<?xml version="1.0" encoding="utf-8"?> <!-- Authors: 4144, Alige, Hal9000, Reid Copyright (C) 2010-2014 Evol Online --> <being-effects> <effect id="0" audio="system/levelup.ogg" particle="graphics/particles/levelup.xml"/> <!-- Level up particle effect. --> <effect id="1" audio="system/skillup.ogg" particle="graphics/particles/skillup.xml"/> <!-- Job level up particle effect. --> <effect id="2"/> <!-- Fail refine/remove card item effect. --> <effect id="3"/> <!-- Success repair/refine/remove card item effect. --> <effect id="4" audio="system/save.ogg" particle="graphics/particles/save.xml"/> <!-- Savepoint particle effect on a player. --> <!-- !!! 5 - already used. one of mix effects --> <effect id="5" particle="graphics/particles/warp.xml"/> <!-- Warp particle effect. --> <!-- !!! 6 - already used. one of mix effects --> <effect id="6" particle="graphics/particles/savepoint-32x32.xml"/> <!-- Savepoint particle effect on the save location. --> <effect id="7" particle="graphics/particles/healing.xml"/> <!-- Healing particle effect. --> <effect id="8" particle="graphics/particles/poison.xml"/> <!-- Poison particle effect. --> <effect id="9" particle="graphics/particles/invisibility.xml"/> <!-- Invisibility particle effect. --> <effect id="10" particle="graphics/particles/afk.xml"/> <!-- AFK particle effect. --> <effect id="11" audio="system/critical.ogg" particle="graphics/particles/critical.xml"/> <!-- Critical hit's explosion particle effect. --> <effect id="12" sprite="effects/queststart.xml"/> <!-- NPC quest-start status effect. --> <effect id="13" sprite="effects/questcontinue.xml"/> <!-- NPC quest-continue status effect. --> <effect id="14" sprite="effects/queststart-low.xml"/> <!-- NPC quest-start status effect (reduced height). --> <effect id="15" sprite="effects/questcontinue-low.xml"/> <!-- NPC quest-continue status effect (reduced height). --> <effect id="16" particle="graphics/particles/hit.xml"/> <!-- Hit's explosion particle effect. --> <effect id="17" audio="system/quest-update.ogg"/> <!-- Updated quest particle effect. --> <effect id="18" audio="system/quest-done.ogg"/> <!-- Finished quest particle effect. --> <effect id="19" particle="graphics/particles/concentration.xml"/> <!-- Concentration particle effect on user. --> <effect id="20" particle="graphics/particles/panels.xml"/> <!-- Particle effect for NPC panels, used to give advice to players. --> <effect id="21" particle="graphics/particles/poison-cloud.xml"/> <!-- Attack animation used by poisoned mushrooms. --> <effect id="22" particle="graphics/particles/treeglow.xml"/> <!-- Tree glowing particle effect. --> <effect id="23" particle="graphics/particles/magic.xml"/> <!-- A magical particle effect. --> <effect id="24" audio="npcs/chest-open.ogg"/> <!-- Chest NPC, open sound effect. --> <effect id="25" audio="npcs/chest-close.ogg"/> <!-- Chest NPC, close sound effect. --> <effect id="26" audio="monsters/piou/spawn1.ogg"/> <!-- Sound for the Rocket Piou NPC. --> <effect id="27" audio="system/event-success.ogg"/> <!-- Sound for successful events in scripts. --> <effect id="28" audio="system/event-fail.ogg"/> <!-- Sound for failed events in scripts. --> <effect id="29" audio="npcs/fishing-cast.ogg"/> <!-- Throwing the bait in the water, in the fishing script. --> <effect id="30" audio="npcs/fishing-bite.ogg"/> <!-- Fish biting the bait, in the fishing script. --> <effect id="33" audio="monsters/piou/hit1.ogg"/> <!-- when clicking the flying piou --> <effect id="34" particle="graphics/particles/fire-explosion.xml"/> <!-- An explosion of white particles / LEGACY --> <effect id="35" particle="graphics/particles/magic-shield.xml"/> <!-- A magic shield particle effect. --> <effect id="36" particle="graphics/particles/magic.shield-ends.xml"/> <effect id="37" particle="graphics/particles/lightning1.xml"/> <effect id="38" particle="graphics/particles/magic.black.xml"/> <effect id="39" particle="graphics/particles/electricity.blue.xml"/> <effect id="69" particle="graphics/particles/python.xml" audio="env/fart.ogg"/> <effect id="344"/> <!-- @summon GM command particle effect. --> <!-- known server special effects 162 - snow 163 - sakura 233 - clouds 297 - fireworks 299 - fireworks 301 - fireworks 333 - leaves 336 - TUNAPARTY damage affected 338 - SL_WIZARD 344 - summoned mob 408 - baby 420 - size changed to medium 421 - medium size 422 - size changed to big 423 - big size 438 - KAITE failed 450 - doom 462 - blocked damage 515 - fog 516 - clouds2 523 - CG_TAROTCARD 524 - CG_TAROTCARD 525 - CG_TAROTCARD 526 - CG_TAROTCARD 527 - CG_TAROTCARD 528 - CG_TAROTCARD 568 - homunculus evolve/levelup 608 - cooking 609 - cooking --> <effect id="10000" particle="graphics/particles/spirit.xml"/> <!-- Spirit ball. --> </being-effects>