// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL. // Copyright (c) 2014 Evol developers #include #include #include #include "../../../common/HPMi.h" #include "../../../common/malloc.h" #include "../../../common/mmo.h" #include "../../../common/socket.h" #include "../../../common/strlib.h" #include "../../../common/cbasetypes.h" #include "../../../map/npc.h" #include "../../../map/pc.h" #include "../../../map/quest.h" #include "map/clif.h" #include "map/lang.h" #include "map/send.h" void eclif_quest_send_list(struct map_session_data *sd) { hookStop(); int fd = sd->fd; int i; int info_len = 15; int len = sd->avail_quests * info_len + 8; WFIFOHEAD(fd,len); WFIFOW(fd, 0) = 0x97a; WFIFOW(fd, 2) = len; WFIFOL(fd, 4) = sd->avail_quests; for (i = 0; i < sd->avail_quests; i++ ) { struct quest_db *qi = quest->db(sd->quest_log[i].quest_id); WFIFOL(fd, i * info_len + 8) = sd->quest_log[i].quest_id; WFIFOB(fd, i * info_len + 12) = sd->quest_log[i].count[0]; // was state WFIFOL(fd, i * info_len + 13) = sd->quest_log[i].time - qi->time; WFIFOL(fd, i * info_len + 17) = sd->quest_log[i].time; WFIFOW(fd, i * info_len + 21) = 0; } WFIFOSET(fd, len); } void eclif_quest_add(struct map_session_data *sd, struct quest *qd) { hookStop(); int fd = sd->fd; struct quest_db *qi = quest->db(qd->quest_id); WFIFOHEAD(fd, packet_len(0x2b3)); WFIFOW(fd, 0) = 0x2b3; WFIFOL(fd, 2) = qd->quest_id; WFIFOB(fd, 6) = qd->count[0]; // was state; WFIFOB(fd, 7) = qd->time - qi->time; WFIFOL(fd, 11) = qd->time; WFIFOW(fd, 15) = 0; WFIFOSET(fd, 107); } void eclif_charnameack(int *fdPtr, struct block_list *bl) { if (!bl) { hookStop(); return; } if (bl->type == BL_NPC) { hookStop(); int fd = *fdPtr; struct map_session_data* sd = (struct map_session_data*)session[fd]->session_data; const char *tr = lang_pctrans(((TBL_NPC*)bl)->name, sd); const int len = 8 + strlen(tr) + 1; // if no recipient specified just update nearby clients if (fd == 0) { char *buf; CREATE(buf, char, len); WBUFW(buf, 0) = 0xB01; WBUFW(buf, 2) = len; WBUFL(buf, 4) = bl->id; memcpy(WBUFP(buf, 8), tr, len); clif->send(buf, len, bl, AREA); aFree(buf); } else { WFIFOHEAD(fd, len); WFIFOW(fd, 0) = 0xB01; WFIFOW(fd, 2) = len; WFIFOL(fd, 4) = bl->id; memcpy(WFIFOP(fd, 8), tr, len); WFIFOSET(fd, len); } } } #define equipPos(index, field) \ equip = sd->equip_index[index]; \ if (equip >= 0) \ { \ item = sd->inventory_data[equip]; \ if (item && item->look) \ send_changelook(fd, id, field, item->look); \ } static void eclif_send_additional_slots(struct map_session_data* sd, struct map_session_data* sd2) { const int id = sd->bl.id; const int fd = sd2->fd; struct item_data *item; short equip; equipPos(EQI_HEAD_LOW, LOOK_HEAD_BOTTOM); equipPos(EQI_HEAD_TOP, LOOK_HEAD_TOP); equipPos(EQI_HEAD_MID, LOOK_HEAD_MID); equipPos(EQI_GARMENT, LOOK_ROBE); equipPos(EQI_SHOES, LOOK_SHOES); equipPos(EQI_COSTUME_TOP, 13); equipPos(EQI_COSTUME_MID, 14); equipPos(EQI_COSTUME_LOW, 15); equipPos(EQI_COSTUME_GARMENT, 16); equipPos(EQI_ARMOR, 17); //skipping SHADOW slots } void eclif_getareachar_unit_post(struct map_session_data* sd, struct block_list *bl) { // need replace it to _post if (bl->type == BL_PC) { eclif_send_additional_slots(sd, (struct map_session_data *)bl); eclif_send_additional_slots((struct map_session_data *)bl, sd); } } void eclif_authok_post(struct map_session_data *sd) { eclif_send_additional_slots(sd, sd); }