003-1,27,73,0|script|Tybalt#2006|184 { set @npcname$, "Tybalt"; callfunc "Banker"; close; } 003-1,102,31,0|script|Nicolas#2006|184 { mes "[Nicolas]"; mes "I'm the greatest barber in the whole mana world! Would you like a change of style or color?"; next; callfunc "Barber"; close; } 003-1,39,66,0|script|Elanore#2006|184 { mes "[Elanore]"; if (BaseLevel > 10) goto L_NoHeal; set .@rnd, rand(4); if (.@rnd == 0) mes "You don't look too well, let me treat your wounds."; if (.@rnd == 1) mes "I will make quick work of your wounds."; if (.@rnd == 2) mes "Need a healing?."; if (.@rnd == 3) mes "Sometimes you just need to run from battle."; next; mes "[Elanore]"; mes "Much better right?!"; heal 10000, 10000; close; L_NoHeal: mes "I'm sorry but I'm here only to help young people."; mes "Your level is already higher than 10."; close; } 003-1,57,70,0|script|Aisha#2006|184 { mes "[Aisha]"; set .@rnd, rand(7); if (.@rnd == 0) mes "Maggots are soo slimey!"; if (.@rnd == 1) mes "Want to play ball with me?"; if (.@rnd == 2) mes "Monsters roam the land, i hate scorpions!"; if (.@rnd == 3) mes "When i grow up, I want to be strong enough to kill a scorpion!"; if (.@rnd == 4) mes "Items dropped by monsters can be sold."; if (.@rnd == 5) mes "Items such as foods, can be eaten to regain Health Points."; if (.@rnd == 6) mes "I want to be a Doctor when i grow up!"; close; } 003-1,120,33,0|script|Nina#2#2006|184 { mes "[Nina]"; set .@rnd, rand(7); if (.@rnd == 0) mes "If i learned anything from school, Grenxen founded Tulimshar."; if (.@rnd == 1) mes "When i was picking rocks from the field, i saw a red scorpion."; if (.@rnd == 2) mes "Its polite to state your name before talking to anyone."; if (.@rnd == 3) mes "I have a Scorpion Doll!"; if (.@rnd == 4) mes "I carry spare Cactus Juices while on the field."; if (.@rnd == 5) mes "Items such as foods, can be eaten to regain Health Points."; if (.@rnd == 6) mes "Grenxen is the Dragon that founded Tulimshar."; close; } 003-1,33,30,0|script|Ian#2006|184 { mes "[Ian]"; mes "Would you like to know about something?"; next; goto L_Menu; L_Menu: menu "Fighting", L_Fight, "Items", L_Items, "Monsters", L_Monster, "Stylist", L_Style, "Quests", L_Quests, "NPCs", L_NPC, "Commands", L_Comm, "Quick Keys", L_Key, "I know everything!", L_Quit; L_Fight: mes "[Ian]"; mes "People live in this world by living off of monsters"; mes "You can fight monsters and even players by hitting the [CTRL] key, or left mouse click."; next; mes "[Ian]"; mes "If you get tired of pressing the key too much, you can also type shift+ctrl"; mes "This will make your character attack continuously for the time you are inactive."; next; goto L_Menu; L_Items: mes "[Ian]"; mes "There are three types of items."; mes "They can be Consumables, Equipment, or Miscellaneous"; next; mes "[Ian]"; mes "Consumable items such as Potions, can be used only once"; mes "after use, they will dissapear from your inventory."; next; mes "[Ian]"; mes "Equipment items like Armors, Weapons, Accessories"; mes "can be equipped for fashionable purposes or to raise your status"; next; mes "[Ian]"; mes "Miscellaneous items such as maggot slime, are used"; mes "in creating other items, or just to trade and sell."; next; goto L_Menu; L_Monster: mes "[Ian]"; mes "In every world, there are beasts. Monsters can be found almost anywhere!~"; mes "To fight them, please read [Fighting] if you do not know how"; next; mes "There a several types of monsters, Aggressive, Neutral, Assistants"; next; mes "[Ian]"; mes "Agressive monsters know that they are always in danger"; mes "so therefore they always keep their guard up"; mes "Making them attack anybody in sight"; next; mes "[Ian]"; mes "Neutral monsters tend to just lounge around until attacked"; mes "They will leave everything alone unless they are threatened"; next; mes "[Ian]"; mes "Assistants are monsters who help eachother, there havent been any yet"; mes "But there soon will be, These monsters attack in groups if they are threatened"; next; goto L_Menu; L_Style: mes "[Ian]"; mes "The stylist NPC will cut and perm your hair!"; mes "they are known for their hair growth formula"; next; goto L_Menu; L_Quests: mes "[Ian]"; mes "There are people in the world in need of help!"; mes "Most of these people aren't afraid to give rewards to those who help them"; mes "So be nice and help people along the way!"; next; goto L_Menu; L_NPC: mes "[Ian]"; mes "NPC[Non Playable Characters] are people who are always in the game"; mes "Tending to many variatys of services from just chatting to helping others."; next; goto L_Menu; L_Comm: mes "[Ian]"; mes "There are no /Commands available currently"; next; goto L_Menu; L_Key: mes "[Ian]"; mes "There are many key combinations, press F1 for a short list of them!"; next; goto L_Menu; L_Quit: close; } 003-1,114,43,0|script|Luca#2006|184 { mes "[Luca]"; mes "Ouch! It hurts, this wound I got from battle."; next; menu "Tell me about it", L_Exp, "Nevermind", L_Nev; L_Exp: mes "I was fighting scorpions for experience and I bumped into a RED one. I had NEVER seen it before!"; next; mes "Luckily i had a camera with me! Here's a picture of it... Let me find it, I put it in my pocket somewhere..."; next; mes "Oh man! My pockets have been ripped clean off!"; close; L_Nev: mes "Hmpf!"; close; } 003-1,48,79,0|script|Ekinu#2006|184 { mes "[Ekinu]"; mes "Protecting this place is my job."; mes "If you walk outside, there are" ; mes "monsters harder than anyhting in here."; next; menu "What kind of monsters have you seen?", L_Exp, "Nevermind that", L_Nev; L_Exp: mes "Well, in my whole carrier, I've only seen Maggots and Scorpions."; next; mes "So please don't ask me about monsters."; next; mes "This place is actualy pretty safe"; close; L_Nev: mes "Be careful..."; close; } 003-1,39,79,0|script|Ryan#2006|184 { mes "[Ryan]"; mes "ZzzZzzZ..."; next; mes "Heh, what?"; mes "I wasn't sleeping, I just had my eyes closed!"; close; } 003-1,54,45,0|shop|Neko#2006|184,CactusDrink:50,CactusPotion:60,Knife:100,CottonShirt:1000,SharpKnife:300,Dagger:1000,LeatherShirt:8000 003-1,55,51,0|script|Ishi#2006|184 { mes "[Ishi]"; mes "Welcome"; close; } 003-1,72,61,0|script|Sandra#2006|184 { mes "[Sandra]"; mes "You look sturdy enough, will you help me get something?"; menu "Yes", L_Yes; L_Yes: mes "[Sandra]"; mes "Thank you for all your help!"; close; } 003-1,137,35,0|script|Vincent#2006|184 { emotion EMOTE_TONGUE, strcharinfo(0); end; }