// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL. // Copyright (c) 2014 - 2015 Evol developers #include "common/hercules.h" #include #include #include #include "common/HPMi.h" #include "common/memmgr.h" #include "common/mmo.h" #include "common/socket.h" #include "common/strlib.h" #include "map/channel.h" #include "map/clif.h" #include "map/homunculus.h" #include "map/mercenary.h" #include "map/pc.h" #include "map/pet.h" #include "map/unit.h" #include "emap/parse.h" #include "emap/send.h" #include "emap/map.h" #include "emap/data/itemd.h" #include "emap/data/session.h" #include "emap/struct/itemdext.h" #include "emap/struct/sessionext.h" void map_parse_version(int fd) { struct SessionExt *data = session_get(fd); if (!data) return; data->clientVersion = RFIFOL(fd, 2); } void map_parse_join_channel(int fd) { char name[24]; char *p; TBL_PC* sd = (TBL_PC*)sockt->session[fd]->session_data; int res = 0; if (!sd || !sd->bl.prev) return; safestrncpy(name, RFIFOP(fd, 2), 24); if (name[0] == '#') p = name + 1; else p = name; struct channel_data *chan = channel->search(p, sd); if (chan) { int k; ARR_FIND(0, VECTOR_LENGTH(sd->channels), k, VECTOR_INDEX(sd->channels, k) == chan); if (k < VECTOR_LENGTH(sd->channels) || channel->join(chan, sd, "", true) == HCS_STATUS_OK) res = 1; else res = 0; } send_join_ack(fd, name, res); } void map_parse_part_channel(int fd) { char name[24]; char *p; TBL_PC* sd = (TBL_PC*)sockt->session[fd]->session_data; int k; if (!sd || !sd->bl.prev) return; safestrncpy(name, RFIFOP(fd, 2), 24); if (name[0] == '#') p = name + 1; else p = name; ARR_FIND(0, VECTOR_LENGTH(sd->channels), k, strcmpi(p, VECTOR_INDEX(sd->channels, k)->name) == 0); if (k == VECTOR_LENGTH(sd->channels)) { return; } if (VECTOR_INDEX(sd->channels, k)->type == HCS_TYPE_ALLY) { for (k = VECTOR_LENGTH(sd->channels) - 1; k >= 0; k--) { // Loop downward to avoid issues when channel->leave() compacts the array if (VECTOR_INDEX(sd->channels, k)->type == HCS_TYPE_ALLY) { channel->leave(VECTOR_INDEX(sd->channels, k), sd); } } } else { channel->leave(VECTOR_INDEX(sd->channels, k), sd); } } void map_parse_pet_say(int fd) { char message[500]; TBL_PC* sd = (TBL_PC*)sockt->session[fd]->session_data; if (!sd || !sd->pd || !sd->bl.prev) return; if (!pc->can_talk(sd)) return; const int len = RFIFOW(fd, 2); if (len > 500 || len < 6) return; safestrncpy(message, RFIFOP(fd, 4), len - 4); send_slave_say(sd, &sd->pd->bl, sd->pd->pet.name, message); } void map_parse_pet_emote(int fd) { TBL_PC* sd = (TBL_PC*)sockt->session[fd]->session_data; if (!sd || !sd->pd || !sd->bl.prev) return; const time_t t = time(NULL); if (sd->emotionlasttime + 1 >= t) { // not more than 1 per second sd->emotionlasttime = t; return; } sd->emotionlasttime = t; clif->emotion(&sd->pd->bl, RFIFOB(fd, 2)); } void map_parse_set_status(int fd) { struct SessionExt *data = session_get(fd); if (!data) return; data->state = RFIFOB(fd, 2); } void map_parse_get_online_list(int fd) { emap_online_list(fd); } void map_parse_pet_move(int fd) { TBL_PC* sd = (TBL_PC*)sockt->session[fd]->session_data; if (!sd || !sd->pd || !sd->bl.prev) return; short x = RFIFOW(fd, 6); short y = RFIFOW(fd, 8); struct block_list *pdBl = &sd->pd->bl; if (map->getcell(pdBl->m, pdBl, x, y, CELL_CHKPASS)) unit->walk_toxy(pdBl, x, y, 0); } void map_parse_pet_dir(int fd) { TBL_PC* sd = (TBL_PC*)sockt->session[fd]->session_data; if (!sd || !sd->pd || !sd->bl.prev) return; unit->set_dir(&sd->pd->bl, (enum unit_dir)RFIFOB(fd, 8)); } void map_parse_homun_say(int fd) { char message[500]; TBL_PC* sd = (TBL_PC*)sockt->session[fd]->session_data; if (!sd || !sd->bl.prev) return; if (!pc->can_talk(sd)) return; const int len = RFIFOW(fd, 2); if (len > 500 || len < 6) return; safestrncpy(message, RFIFOP(fd, 4), len - 4); if (sd->md && sd->md->db) send_slave_say(sd, &sd->md->bl, sd->md->db->name, message); else if (sd->hd && homun_alive(sd->hd)) send_slave_say(sd, &sd->hd->bl, sd->hd->homunculus.name, message); } void map_parse_homun_emote(int fd) { TBL_PC* sd = (TBL_PC*)sockt->session[fd]->session_data; if (!sd || !sd->bl.prev) return; const time_t t = time(NULL); if (sd->emotionlasttime + 1 >= t) { // not more than 1 per second sd->emotionlasttime = t; return; } sd->emotionlasttime = t; if (sd->md && sd->md->db) clif->emotion(&sd->md->bl, RFIFOB(fd, 2)); else if (sd->hd && homun_alive(sd->hd)) clif->emotion(&sd->hd->bl, RFIFOB(fd, 2)); } void map_parse_homun_dir(int fd) { TBL_PC* sd = (TBL_PC*)sockt->session[fd]->session_data; if (!sd || !sd->bl.prev) return; if (sd->md && sd->md->db) unit->set_dir(&sd->md->bl, (enum unit_dir)RFIFOB(fd, 8)); else if (sd->hd && homun_alive(sd->hd)) unit->set_dir(&sd->hd->bl, (enum unit_dir)RFIFOB(fd, 8)); } void map_clif_parse_useitem2(int fd) { TBL_PC* sd = (TBL_PC*)sockt->session[fd]->session_data; if (!sd || !sd->bl.prev) return; if (pc_isdead(sd)) { clif->clearunit_area(&sd->bl, CLR_DEAD); return; } if ((!sd->npc_id && pc_istrading(sd)) || sd->chat_id != 0) return; // Whether the item is used or not is irrelevant, the char ain't idle. [Skotlex] pc->update_idle_time(sd, BCIDLE_USEITEM); const int n = RFIFOW(fd, 2) - 2; if (n < 0 || n >= sd->status.inventorySize) return; struct item_data *item = itemdb->exists(sd->inventory_data[n]->nameid); if (!item) return; struct ItemdExt *data = itemd_get(item); if (!data) return; data->tmpUseType = RFIFOW(fd, 4); if (!pc->useitem(sd, n)) clif->useitemack(sd, n, 0, false); //Send an empty ack packet or the client gets stuck. }