// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL. // Copyright (c) 2014 - 2015 Evol developers #include "common/hercules.h" #include #include #include #include "common/HPMi.h" #include "common/memmgr.h" #include "common/mmo.h" #include "common/socket.h" #include "common/strlib.h" #include "map/battle.h" #include "map/battleground.h" #include "emap/data/bgd.h" #include "emap/struct/bgdext.h" struct BgdExt *bgd_get(struct battleground_data *bd) { struct BgdExt *data = getFromBGDATA(bd, 0); if (!data) { data = bgd_create(); addToBGDATA(bd, data, 0, true); } return data; } struct BgdExt *bgd_create(void) { struct BgdExt *data = NULL; CREATE(data, struct BgdExt, 1); if (!data) return NULL; data->teamId = 0; return data; }