// Evol scripts. // Authors: // Ablu // Description: // Knife on the table // Variable: // ShipQuests_Knife // Values: // 0 default -> not taken // 1 knife taken 000-2-1.gat,40,24,0,2 script #name 100,{ set @q, geta(ShipQuests, ShipQuests_Knife); if (@q) close; mesn "Knifes on the table"; mes l("There are some knifes on the table, do you want to take one?"); menu l("Yes."), l_Give, l("No."), -; close; l_Give: seta ShipQuests, ShipQuests_Knife, 1; getitem "Knife", 1; close; }