// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL. // Copyright (c) 2014 - 2015 Evol developers #include "common/hercules.h" #include #include #include #include "common/HPMi.h" #include "common/memmgr.h" #include "common/mmo.h" #include "common/nullpo.h" #include "common/socket.h" #include "common/strlib.h" #include "common/cbasetypes.h" #include "common/random.h" #include "common/timer.h" #include "map/battle.h" #include "map/elemental.h" #include "map/homunculus.h" #include "map/guild.h" #include "map/mob.h" #include "map/npc.h" #include "map/mercenary.h" #include "map/party.h" #include "map/pet.h" #include "map/pc.h" #include "map/quest.h" #include "plugins/HPMHooking.h" #include "emap/clif.h" #include "emap/lang.h" #include "emap/map.h" #include "emap/send.h" #include "emap/data/itemd.h" #include "emap/data/mapd.h" #include "emap/data/session.h" #include "emap/struct/itemdext.h" #include "emap/struct/mapdext.h" #include "emap/struct/sessionext.h" #include extern bool isInit; extern char global_npc_str[1001]; static inline void RBUFPOS(const uint8 *p, unsigned short pos, short *x, short *y, unsigned char *dir) { p += pos; if (x) { x[0] = ((p[0] & 0xff) << 2) | (p[1] >> 6); } if (y) { y[0] = ((p[1] & 0x3f) << 4) | (p[2] >> 4); } if (dir) { dir[0] = (p[2] & 0x0f); } } static inline void RFIFOPOS(int fd, unsigned short pos, short *x, short *y, unsigned char *dir) { RBUFPOS(RFIFOP(fd,pos), 0, x, y, dir); } void eclif_quest_send_list_pre(TBL_PC **sdPtr) { TBL_PC *sd = *sdPtr; if (!sd) { hookStop(); return; } int fd = sd->fd; int info_len = 4 + 1 + 3 * 4 + 4; int len = sd->avail_quests * info_len + 8; WFIFOHEAD(fd, len); WFIFOW(fd, 0) = 0xb23 + evolPacketOffset; WFIFOW(fd, 2) = len; WFIFOL(fd, 4) = sd->avail_quests; for (int i = 0; i < sd->avail_quests; i++ ) { struct quest_db *qi = quest->db(sd->quest_log[i].quest_id); if (!qi) continue; WFIFOL(fd, i * info_len + 8) = sd->quest_log[i].quest_id; WFIFOB(fd, i * info_len + 12) = sd->quest_log[i].state; WFIFOL(fd, i * info_len + 13) = sd->quest_log[i].count[0]; WFIFOL(fd, i * info_len + 17) = sd->quest_log[i].count[1]; WFIFOL(fd, i * info_len + 21) = sd->quest_log[i].count[2]; WFIFOL(fd, i * info_len + 25) = sd->quest_log[i].time; } WFIFOSET(fd, len); hookStop(); } void eclif_quest_add_pre(TBL_PC **sdPtr, struct quest **qdPtr) { eclif_quest_add(*sdPtr, *qdPtr); } void eclif_quest_add(TBL_PC *sd, struct quest *qd) { if (!sd || !qd) { hookStop(); return; } int fd = sd->fd; struct quest_db *qi = quest->db(qd->quest_id); if (!qi) { hookStop(); return; } WFIFOHEAD(fd, 23); WFIFOW(fd, 0) = 0xb24 + evolPacketOffset; WFIFOL(fd, 2) = qd->quest_id; WFIFOB(fd, 6) = qd->state; WFIFOL(fd, 7) = qd->count[0]; WFIFOL(fd, 11) = qd->count[1]; WFIFOL(fd, 15) = qd->count[2]; WFIFOL(fd, 19) = qd->time; WFIFOSET(fd, 23); hookStop(); } // legacy eclif_blname_ack_legacy start // clientVersion <= 24 // unsigned int eget_percentage(const unsigned int A, const unsigned int B); unsigned int eget_percentage(const unsigned int A, const unsigned int B) { double result; if( B == 0 ) { ShowError("get_percentage(): division by zero! (A=%u,B=%u)\n", A, B); return ~0U; } result = 100 * ((double)A / (double)B); if( result > UINT_MAX ) { ShowError("get_percentage(): result percentage too high! (A=%u,B=%u,result=%g)\n", A, B, result); return UINT_MAX; } return (unsigned int)floor(result); } // ZC_ACK_REQNAMEALL / ZC_ACK_REQNAMEALL2 struct packet_reqnameall_legacy_ack { uint16 packet_id; int32 gid; char name[NAME_LENGTH]; char party_name[NAME_LENGTH]; char guild_name[NAME_LENGTH]; char position_name[NAME_LENGTH]; } __attribute__((packed)); /// Updates the object's (bl) name on client. /// 0095 .L .24B (ZC_ACK_REQNAME) /// 0195 .L .24B .24B .24B .24B (ZC_ACK_REQNAMEALL) /// 0A30 .L .24B .24B .24B .24B .L (ZC_ACK_REQNAMEALL2) static void eclif_blname_ack_legacy(int fd, struct block_list *bl) { struct packet_reqnameall_legacy_ack packet; memset(&packet, 0, sizeof(struct packet_reqnameall_legacy_ack)); int len = sizeof(struct packet_reqnameall_legacy_ack); nullpo_retv(bl); packet.packet_id = reqName; packet.gid = bl->id; switch(bl->type) { case BL_PC: { const struct map_session_data *ssd = BL_UCCAST(BL_PC, bl); const struct party_data *p = NULL; const struct guild *g = NULL; int ps = -1; if (ssd->fakename[0] != '\0' || ssd->status.guild_id > 0 || ssd->status.party_id > 0 || ssd->status.title_id > 0) { packet.packet_id = 0x195; //reqNameAllType; } //Requesting your own "shadow" name. [Skotlex] if (ssd->fd == fd && ssd->disguise != -1) { packet.gid = -bl->id; } if (ssd->fakename[0] != '\0') { memcpy(packet.name, ssd->fakename, NAME_LENGTH); break; } //#if PACKETVER >= 20150503 // // Title System [Dastgir/Hercules] // if (ssd->status.title_id > 0) { // packet.title_id = ssd->status.title_id; // } //#endif memcpy(packet.name, ssd->status.name, NAME_LENGTH); if (ssd->status.party_id != 0) { p = party->search(ssd->status.party_id); } if (ssd->status.guild_id != 0) { if ((g = ssd->guild) != NULL) { int i; ARR_FIND(0, g->max_member, i, g->member[i].account_id == ssd->status.account_id && g->member[i].char_id == ssd->status.char_id); if (i < g->max_member) ps = g->member[i].position; } } if (!battle->bc->display_party_name && g == NULL) { // do not display party unless the player is also in a guild p = NULL; } if (p == NULL && g == NULL) break; if (p != NULL) { memcpy(packet.party_name, p->party.name, NAME_LENGTH); } if (g != NULL && ps >= 0 && ps < MAX_GUILDPOSITION) { memcpy(packet.guild_name, g->name,NAME_LENGTH); memcpy(packet.position_name, g->position[ps].name, NAME_LENGTH); } } break; //[blackhole89] case BL_HOM: memcpy(packet.name, BL_UCCAST(BL_HOM, bl)->homunculus.name, NAME_LENGTH); break; case BL_MER: memcpy(packet.name, BL_UCCAST(BL_MER, bl)->db->name, NAME_LENGTH); break; case BL_PET: memcpy(packet.name, BL_UCCAST(BL_PET, bl)->pet.name, NAME_LENGTH); break; case BL_NPC: memcpy(packet.name, BL_UCCAST(BL_NPC, bl)->name, NAME_LENGTH); break; case BL_MOB: { const struct mob_data *md = BL_UCCAST(BL_MOB, bl); memcpy(packet.name, md->name, NAME_LENGTH); if (md->guardian_data && md->guardian_data->g) { packet.packet_id = 0x195; //reqNameAllType; memcpy(packet.guild_name, md->guardian_data->g->name, NAME_LENGTH); memcpy(packet.position_name, md->guardian_data->castle->castle_name, NAME_LENGTH); } else if (battle->bc->show_mob_info) { char mobhp[50], *str_p = mobhp; packet.packet_id = 0x195; //reqNameAllType; if (battle->bc->show_mob_info&4) str_p += sprintf(str_p, "Lv. %d | ", md->level); if (battle->bc->show_mob_info&1) str_p += sprintf(str_p, "HP: %u/%u | ", md->status.hp, md->status.max_hp); if (battle->bc->show_mob_info&2) str_p += sprintf(str_p, "HP: %u%% | ", eget_percentage(md->status.hp, md->status.max_hp)); //Even thought mobhp ain't a name, we send it as one so the client //can parse it. [Skotlex] if (str_p != mobhp) { *(str_p-3) = '\0'; //Remove trailing space + pipe. memcpy(packet.party_name, mobhp, NAME_LENGTH); } } } break; case BL_CHAT: #if 0 //FIXME: Clients DO request this... what should be done about it? The chat's title may not fit... [Skotlex] memcpy(packet.name, BL_UCCAST(BL_CHAT, bl)->title, NAME_LENGTH); break; #endif return; case BL_ELEM: memcpy(packet.name, BL_UCCAST(BL_ELEM, bl)->db->name, NAME_LENGTH); break; default: ShowError("clif_blname_ack: bad type %u(%d)\n", bl->type, bl->id); return; } if (packet.packet_id == reqName) { len = sizeof(struct packet_reqname_ack); } // if no recipient specified just update nearby clients // if no recipient specified just update nearby clients if (fd == 0) { clif->send(&packet, len, bl, AREA); } else { struct map_session_data *sd = sockt->session_is_valid(fd) ? sockt->session[fd]->session_data : NULL; if (sd != NULL) { clif->send(&packet, len, &sd->bl, SELF); } else { clif->send(&packet, len, bl, SELF); } } } //Used to update when a char leaves a party/guild. [Skotlex] //Needed because when you send a 0x95 packet, the client will not remove the cached party/guild info that is not sent. static void eclif_charnameupdate_legacy(struct map_session_data *ssd) { int ps = -1; struct party_data *p = NULL; struct guild *g = NULL; struct packet_reqnameall_legacy_ack packet; memset(&packet, 0, sizeof(struct packet_reqnameall_legacy_ack)); nullpo_retv(ssd); if (ssd->fakename[0]) return; //No need to update as the party/guild was not displayed anyway. packet.packet_id = 0x195; //reqNameAllType; packet.gid = ssd->bl.id; memcpy(packet.name, ssd->status.name, NAME_LENGTH); if (!battle->bc->display_party_name) { if (ssd->status.party_id > 0 && ssd->status.guild_id > 0 && (g = ssd->guild) != NULL) p = party->search(ssd->status.party_id); } else { if (ssd->status.party_id > 0) p = party->search(ssd->status.party_id); } if (ssd->status.guild_id > 0 && (g = ssd->guild) != NULL) { int i; ARR_FIND(0, g->max_member, i, g->member[i].account_id == ssd->status.account_id && g->member[i].char_id == ssd->status.char_id); if( i < g->max_member ) ps = g->member[i].position; } if (p != NULL) memcpy(packet.party_name, p->party.name, NAME_LENGTH); if (g != NULL && ps >= 0 && ps < MAX_GUILDPOSITION) { memcpy(packet.guild_name, g->name,NAME_LENGTH); memcpy(packet.position_name, g->position[ps].name, NAME_LENGTH); } //#if PACKETVER >= 20150503 // // Achievement System [Dastgir/Hercules] // if (ssd->status.title_id > 0) { // packet.title_id = ssd->status.title_id; // } //#endif // Update nearby clients clif->send(&packet, sizeof(packet), &ssd->bl, AREA); } // // clientVersion <= 24 // legacy eclif_blname_ack_legacy end void eclif_blname_ack_pre(int *fdPtr, struct block_list **blPtr) { eclif_blname_ack_pre_sub(fdPtr, blPtr); if (hookStopped()) return; struct SessionExt *data = session_get(*fdPtr); if (!data) return; if (data->clientVersion <= 24) { eclif_blname_ack_legacy(*fdPtr, *blPtr); hookStop(); } } void eclif_blname_ack_pre_sub(int *fdPtr, struct block_list **blPtr) { struct block_list *bl = *blPtr; if (!bl) { hookStop(); return; } if (bl->type == BL_NPC) { int fd = *fdPtr; TBL_PC* sd = (TBL_PC*)sockt->session[fd]->session_data; if (!sd) { hookStop(); return; } const char *tr = lang_pctrans(((TBL_NPC*)bl)->name, sd); const int trLen = (int)strlen(tr); const int len = 8 + trLen; // if no recipient specified just update nearby clients if (fd == 0) { char *buf; CREATE(buf, char, len); WBUFW(buf, 0) = 0xB01 + evolPacketOffset; WBUFW(buf, 2) = len; WBUFL(buf, 4) = bl->id; memcpy(WBUFP(buf, 8), tr, trLen); clif->send(buf, len, bl, AREA); aFree(buf); } else { WFIFOHEAD(fd, len); WFIFOW(fd, 0) = 0xB01 + evolPacketOffset; WFIFOW(fd, 2) = len; WFIFOL(fd, 4) = bl->id; memcpy(WFIFOP(fd, 8), tr, trLen); WFIFOSET(fd, len); } hookStop(); } else if (bl->type == BL_MOB) { struct mob_data *md = (struct mob_data *)bl; if (!md) { hookStop(); return; } if (md->guardian_data && md->guardian_data->g) return; // allow default code to work int fd = *fdPtr; TBL_PC* sd = (TBL_PC*)sockt->session[fd]->session_data; if (!sd) { hookStop(); return; } char tmpBuf[25]; char *ptr = tmpBuf; int f; memcpy(tmpBuf, md->name, 24); tmpBuf[24] = 0; for (f = 23; f > 1; f --) { if (tmpBuf[f] == ' ') tmpBuf[f] = 0; else break; } for (f = 0; f < 24; f ++) { if (*ptr == ' ') ptr ++; else break; } const char *tr = lang_pctrans(ptr, sd); const int trLen = (int)strlen(tr); const int len = 8 + trLen; // if no recipient specified just update nearby clients if (fd == 0) { char *buf; CREATE(buf, char, len); WBUFW(buf, 0) = 0xB01 + evolPacketOffset; WBUFW(buf, 2) = len; WBUFL(buf, 4) = bl->id; memcpy(WBUFP(buf, 8), tr, trLen); clif->send(buf, len, bl, AREA); aFree(buf); } else { WFIFOHEAD(fd, len); WFIFOW(fd, 0) = 0xB01 + evolPacketOffset; WFIFOW(fd, 2) = len; WFIFOL(fd, 4) = bl->id; memcpy(WFIFOP(fd, 8), tr, trLen); WFIFOSET(fd, len); } hookStop(); } } void eclif_charnameupdate_pre(struct map_session_data **ssdPtr) { struct SessionExt *data = session_get_bysd(*ssdPtr); if (!data) return; if (data->clientVersion <= 24) { eclif_charnameupdate_legacy(*ssdPtr); hookStop(); } } // clientVersion < 26 void eclif_homname_ack_pre(int *fdPtr, struct block_list **blPtr) { struct block_list *bl = *blPtr; int fd = *fdPtr; struct SessionExt *data = session_get(fd); if (!data) return; if (data->clientVersion >= 26) { return; } nullpo_retv(bl); Assert_retv(bl->type == BL_HOM); struct packet_reqname_ack packet; memset(&packet, 0, sizeof(packet)); packet.packet_id = reqName; packet.gid = bl->id; memcpy(packet.name, BL_UCCAST(BL_HOM, bl)->homunculus.name, NAME_LENGTH); clif->send_selforarea(fd, bl, &packet, sizeof(struct packet_reqname_ack)); hookStop(); } // clientVersion < 26 void eclif_mername_ack_pre(int *fdPtr, struct block_list **blPtr) { struct block_list *bl = *blPtr; int fd = *fdPtr; struct SessionExt *data = session_get(fd); if (!data) return; if (data->clientVersion >= 26) { return; } nullpo_retv(bl); Assert_retv(bl->type == BL_MER); struct packet_reqname_ack packet; memset(&packet, 0, sizeof(packet)); packet.packet_id = reqName; packet.gid = bl->id; memcpy(packet.name, BL_UCCAST(BL_MER, bl)->db->name, NAME_LENGTH); clif->send_selforarea(fd, bl, &packet, sizeof(struct packet_reqname_ack)); hookStop(); } // clientVersion < 26 void eclif_petname_ack_pre(int *fdPtr, struct block_list **blPtr) { struct block_list *bl = *blPtr; int fd = *fdPtr; struct SessionExt *data = session_get(fd); if (!data) return; if (data->clientVersion >= 26) { return; } nullpo_retv(bl); Assert_retv(bl->type == BL_PET); struct packet_reqname_ack packet; memset(&packet, 0, sizeof(packet)); packet.packet_id = reqName; packet.gid = bl->id; memcpy(packet.name, BL_UCCAST(BL_PET, bl)->pet.name, NAME_LENGTH); clif->send_selforarea(fd, bl, &packet, sizeof(struct packet_reqname_ack)); hookStop(); } // clientVersion < 26 void eclif_elemname_ack_pre(int *fdPtr, struct block_list **blPtr) { struct block_list *bl = *blPtr; int fd = *fdPtr; struct SessionExt *data = session_get(fd); if (!data) return; if (data->clientVersion >= 26) { return; } nullpo_retv(bl); Assert_retv(bl->type == BL_ELEM); struct packet_reqname_ack packet; memset(&packet, 0, sizeof(packet)); packet.packet_id = reqName; packet.gid = bl->id; memcpy(packet.name, BL_UCCAST(BL_ELEM, bl)->db->name, NAME_LENGTH); clif->send_selforarea(fd, bl, &packet, sizeof(struct packet_reqname_ack)); hookStop(); } #define equipPos(index, field) \ equip = sd->equip_index[index]; \ if (equip >= 0) \ { \ item = sd->inventory_data[equip]; \ if (item && item->view_sprite) \ send_changelook(sd, sd2, fd, id, field, item->view_sprite, 0, item, equip); \ } #define equipPosId(index, field) \ equip = sd->equip_index[index]; \ if (equip >= 0) \ { \ item = sd->inventory_data[equip]; \ if (item && item->nameid) \ send_changelook(sd, sd2, fd, id, field, item->nameid, 0, item, equip); \ } static void eclif_send_additional_slots(TBL_PC* sd, TBL_PC* sd2) { if (!sd || !sd2) return; const int id = sd->bl.id; const int fd = sd2->fd; struct item_data *item; short equip; struct MapdExt *data = mapd_get(sd->bl.m); if (!data || data->invisible) return; equipPosId(EQI_HAND_R, LOOK_WEAPON); equipPosId(EQI_HAND_L, LOOK_SHIELD); equipPos(EQI_HEAD_LOW, LOOK_HEAD_BOTTOM); equipPos(EQI_HEAD_TOP, LOOK_HEAD_TOP); equipPos(EQI_HEAD_MID, LOOK_HEAD_MID); equipPos(EQI_GARMENT, LOOK_ROBE); equipPos(EQI_SHOES, LOOK_SHOES); equipPos(EQI_COSTUME_TOP, 13); equipPos(EQI_COSTUME_MID, 14); equipPos(EQI_COSTUME_LOW, 15); equipPos(EQI_COSTUME_GARMENT, 16); equipPos(EQI_ARMOR, 17); equipPos(EQI_ACC_R, 18); equipPos(EQI_ACC_L, 19); //skipping SHADOW slots } #undef equipPos #undef equipPosId #define equipPos2(index, field) \ equip = sd->equip_index[index]; \ if (equip >= 0) \ { \ item = sd->inventory_data[equip]; \ if (item && item->view_sprite) \ { \ send_changelook2(sd, bl, bl->id, field, item->view_sprite, 0, item, equip, AREA); \ } \ } #define equipPos2Id(index, field) \ equip = sd->equip_index[index]; \ if (equip >= 0) \ { \ item = sd->inventory_data[equip]; \ if (item && item->nameid) \ { \ send_changelook2(sd, bl, bl->id, field, item->nameid, 0, item, equip, AREA); \ } \ } static void eclif_send_additional_slots2(struct block_list *bl) { if (!bl) return; TBL_PC* sd = (TBL_PC*)bl; struct item_data *item; short equip; struct MapdExt *data = mapd_get(sd->bl.m); if (!data || data->invisible) return; equipPos2Id(EQI_HAND_R, LOOK_WEAPON); equipPos2Id(EQI_HAND_L, LOOK_SHIELD); equipPos2(EQI_HEAD_LOW, LOOK_HEAD_BOTTOM); equipPos2(EQI_HEAD_TOP, LOOK_HEAD_TOP); equipPos2(EQI_HEAD_MID, LOOK_HEAD_MID); equipPos2(EQI_GARMENT, LOOK_ROBE); equipPos2(EQI_SHOES, LOOK_SHOES); equipPos2(EQI_COSTUME_TOP, 13); equipPos2(EQI_COSTUME_MID, 14); equipPos2(EQI_COSTUME_LOW, 15); equipPos2(EQI_COSTUME_GARMENT, 16); equipPos2(EQI_ARMOR, 17); equipPos2(EQI_ACC_R, 18); equipPos2(EQI_ACC_L, 19); //skipping SHADOW slots } #undef equipPos2 #undef equipPos2Id void eclif_getareachar_unit_post(TBL_PC *sd, struct block_list *bl) { if (!bl || !sd) return; if (bl->type == BL_PC) { eclif_send_additional_slots((TBL_PC *)bl, sd); send_pc_info(bl, &sd->bl, SELF); } } bool eclif_spawn_post(bool retVal, struct block_list *bl) { if (!bl) return retVal; if (retVal == true && bl->type == BL_PC) { send_pc_info(bl, bl, AREA); eclif_send_additional_slots2(bl); } return retVal; } void eclif_authok_post(TBL_PC *sd) { if (!sd) return; eclif_send_additional_slots(sd, sd); send_pc_info(&sd->bl, &sd->bl, SELF); send_pc_own_flags(&sd->bl); struct MapdExt *data = mapd_get(sd->bl.m); int mask = data ? data->mask : 1; send_mapmask(sd->fd, mask); } void eclif_changemap_post(TBL_PC *sd, short m, int x __attribute__ ((unused)), int y __attribute__ ((unused))) { if (!sd) return; struct MapdExt *data = mapd_get(m); int mask = data ? data->mask : 1; send_mapmask(sd->fd, mask); } void eclif_handle_invisible_map(struct block_list *bl, enum send_target target __attribute__ ((unused))) { if (!bl || bl->type != BL_PC) return; struct MapdExt *data = mapd_get(bl->m); if (data && data->invisible) hookStop(); } void eclif_sendlook_pre(struct block_list **blPtr, int *id __attribute__ ((unused)), int *type __attribute__ ((unused)), int *val __attribute__ ((unused)), int *val2 __attribute__ ((unused)), enum send_target *target) { struct block_list *bl = *blPtr; if (*target == SELF) return; eclif_handle_invisible_map(bl, *target); } bool eclif_send_pre(const void **bufPtr __attribute__ ((unused)), int *len __attribute__ ((unused)), struct block_list **blPtr, enum send_target *type) { struct block_list *bl = *blPtr; if (*type == SELF) { return true; } eclif_handle_invisible_map(bl, *type); return true; } void eclif_set_unit_idle_pre(struct block_list **blPtr, TBL_PC **tsdPtr, enum send_target *target) { struct block_list *bl = *blPtr; TBL_PC *tsd = *tsdPtr; if (tsd && bl && bl->id == tsd->bl.id && *target == SELF) return; eclif_handle_invisible_map(bl, *target); } int eclif_send_actual_pre(int *fd __attribute__ ((unused)), void **bufPtr, int *len) { void *buf = *bufPtr; if (*len >= 2) { const int packet = RBUFW (buf, 0); if (packet == 0x1d7) { // not sending old packets to new clients // probably useless hookStop(); return 0; } if (packet == 0x7fb) { // not sending old packets to new clients // probably useless? hookStop(); return 0; } } return 0; } uint16 GetWord(uint32 val, int idx) { switch( idx ) { case 0: return (uint16)( (val & 0x0000FFFF) ); case 1: return (uint16)( (val & 0xFFFF0000) >> 0x10 ); default: #if defined(DEBUG) ShowDebug("GetWord: invalid index (idx=%d)\n", idx); #endif return 0; } } void eclif_set_unit_idle_post(struct block_list *bl, TBL_PC *tsd, enum send_target target) { if (!bl || !tsd) return; if (bl->type == BL_MOB) send_mob_info(bl, &tsd->bl, target); else if (bl->type == BL_PC) send_pc_info(bl, &tsd->bl, target); else if (bl->type == BL_NPC) send_npc_info(bl, &tsd->bl, target); } void eclif_set_unit_walking_post(struct block_list *bl, TBL_PC *tsd, struct unit_data* ud, enum send_target target) { if (!ud) return; TBL_PC *sd = BL_CAST(BL_PC, ud->bl); if (!sd || !pc_isinvisible(sd)) { if (ud->walktimer != INVALID_TIMER) send_advmoving(ud, true, tsd ? &tsd->bl : bl, target); else send_advmoving(ud, false, tsd ? &tsd->bl : bl, target); } } void eclif_move_post(struct unit_data *ud) { if (!ud) return; TBL_PC *sd = BL_CAST(BL_PC, ud->bl); if (!sd || !pc_isinvisible(sd)) send_advmoving(ud, false, ud->bl, AREA_WOS); } bool tempChangeMap; void eclif_parse_LoadEndAck_pre(int *fdPtr __attribute__ ((unused)), struct map_session_data **sdPtr) { struct map_session_data *sd = *sdPtr; if (!sd) return; sd->state.warp_clean = 0; tempChangeMap = sd->state.changemap; } void eclif_parse_LoadEndAck_post(int fd __attribute__ ((unused)), struct map_session_data *sd) { if (!tempChangeMap) { // some messages not sent if map not changed map->iwall_get(sd); } map_alwaysVisible_send(sd); } void eclif_changelook2(struct block_list *bl, int type, int val, struct item_data *id, int n) { struct map_session_data* sd; struct status_change* sc; struct view_data* vd; enum send_target target = AREA; int val2 = 0; if (!bl) return; sd = BL_CAST(BL_PC, bl); sc = status->get_sc(bl); vd = status->get_viewdata(bl); if (vd) { switch(type) { case LOOK_WEAPON: if (sd) { clif->get_weapon_view(sd, &vd->weapon, &vd->shield); val = vd->weapon; } else { vd->weapon = val; } break; case LOOK_SHIELD: if (sd) { clif->get_weapon_view(sd, &vd->weapon, &vd->shield); val = vd->shield; } else { vd->shield = val; } break; case LOOK_BASE: if (!sd) break; if (val == INVISIBLE_CLASS) /* nothing to change look */ return; if (sd->sc.option & OPTION_COSTUME) vd->weapon = vd->shield = 0; // if (!vd->cloth_color) // break; break; case LOOK_HAIR: vd->hair_style = val; break; case LOOK_HEAD_BOTTOM: vd->head_bottom = val; break; case LOOK_HEAD_TOP: vd->head_top = val; break; case LOOK_HEAD_MID: vd->head_mid = val; break; case LOOK_HAIR_COLOR: vd->hair_color = val; break; case LOOK_CLOTHES_COLOR: vd->cloth_color = val; break; case LOOK_SHOES: // if (sd) { // int n; // if((n = sd->equip_index[2]) >= 0 && sd->inventory_data[n]) { // if(sd->inventory_data[n]->view_id > 0) // val = sd->inventory_data[n]->view_id; // else // val = sd->status.inventory[n].nameid; // } else // val = 0; // } break; case LOOK_BODY: case LOOK_FLOOR: // unknown purpose break; case LOOK_ROBE: vd->robe = val; break; } } // prevent leaking the presence of GM-hidden objects if (sc && sc->option&OPTION_INVISIBLE && !( bl->type == BL_PC && ((TBL_PC*)bl)->disguise != -1)) target = SELF; if (type == LOOK_WEAPON || type == LOOK_SHIELD) { if (!vd) return; type = LOOK_WEAPON; val = vd->weapon; val2 = vd->shield; } if ((bl->type == BL_PC && ((TBL_PC*)bl)->disguise != -1)) { send_changelook2(sd, bl, bl->id, type, val, val2, id, n, AREA_WOS); send_changelook2(sd, bl, -bl->id, type, val, val2, id, n, SELF); } else { send_changelook2(sd, bl, bl->id, type, val, val2, id, n, target); } } static inline int itemtype(const int type) { switch (type) { #if PACKETVER >= 20080827 case IT_WEAPON: return IT_ARMOR; case IT_ARMOR: case IT_PETARMOR: #endif case IT_PETEGG: return IT_WEAPON; default: return type; } } void eclif_getareachar_item_pre(struct map_session_data **sdPtr, struct flooritem_data **fitemPtr) { int view; struct map_session_data *sd = *sdPtr; struct flooritem_data *fitem = *fitemPtr; if (!sd || !fitem) return; int fd = sd->fd; struct SessionExt *data = session_get(fd); if (!data) return; WFIFOHEAD(fd, 28); WFIFOW(fd, 0) = 0xb18 + evolPacketOffset; WFIFOL(fd, 2) = fitem->bl.id; if((view = itemdb_viewid(fitem->item_data.nameid)) > 0) WFIFOW(fd, 6) = view; else WFIFOW(fd, 6) = fitem->item_data.nameid; WFIFOB(fd, 8) = itemtype(itemdb_type(fitem->item_data.nameid)); WFIFOB(fd, 9) = fitem->item_data.identify; WFIFOB(fd, 10) = fitem->item_data.attribute; WFIFOB(fd, 11) = fitem->item_data.refine; clif->addcards((struct EQUIPSLOTINFO*)WFIFOP(fd, 12), &fitem->item_data); WFIFOW(fd, 20) = fitem->bl.x; WFIFOW(fd, 22) = fitem->bl.y; WFIFOW(fd, 24) = fitem->item_data.amount; WFIFOB(fd, 26) = fitem->subx; WFIFOB(fd, 27) = fitem->suby; WFIFOSET(fd, 28); hookStop(); } void eclif_dropflooritem_pre(struct flooritem_data **fitemPtr) { char buf[28]; int view; struct flooritem_data *fitem = *fitemPtr; if (!fitem) { hookStop(); return; } struct ItemdExt *itemData = itemd_get_by_item(&fitem->item_data); if (itemData) { if (itemData->subX) fitem->subx = (rand() % (itemData->subX * 2)) - itemData->subX; else fitem->subx = 0; if (itemData->subY) fitem->suby = (rand() % (itemData->subY * 2)) - itemData->subY; else fitem->suby = 0; } WBUFW(buf, 0) = 0xb19 + evolPacketOffset; WBUFL(buf, 2) = fitem->bl.id; if((view = itemdb_viewid(fitem->item_data.nameid)) > 0) WBUFW(buf, 6) = view; else WBUFW(buf, 6) = fitem->item_data.nameid; WBUFB(buf, 8) = itemtype(itemdb_type(fitem->item_data.nameid)); WBUFB(buf, 9) = fitem->item_data.identify; WBUFB(buf, 10) = fitem->item_data.attribute; WBUFB(buf, 11) = fitem->item_data.refine; clif->addcards((struct EQUIPSLOTINFO*)WBUFP(buf, 12), &fitem->item_data); WBUFW(buf, 20) = fitem->bl.x; WBUFW(buf, 22) = fitem->bl.y; WBUFW(buf, 24) = fitem->item_data.amount; WBUFB(buf, 26) = fitem->subx; WBUFB(buf, 27) = fitem->suby; clif->send(&buf, 28, &fitem->bl, AREA); hookStop(); } void eclif_sendbgemblem_area_pre(struct map_session_data **sdPtr) { unsigned char buf[34]; struct map_session_data *sd = *sdPtr; struct SessionExt *data = session_get_bysd(sd); if (!sd || !data) return; WBUFW(buf, 0) = 0xb1a + evolPacketOffset; WBUFL(buf, 2) = sd->bl.id; safestrncpy(WBUFP(buf,6), sd->status.name, NAME_LENGTH); // name don't show in screen. WBUFW(buf, 30) = sd->bg_id; WBUFW(buf, 32) = data->teamId; clif->send(buf, 34, &sd->bl, AREA); hookStop(); } void eclif_sendbgemblem_single_pre(int *fdPtr, struct map_session_data **sdPtr) { int fd = *fdPtr; struct map_session_data *sd = *sdPtr; struct SessionExt *data = session_get_bysd(sd); struct SessionExt *ddata = session_get_bysd(sd); if (!sd || !data || !ddata) { hookStop(); return; } WFIFOHEAD(fd, 34); WFIFOW(fd, 0) = 0xb1a + evolPacketOffset; WFIFOL(fd, 2) = sd->bl.id; safestrncpy(WFIFOP(fd, 6), sd->status.name, NAME_LENGTH); WFIFOW(fd, 30) = sd->bg_id; WFIFOW(fd, 32) = data->teamId; WFIFOSET(fd, 34); hookStop(); return; } void eclif_disp_message_pre(struct block_list **srcPtr, const char **mesPtr, enum send_target *targetPtr) { unsigned char buf[256]; struct block_list *src = *srcPtr; const char *mes = *mesPtr; nullpo_retv(mes); int len = (int)strlen(mes); if (len == 0 || !isInit) return; nullpo_retv(src); if (len > sizeof(buf) - 5) { ShowWarning("clif_disp_message: Truncated message '%s' (len=%d, max=%d, aid=%d).\n", mes, (int)len, (int)(sizeof(buf) - 5), src->id); len = sizeof(buf) - 5; } WBUFW(buf, 0) = 0x8e; WBUFW(buf, 2) = len + 5; safestrncpy(WBUFP(buf, 4), mes, len + 1); clif->send(buf, WBUFW(buf, 2), src, *targetPtr); } void eclif_addcards_post(struct EQUIPSLOTINFO *buf, struct item *item) { if (!buf || !item) return; if (item->card[0] == CARD0_PET) { buf->card[0] = item->card[0]; buf->card[1] = item->card[1]; buf->card[2] = item->card[2]; buf->card[3] = item->card[3]; } } void eclif_useskill(struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, uint16 skill_id, uint16 skill_lv, int casttime) { const int cmd = 0x7fb; unsigned char buf[50]; int property = skill->get_ele(skill_id, skill_lv); // for client < 18 WBUFW(buf, 0) = cmd; WBUFL(buf, 2) = src_id; WBUFL(buf, 6) = dst_id; WBUFW(buf, 10) = dst_x; WBUFW(buf, 12) = dst_y; WBUFW(buf, 14) = skill_id; WBUFL(buf, 16) = property < 0 ? 0 : property; //Avoid sending negatives as element [Skotlex] WBUFL(buf, 20) = casttime; WBUFB(buf, 24) = 0; // isDisposable if (clif->isdisguised(bl)) { clif->send(buf, 25, bl, AREA_WOS); WBUFL(buf, 2) = -src_id; clif->send(buf, 25, bl, SELF); } else { clif->send(buf, 25, bl, AREA); } // for client >= 18 const int len = 36; WBUFW(buf, 0) = 0xb1e + evolPacketOffset; WBUFW(buf, 2) = len; WBUFL(buf, 4) = src_id; WBUFL(buf, 8) = dst_id; WBUFW(buf, 12) = dst_x; WBUFW(buf, 14) = dst_y; WBUFW(buf, 16) = skill_id; WBUFW(buf, 18) = skill_lv; WBUFL(buf, 20) = property < 0 ? 0 : property; //Avoid sending negatives as element [Skotlex] WBUFL(buf, 24) = casttime; WBUFL(buf, 28) = skill->get_splash(skill_id, skill_lv); WBUFL(buf, 32) = skill->get_inf2(skill_id); if (clif->isdisguised(bl)) { clif->send(buf, len, bl, AREA_WOS); WBUFL(buf, 2) = -src_id; clif->send(buf, len, bl, SELF); } else { clif->send(buf, len, bl, AREA); } #if PACKETVER >= 20151223 if ((skill->get_inf2(skill_id) & INF2_SHOW_SKILL_SCALE) != 0) clif->skill_scale(bl, src_id, bl->x, bl->y, skill_id, skill_lv, casttime); #endif } void eclif_skillinfoblock_pre(struct map_session_data **sdPtr) { struct map_session_data *sd = *sdPtr; nullpo_retv(sd); int fd = sd->fd; if (!fd) return; WFIFOHEAD(fd, MAX_SKILL_DB * 41 + 4); WFIFOW(fd, 0) = 0x10f; int len = 4; int i; for (i = 0; i < MAX_SKILL_DB; i++) { int id = sd->status.skill[i].id; if (id != 0) { const int skillSize = 41; if (len + skillSize > 16384) break; WFIFOW(fd, len) = id; WFIFOL(fd, len + 2) = skill->get_inf(id); WFIFOL(fd, len + 6) = skill->get_inf2(id); const int level = sd->status.skill[i].lv; WFIFOW(fd, len + 10) = level; if (level) { WFIFOW(fd, len + 12) = skill->get_sp(id, level); WFIFOW(fd, len + 14) = skill->get_range2(&sd->bl, id, level); } else { WFIFOW(fd, len + 12) = 0; WFIFOW(fd, len + 14) = 0; } safestrncpy(WFIFOP(fd, len + 16), skill->get_name(id), NAME_LENGTH); if (sd->status.skill[i].flag == SKILL_FLAG_PERMANENT) WFIFOB(fd, len + 40) = (sd->status.skill[i].lv < skill->tree_get_max(id, sd->status.class)) ? 1 : 0; else WFIFOB(fd, len + 40) = 0; len += skillSize; } } WFIFOW(fd, 2) = len; WFIFOSET(fd, len); // workaround for bugreport:5348; send the remaining skills one by one to bypass packet size limit for ( ; i < MAX_SKILL_DB; i++) { int id = sd->status.skill[i].id; if (id != 0) { clif->addskill(sd, id); clif->skillinfo(sd, id, 0); } } hookStop(); } void eclif_addskill_pre(struct map_session_data **sdPtr, int *idPtr) { struct map_session_data *sd = *sdPtr; nullpo_retv(sd); int id = *idPtr; int fd = sd->fd; if (!fd) { hookStop(); return; } const int idx = skill->get_index(id); if (sd->status.skill[idx].id <= 0) { hookStop(); return; } const int skill_lv = sd->status.skill[idx].lv; const int sz = 45; WFIFOHEAD(fd, sz); WFIFOW(fd, 0) = 0xb1f + evolPacketOffset; WFIFOW(fd, 2) = sz; WFIFOW(fd, 4) = id; WFIFOL(fd, 6) = skill->get_inf(id); WFIFOL(fd, 10) = skill->get_inf2(id); WFIFOW(fd, 14) = skill_lv; if (skill_lv > 0) { WFIFOW(fd, 16) = skill->get_sp(id, skill_lv); WFIFOW(fd, 18) = skill->get_range2(&sd->bl, id, skill_lv); } else { WFIFOW(fd, 16) = 0; WFIFOW(fd, 18) = 0; } safestrncpy(WFIFOP(fd, 20), skill->get_name(id), NAME_LENGTH); if (sd->status.skill[idx].flag == SKILL_FLAG_PERMANENT) WFIFOB(fd, 44) = (skill_lv < skill->tree_get_max(id, sd->status.class)) ? 1 : 0; else WFIFOB(fd, 44) = 0; WFIFOSET(fd, sz); hookStop(); } void eclif_skillinfo_pre(struct map_session_data **sdPtr, int *skill_idPtr, int *infPtr) { struct map_session_data *sd = *sdPtr; nullpo_retv(sd); int skill_id = *skill_idPtr; int idx = skill->get_index(skill_id); Assert_retv(idx >= 0 && idx < MAX_SKILL_DB); int inf = *infPtr; const int fd = sd->fd; int skill_lv = sd->status.skill[idx].lv; const int sz = 21; WFIFOHEAD(fd, sz); WFIFOW(fd, 0) = 0xb20 + evolPacketOffset; WFIFOW(fd, 2) = sz; WFIFOW(fd, 4) = skill_id; WFIFOL(fd, 6) = inf ? inf : skill->get_inf(skill_id); WFIFOL(fd, 10) = skill->get_inf2(skill_id); WFIFOW(fd, 14) = skill_lv; if (skill_lv > 0) { WFIFOW(fd, 16) = skill->get_sp(skill_id, skill_lv); WFIFOW(fd, 18) = skill->get_range2(&sd->bl, skill_id, skill_lv); } else { WFIFOW(fd, 16) = 0; WFIFOW(fd, 18) = 0; } if (sd->status.skill[idx].flag == SKILL_FLAG_PERMANENT) WFIFOB(fd, 20) = (skill_lv < skill->tree_get_max(skill_id, sd->status.class)) ? 1 : 0; else WFIFOB(fd, 20) = 0; WFIFOSET(fd, sz); } void eclif_parse_WalkToXY(int fd, struct map_session_data *sd) { short x, y; if (pc_isdead(sd)) { clif->clearunit_area(&sd->bl, CLR_DEAD); return; } if (sd->sc.opt1 && (sd->sc.opt1 == OPT1_STONEWAIT || sd->sc.opt1 == OPT1_BURNING)) ; //You CAN walk on this OPT1 value. /*else if( sd->progressbar.npc_id ) clif->progressbar_abort(sd);*/ else if (pc_cant_act(sd)) return; if(sd->sc.data[SC_RUN] || sd->sc.data[SC_WUGDASH]) return; pc->delinvincibletimer(sd); RFIFOPOS(fd, 2, &x, &y, NULL); //Set last idle time... [Skotlex] pc->update_idle_time(sd, BCIDLE_WALK); if (sd->ud.state.change_walk_target == 0) { if (unit->walktoxy(&sd->bl, x, y, 4) && sd->ud.state.change_walk_target == 1) { send_walk_fail(sd->fd, x, y); } } else { unit->walktoxy(&sd->bl, x, y, 4); } } void eclif_party_info_post(struct party_data *p, struct map_session_data *sd) { if (sd) { clif->party_option(p, sd, 2); } } /// NPC text input dialog value (CZ_INPUT_EDITDLGSTR). /// 01d5 <packet len>.W <npc id>.L <string>.?B void eclif_parse_NpcStringInput(int fd, struct map_session_data* sd) { // [4144] can't confirm exact client version. At least >= correct for 20150513 #if PACKETVER >= 20151029 int message_len = RFIFOW(fd, 2) - 7; #else int message_len = RFIFOW(fd, 2) - 8; #endif int npcid = RFIFOL(fd, 4); const char *message = RFIFOP(fd, 8); if (message_len <= 0) return; // invalid input if (message_len > 1000) message_len = 1000; safestrncpy(global_npc_str, message, message_len); npc->scriptcont(sd, npcid, false); } void eclif_rodex_icon_pre(int *fdPtr, bool *showPtr __attribute__ ((unused))) { struct map_session_data *sd = sockt->session[*fdPtr]->session_data; struct SessionExt *data = session_get_bysd(sd); if (!data) return; if (data->clientVersion < 23) { hookStop(); return; } }