// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL. // Copyright (c) 2014 - 2015 Evol developers #ifndef EVOL_MAP_BATTLE #define EVOL_MAP_BATTLE bool ebattle_check_arrows_post(bool retVal, struct map_session_data *sd); struct Damage ebattle_calc_weapon_attack_post(struct Damage retVal, struct block_list *src, struct block_list *target, uint16 skill_id, uint16 skill_lv, int wflag); enum damage_lv ebattle_weapon_attack_pre(struct block_list **srcPtr, struct block_list **targetPtr, int64 *tickPtr, int *flagPtr); #endif // EVOL_MAP_BATTLE