Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-08-25 | magic-heal | Ledmitz | 1 | -0/+0 | |
magic-heal-sfx: Originally inma.ogg in my TMW patch. I assume this is for a casting sound and a lum animation plays. If the effect lasts for the duration of the heal, then this is not suitable and a lower vol, shorter sound would be better. If there is an instant heal type spell, like inma, this should work and may look fine with lum-like heal, but it's not tested. | |||||
2020-08-25 | Fireball | Ledmitz | 1 | -0/+0 | |
2020-08-25 | Bee SFX; die, hit, miss, move | Ledmitz | 4 | -0/+0 | |
2020-08-25 | ghost: 1 die and 3 move sounds | Ledmitz | 4 | -0/+0 | |
2020-08-24 | 1 die, 3 hits and 5 moves. Removed scorpion sounds and replaced with spider ↵ | Ledmitz | 9 | -0/+0 | |
in monsters.xml | |||||
2020-08-24 | https://gitlab.com/Ledmitz/clientdata/-/project_members | Ledmitz | 6 | -0/+0 | |
2020-08-24 | Swapped hit and miss sounds, since the miss had a thud whilst the hit did not. | Ledmitz | 2 | -0/+0 | |
2020-07-17 | Rubber Bat - Correctly duplicates Legacy functionality. | Quillia Aeuda | 1 | -0/+0 | |
2020-06-18 | Content | Micksha | 3 | -0/+0 | |
2020-04-19 | It's love - Cupid's Magic. | Jesusaves | 1 | -0/+0 | |
Cupid's foot use @gumi ™ License, according to git blame. I hope he documents it properly later, tho. | |||||
2018-07-05 | Add the scythe | Micksha | 2 | -0/+0 | |
2018-07-05 | new content for hurnscald | Micksha | 12 | -0/+0 | |
new monsters new sfx new items new map mining nodes | |||||
2017-01-17 | Added the fishing sounds. | Alige | 4 | -0/+0 | |
2016-08-07 | Added 2 sound effects for the chest npc, by Ledmitz. | Alige | 2 | -0/+0 | |
2015-12-27 | Add fluffy sound from Cosmostrator. | Reid | 5 | -0/+0 | |
2015-11-05 | Add pumpkin's sfx. | Reid | 2 | -0/+0 | |
2014-05-02 | Add new hit sound for the frostiana (CC BY-SA 3.0 Cosmostrator). | Reid | 1 | -0/+0 | |
2014-05-02 | Moved plushroom and frostiana common sfx under the mushroom folder. | Reid | 4 | -0/+0 | |
2013-08-18 | Updated the bare hands hit sound effect. | Alige | 1 | -0/+0 | |
2013-07-10 | Reduced a bit the volume of the bare hands hit sound. The "whip" sensation ↵ | Alige | 1 | -0/+0 | |
will be fixed later. | |||||
2013-06-30 | Added money, experience, item and map warp sounds, made by Kenny690. | Alige | 4 | -0/+0 | |
2013-06-30 | Fixed bare hands sounds. | Alige | 2 | -0/+0 | |
2013-06-29 | Added bare hands hit and miss sounds, made by Kenn690. | Alige | 3 | -0/+0 | |
2013-06-29 | Added a save position sound effect, made by Kenny690. | Alige | 1 | -0/+0 | |
2013-06-29 | Updated internal details of critical and quest sound effects. | Alige | 3 | -0/+0 | |
2013-06-29 | Added critical hit sound effect made by Kenny690. | Alige | 1 | -0/+0 | |
2013-06-29 | Added new quest sound effects made by Kenny690. | Alige | 3 | -0/+0 | |
2013-06-18 | Updated all inner details in the sound effects, especially the license. | Alige | 21 | -0/+0 | |
2013-06-18 | Added levelup and skillup sound effects, made by Kenny690, CC BY-SA 3.0. | Alige | 2 | -0/+0 | |
2013-05-19 | Added informations directly into the sound effect files. | Alige | 42 | -0/+0 | |
2013-03-08 | All SFX now Mono, 44100. | Socapex | 29 | -0/+0 | |
2013-02-16 | Fixed piouslayer/hit1.ogg's description title (name). | Alige | 1 | -0/+0 | |
2013-01-27 | Add missing sound on piouslayer weapon. (hit) | Reid Yaro | 1 | -0/+0 | |
2013-01-20 | Changed "strike" sounds to "miss" for consistency purposes. | Alige | 3 | -0/+0 | |
2012-12-30 | "miss" not yet supported by ManaPlus. | Alige | 4 | -0/+0 | |
Revert "Changed all weapon sound events from "strike" to "miss"." This reverts commit 3111949598696490562393f156d8ae3b4f6d853e. | |||||
2012-12-30 | Changed all weapon sound events from "strike" to "miss". | Alige | 4 | -0/+0 | |
2012-12-22 | Renamed the Crocotree files from "croconut" to "crocotree" to avoid any ↵ | Alige | 4 | -0/+0 | |
confusion. | |||||
2012-12-20 | Fixed some isues in items.xml and added new sounds for the Piou Slayer weapon. | Alige | 3 | -0/+0 | |
Balanced knife/hit1.ogg sound effect, it was too loud compared to other sound effects. | |||||
2012-12-11 | Replaced the quest sound effect by one from p0ss from opengameart. | Alige | 1 | -0/+0 | |
2012-11-29 | Equalized the volume of all sounds. | Alige | 13 | -0/+0 | |
Removed some dirty background sounds in some sound effects. Special thanks to sola. | |||||
2012-11-28 | Added a new sound for the quests. | Alige | 1 | -0/+0 | |
2012-11-27 | Proposoal should pass through brainstorming before to happen on git, last warn. | Reid | 3 | -0/+0 | |
Also, these sounds are bad for our use, proposonal refused on my side. Revert "Proposal:" This reverts commit f27d5c30f67776dd4b30f921ea8d6a3751e9e770. | |||||
2012-11-27 | Added sounds for the plushroom. | Alige | 4 | -0/+0 | |
2012-11-27 | Proposal: | Alige | 3 | -0/+0 | |
Added two new sounds for quests. Made by Remaxim from opengameart.org. Adapted by Alige. | |||||
2012-11-27 | Added new sounds for the blub and modified the first one to fit with the ↵ | Alige | 3 | -0/+0 | |
other ones. | |||||
2012-11-16 | Added a new sound for quests. | Alige | 1 | -0/+0 | |
2012-11-01 | Renamed knife weapon sound effects for clarity in the future. | Alige | 2 | -0/+0 | |
2012-11-01 | Fixed dagger spritesheet and now used as default. | Alige | 3 | -0/+0 | |
Useless sfx removed. | |||||
2012-09-17 | Equalised soundlevels | elvano | 24 | -0/+0 | |
2012-06-11 | remove exec permissions from some files. | Andrei Karas | 3 | -0/+0 | |