From 58b8c8d8cb9f78537495f908887fea9d0a451637 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 4 Jul 2015 22:37:51 +0300 Subject: Rename login/char/map dirs to elogin/echar/emap for avoid conflicts with hercules. --- src/emap/quest.c | 132 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 132 insertions(+) create mode 100644 src/emap/quest.c (limited to 'src/emap/quest.c') diff --git a/src/emap/quest.c b/src/emap/quest.c new file mode 100644 index 0000000..5ad82f6 --- /dev/null +++ b/src/emap/quest.c @@ -0,0 +1,132 @@ +// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL. +// Copyright (c) 2014 Evol developers + +#include +#include +#include + +#include "common/HPMi.h" +#include "common/malloc.h" +#include "common/mmo.h" +#include "common/socket.h" +#include "common/strlib.h" +#include "map/itemdb.h" +#include "map/quest.h" + +#include "emap/quest.h" + +/** + * Reads and parses an entry from the quest_db. + * + * @param cs The config setting containing the entry. + * @param n The sequential index of the current config setting. + * @param source The source configuration file. + * @return The parsed quest entry. + * @retval NULL in case of errors. + */ +struct quest_db *equest_read_db_sub(config_setting_t *cs, int *nPtr, const char *source) +{ + struct quest_db *entry = NULL; + config_setting_t *t = NULL; + int i32 = 0, quest_id; + const char *str = NULL; + const int n = *nPtr; + + /* + * Id: Quest ID [int] + * Name: Quest Name [string] + * TimeLimit: Time Limit (seconds) [int, optional] + * Targets: ( [array, optional] + * { + * MobId: Mob ID [int] + * Count: [int] + * }, + * ... (can repeated up to MAX_QUEST_OBJECTIVES times) + * ) + * Drops: ( + * { + * ItemId: Item ID to drop [int] + * Rate: Drop rate [int] + * MobId: Mob ID to match [int, optional] + * }, + * ... (can be repeated) + * ) + */ + + if (!libconfig->setting_lookup_int(cs, "Id", &quest_id)) { + ShowWarning("quest_read_db: Missing id in \"%s\", entry #%d, skipping.\n", source, n); + hookStop(); + return NULL; + } + if (quest_id < 0 || quest_id >= MAX_QUEST_DB) { + ShowWarning("quest_read_db: Invalid quest ID '%d' in \"%s\", entry #%d (min: 0, max: %d), skipping.\n", quest_id, source, n, MAX_QUEST_DB); + hookStop(); + return NULL; + } + + if (!libconfig->setting_lookup_string(cs, "Name", &str) || !*str) { + ShowWarning("quest_read_db_sub: Missing Name in quest %d of \"%s\", skipping.\n", quest_id, source); + hookStop(); + return NULL; + } + + CREATE(entry, struct quest_db, 1); + entry->id = quest_id; + //safestrncpy(entry->name, str, sizeof(entry->name)); + + if (libconfig->setting_lookup_int(cs, "TimeLimit", &i32)) // This is an unsigned value, do not check for >= 0 + entry->time = (unsigned int)i32; + + if ((t=libconfig->setting_get_member(cs, "Targets")) && config_setting_is_list(t)) { +/* + int i, len = libconfig->setting_length(t); + for (i = 0; i < len && entry->objectives_count < MAX_QUEST_OBJECTIVES; i++) { + // Note: We ensure that objectives_count < MAX_QUEST_OBJECTIVES because + // quest_log (as well as the client) expect this maximum size. + config_setting_t *tt = libconfig->setting_get_elem(t, i); + int mob_id = 0, count = 0; + if (!tt) + break; + if (!config_setting_is_group(tt)) + continue; + if (!libconfig->setting_lookup_int(tt, "MobId", &mob_id) || mob_id <= 0) + continue; + if (!libconfig->setting_lookup_int(tt, "Count", &count) || count <= 0) + continue; + RECREATE(entry->objectives, struct quest_objective, ++entry->objectives_count); + entry->objectives[entry->objectives_count-1].mob = mob_id; + entry->objectives[entry->objectives_count-1].count = count; + } +*/ + entry->objectives_count = 1; + RECREATE(entry->objectives, struct quest_objective, 1); + entry->objectives[0].mob = 1; + entry->objectives[0].count = 0; + } + + if ((t=libconfig->setting_get_member(cs, "Drops")) && config_setting_is_list(t)) { + int i, len = libconfig->setting_length(t); + for (i = 0; i < len; i++) { + config_setting_t *tt = libconfig->setting_get_elem(t, i); + int mob_id = 0, nameid = 0, rate = 0; + if (!tt) + break; + if (!config_setting_is_group(tt)) + continue; + if (!libconfig->setting_lookup_int(tt, "MobId", &mob_id)) + mob_id = 0; // Zero = any monster + if (mob_id < 0) + continue; + if (!libconfig->setting_lookup_int(tt, "ItemId", &nameid) || !itemdb->exists(nameid)) + continue; + if (!libconfig->setting_lookup_int(tt, "Rate", &rate) || rate <= 0) + continue; + RECREATE(entry->dropitem, struct quest_dropitem, ++entry->dropitem_count); + entry->dropitem[entry->dropitem_count-1].mob_id = mob_id; + entry->dropitem[entry->dropitem_count-1].nameid = nameid; + entry->dropitem[entry->dropitem_count-1].rate = rate; + } + } + hookStop(); + return entry; +} -- cgit v1.2.3-60-g2f50