width: " + file, True) mapHeight = readAttrI(root, "height", 0, "error: missing map height: " + file, True) mapTileWidth = readAttrI(root, "tilewidth", 0, "error: missing tile width: " + file, True) mapTileHeight = readAttrI(root, "tileheight", 0, "error: missing tile height: " + file, True) if mapWidth == 0 or mapHeight == 0 or mapTileWidth == 0 or mapTileHeight == 0: return if mapWidth < borderSize * 2 + 1: showMsgFile(file, "map width to small: " + str(mapWidth), False) if mapHeight < borderSize * 2 + 1: showMsgFile(file, "map height to small: " + str(mapHeight), False) tilesMap = dict() for tileset in dom.getElementsByTagName("tileset"): name = readAttr(tileset, "name", "", "warning: missing tile name: " + file, False) tileWidth = readAttrI(tileset, "tilewidth", mapTileWidth, \ "error: missing tile width in tileset: " + name + ", " + file, True) tileHeight = readAttrI(tileset, "tileheight", mapTileHeight, \ "error: missing tile height in tileset: " + name + ", " + file, True) try: firstGid = int(tileset.attributes["firstgid"].value) except: firstGid = 0 if firstGid in tilesMap: showMsgFile(file, "tile with firstgid " + str(firstGid) + \ " already exist: " + name + ", " + file, True) continue if tileWidth == 0 or tileHeight == 0: continue tile = Tileset() tile.name = name tile.width = tileWidth tile.tileWidth = tileWidth tile.height = tileHeight tile.tileHeight = tileHeight tile.firstGid = firstGid tile.lastGid = 0 # if tileWidth != 32: # showMsgFile(file, "tile width " + str(tileWidth) + " != 32: " + name, False) # if tileHeight != 32: # showMsgFile(file, "tile height " + str(tileHeight) + " != 32: " + name, False) images = tileset.getElementsByTagName("image") if images == None or len(images) == 0: showMsgFile(file, "missing image tags in tile " + name, True) continue elif len(images) > 1: showMsgFile(file, "to many image tags in tile " + name, True) continue else: image = images[0] source = readAttr(image, "source", None, "error: missing source in image tag in tile " \ + name + ": " + file, True) if source != None: imagePath = os.path.abspath(parentDir + "/" + mapsDir + source) img = splitImage(imagePath) imagePath = img[0] imagecolor = img[1] tile.image = imagePath tile.color = imagecolor if not os.path.isfile(imagePath) or os.path.exists(imagePath) == False: showMsgFile(file, "image file not exist: " + mapsDir + source + ", " + \ name, True) continue if imagecolor != "": testDye("", imagecolor, source, file, True) sz = testImageFile(file, imagePath, 0, "", True) width = sz[0] height = sz[1] if width == 0 or height == 0: continue if width < tileWidth: showMsgFile(file, "tile width more than image width in tile: " + \ name, True) continue if height < tileHeight: showMsgFile(file, "tile height more than image height in tile: " + \ name, True) continue s1 = int(width / int(tileWidth)) * int(tileWidth) if width != s1: if s1 == 0: s1 = int(tileWidth) showMsgFile(file, "image width " + str(width) + \ " (need " + str(s1) + ") is not multiply to tile size " + \ str(tileWidth) + ". " + source + ", " + name, False) s2 = int(height / int(tileHeight)) * int(tileHeight) tile.lastGid = tile.firstGid + (int(width / int(tileWidth)) * int(height / int(tileHeight))) - 1 if height != s2: if s2 == 0: s2 = int(tileHeight) showMsgFile(file, "image width " + str(height) + \ " (need " + str(s2) + ") is not multiply to tile size " + \ str(tileHeight) + ". " + source + ", " + name, False) tilesMap[tile.firstGid] = tile testTiles(file, tilesMap) layers = dom.getElementsByTagName("layer") if layers == None or len(layers) == 0: showMsgFile(file, "map dont have layers", True) return fringe = None collision = None lowLayers = [] overLayers = [] beforeFringe = True for layer in layers: name = readAttr(layer, "name", None, "layer dont have name", True) if name == None: continue obj = Layer() obj.name = name if name.lower() == "fringe": if fringe is not None: showMsgFile(file, "duplicate Fringe layer", True) fringe = obj beforeFringe = False elif name.lower() == "collision": if collision is not None: showMsgFile(file, "duplicate Collision layer", True) collision = obj elif beforeFringe == True: lowLayers.append(obj) else: overLayers.append(obj) width = readAttrI(layer, "width", 0, "error: missing layer width: " + name + \ ", " + file, True) height = readAttrI(layer, "height", 0, "error: missing layer height: " + name + \ ", " + file, True) if width == 0 or height == 0: continue obj.width = width obj.height = height if mapWidth < width: showMsgFile(file, "layer width " + str(width) + " more than map width " + \ str(mapWidth) + ": " + name, True) if mapHeight < height: showMsgFile(file, "layer height " + str(height) + " more then map height " + \ str(mapHeight) + ": " + name, True) obj = testLayer(file, layer, name, width, height, obj, tilesMap) if fringe == None: showMsgFile(file, "missing fringe layer", True) if collision == None: showMsgFile(file, "missing collision layer", True) else: ids = testCollisionLayer(file, collision, tilesMap) if ids[0] != None and len(ids[0]) > 0: showLayerErrors(file, ids[0], "empty tiles in collision border", False) if ids[1] != None and len(ids[1]) > 0: showLayerErrors(file, ids[1], "incorrect tileset index in collision layer", False) if len(lowLayers) < 1: showMsgFile(file, "missing low layers", False) if len(overLayers) < 1: showMsgFile(file, "missing over layers", False) if fringe != None: lowLayers.append(fringe) warn1 = None if len(overLayers) > 0: testData = dict() warn1 = testLayerGroups(file, lowLayers, collision, None, tilesMap, False) lowLayers.extend(overLayers) err1 = testLayerGroups(file, lowLayers, collision, testData, tilesMap, False) reportAboutTiles(file, testData) else: testData = dict() err1 = testLayerGroups(file, lowLayers, collision, testData, tilesMap, False) reportAboutTiles(file, testData) if warn1 != None and err1 != None: warn1 = warn1 - err1 if warn1 != None and len(warn1) > 0: showLayerErrors(file, warn1, "empty tile in lower layers", False) if err1 != None and len(err1) > 0: showLayerErrors(file, err1, "empty tile in all layers", True) def testTiles(file, tilesMap): for firstGid in tilesMap: for gid2 in tilesMap: if firstGid != gid2: tile1 = tilesMap[firstGid] tile2 = tilesMap[gid2] if (tile1.firstGid >= tile2.firstGid and tile1.firstGid <= tile2.lastGid) or \ (tile1.lastGid >= tile2.firstGid and tile1.lastGid <= tile2.lastGid): showMsgFile(file, "overlaping tilesets gids \"" + tile1.name \ + "\" and \"" + tile2.name + "\"", True) def reportAboutTiles(file, data): if testBadCollisions == False: return for k in data: d = data[k] if d[0] != 0 and d[2] != 0: #print file + ": " + str(k) + ": " + str(d) testCollisionPoints(file, k, d, 1, 3, \ "possible tiles should be without collision: ", \ "because no collision: ", False) testCollisionPoints(file, k, d, 3, 1, \ "possible tiles should be with collision: ", \ "because collision: ", False) def testCollisionPoints(file, tileId, data, idx1, idx2, msg1, msg2, iserr): #print "test: " + str(idx1) + ", " + str(idx2) cnt1 = 0 cnt2 = 0 for point in data[idx1]: if point[2] > 0: cnt1 = cnt1 + 1 for point in data[idx2]: if point[2] > 0: cnt2 = cnt2 + 1 ln1 = len(data[idx1]) ln2 = len(data[idx2]) #print "cnt1=" + str(cnt1) + ", cnt2=" + str(cnt2) + ", ln1=" + str(ln1) + ", ln2=" + str(ln2) if ln1 > 0 and ln2 > 0 and cnt2 > 0 and cnt2 < cnt1 - tileNumDiff and cnt2 < maxNumErrTiles: text = msg1 c = 0 for point in data[idx2]: if point[2] > 0: if c > 100: break text = text + "(" + str(point[0]) + ", " + str(point[1]) + "), " c = c + 1 text = text[:len(text)-2] + " " + msg2 c = 0 for point in data[idx1]: if c > 100: break text = text + "(" + str(point[0]) + ", " + str(point[1]) + "), " c = c + 1 showMsgFile(file, text[:len(text)-2], iserr) def testCollisionLayer(file, layer, tiles): haveTiles = False tileset = set() badtiles = set() arr = layer.arr x1 = borderSize y1 = borderSize x2 = layer.width - 20 y2 = layer.width - 20 if x2 < 0: x2 = 0 if y2 < 0: y2 = 0 if arr is None : return (set(), set()) for x in range(0, layer.width): if haveTiles == True: break for y in range(0, layer.height): idx = ((y * layer.width) + x) * 4 val = getLDV(arr, idx) if val != 0: haveTiles = True tile = findTileByGid(tiles, val) if tile is not None: idx = val - tile.firstGid if idx > 1: badtiles.add(((x, y), idx)) if val == 0 and (x < x1 or x > x2 or y < y1 or y > y2): tileset.add((x, y)) if haveTiles == False: showMsgFile(file, "empty collision layer", False) return (set(), set()) return (tileset, badtiles) def findTileByGid(tiles, gid): for firstGid in tiles: if firstGid <= gid: tile = tiles[firstGid] if tile.lastGid >= gid: return tile return None def showLayerErrors(file, points, msg, iserr): txt = "" cnt = 0 for point in points: txt = txt + " " + str(point) + "," cnt = cnt + 1 if cnt > 100: txt = txt + " ... " break showMsgFile(file, msg + txt[0:len(txt)-1], iserr) def getLDV(arr, index): return arr[index] | (arr[index + 1] << 8) | (arr[index + 2] << 16) \ | (arr[index + 3] << 24) def getLDV2(arr, x, y, width, height, tilesMap): ptr = ((y * width) + x) * 4 res = getLDV(arr, ptr) yend = height - 1 if yend - y > 5: yend = y + 5 for y2 in range(height - 1, y, -1): x0 = x - 3 if x0 < 0: x0 = 0 for x2 in range(x0, x + 1): ptr = ((y2 * width) + x2) * 4 val = getLDV(arr, ptr) tile = findTileByGid(tilesMap, val) if tile is not None: if (tile.tileHeight > 32 or y2 == y) and (tile.tileWidth > 32 or x2 == x): hg = tile.tileHeight / 32 wg = tile.tileWidth / 32 if (y2 - y < hg or y2 == y) and (x2 - x < wg or x2 == x): res = val return res def testLayer(file, node, name, width, height, layer, tiles): datas = node.getElementsByTagName("data") if datas == None or len(datas) == 0: showMsgFile(file, "missing data tag in layer: " + name, True) return layer.arr = None for data in datas: try: encoding = data.attributes["encoding"].value except: encoding = "" try: compression = data.attributes["compression"].value except: compression = "" if encoding == "base64": if compression != "gzip": if compression != "zlib": showMsgFile(file, "invalid compression " + compression + \ " in layer: " + name, True) continue else: showMsgFile(file, "not supported compression by old clients " \ + compression + " in layer: " + name, False) binData = data.childNodes[0].data.strip() binData = binData.decode('base64') if compression == "gzip": dc = zlib.decompressobj(16 + zlib.MAX_WBITS) else: dc = zlib.decompressobj() layerData = dc.decompress(binData) arr = array.array("B") arr.fromstring(layerData) layer.arr = arr # here may be i should check is tiles correct or not, but i will trust to tiled return layer def testLayerGroups(file, layers, collision, tileInfo, tilesMap, iserr): width = 0 height = 0 errset = set() for layer in layers: if layer.width > width: width = layer.width if layer.height > height: height = layer.height for x in range(0, width): for y in range(0, height): good = False lastTileId = 0 for layer in layers: if layer.arr != None and x < layer.width \ and y < layer.height: arr = layer.arr ptr = ((y * layer.width) + x) * 4 if testBadCollisions == True: val = getLDV2(arr, x, y, layer.width, layer.height, tilesMap) else: val = 0 val1 = getLDV(arr, ptr) if val1 != 0: good = True if val == val1 and testBadCollisions == True: lastTileId = val if good == False: errset.add((x,y)) elif testBadCollisions == True and collision != None and tileInfo != None: if lastTileId not in tileInfo: tileInfo[lastTileId] = [0, set(), 0, set()] ti = tileInfo[lastTileId] flg = getLDV(collision.arr, ((y * collision.width) + x) * 4) cnt = countCollisionsNear(collision, x, y) k = 0 if flg > 0: if cnt[1] < cnt[0] and cnt[0] - cnt[1] > 5: k = 1 ti[2] = ti[2] + 1 ti[3].add((x, y, k)) else: if cnt[0] > cnt[1] and cnt[0] - cnt[1] > 5: k = 1 ti[0] = ti[0] + 1 ti[1].add((x, y, k)) return errset def countCollisionsNear(layer, x, y): arr = layer.arr x1 = x - 1 y1 = y - 1 x2 = x + 1 y2 = y + 1 col = 0 nor = 0 if x1 < 0: x1 = 0 if x2 >= layer.width: x2 = layer.width - 1 if y1 < 0: y1 = 0 if y2 >= layer.height: y2 = layer.height - 1 for f in range(x1, x2 + 1): for d in range(y1, y2 + 1): if f != x or d != y: val = getLDV(arr, ((d * layer.width) + f) * 4) if val == 0: nor = nor + 1 else: col = col + 1 return (nor, col) def testMaps(dir): global warnings, errors fullPath = parentDir + "/" + dir print "Checking maps" if not os.path.isdir(fullPath) or not os.path.exists(fullPath): print "error: maps dir not found: " + dir errors = errors + 1 return for file in os.listdir(fullPath): if filtmaps.search(file): testMap(mapsDir + file, dir + file) def testDefaultFiles(): print "Checking defult files" testSound(attackSfxFile, sfxDir) testSprite("0", spriteErrorFile, 0, True, True) testParticle("0", particlesDir + levelUpEffectFile, "levelUpEffectFile") testParticle("0", particlesDir + portalEffectFile, "portalEffectFile") fullName = parentDir + "/" + wallpapersDir + wallpaperFile if not os.path.isdir(fullName) and os.path.exists(fullName): testImageFile(wallpapersDir + wallpaperFile, fullName, 0, "", False) def testMinimapsDir(): global errors, warnings print "Checking minimaps" fullPath = parentDir + "/" + minimapsDir if not os.path.isdir(fullPath) or not os.path.exists(fullPath): print "warn: minimaps dir not exist" warnings = warnings + 1 return for file in os.listdir(fullPath): if filtimages.search(file): fullName = parentDir + "/" + minimapsDir + file testImageFile(minimapsDir + file, fullName, 0, "", True) def testImagesDir(imagesDir, sz): global errors, warnings fullPath = parentDir + "/" + imagesDir if not os.path.isdir(fullPath) or not os.path.exists(fullPath): return for file in os.listdir(fullPath): file2 = fullPath + "/" + file if file[0] == ".": continue if not os.path.isfile(file2): testImagesDir(imagesDir + file + "/", sz) if filtimages.search(file): fullName = parentDir + "/" + imagesDir + file testImageFile(imagesDir + file, fullName, sz, "", True) def testSpritesDir(dir): global errors, warnings, safeDye fullPath = parentDir + "/" + spritesDir + dir if not os.path.isdir(fullPath) or not os.path.exists(fullPath): return for file in os.listdir(fullPath): file2 = fullPath + "/" + file if file[0] == ".": continue if not os.path.isfile(file2): testSpritesDir(dir + file + "/") if filtimages.search(file): fullName = parentDir + "/" + spritesDir + dir + file testImageFile(spritesDir + dir, fullName, 0, "", True) elif filtxmls.search(file): fullName = dir + file safeDye = True testSprite("0", dir + file, 0, True, True) safeDye = False def testParticlesDir(dir): global errors, warnings, safeDye fullPath = parentDir + "/" + dir if not os.path.isdir(fullPath) or not os.path.exists(fullPath): return for file in os.listdir(fullPath): file2 = fullPath + "/" + file if file[0] == ".": continue if not os.path.isfile(file2): testParticlesDir(dir + file + "/") if filtimages.search(file): fullName = parentDir + "/" + dir + file testImageFile(dir + file, fullName, 0, "", True) elif filtxmls.search(file): fullName = dir + file safeDye = True testParticle("0", dir + file, "") safeDye = False def testSoundsDir(dir, sfxDir): global errors, warnings fullPath = parentDir + "/" + sfxDir + dir if not os.path.isdir(fullPath) or not os.path.exists(fullPath): print "warn: directory " + sfxDir + " not exist" warnings = warnings + 1 return for file in os.listdir(fullPath): file2 = fullPath + "/" + file if file[0] == ".": continue if not os.path.isfile(file2): testSoundsDir(dir + file + "/", sfxDir) elif filtogg.search(file): fullName = dir + file testSound(dir + file, sfxDir) def testItemColors(fileName): global warnings, errors, safeDye, colorLists print "Checking itemcolors.xml" try: dom = minidom.parse(parentDir + fileName) except: return for node in dom.getElementsByTagName("list"): if node.parentNode != dom.documentElement: continue try: name = node.attributes["name"].value except: print "error: colors list dont have name" errors = errors + 1 continue if name in colorsList: print "error: duplicate color list: " + name errors = errors + 1 continue colorsList.add(name) colors = set() names = set() for colorNode in node.getElementsByTagName("color"): if colorNode.parentNode != node: continue try: id = colorNode.attributes["id"].value except: print "error: getting id in list: " + name errors = errors + 1 continue try: colorName = colorNode.attributes["name"].value except: print "error: getting name in list: " + name errors = errors + 1 continue try: colorDye = colorNode.attributes["value"].value except: print "error: getting color in list: " + name errors = errors + 1 if id in colors: print "error: color with id " + str(id) + " already in list: " + name errors = errors + 1 else: colors.add(id) if colorName in names: print "error: color with name \"" + colorName + "\" already in list: " + name errors = errors + 1 else: names.add(colorName) testDyeColors(id, colorDye, colorDye, name, True) def haveXml(dir): if not os.path.isdir(dir) or not os.path.exists(dir): return False for file in os.listdir(dir): if filt.search(file): return True return False def detectClientData(dirs): global parentDir for dir in dirs: if haveXml(dir): print "Detected client data directory in: " + dir parentDir = dir return True print "Cant detect client data directory" exit(1) showHeader() print "Detecting clientdata dir" detectClientData([".", "..", parentDir]) print "Checking xml file syntax" enumDirs(parentDir) loadPaths() testDefaultFiles() testItemColors("/itemcolors.xml") testItems("/items.xml", iconsDir) testMonsters("/monsters.xml") testNpcs("/npcs.xml") testMaps(mapsDir) testMinimapsDir() print "Checking images dir" testImagesDir(wallpapersDir, 0) print "Checking icons dir" testImagesDir(iconsDir, 32) print "Checking sprites dir" testSpritesDir("") print "Checking particles dir" testParticlesDir(particlesDir) print "Checking sfx dir" testSoundsDir("", sfxDir) print "Checking music dir" testSoundsDir("", musicDir) showFooter()