// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL. // Copyright (c) 2014 - 2015 Evol developers #include "common/hercules.h" #include #include #include #include "common/db.h" #include "common/HPMi.h" #include "common/memmgr.h" #include "common/mmo.h" #include "common/socket.h" #include "common/strlib.h" #include "common/timer.h" #include "map/battleground.h" #include "map/itemdb.h" #include "map/map.h" #include "map/pc.h" #include "emap/data/bgd.h" #include "emap/data/session.h" #include "emap/struct/bgdext.h" #include "emap/struct/sessionext.h" bool ebg_team_warp_pre(int *bg_idPtr, unsigned short *map_index, short *x, short *y) { int i; int bg_id = *bg_idPtr; struct battleground_data *bgd = bg->team_search(bg_id); if (bgd == NULL) return false; struct BgdExt *bdata = bgd_get(bgd); if (!bdata) { ShowWarning("bdata empty\n"); return true; } for (i = 0; i < MAX_BG_MEMBERS; i++) { TBL_PC *sd = bgd->members[i].sd; if (sd != NULL) { struct SessionExt *sdata = session_get_bysd(sd); if (sdata) sdata->teamId = bdata->teamId; pc->setpos(bgd->members[i].sd, *map_index, *x, *y, CLR_TELEPORT); } } return true; }