From 7a9332d87248c6d79168ed13d7025cc8b719b16b Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sat, 29 Aug 2020 01:14:39 -0300 Subject: getskillname(), function required by magic functionality Gumi suggested a [skill] in ManaPlus, but it was not done. Besides, these are known to not work on menus, so this is a better idea. Note that the field returned in skill_db is "desc", not "name". --- src/emap/init.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/emap/init.c') diff --git a/src/emap/init.c b/src/emap/init.c index a4902ba..b663268 100644 --- a/src/emap/init.c +++ b/src/emap/init.c @@ -220,6 +220,7 @@ HPExport void plugin_init (void) addScriptCommand("aggravate", "i", aggravate); addScriptCommand("getnpcsubtype", "?", getNpcSubtype); addScriptCommand("kick", "v?", kick); + addScriptCommand("getskillname", "i", getskillname); do_init_langs(); -- cgit v1.2.3-60-g2f50