From 342b63bb43ee6d10b4b272f51c1c778dc8d57db8 Mon Sep 17 00:00:00 2001 From: Alige Date: Mon, 3 Dec 2012 02:57:04 +0400 Subject: Fixes after the previous commit about the shadow: In the shadow tileset, removed a dark stain in the light, uniform shadow tile, in the center of the circle. In 000-0-0, added 2 light shadow tiles in 22,21 and 22,22 because it gave the impression the player was lighten up with a projector and we were able to see the square form of the missing tiles. --- maps/000-0-0.tmx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'maps') diff --git a/maps/000-0-0.tmx b/maps/000-0-0.tmx index e9e2686d..7c35cc1c 100644 --- a/maps/000-0-0.tmx +++ b/maps/000-0-0.tmx @@ -40,7 +40,7 @@ - H4sIAAAAAAAAA+3UOw6AIBBFUVg6auOvMMYCo5UbdUgoiIHagdxJTn+bec4a4wAAANCkSXSijwaxKOgqGcX+sSroKtkyvYeCrhKf6b0VdOFfYSdmq3sbUmEnwmnehpSPvbX82ikecSloAQAAAIBW1HYvxTdeaUAeAAA= + H4sIAAAAAAAAA+3UOwqAMBBF0WTpURt/hYiFQSs36ggGgiS1k3AHTn+bec4a4wAAAFClQTSifXViUtCV04v1Y1bQlbMkejcFXTl7ovdU0IV/PTsxWt3bEAs7oXkbYuHvSvk1Ly5xKGgBAAAAgFqUdjd2SLcOQB4AAA== -- cgit v1.2.3-60-g2f50