// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL. // Copyright (c) 2014 - 2015 Evol developers #include "common/hercules.h" #include #include #include #include "common/conf.h" #include "common/HPMi.h" #include "common/db.h" #include "common/memmgr.h" #include "common/mmo.h" #include "common/nullpo.h" #include "common/socket.h" #include "common/strlib.h" #include "map/itemdb.h" #include "map/map.h" #include "map/npc.h" #include "map/pc.h" #include "plugins/HPMHooking.h" #include "emap/data/itemd.h" #include "emap/struct/itemdext.h" #include "emap/npc.h" bool eitemdb_is_item_usable_pre(struct item_data **itemPtr) { struct item_data *item = *itemPtr; hookStop(); if (!item) return false; return item->type == IT_HEALING || item->type == IT_USABLE || item->type == IT_CASH || item->type == IT_PETEGG; } void eitemdb_readdb_additional_fields_pre(int *itemid, struct config_setting_t **itPtr, int *n __attribute__ ((unused)), const char **sourcePtr) { struct config_setting_t *it = *itPtr; const char *source = *sourcePtr; struct item_data *item = itemdb->exists(*itemid); int i32 = 0; const char *str = NULL; if (!item) { hookStop(); return; } struct ItemdExt *data = itemd_get(item); if (!data) { hookStop(); return; } struct config_setting_t *t = NULL; if (libconfig->setting_lookup_int(it, "FloorLifeTime", &i32) && i32 >= 0) data->floorLifeTime = i32; if ((t = libconfig->setting_get_member(it, "AllowPickup"))) data->allowPickup = libconfig->setting_get_bool(t) ? 1 : 0; if (libconfig->setting_lookup_int(it, "RequiredStr", &i32) && i32 >= 0) data->requiredStr = i32; if (libconfig->setting_lookup_int(it, "RequiredAgi", &i32) && i32 >= 0) data->requiredAgi = i32; if (libconfig->setting_lookup_int(it, "RequiredVit", &i32) && i32 >= 0) data->requiredVit = i32; if (libconfig->setting_lookup_int(it, "RequiredInt", &i32) && i32 >= 0) data->requiredInt = i32; if (libconfig->setting_lookup_int(it, "RequiredDex", &i32) && i32 >= 0) data->requiredDex = i32; if (libconfig->setting_lookup_int(it, "RequiredLuk", &i32) && i32 >= 0) data->requiredLuk = i32; if (libconfig->setting_lookup_int(it, "RequiredMaxHp", &i32) && i32 >= 0) data->requiredMaxHp = i32; if (libconfig->setting_lookup_int(it, "RequiredMaxSp", &i32) && i32 >= 0) data->requiredMaxSp = i32; if (libconfig->setting_lookup_int(it, "RequiredAtk", &i32) && i32 >= 0) data->requiredAtk = i32; if (libconfig->setting_lookup_int(it, "RequiredMAtkMin", &i32) && i32 >= 0) data->requiredMAtkMin = i32; if (libconfig->setting_lookup_int(it, "RequiredMAtkMax", &i32) && i32 >= 0) data->requiredMAtkMax = i32; if (libconfig->setting_lookup_int(it, "RequiredDef", &i32) && i32 >= 0) data->requiredDef = i32; if (libconfig->setting_lookup_int(it, "RequiredMDef", &i32) && i32 >= 0) data->requiredMDef = i32; if (itemdb->lookup_const(it, "RequiredSkill", &i32)) data->requiredSkill = i32; if (libconfig->setting_lookup_bool(it, "Charm", &i32) && i32 >= 0) data->charmItem = i32 ? true : false; if (libconfig->setting_lookup_bool(it, "Identified", &i32) && i32 >= 0) data->identified = i32 ? true : false; if ((t = libconfig->setting_get_member(it, "MaxFloorOffset"))) { if (config_setting_is_aggregate(t)) { data->subX = libconfig->setting_get_int_elem(t, 0); if (libconfig->setting_length(t) >= 2) data->subY = libconfig->setting_get_int_elem(t, 1); else if (libconfig->setting_length(t) >= 1) data->subY = data->subX; } else if (libconfig->setting_lookup_int(it, "MaxFloorOffset", &i32)) { data->subX = i32; data->subY = i32; } if (data->subX < 0 || data->subX > 127) { ShowWarning("Field MaxFloorOffsetX for item %s must be in range 0-127\n", item->name); data->subX = 8; } if (data->subY < 0 || data->subY > 127) { ShowWarning("Field MaxFloorOffsetY for item %s must be in range 0-127\n", item->name); data->subY = 8; } } if (itemdb->lookup_const(it, "UseEffect", &i32)) data->useEffect = i32; if (itemdb->lookup_const(it, "UseFailEffect", &i32)) data->useFailEffect = i32; if (itemdb->lookup_const(it, "UnequipEffect", &i32)) data->unequipEffect = i32; if (itemdb->lookup_const(it, "UnequipFailEffect", &i32)) data->unequipFailEffect = i32; if (libconfig->setting_lookup_string(it, "OnDropScript", &str)) data->dropScript = *str ? script->parse(str, source, -item->nameid, SCRIPT_IGNORE_EXTERNAL_BRACKETS, NULL) : NULL; if (libconfig->setting_lookup_string(it, "OnTakeScript", &str)) data->takeScript = *str ? script->parse(str, source, -item->nameid, SCRIPT_IGNORE_EXTERNAL_BRACKETS, NULL) : NULL; if (libconfig->setting_lookup_string(it, "OnInsertCardScript", &str)) data->insertScript = *str ? script->parse(str, source, -item->nameid, SCRIPT_IGNORE_EXTERNAL_BRACKETS, NULL) : NULL; struct config_setting_t *group = libconfig->setting_get_member(it, "AllowCards"); if (group) { int idx = 0; struct config_setting_t *it2 = NULL; int cnt = VECTOR_LENGTH(data->allowedCards); while ((it2 = libconfig->setting_get_elem(group, idx ++))) { const char *name = config_setting_name(it2); if (name && strncmp(name, "id", 2) && strncmp(name, "Id", 2)) { ShowWarning("Unknown field AllowCards for item %s\n", item->name); continue; } const int val = libconfig->setting_get_int(it2); VECTOR_ENSURE(data->allowedCards, 1, 1); VECTOR_INSERTZEROED(data->allowedCards, cnt); struct ItemCardExt *allowedCard = &VECTOR_INDEX(data->allowedCards, cnt); if (name) { allowedCard->id = atoi(name + 2); allowedCard->amount = val; } else { allowedCard->id = val; allowedCard->amount = 1; } cnt ++; } } group = libconfig->setting_get_member(it, "AllowAmmo"); if (group) { int idx = 0; struct config_setting_t *it2 = NULL; int cnt = VECTOR_LENGTH(data->allowedAmmo); while ((it2 = libconfig->setting_get_elem(group, idx ++))) { const char *name = config_setting_name(it2); if (name && strncmp(name, "id", 2) && strncmp(name, "Id", 2)) { ShowWarning("Unknown field AllowAmmo for item %s\n", item->name); continue; } VECTOR_ENSURE(data->allowedAmmo, 1, 1); VECTOR_PUSH(data->allowedAmmo, atoi(name + 2)); cnt ++; } } if (itemdb->lookup_const(it, "MinRange", &i32)) data->minRange = i32; hookStop(); } void edestroy_item_data_pre(struct item_data **selfPtr, int *free_selfPtr __attribute__ ((unused))) { struct item_data *self = *selfPtr; struct ItemdExt *data = itemd_get(self); if (!data) return; if (data->dropScript) script->free_code(data->dropScript); if (data->takeScript) script->free_code(data->takeScript); if (data->insertScript) script->free_code(data->insertScript); VECTOR_CLEAR(data->allowedCards); VECTOR_CLEAR(data->allowedAmmo); } int eitemdb_isidentified(int nameid) { struct item_data *item = itemdb->exists(nameid); nullpo_ret(item); struct ItemdExt *data = itemd_get(item); if (!data) return 0; return data->identified; } int eitemdb_isidentified2(struct item_data *item) { nullpo_ret(item); struct ItemdExt *data = itemd_get(item); if (!data) return 0; return data->identified; }