// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL. // Copyright (c) 2014 Evol developers #include #include #include #include "../../../common/HPMi.h" #include "../../../common/malloc.h" #include "../../../common/mmo.h" #include "../../../common/socket.h" #include "../../../common/strlib.h" #include "../../../common/cbasetypes.h" #include "../../../map/npc.h" #include "../../../map/pc.h" #include "../../../map/quest.h" #include "map/clif.h" #include "map/lang.h" #include "map/send.h" #include "map/data/mapd.h" #include "map/data/session.h" #include "map/struct/mapdext.h" #include "map/struct/sessionext.h" void eclif_quest_send_list(struct map_session_data *sd) { hookStop(); int fd = sd->fd; int i; int info_len = 15; int len = sd->avail_quests * info_len + 8; WFIFOHEAD(fd,len); WFIFOW(fd, 0) = 0x97a; WFIFOW(fd, 2) = len; WFIFOL(fd, 4) = sd->avail_quests; for (i = 0; i < sd->avail_quests; i++ ) { struct quest_db *qi = quest->db(sd->quest_log[i].quest_id); WFIFOL(fd, i * info_len + 8) = sd->quest_log[i].quest_id; WFIFOB(fd, i * info_len + 12) = sd->quest_log[i].count[0]; // was state WFIFOL(fd, i * info_len + 13) = sd->quest_log[i].time - qi->time; WFIFOL(fd, i * info_len + 17) = sd->quest_log[i].time; WFIFOW(fd, i * info_len + 21) = 0; } WFIFOSET(fd, len); } void eclif_quest_add(struct map_session_data *sd, struct quest *qd) { hookStop(); int fd = sd->fd; struct quest_db *qi = quest->db(qd->quest_id); WFIFOHEAD(fd, packet_len(0x2b3)); WFIFOW(fd, 0) = 0x2b3; WFIFOL(fd, 2) = qd->quest_id; WFIFOB(fd, 6) = qd->count[0]; // was state; WFIFOB(fd, 7) = qd->time - qi->time; WFIFOL(fd, 11) = qd->time; WFIFOW(fd, 15) = 0; WFIFOSET(fd, 107); } void eclif_charnameack(int *fdPtr, struct block_list *bl) { if (!bl) { hookStop(); return; } if (bl->type == BL_NPC) { hookStop(); int fd = *fdPtr; struct map_session_data* sd = (struct map_session_data*)session[fd]->session_data; const char *tr = lang_pctrans(((TBL_NPC*)bl)->name, sd); const int trLen = strlen(tr); const int len = 8 + trLen + 1; // if no recipient specified just update nearby clients if (fd == 0) { char *buf; CREATE(buf, char, len); WBUFW(buf, 0) = 0xB01; WBUFW(buf, 2) = len; WBUFL(buf, 4) = bl->id; memcpy(WBUFP(buf, 8), tr, trLen); clif->send(buf, len, bl, AREA); aFree(buf); } else { WFIFOHEAD(fd, len); WFIFOW(fd, 0) = 0xB01; WFIFOW(fd, 2) = len; WFIFOL(fd, 4) = bl->id; memcpy(WFIFOP(fd, 8), tr, trLen); WFIFOSET(fd, len); } } } #define equipPos(index, field) \ equip = sd->equip_index[index]; \ if (equip >= 0) \ { \ item = sd->inventory_data[equip]; \ if (item && item->look) \ send_changelook(fd, id, field, item->look); \ } static void eclif_send_additional_slots(struct map_session_data* sd, struct map_session_data* sd2) { const int id = sd->bl.id; const int fd = sd2->fd; struct item_data *item; short equip; struct MapdExt *data = mapd_get(sd->bl.m); if (data->invisible) return; equipPos(EQI_HEAD_LOW, LOOK_HEAD_BOTTOM); equipPos(EQI_HEAD_TOP, LOOK_HEAD_TOP); equipPos(EQI_HEAD_MID, LOOK_HEAD_MID); equipPos(EQI_GARMENT, LOOK_ROBE); equipPos(EQI_SHOES, LOOK_SHOES); equipPos(EQI_COSTUME_TOP, 13); equipPos(EQI_COSTUME_MID, 14); equipPos(EQI_COSTUME_LOW, 15); equipPos(EQI_COSTUME_GARMENT, 16); equipPos(EQI_ARMOR, 17); //skipping SHADOW slots } void eclif_getareachar_unit_post(struct map_session_data* sd, struct block_list *bl) { if (bl->type == BL_PC) { eclif_send_additional_slots(sd, (struct map_session_data *)bl); eclif_send_additional_slots((struct map_session_data *)bl, sd); } } void eclif_authok_post(struct map_session_data *sd) { if (!sd) return; eclif_send_additional_slots(sd, sd); struct MapdExt *data = mapd_get(sd->bl.m); int mask = data ? data->mask : 1; send_mapmask(sd->fd, mask); } void eclif_changemap_post(struct map_session_data *sd, short *m, int *x, int *y) { struct MapdExt *data = mapd_get(sd->bl.m); int mask = data ? data->mask : 1; send_mapmask(sd->fd, mask); } void eclif_handle_invisible_map(struct block_list *bl, enum send_target target) { if (!bl || bl->type != BL_PC) return; struct MapdExt *data = mapd_get(bl->m); if (data->invisible) hookStop(); } void eclif_sendlook(struct block_list *bl, int *id, int *type, int *val, int *val2, enum send_target *target) { if (*target == SELF) return; eclif_handle_invisible_map(bl, *target); } bool eclif_send(const void* buf, int *len, struct block_list* bl, enum send_target *type) { if (*type == SELF) return true; eclif_handle_invisible_map(bl, *type); return true; } void eclif_set_unit_idle(struct block_list* bl, struct map_session_data *tsd, enum send_target *target) { if (tsd && bl && bl->id == tsd->bl.id && *target == SELF) return; eclif_handle_invisible_map(bl, *target); } int eclif_send_actual(int *fd, void *buf, int *len) { if (*len >= 2) { const int packet = RBUFW (buf, 0); if (packet >= 0xb02 && packet <= 0xb10) { struct SessionExt *data = session_get(*fd); if (!data) return 0; if (data->clientVersion < 3) { // not sending new packets to old clients ShowWarning("skip packet %d\n", packet); hookStop(); return 0; } } } return 0; } void eclif_set_unit_idle_post(struct block_list* bl, struct map_session_data *tsd, enum send_target *target) { if (!bl || !tsd) return; if (bl->type == BL_MOB && tsd) send_mob_info(bl, tsd ? &tsd->bl : bl, *target); } void eclif_set_unit_walking(struct block_list* bl, struct map_session_data *tsd, struct unit_data* ud, enum send_target *target) { send_advmoving(ud, tsd ? &tsd->bl : bl, *target); } void eclif_move(struct unit_data *ud) { send_advmoving(ud, ud->bl, AREA_WOS); }