From f8314665c0e5850f9c8b59d932863eb379242197 Mon Sep 17 00:00:00 2001 From: Alige Date: Tue, 25 Dec 2012 14:44:39 +0400 Subject: When wanting to poison Julia, missing strings in the menu. Player shouldn't be forced to continue the quest if he doesn't want to. --- npc/000-2-0/julia.txt | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'npc') diff --git a/npc/000-2-0/julia.txt b/npc/000-2-0/julia.txt index 41da53a1..f1d31773 100644 --- a/npc/000-2-0/julia.txt +++ b/npc/000-2-0/julia.txt @@ -186,8 +186,11 @@ OnTouch: l_PoisonJulia: menu + lg("I made a mistake, I would like to change my language."), l_ChooseLang, + l("Can I read these rules again?"), l_Rules, l("I have brought you a tasty present for your delicate mouth."), -, - l("Well... No wait, I have something for you but you shouldn't eat it... I'm taking it back to the kitchen."), l_Regret; + l("Well... No wait, I have something for you but you shouldn't eat it... I'm taking it back to the kitchen."), l_Regret, + l("Nothing, sorry."), l_Quit; mes ""; mesn; -- cgit v1.2.3-70-g09d2