From 4f35fa5d10ba0a30157205227f25aed6da67f4e1 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 1 Sep 2016 01:30:35 +0300 Subject: Add into mob_db skill type attacks modifier. New group in mob_db: SkillAttacks Example: SkillAttacks: { SM_BASH: 5000 // mean SM_BASH skill do 50% of normal damage } Default value is 10000 mean 100% --- src/emap/data/mobd.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/emap/data') diff --git a/src/emap/data/mobd.c b/src/emap/data/mobd.c index abddb3d..8f77994 100644 --- a/src/emap/data/mobd.c +++ b/src/emap/data/mobd.c @@ -49,5 +49,7 @@ struct MobdExt *mobd_create(void) data->walkMask = 0; for (int f = 0; f < MAX_WEAPON_TYPE; f ++) data->weaponAttacks[f] = 10000; + for (int f = 0; f < MAX_SKILL_DB; f ++) + data->skillAttacks[f] = 10000; return data; } -- cgit v1.2.3-60-g2f50