// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL. // Copyright (c) 2014 - 2015 Evol developers #include "common/hercules.h" #include #include #include #include "common/HPMi.h" #include "common/memmgr.h" #include "common/mmo.h" #include "common/nullpo.h" #include "common/socket.h" #include "common/strlib.h" #include "map/skill.h" #include "emap/data/skilld.h" #include "emap/struct/skilldext.h" struct SkilldExt skilld_arr[MAX_SKILL_DB]; void skilld_init(void) { for (int f = 0; f < MAX_SKILL_DB; f ++) { for (int d = 0; d < SKILLD_MAXMISCEFFECTS; d ++) { skilld_arr[f].miscEffects[d] = -1; } } } struct SkilldExt *skilld_get(const int idx) { Assert_retr(NULL, idx >= 0 && idx < MAX_SKILL_DB); return &skilld_arr[idx]; } struct SkilldExt *skilld_get_id(const int skill_id) { Assert_retr(NULL, skill_id >= 0 && skill_id < MAX_SKILL_ID); return &skilld_arr[skill->get_index(skill_id)]; } int skilld_get_misceffect(const int skill_id, const int effect_idx) { Assert_retr(-1, skill_id >= 0 && skill_id < MAX_SKILL_ID); Assert_retr(-1, effect_idx >= 0 && effect_idx < SKILLD_MAXMISCEFFECTS); return skilld_arr[skill->get_index(skill_id)].miscEffects[effect_idx]; }